コード例 #1
0
    def __init__(self, background=(123, 117, 104), labels_format={'class_id': 0, 'xmin': 1, 'ymin': 2, 'xmax': 3, 'ymax': 4}):
        '''
        Arguments:
            background (list/tuple, optional): A 3-tuple specifying the RGB color value of the
                background pixels of the translated images.
            labels_format (dict, optional): A dictionary that defines which index in the last axis of the labels
                of an image contains which bounding box coordinate. The dictionary maps at least the keywords
                'xmin', 'ymin', 'xmax', and 'ymax' to their respective indices within last axis of the labels array.
        '''

        self.labels_format = labels_format

        # Generate coordinates for patches that are between 1.0 and 4.0 times
        # the size of the input image in both spatial dimensions.
        self.patch_coord_generator = PatchCoordinateGenerator(must_match='h_w',
                                                              min_scale=1.0,
                                                              max_scale=4.0,
                                                              scale_uniformly=True)

        # With probability 0.5, place the input image randomly on a canvas filled with
        # mean color values according to the parameters set above. With probability 0.5,
        # return the input image unaltered.
        self.expand = RandomPatch(patch_coord_generator=self.patch_coord_generator,
                                  box_filter=None,
                                  image_validator=None,
                                  n_trials_max=1,
                                  clip_boxes=False,
                                  prob=0.5,
                                  background=background,
                                  labels_format=self.labels_format)
コード例 #2
0
    def __init__(self,
                 background=(123, 117, 104),
                 labels_format={
                     'class_id': 0,
                     'xmin': 1,
                     'ymin': 2,
                     'xmax': 3,
                     'ymax': 4
                 }):

        self.labels_format = labels_format

        # Generate coordinates for patches that are between 1.0 and 4.0 times
        # the size of the input image in both spatial dimensions.
        self.patch_coord_generator = PatchCoordinateGenerator(
            must_match='h_w',
            min_scale=1.0,
            max_scale=4.0,
            scale_uniformly=True)

        # With probability 0.5, place the input image randomly on a canvas filled with
        # mean color values according to the parameters set above. With probability 0.5,
        # return the input image unaltered.
        self.expand = RandomPatch(
            patch_coord_generator=self.patch_coord_generator,
            box_filter=None,
            image_validator=None,
            n_trials_max=1,
            clip_boxes=False,
            prob=0.5,
            background=background,
            labels_format=self.labels_format)
    def __init__(self,
                 resize_height,
                 resize_width,
                 random_brightness=(-48, 48, 0.5),
                 random_contrast=(0.5, 1.8, 0.5),
                 random_saturation=(0.5, 1.8, 0.5),
                 random_hue=(18, 0.5),
                 random_flip=0.5,
                 min_scale=0.3,
                 max_scale=2.0,
                 min_aspect_ratio=0.5,
                 max_aspect_ratio=2.0,
                 n_trials_max=3,
                 clip_boxes=True,
                 overlap_criterion='area',
                 bounds_box_filter=(0.3, 1.0),
                 bounds_validator=(0.5, 1.0),
                 n_boxes_min=1,
                 background=(0, 0, 0),
                 labels_format={'class_id': 0, 'xmin': 1, 'ymin': 2, 'xmax': 3, 'ymax': 4}):

        self.n_trials_max = n_trials_max
        self.clip_boxes = clip_boxes
        self.overlap_criterion = overlap_criterion
        self.bounds_box_filter = bounds_box_filter
        self.bounds_validator = bounds_validator
        self.n_boxes_min = n_boxes_min
        self.background = background
        self.labels_format = labels_format

        # Determines which boxes are kept in an image after the transformations have been applied.
        self.box_filter_patch = BoxFilter(check_overlap=True,
                                          check_min_area=False,
                                          check_degenerate=False,
                                          overlap_criterion=self.overlap_criterion,
                                          overlap_bounds=self.bounds_box_filter,
                                          labels_format=self.labels_format)

        self.box_filter_resize = BoxFilter(check_overlap=False,
                                           check_min_area=True,
                                           check_degenerate=True,
                                           min_area=16,
                                           labels_format=self.labels_format)

        # Determines whether the result of the transformations is a valid training image.
        self.image_validator = ImageValidator(overlap_criterion=self.overlap_criterion,
                                              bounds=self.bounds_validator,
                                              n_boxes_min=self.n_boxes_min,
                                              labels_format=self.labels_format)

        # Utility transformations
        self.convert_to_3_channels = ConvertTo3Channels()  # Make sure all images end up having 3 channels.
        self.convert_RGB_to_HSV = ConvertColor(current='RGB', to='HSV')
        self.convert_HSV_to_RGB = ConvertColor(current='HSV', to='RGB')
        self.convert_to_float32 = ConvertDataType(to='float32')
        self.convert_to_uint8 = ConvertDataType(to='uint8')
        self.resize = Resize(height=resize_height,
                             width=resize_width,
                             box_filter=self.box_filter_resize,
                             labels_format=self.labels_format)

        # Photometric transformations
        self.random_brightness = RandomBrightness(lower=random_brightness[0], upper=random_brightness[1],
                                                  prob=random_brightness[2])
        self.random_contrast = RandomContrast(lower=random_contrast[0], upper=random_contrast[1],
                                              prob=random_contrast[2])
        self.random_saturation = RandomSaturation(lower=random_saturation[0], upper=random_saturation[1],
                                                  prob=random_saturation[2])
        self.random_hue = RandomHue(max_delta=random_hue[0], prob=random_hue[1])

        # Geometric transformations
        self.random_flip = RandomFlip(dim='horizontal', prob=random_flip, labels_format=self.labels_format)
        self.patch_coord_generator = PatchCoordinateGenerator(must_match='w_ar',
                                                              min_scale=min_scale,
                                                              max_scale=max_scale,
                                                              scale_uniformly=False,
                                                              min_aspect_ratio=min_aspect_ratio,
                                                              max_aspect_ratio=max_aspect_ratio)
        self.random_patch = RandomPatch(patch_coord_generator=self.patch_coord_generator,
                                        box_filter=self.box_filter_patch,
                                        image_validator=self.image_validator,
                                        n_trials_max=self.n_trials_max,
                                        clip_boxes=self.clip_boxes,
                                        prob=1.0,
                                        can_fail=False,
                                        labels_format=self.labels_format)

        # Define the processing chain
        self.transformations = [self.convert_to_3_channels,
                                self.convert_to_float32,
                                self.random_brightness,
                                self.random_contrast,
                                self.convert_to_uint8,
                                self.convert_RGB_to_HSV,
                                self.convert_to_float32,
                                self.random_saturation,
                                self.random_hue,
                                self.convert_to_uint8,
                                self.convert_HSV_to_RGB,
                                self.random_patch,
                                self.random_flip,
                                self.resize]
コード例 #4
0
    def __init__(self,
                 resize_height,
                 resize_width,
                 random_brightness=(-20, 20, 0.5),
                 random_contrast=(0.8, 1.0, 0.5),
                 random_saturation=(0.8, 1.8, 0.5),
                 random_hue=(10, 0.5),
                 random_flip=0.5,
                 random_rotate_small=([np.pi / 40, np.pi / 30], 0.5),
                 random_rotate_big=([np.pi / 2, np.pi, 3 * np.pi / 2], 0.5),
                 min_scale=0.8,
                 max_scale=1.05,
                 min_aspect_ratio=0.8,
                 max_aspect_ratio=1.2,
                 n_trials_max=3,
                 overlap_criterion='center_point',
                 bounds_box_filter=(0.3, 1.0),
                 bounds_validator=(0.5, 1.0),
                 n_boxes_min=1,
                 random_translate=((0.03, 0.05), (0.03, 0.05), 0.5),
                 random_scale=(0.9, 1.1, 0.5),
                 proba_no_aug=1 / 3):

        self.n_trials_max = n_trials_max
        self.overlap_criterion = overlap_criterion
        self.bounds_box_filter = bounds_box_filter
        self.bounds_validator = bounds_validator
        self.n_boxes_min = n_boxes_min

        self.proba_no_aug = proba_no_aug  # the probability of not performing any transformations

        # Determines which boxes are kept in an image after the transformations have been applied.
        self.box_filter = BoxFilter(check_overlap=True,
                                    check_min_area=False,
                                    check_degenerate=False,
                                    overlap_criterion=self.overlap_criterion,
                                    overlap_bounds=self.bounds_box_filter)

        self.box_filter_resize = BoxFilter(check_overlap=False,
                                           check_min_area=True,
                                           check_degenerate=True,
                                           min_area=16)

        # Determines whether the result of the transformations is a valid training image.
        self.image_validator = ImageValidator(
            overlap_criterion=self.overlap_criterion,
            bounds=self.bounds_validator,
            n_boxes_min=self.n_boxes_min)

        # Utility transformations
        self.convert_to_3_channels = ConvertTo3Channels(
        )  # Make sure all images end up having 3 channels.
        self.convert_RGB_to_HSV = ConvertColor(current='RGB', to='HSV')
        self.convert_HSV_to_RGB = ConvertColor(current='HSV', to='RGB')
        self.convert_to_float32 = ConvertDataType(to='float32')
        self.convert_to_uint8 = ConvertDataType(to='uint8')
        self.resize = Resize(height=resize_height,
                             width=resize_width,
                             box_filter=self.box_filter_resize)

        # Photometric transformations
        self.random_brightness = RandomBrightness(lower=random_brightness[0],
                                                  upper=random_brightness[1],
                                                  prob=random_brightness[2])
        self.random_contrast = RandomContrast(lower=random_contrast[0],
                                              upper=random_contrast[1],
                                              prob=random_contrast[2])
        self.random_saturation = RandomSaturation(lower=random_saturation[0],
                                                  upper=random_saturation[1],
                                                  prob=random_saturation[2])
        self.random_hue = RandomHue(max_delta=random_hue[0],
                                    prob=random_hue[1])

        # Geometric transformations
        self.random_horizontal_flip = RandomFlip(dim='horizontal',
                                                 prob=random_flip)
        self.random_vertical_flip = RandomFlip(dim='vertical',
                                               prob=random_flip)
        self.random_translate = RandomTranslate(
            dy_minmax=random_translate[0],
            dx_minmax=random_translate[1],
            prob=random_translate[2],
            box_filter=self.box_filter,
            image_validator=self.image_validator,
            n_trials_max=self.n_trials_max)

        self.random_rotate_small = RandomRotate(
            angles=random_rotate_small[0],
            prob=random_rotate_small[1],
            box_filter=self.box_filter,
            image_validator=self.image_validator,
            n_trials_max=self.n_trials_max)

        self.random_rotate_big = RandomRotate(
            angles=random_rotate_big[0],
            prob=random_rotate_big[1],
            box_filter=self.box_filter,
            image_validator=self.image_validator,
            n_trials_max=self.n_trials_max)

        self.random_zoom_in = RandomScale(min_factor=1.0,
                                          max_factor=random_scale[1],
                                          prob=random_scale[2],
                                          box_filter=self.box_filter,
                                          image_validator=self.image_validator,
                                          n_trials_max=self.n_trials_max)

        self.random_zoom_out = RandomScale(
            min_factor=random_scale[0],
            max_factor=random_scale[0],
            prob=random_scale[2],
            box_filter=self.box_filter,
            image_validator=self.image_validator,
            n_trials_max=self.n_trials_max)

        # random patch generator is not used for the moment but it could be useful in your project
        self.patch_coord_generator = PatchCoordinateGenerator(
            must_match='h_w',
            min_scale=min_scale,
            max_scale=max_scale,
            scale_uniformly=False,
            min_aspect_ratio=min_aspect_ratio,
            max_aspect_ratio=max_aspect_ratio)

        self.random_patch = RandomPatch(
            patch_coord_generator=self.patch_coord_generator,
            box_filter=self.box_filter,
            image_validator=self.image_validator,
            n_trials_max=self.n_trials_max,
            prob=0.5,
            can_fail=False)

        # If we zoom in, do translation before scaling.
        self.sequence1 = [
            self.convert_to_3_channels, self.convert_to_float32,
            self.random_brightness, self.random_contrast,
            self.convert_to_uint8, self.convert_RGB_to_HSV,
            self.convert_to_float32, self.random_saturation, self.random_hue,
            self.convert_to_uint8, self.convert_HSV_to_RGB,
            self.random_horizontal_flip, self.random_vertical_flip,
            self.random_translate, self.random_rotate_big,
            self.random_rotate_small, self.random_zoom_in, self.random_patch,
            self.resize
        ]

        # If we zoom out, do translation after scaling.
        self.sequence2 = [
            self.convert_to_3_channels, self.convert_to_float32,
            self.random_brightness, self.random_contrast,
            self.convert_to_uint8, self.convert_RGB_to_HSV,
            self.convert_to_float32, self.random_saturation, self.random_hue,
            self.convert_to_uint8, self.convert_HSV_to_RGB,
            self.random_horizontal_flip, self.random_vertical_flip,
            self.random_zoom_out, self.random_translate,
            self.random_rotate_big, self.random_rotate_small,
            self.random_patch, self.resize
        ]

        self.sequence3 = [
            self.convert_to_3_channels, self.convert_to_uint8,
            self.random_horizontal_flip, self.random_vertical_flip,
            self.random_translate, self.random_rotate_big,
            self.random_rotate_small, self.resize
        ]