def beginNewHand(): calcNewScore() dataModel.setNewHandInfo() socketio.sleep(4) if (isGameOver()): emailScores() json = {} json["dicts"] = dataModel.dicts socketio.emit('gameover', json) dataModel.resetGame() return dealCards()
def beginNewHand(): dataModel.dicts["handInfo"]["handsLeft"] -= 1 calcNewScore() dataModel.setNewHandInfo() socketio.sleep(4) if (dataModel.dicts["handInfo"]["handsLeft"] == 0): if dataModel.dicts["handInfo"]["orangeScore"] != dataModel.dicts[ "handInfo"]["blueScore"]: emailScores() json = {} json["dicts"] = dataModel.dicts socketio.emit('gameover', json) dataModel.resetGame() return else: dataModel.dicts["handInfo"]["handsLeft"] = 1 dealCards()
def handle_end_game(methods=['GET', 'POST']): emailScores() dataModel.resetGame() socketio.emit('reset game')