def test_builder_build(self): # generate shards for testing bucket = Builder(addresses["beta"], my_shard_size, my_max_size, my_min_free_size) bucket.build(self.store_path) # see if the shards exist seeds = bucket.build_seeds(height) for seed in seeds: path = os.path.join(self.store_path, seed) print("PATH", path) self.assertTrue(os.path.exists(path)) bucket.clean(self.store_path) # generate shards for testing bucket = Builder(addresses["gamma"], my_shard_size, my_max_size, my_min_free_size) bucket.build(self.store_path, cleanup=True) # see if the shards are deleted seeds = bucket.build_seeds(height) for seed in seeds: path = os.path.join(self.store_path, seed) self.assertFalse(os.path.exists(path))
def test_builder_build(self): # generate shards for testing bucket = Builder(addresses["beta"], my_shard_size, my_max_size, debug=True) bucket.build(self.store_path) # see if the shards exist for shard_num in range(height): path = os.path.join(self.store_path, bucket.build_seed(shard_num)) print("PATH", path) self.assertTrue(os.path.exists(path)) bucket.clean(self.store_path) # generate shards for testing bucket = Builder(addresses["gamma"], my_shard_size, my_max_size, debug=True) bucket.build(self.store_path, cleanup=True) # see if the shards are deleted for shard_num in range(height): path = os.path.join(self.store_path, bucket.build_seed(shard_num)) self.assertFalse(os.path.exists(path))
def test_use_folder_tree_clean(self): bucket = Builder(addresses["beta"], my_shard_size, my_max_size, use_folder_tree=True) bucket.build(self.store_path) self.assertTrue(bucket.checkup(self.store_path)) bucket.clean(self.store_path) def callback(a, d, files): self.assertTrue(len(files) == 0) os.walk(self.store_path, callback, None)
def test_use_folder_tree_clean(self): bucket = Builder(addresses["beta"], my_shard_size, my_max_size, my_min_free_size, use_folder_tree=True) bucket.build(self.store_path) self.assertTrue(bucket.checkup(self.store_path)) bucket.clean(self.store_path) def callback(a, d, files): self.assertTrue(len(files) == 0) os.walk(self.store_path, callback, None)
def test_builder_clean(self): # generate shards for testing bucket = Builder(addresses["delta"], my_shard_size, my_max_size) bucket.build(self.store_path) # see if the shards exist for shard_num in range(height): path = os.path.join(self.store_path, bucket.build_seed(shard_num)) self.assertTrue(os.path.exists(path)) # clean command bucket.clean(self.store_path) # see if the shards are deleted for shard_num in range(height): path = os.path.join(self.store_path, bucket.build_seed(shard_num)) self.assertFalse(os.path.exists(path))
def test_builder_clean(self): # generate shards for testing bucket = Builder(addresses["delta"], my_shard_size, my_max_size, debug=True) bucket.build(self.store_path) # see if the shards exist for shard_num in range(height): path = os.path.join(self.store_path, bucket.build_seed(shard_num)) self.assertTrue(os.path.exists(path)) # clean command bucket.clean(self.store_path) # see if the shards are deleted for shard_num in range(height): path = os.path.join(self.store_path, bucket.build_seed(shard_num)) self.assertFalse(os.path.exists(path))
def test_builder_clean(self): # generate shards for testing bucket = Builder(addresses["delta"], my_shard_size, my_max_size, my_min_free_size) bucket.build(self.store_path) # see if the shards exist seeds = bucket.build_seeds(height) for seed in seeds: path = os.path.join(self.store_path, seed) self.assertTrue(os.path.exists(path)) # clean command bucket.clean(self.store_path) # see if the shards are deleted seeds = bucket.build_seeds(height) for seed in seeds: path = os.path.join(self.store_path, seed) self.assertFalse(os.path.exists(path))