コード例 #1
0
    def try_to_connect_to_room(self, pickle_data: dict) -> dict:
        try:
            user = User.get_by_auth_key(auth_key=pickle_data['auth_key'])
        except UserDoesNotExistsError as error:
            return {'action': 'ERROR', 'data': str(error)}

        try:
            room = Room.get_by_name(pickle_data['data'])
        except RoomDoesNotExistsError as error:
            return {'action': 'ERROR', 'data': str(error)}
        else:
            users_id = room['users']
            for u_id in users_id:
                room_user = User.get_by_id(u_id)
                payload = {
                    'action':
                    'RECEIVE_MESSAGE',
                    'data':
                    ('ChatInfo',
                     f"User {user['nickname']} has been connected to a room")
                }
                self.connected_clients[room_user['auth_key']].send(
                    pickle.dumps(payload))

            Room.add_user_to_room(room_name=room['name'], user_id=user['id'])
            return {
                'action': 'CONNECTED_TO_ROOM_SUCCESSFULLY',
                'data': (room['name'], room['messages'])
            }
コード例 #2
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ファイル: server.py プロジェクト: YozhPy/messenger-desktop
 def broadcast(self, pickle_data):
     while True:
         print(f"BroadCAst: \n{pickle_data}\n")
         if pickle_data['action'] == 'EXIT_ROOM':
             print("EXIT_ROOM")
         users_id = Room.get_by_name(pickle_data['data'][0])['users']
         for user_id in users_id:
             user = User.get_by_id(user_id)
             if user['auth_key'] != pickle_data['auth_key']:
                 payload = {
                     'action':
                     'RECEIVE_MESSAGE',
                     'data': (User.get_by_auth_key(
                         pickle_data['auth_key'])['nickname'],
                              pickle_data['data'][1])
                 }
                 self.connected_clients[user['auth_key']].send(
                     pickle.dumps(payload))
         # message = b''
         # while True:
         # print('packet')
         packet = self.connected_clients[pickle_data['auth_key']].recv(
             64000)
         # if not packet: break
         # message += packet
         pickle_data = pickle.loads(packet)
コード例 #3
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    def register_user(self, pickle_data: dict) -> dict:
        try:
            User.create(pickle_data['data'][0], pickle_data['data'][1])
            return {
                'action': 'REGISTER_SUCCESS',
                'data': 'User has been created successfully',
            }

        except UserAlreadyExistsError as error:
            return {'action': 'ERROR', 'data': str(error)}
コード例 #4
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 def send_text_message_to_chat(self, pickle_data: dict) -> dict:
     users_id = Room.get_by_name(pickle_data['data'][0])['users']
     for user_id in users_id:
         user = User.get_by_id(user_id)
         if user['auth_key'] != pickle_data['auth_key']:
             payload = {
                 'action':
                 'RECEIVE_MESSAGE',
                 'data':
                 (User.get_by_auth_key(pickle_data['auth_key'])['nickname'],
                  pickle_data['data'][1])
             }
             self.connected_clients[user['auth_key']].send(
                 pickle.dumps(payload))
コード例 #5
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def createRecords(categories, items):

    from db.database import session, Item, Category, User, getTable

    img = 'default.jpg'

    #create users
    for i in range(1, 6):
        user = User(email='*****@*****.**' % i, name='User %s' % i)
        session.add(user)

    users = getTable(User)

    #create categories
    for i in range(1, categories + 1):
        category = Category(name="Category %s" % i)
        session.add(category)

        #create items
        for j in range(1, items + 1):
            item = Item(name="Item %s-%s" % (i, j),
                        image=img,
                        category=category,
                        description="Description for item %s %s" % (j, LOREM),
                        user=users[randint(0, 4)])

            session.add(item)

    session.commit()
コード例 #6
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 def login_user(self, pickle_data: dict) -> dict:
     try:
         auth_key = User.authenticate(pickle_data['data'][0],
                                      pickle_data['data'][1])
         return {'action': 'AUTH_SUCCESS', 'data': auth_key}
     except AuthenticatedError as error:
         return {'action': 'ERROR', 'data': str(error)}
コード例 #7
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    def exit_rooms(self, pickle_data: dict) -> dict:
        user_id = User.get_by_auth_key(pickle_data['auth_key'])
        Room.remove_user_from_room(pickle_data['data'], user_id)

        text_rooms = self.get_all_text_rooms()
        voice_rooms = self.get_all_voice_rooms()
        return {
            'action': 'ALL_ROOMS',
            'data': {
                'text_rooms': text_rooms,
                'voice_rooms': voice_rooms
            }
        }
コード例 #8
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    def create_room(self, pickle_data: dict) -> dict:
        try:
            user = User.get_by_auth_key(pickle_data['auth_key'])
            room_id = Room.create(pickle_data['data'][0],
                                  pickle_data['data'][1], user['_id'])
            return {
                'action': 'CREATED_SUCCESS',
                'data': Room.get_by_id(room_id).get('name', None)
            }

        except RoomAlreadyExistsError as error:
            return {'action': 'ERROR', 'data': str(error)}
        except UserDoesNotExistsError as error:
            return {'action': 'ERROR', 'data': str(error)}
        except RoomDoesNotExistsError as error:
            return {'action': 'ERROR', 'data': str(error)}
コード例 #9
0
ファイル: handlers.py プロジェクト: Beaxhem/adv_logger_bot
def start(update, context):
    session = Session()

    try:
        u = User(chat_id=update.message.chat.id)

        session.add(u)
        session.commit()

    except IntegrityError:
        print("User already exists")

    buttons = [[
        InlineKeyboardButton(text='To main menu', callback_data=str(MAIN)),
    ]]

    keyboard = InlineKeyboardMarkup(buttons)

    update.message.reply_text("Choose the menu", reply_markup=keyboard)
    return SELECTING_ACTION
コード例 #10
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    def add_users(self, username, password, email):
        user = User.query.filter_by(username=username).first()
        if user:
            return {'errcode': 1, 'errmsg': '数据存在'}
        else:
            try:
                print(password)
                t = User(
                    # username=request.json['username'],
                    # password=request.json['password'],
                    # email=request.json['email'],
                    username=username,
                    password=password,
                    email=email,
                )
                # print(email)
            except Exception as e:
                print(e)
            db.session.add(t)
            db.session.commit()

            return {"msk": 'ok'}
コード例 #11
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    def message_handler(self, client_socket: socket.socket):
        while True:
            try:
                message = client_socket.recv(1024)
                pickle_data = pickle.loads(message)
                print(pickle_data)
            except:
                client_socket.close()
                break

            # Exit from application and close connection
            if pickle_data['action'] == "EXIT":
                if pickle_data.get("auth_key"):
                    auth_key = pickle_data['auth_key']
                    Room.remove_user_from_rooms(
                        User.get_by_auth_key(auth_key)['_id'])
                    User.logout(auth_key)
                    del self.connected_clients[auth_key]
                client_socket.close()
                break

            # Broadcast message to all chat users
            # Continue because user, who send a message, does not receive anything
            elif pickle_data['action'] == "SEND_MESSAGE" and pickle_data.get(
                    'auth_key', None):
                self.send_text_message_to_chat(pickle_data)
                continue

            # Login user
            elif pickle_data['action'] == "LOGIN":
                payload = self.login_user(pickle_data)
                # add to dict pair: user_auth_key -> socket object
                self.connected_clients[payload['data']] = client_socket

            # Register
            elif pickle_data['action'] == "REGISTER":
                payload = self.register_user(pickle_data)

            # Create new room
            elif pickle_data['action'] == "CREATE_ROOM" and pickle_data.get(
                    'auth_key', None):
                payload = self.create_room(pickle_data)

            # Get all available rooms
            elif pickle_data['action'] == "GET_ROOMS" and pickle_data.get(
                    'auth_key', None):
                payload = self.gel_all_available_rooms(pickle_data)

            elif pickle_data['action'] == "EXIT_ROOM" and pickle_data.get(
                    'auth_key', None):
                payload = self.exit_rooms(pickle_data)

            elif pickle_data[
                    'action'] == "TRY_TO_CONNECT_TO_ROOM" and pickle_data.get(
                        'auth_key', None):
                payload = self.try_to_connect_to_room(pickle_data)

            else:
                payload = {
                    'action':
                    'ERROR',
                    'data':
                    'Oopps, something went wrong and we lost yout auth key:( '
                    'Please, reconnect to fix this problem.'
                }

            print(f"Send:{payload}")
            client_socket.send(pickle.dumps(payload))

            time.sleep(1)