def _init_ui(self): progress_1 = MProgressBar() progress_1.setValue(1) progress_1.setAlignment(Qt.AlignCenter) progress_2 = MProgressBar() progress_2.setValue(80) progress_normal = MProgressBar() progress_normal.setValue(30) progress_success = MProgressBar(status=MProgressBar.SuccessStatus) progress_success.setValue(100) progress_error = MProgressBar(status=MProgressBar.ErrorStatus) progress_error.setValue(50) form_lay = QFormLayout() form_lay.addRow('Primary:', progress_normal) form_lay.addRow('Success:', progress_success) form_lay.addRow('Error:', progress_error) main_lay = QVBoxLayout() main_lay.addWidget(MDivider('Basic')) main_lay.addWidget(progress_1) main_lay.addWidget(progress_2) main_lay.addWidget(MDivider('different type')) main_lay.addLayout(form_lay) main_lay.addStretch() self.setLayout(main_lay)
def _init_ui(self): progress_1 = MProgressBar() progress_1.setValue(10) progress_1.setAlignment(QtCore.Qt.AlignCenter) progress_2 = MProgressBar() progress_2.setValue(80) progress_normal = MProgressBar() progress_normal.setValue(30) progress_success = MProgressBar().success() progress_success.setValue(100) progress_error = MProgressBar().error() progress_error.setValue(50) form_lay = QtWidgets.QFormLayout() form_lay.addRow("Primary:", progress_normal) form_lay.addRow("Success:", progress_success) form_lay.addRow("Error:", progress_error) self.progress_count = 0 self.timer = QtCore.QTimer() self.timer.setInterval(10) self.timer.timeout.connect(self.slot_timeout) run_button = MPushButton(text="Run Something") run_button.clicked.connect(self.slot_run) self.auto_color_progress = MProgressBar().auto_color() auto_color_lay = QtWidgets.QVBoxLayout() auto_color_lay.addWidget(run_button) auto_color_lay.addWidget(self.auto_color_progress) main_lay = QtWidgets.QVBoxLayout() main_lay.addWidget(MDivider("Basic")) main_lay.addWidget(progress_1) main_lay.addWidget(progress_2) main_lay.addWidget(MDivider("different type")) main_lay.addLayout(form_lay) main_lay.addWidget(MDivider("auto color")) main_lay.addLayout(auto_color_lay) main_lay.addStretch() self.setLayout(main_lay)