コード例 #1
0
class ExtendedSwitchBehaviour(SwitchBehaviour):
    def __init__(self, *args):
        super().__init__(*args)
        self.endCondition = None

    def setNoEndCondition(self):
        self.endCondition = None
        return self

    def setEndConditionWhilePeopleInSphere(self):
        self.endCondition = BehaviourPresence().setSpherePresence(
            BehaviourPresenceType.someoneInSphere)
        return self

    def setEndConditionWhilePeopleInLocation(self, locationId):
        self.endCondition = BehaviourPresence().setLocationPresence(
            BehaviourPresenceType.somoneInLocation, [locationId])
        return self

    def getPacket(self):
        arr = super().getPacket()

        if self.endCondition is not None:
            arr += self.endCondition.getPacket()
        else:
            anyPresence = BehaviourPresence()
            arr += anyPresence.getPacket()

        return arr
コード例 #2
0
    def getPacket(self):
        arr = super().getPacket()

        if self.endCondition is not None:
            arr += self.endCondition.getPacket()
        else:
            anyPresence = BehaviourPresence()
            arr += anyPresence.getPacket()

        return arr
コード例 #3
0
    def getPacket(self):
        arr = super().getPacket()

        if self.presence is not None:
            arr += self.presence.getPacket()
        else:
            anypresence = BehaviourPresence()
            arr += anypresence.getPacket()

        return arr
コード例 #4
0
class SwitchBehaviour(BehaviourBase):
    """
    Implements packet generation for SwitchBehaviours
    """
    def __init__(self,
                 profileIndex=0,
                 behaviourType=BehaviourType.behaviour,
                 intensity=None,
                 activeDays=None,
                 time=None,
                 presence=None,
                 endCondition=None,
                 idOnCrownstone=None):
        super().__init__(profileIndex, behaviourType, intensity, activeDays,
                         time, presence, endCondition, idOnCrownstone)

    def ignorePresence(self):
        self.presence = None
        return self

    def setPresenceIgnore(self):
        return self.ignorePresence()

    def setPresenceSomebody(self):
        self.setPresenceSomebodyInSphere()
        return self

    def setPresenceNobody(self):
        self.setPresenceNobodyInSphere()
        return self

    def setPresenceSomebodyInSphere(self):
        self.presence = BehaviourPresence().setSpherePresence(
            BehaviourPresenceType.someoneInSphere)
        return self

    def setPresenceNobodyInSphere(self):
        self.presence = BehaviourPresence().setSpherePresence(
            BehaviourPresenceType.nobodyInSphere)
        return self

    def setPresenceInSphere(self):
        self.setPresenceSomebodyInSphere()
        return self

    def setPresenceInLocations(self, locationIds):
        self.setPresenceSomebodyInLocations(locationIds)
        return self

    def setPresenceSomebodyInLocations(self,
                                       locationIds,
                                       delay=DEFAULT_PRESENCE_DELAY):
        self.presence = BehaviourPresence().setLocationPresence(
            BehaviourPresenceType.somoneInLocation, locationIds, delay)
        return self

    def setPresenceNobodyInLocations(self,
                                     locationIds,
                                     delay=DEFAULT_PRESENCE_DELAY):
        self.presence = BehaviourPresence().setLocationPresence(
            BehaviourPresenceType.nobodyInLocation, locationIds, delay)
        return self

    def getPacket(self):
        arr = super().getPacket()

        if self.presence is not None:
            arr += self.presence.getPacket()
        else:
            anypresence = BehaviourPresence()
            arr += anypresence.getPacket()

        return arr