async def _forcesetpriest(self, ctx, *args): """Set the priest of a God.""" if len(args) < 2: await ctx.send("Include both a name and a user.") return god = database.getGodName(args[0], ctx.guild.id) if god: user = await botutils.getUser(self.bot, ctx.guild, args[1]) if not user: await ctx.send("Could not fetch user!") return if not ctx.guild.get_member(user.id): await ctx.send("User is not in this server!") believer = database.getBeliever(user.id, ctx.guild.id) if believer: if believer.God.ID != god.ID: database.setGod(believer.ID, god.ID) else: believer = database.newBeliever(user.id, god.ID) database.setPriest(god.ID, believer.ID) await ctx.send("Priest successfully set!")
async def _yes(self, ctx): """Accept a proposal from your God""" believer = database.getBeliever(ctx.author.id, ctx.guild.id) priestoffer = database.getPriestOffer(believer.God.ID) database.setPriest(believer.God.ID, believer.ID) database.deletePriestOffer(priestoffer.ID) await ctx.send("You have accepted " + believer.God.Name + "'s request!\n" + ctx.author.name + " is now the " "Priest of " + believer.God.Name + "!")
async def _leave(self, ctx): """Leaves a religion""" user = ctx.author believer = database.getBeliever(ctx.author.id, ctx.guild.id) if not believer: return if database.leaveGod(user.id, ctx.guild.id): await ctx.send("You've left your god!") # If there aren't any believers in the God anymore, disband it if not database.getBelieversByID(believer.God): database.disbandGod(believer.God) elif believer.God.Priest == believer.ID: database.setPriest(believer.God.ID, None) # If the user was married, divorce them marriage = database.getMarriage(believer.ID) if marriage: database.deleteMarriage(marriage.ID) else: await ctx.send("Something went wrong...")