def __init__( self, db_file=":memory:", db_log_path=None, schema_paths=SCHEMAS, load_minecraft_specs=True, load_block_types=True, load_mob_types=True, preception_range=PERCEPTION_RANGE, agent_time=None, ): super(MCAgentMemory, self).__init__( db_file=db_file, schema_paths=schema_paths, db_log_path=db_log_path, nodelist=NODELIST, agent_time=agent_time, ) self.banned_default_behaviors = [] # FIXME: move into triple store? self._safe_pickle_saved_attrs = {} self._load_schematics(load_minecraft_specs) self._load_block_types(load_block_types) self._load_mob_types(load_mob_types) self.dances = {} dance.add_default_dances(self) self.perception_range = preception_range
def __init__(self, db_file=":memory:", db_log_path=None, schema_paths=SCHEMAS): super(LocoAgentMemory, self).__init__(db_file=db_file, schema_paths=schema_paths, db_log_path=db_log_path, nodelist=NODELIST) self.banned_default_behaviors = [] # FIXME: move into triple store? self._safe_pickle_saved_attrs = {} self.dances = {} dance.add_default_dances(self)
def __init__( self, db_file=":memory:", db_log_path=None, task_db={}, load_minecraft_specs=True, load_block_types=True, ): self.db = sqlite3.connect(db_file) self.task_db = task_db self.banned_default_behaviors = [] # FIXME: move into triple store? self.other_players = {} self.pending_agent_placed_blocks = set() self.updateable_mems = [] self._safe_pickle_saved_attrs = {} if db_log_path: self._db_log_file = gzip.open(db_log_path + ".gz", "w") self._db_log_idx = 0 with open(SCHEMA, "r") as f: self._db_script(f.read()) self._load_schematics(load_minecraft_specs) self._load_block_types(load_block_types) # self.memids = {} # TODO: key is memid, value is sql table name or memory dict name self.all_tables = [ c[0] for c in self._db_read( "SELECT name FROM sqlite_master WHERE type='table';") ] self.dances = {} dance.add_default_dances(self) # create a "self" memory to reference in Triples self.self_memid = "0" * len(uuid.uuid4().hex) self._db_write("INSERT INTO Memories VALUES (?,?,?)", self.self_memid, "Memories", 0) self.tag(self.self_memid, "_agent") self.tag(self.self_memid, "_self") self.time = util.Time(mode="clock")