コード例 #1
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 def restart_player(self, id):
     """ Рестарт игрока """
     player_answers = session.query(models.PlayerAnswer).filter_by(player_id=id).all()
     for answer in player_answers:
         session.delete(answer)
     self.set_finish_status(id, False)
     session.query(models.Player).filter_by(tg_id=id).update({'current_q_id': 1})
     session.commit()
コード例 #2
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    def get_q_id(self, add=False):
        """ Получение айди вопроса, на котором остановился игрок """
 
        # player_q_id = session.query(models.Player).with_entities(models.Player.current_q_id).filter_by(tg_id=self.player_id).all()
        player_q_id = session.query(models.Player).with_entities(models.Player.current_q_id).filter_by(tg_id=self.player_id).all()
        player_q_id = player_q_id[0][0]

        if add:
            player_q_id += 1
            session.query(models.Player).filter_by(tg_id=self.player_id).update({'current_q_id': player_q_id})
            session.commit()
        return player_q_id
コード例 #3
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    def add_answer(self, answer):
        """ Добавить ответ игрока в таблицу ответов всех игроков"""
        player_q_id = self.get_q_id()
        answer_q_id = session.query(models.QuestionVariable).filter_by(variable=answer).with_entities(models.QuestionVariable.q_id).all()
        answer_q_id = answer_q_id[0][0]

        if player_q_id == 1 or player_q_id == answer_q_id:
            answer_choice_id = session.query(models.QuestionVariable).filter_by(variable=answer).first()
            answer_choice_id = answer_choice_id.id

            answer = models.PlayerAnswer(player_id=self.player_id, answer_id=answer_choice_id, q_id=player_q_id)
            session.add(answer)
            session.commit()
            return True
        return False
コード例 #4
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def set_new_quiz():
    """ Функция обновления БД для новой викторины """
    session.query(RightAnswer).delete()
    session.query(Question).delete()
    session.query(QuestionVariable).delete()
    session.commit()

    for id in range(1, len(cfg.QUESTIONS) + 1):
        question_id = id - 1

        current_question = cfg.QUESTIONS[question_id]['question']
        current_answer = cfg.QUESTIONS[question_id]['answer']

        right_answer = RightAnswer(right_answer=current_answer)
        question = Question(question=current_question, answer_id=id)
        session.add(right_answer)
        session.add(question)
        session.commit()

        current_variables = cfg.QUESTIONS[question_id]['variables']
        for var in current_variables:
            session.add(QuestionVariable(variable=var, q_id=id))
            session.commit()
コード例 #5
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 def get_right_answers(self):
     """ Получение всех правильных ответов викторины """
     right_answers = session.query(models.RightAnswer).all()
     return [right_answer.right_answer for right_answer in right_answers]
コード例 #6
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 def get_questions_count(self):
     """ Получение общего числа всех вопросов """
     questions = session.query(models.Question).all()
     return len(questions)
コード例 #7
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 def get_question_variables(self, q_id):
     """ Получение вариантов ответа для текущего вопроса """
     variables = session.query(models.QuestionVariable).filter_by(q_id=q_id).all()
     variables = [variable.variable for variable in variables]
     return variables
コード例 #8
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 def get_question(self, q_id):
     """ Получение текста текущего вопроса """
     question = session.query(models.Question).filter_by(id=q_id).all()
     return question[0].question
コード例 #9
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 def set_finish_status(self, id, is_finished=True):
     """ Установка игроку значение поля finished """
     session.query(models.Player).filter_by(tg_id=id).update({'is_finished': is_finished})
     session.commit()
コード例 #10
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 def check_player(self, id):
     """ Проверка существования игрока """
     player = session.query(models.Player).filter_by(tg_id=id).all()
     if not player:
         return False
     return True
コード例 #11
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 def all_answers(self):
     """ Получение всех ответов игрока """
     player_answers = session.query(models.PlayerAnswer).filter_by(player_id=self.player_id).all()
     player_answers = [player_answer.answer.variable for player_answer in player_answers]
     return player_answers