コード例 #1
0
 def _onResponseFailure(self, ids, args):
     actionID = super(VOIPChatProvider, self)._onResponseFailure(ids, args)
     if actionID is None:
         return
     else:
         error, logOnly = errors.createVOIPError(args, actionID)
         if error:
             if logOnly:
                 LOG_NOTE(error)
             else:
                 g_messengerEvents.onErrorReceived(error)
         else:
             LOG_WARNING('Error is not resolved on the client to display in GUI', actionID, ids, args)
         return
コード例 #2
0
 def checkAccount(*fargs, **fkwargs):
     if not isPlayerAccount():
         LOG_NOTE(
             'Server call "StatsRequester.%s" canceled: player is not account.'
             % fn.func_name)
         returnFurnc = dkwargs.get('func', None)
         if returnFurnc:
             returnArgs = dkwargs.get('args', None)
             if returnArgs:
                 return fkwargs['callback'](returnFurnc(returnArgs))
             return fkwargs['callback'](returnFurnc())
         return fkwargs['callback'](*dargs, **dkwargs)
     fargs[0].setCallback(fkwargs['callback'])
     return fn(*fargs, **fkwargs)
コード例 #3
0
ファイル: arena_dp.py プロジェクト: kusaku/wot_scripts
    def __tryToGetRequiredData(self):
        successful = True
        self.__playerTeam = avatar_getter.getPlayerTeam()
        if not self.__playerTeam:
            successful = False
            LOG_NOTE("Player's team not found.")
        self.__playerVehicleID = avatar_getter.getPlayerVehicleID()
        if not self.__playerVehicleID:
            successful = False
            LOG_NOTE("Player's vehicle ID not found.")
        if not successful:
            playerName = avatar_getter.getPlayerName()
            LOG_NOTE('Uses slow player search by name')
            for vo in self.__vInfoVOs.itervalues():
                if vo.player.name == playerName:
                    self.__playerTeam = vo.team
                    self.__playerVehicleID = vo.vehicleID
                    successful = True
                    break

        if successful:
            self.__setPersonalDataOnce()
        return successful
コード例 #4
0
    def __checkRequiredData(self):
        result = self.__playerTeam > 0 and self.__playerVehicleID > 0
        if not result:
            requestToFind = False
            self.__playerTeam = avatar_getter.getPlayerTeam()
            if not self.__playerTeam:
                requestToFind = True
                LOG_NOTE("Player's team not found.")
            self.__playerVehicleID = avatar_getter.getPlayerVehicleID()
            if not self.__playerVehicleID:
                requestToFind = True
                LOG_NOTE("Player's vehicle ID not found.")
            if not requestToFind:
                return
            playerName = avatar_getter.getPlayerName()
            LOG_NOTE('Uses slow player search by name')
            for vo in self.__vInfoVOs.itervalues():
                if vo.player.name == playerName:
                    self.__playerTeam = vo.team
                    self.__playerVehicleID = vo.vehicleID
                    result = True
                    break

        return result
コード例 #5
0
    def __readAliasSection(self, section, aliases):
        embedded = section.readString('embedded')
        runtime = section.readString('runtime')
        fontStyle = FONT_STYLE_DEFAULT
        if section.has_key('flags'):
            flagNames = section.readString('flags').split(' ')
            for name in flagNames:
                try:
                    fontStyle |= FONT_STYLE_NAMES[name]
                except KeyError:
                    LOG_NOTE('Available font style flags are:', FONT_STYLE_NAMES.keys())
                    raise Exception("Flag isn't correct: {0:>s}.".format(name))

        scaleFactor = section.readFloat('scaleFactor', 1.0)
        aliases[embedded] = (runtime, fontStyle, scaleFactor)
コード例 #6
0
 def isPeripheryAvailable(self, peripheryID):
     result = True
     if _isSkipPeripheryChecking():
         LOG_NOTE('Skip periphery checking in standalone mode')
         return result
     else:
         if g_preDefinedHosts.periphery(peripheryID) is None:
             LOG_ERROR('Periphery not found', peripheryID)
             result = False
         elif self.__credentials is None:
             LOG_ERROR('Login info not found', peripheryID)
             result = False
         elif g_preDefinedHosts.isRoamingPeriphery(peripheryID) and not isRoamingEnabled(g_itemsCache.items.stats.attributes):
             LOG_ERROR('Roaming is not supported', peripheryID)
             result = False
         return result
コード例 #7
0
    def restore(self):
        toRestore = []
        if self.__originTexQuality != -1:
            toRestore.append(('TEXTURE_QUALITY', self.__originTexQuality))
        commit = False
        for label, originalIndex in toRestore:
            if self.__setGraphicsSetting(label, self.__originTexQuality):
                commit = True
                LOG_NOTE('The setting was restored to the original value.', label, self.__getLoweredOptionLabel(label, originalIndex))
            LOG_ERROR('The setting was not restored to the original value.', label, self.__getLoweredOptionLabel(label, originalIndex), BigWorld.getGraphicsSetting(label), self.__getLoweredOption(label))

        if commit:
            BigWorld.commitPendingGraphicsSettings()
            self.__originTexQuality = -1
            self.__needReboot = False
            self.__messages = []
コード例 #8
0
 def __voiceChatEnable(self, isEnable):
     if isEnable is None:
         return
     else:
         preveVoIP = Settings.g_instance.userPrefs.readBool(
             Settings.KEY_ENABLE_VOIP)
         import VOIP
         if preveVoIP != isEnable:
             VOIP.getVOIPManager().enable(isEnable)
             Settings.g_instance.userPrefs.writeBool(
                 Settings.KEY_ENABLE_VOIP, bool(isEnable))
             from gui.WindowsManager import g_windowsManager
             if g_windowsManager.battleWindow is not None and not isEnable:
                 g_windowsManager.battleWindow.speakingPlayersReset()
             LOG_NOTE('Change state of voip: %s' % str(isEnable))
         return
コード例 #9
0
 def resync(self, firstInit = False, forceResync = False):
     if not isClubsEnabled():
         LOG_DEBUG('Clubs is not enabled on this server. Skip profile resync.')
         return
     clubsMgr = getClientClubsMgr()
     if not forceResync and clubsMgr and not clubsMgr.isRelatedToClubs():
         LOG_DEBUG('Account does not related to clubs. Skip profile resync.')
         if firstInit and self.__state.getStateID() != CLIENT_CLUB_STATE.NO_CLUB:
             self._changeState(states.NoClubState([], []))
         return
     serverSettings = g_lobbyContext.getServerSettings()
     if serverSettings is not None and serverSettings.roaming.isInRoaming():
         LOG_NOTE('There is no clubs in the roaming')
         return
     if self._waitForSync & _SYNC_TYPE.ALL:
         LOG_DEBUG('Club profile resync already in progress')
         return
     self._waitForSync |= _SYNC_TYPE.ALL
     self.__sendRequest(club_ctx.GetPrivateProfileCtx(), callback=partial(self.__onAccountProfileReceived, _SYNC_TYPE.ALL))
コード例 #10
0
    def restore(self):
        toRestore = []
        commit = False
        for label, originalIndex in toRestore:
            if self.__setGraphicsSetting(label, originalIndex):
                commit = True
                LOG_NOTE('The setting was restored to the original value.',
                         label,
                         self.__getLoweredOptionLabel(label, originalIndex))
            LOG_ERROR('The setting was not restored to the original value.',
                      label,
                      self.__getLoweredOptionLabel(label, originalIndex),
                      BigWorld.getGraphicsSetting(label),
                      self.__getLoweredOption(label))

        if commit:
            BigWorld.commitPendingGraphicsSettings()
            self.__needReboot = False
            self.__messages = []
コード例 #11
0
 def __changeCaptureDevice(self, captureDeviceIdx):
     if captureDeviceIdx is None or captureDeviceIdx == -1:
         return
     else:
         import VOIP
         rh = VOIP.getVOIPManager()
         devices = [
             device.decode(sys.getfilesystemencoding()).encode('utf-8')
             for device in rh.captureDevices
         ]
         if captureDeviceIdx < len(devices):
             newCaptureDevice = devices[captureDeviceIdx]
             previousDevice = Settings.g_instance.userPrefs.readString(
                 Settings.KEY_VOIP_DEVICE)
             if previousDevice != newCaptureDevice:
                 Settings.g_instance.userPrefs.writeString(
                     Settings.KEY_VOIP_DEVICE, newCaptureDevice)
                 LOG_NOTE('Change device of voip: %s' %
                          str(newCaptureDevice))
         return
コード例 #12
0
    def __init__(self):
        self.__settings = _DEFAULT_SETTINGS.copy()
        settings = {}
        for item in resource_helper.root_iterator(
                GUI_SETTINGS_FILE_PATH, customReaders={'macros': _readMacros}):
            if item.name in _SETTING_CONVERTERS:
                setting = _DEFAULT_SETTINGS[item.name]
                converter = _SETTING_CONVERTERS[item.name]
                value = converter(setting, item)
            else:
                value = item.value
            settings[item.name] = value

        if constants.IS_DEVELOPMENT:
            diff = set(self.__settings.keys()) - set(settings.keys())
            if diff:
                LOG_NOTE(
                    'Settings are not in {0}:'.format(GUI_SETTINGS_FILE_PATH),
                    diff)
        self.__settings.update(settings)
コード例 #13
0
    def retrievePrimary(self):
        LOG_NOTE('Attempting to retrieve primary messages')
        try:
            urllib.urlretrieve('%s' % (self.rtrURL), self.pMsgXML)
        except:
            self.PrimaryToggle = 'OFF'
            LOG_ERROR('Unable to retrieve primary message from %s' %
                      (self.rtrURL))
        LOG_NOTE('Completed')

        #####################################################################
        # Parse primary message file
        LOG_NOTE('Attempting to parse primary messages')
        #try:
        #  if self.primaryMsgXML is not None:
        #    ResMgr.purge('scripts/client/mods/msg-ctr/primary.xml')
        #    LOG_NOTE('Re-checking primary.xml')
        #except:
        #  LOG_NOTE('')
        self.primaryMsgXML = ResMgr.openSection(
            'scripts/client/mods/msg-ctr/primary.xml')
        try:
            if self.primaryMsgXML is not None:
                self.Author = self.primaryMsgXML.readString('Author')
                self.authorColor = self.primaryMsgXML.readString(
                    'Author_Color').strip()
                self.AuthorEnabled = self.primaryMsgXML.readString(
                    'Show_Author').strip().lower()
                self.CheckTimer = int(
                    self.primaryMsgXML.readString(
                        'Check_Message_Time').strip())
                # MOTD
                self.msgMOTDEnabled = self.primaryMsgXML.readString(
                    'Show_MOTD_Message').strip().lower()
                self.msgMOTDmsg = self.primaryMsgXML.readString('MOTDmsg')
                self.MOTDcolor = self.primaryMsgXML.readString(
                    'MOTD_Color').strip()
                # Meetings
                self.msgMEnabled = self.primaryMsgXML.readString(
                    'Show_Meeting_Message').strip().lower()
                self.msgMeetingmsg = self.primaryMsgXML.readString(
                    'Clan_Meeting')
                self.MeetingColor = self.primaryMsgXML.readString(
                    'Meeting_Color').strip()
                # Tournaments
                self.msgEnabledTourney = self.primaryMsgXML.readString(
                    'Show_Tourney_Message').strip().lower()
                self.msgTourney = self.primaryMsgXML.readString(
                    'Tournament_Battles_Message')
                self.tourneyColor = self.primaryMsgXML.readString(
                    'Tournament_Color').strip()
                self.secondaryTourney = self.primaryMsgXML.readString(
                    'Enable_Secondary_Tourney').strip().lower()
                self.combineTourney = self.primaryMsgXML.readString(
                    'Show_Both_TMessages').strip().lower()
                # Clan Wars
                self.msgEnabledCW = self.primaryMsgXML.readString(
                    'Show_Clanwars_Message').strip().lower()
                self.msgCWmsg = self.primaryMsgXML.readString(
                    'Clan_Wars_Message')
                self.cwColor = self.primaryMsgXML.readString(
                    'CW_Color').strip()
                self.secondaryCW = self.primaryMsgXML.readString(
                    'Show_Secondary_CW').strip().lower()
                self.combineCW = self.primaryMsgXML.readString(
                    'Show_Both_CWMessages').strip().lower()
                # msg-ctr.xml status
                self.UpdateCFG = self.primaryMsgXML.readString(
                    'Update_Mod_Config')
                self.UpdateCFGurl = self.primaryMsgXML.readString(
                    'Config_Update_Address')
                # is update tag present?
                try:
                    self.UpdateMODUrl = self.primaryMsgXML.readString(
                        'Update_Mod_URL')
                    if 'http' in self.UpdateMODUrl:
                        try:
                            urllib.urlretrieve('%s' % (self.UpdateMODUrl),
                                               self.uMODsave)
                        except:
                            LOG_CURRENT_EXCEPTION()
                        self.modUpdated = 'YES'
                        LOG_NOTE('Updated Mod!')
                except:
                    pass
                LOG_NOTE(
                    '----------------------------------------------------------------------------------------------\nSuccessfully read primary.xml, values are: \nAuthor: %s \nShow Author: %s \nCheck Time: %s \nMOTD: %s \nMOTD Enabled: %s \nMeeting Message: %s \nMeeting Message Enabled: %s \n- - -\nTourney Message: %s \nTourney Message Enabled: %s \nSecondary Tourney Message Status: %s \nCombine Both Tourney Messages: %s \n- - -\nClan Wars Message: %s \nClan Wars Message Enabled: %s \nSecondary Clan Wars Message Status: %s \nCombine Both Clan Wars Messages: %s \n- - -\nShould msg-ctr.xml be updated: %s \nLocation to get updated msg-ctr.xml: %s'
                    %
                    (self.Author, self.AuthorEnabled, self.CheckTimer,
                     self.msgMOTDmsg, self.msgMOTDEnabled, self.msgMeetingmsg,
                     self.msgMEnabled, self.msgTourney, self.msgEnabledTourney,
                     self.secondaryTourney, self.combineTourney, self.msgCWmsg,
                     self.msgEnabledCW, self.secondaryCW, self.combineCW,
                     self.UpdateCFG, self.UpdateCFGurl))
                LOG_NOTE(
                    '----------------------------------------------------------------------------------------------\nCOLOR SETTINGS\nAuthor color: %s \nMOTDcolor: %s \nTourney_Color: %s \nCW Color: %s'
                    % (self.authorColor, self.MOTDcolor, self.tourneyColor,
                       self.cwColor))
            else:
                LOG_ERROR('Unable to read primary.xml')
            #LOG_NOTE('Author color: %s \nMOTDcolor: %s \nTourney_Color: %s \nCW Color: %s' % (self.authorColor, self.MOTDcolor, self.tourneyColor, self.cwColor))
        except:
            LOG_CURRENT_EXCEPTION()
        #LOG_NOTE('Completed parsing primary messages')
        LOG_NOTE(
            '----------------------------------------------------------------------------------------------'
        )
        if self.UpdateCFG == 'yes':
            self.UpdateMSGConfig()
############# make sure doesn't create circular loop
        else:
            self.checkMsgGraphics()
コード例 #14
0
import ResMgr
import traceback
from debug_utils import LOG_ERROR, LOG_NOTE

keysToFind = []
textsToFind = []
debuggerCfg = ResMgr.openSection(
    '../mods/configs/PYmods/i18nDebugger/i18nDebugger.xml')
if debuggerCfg is not None:
    if debuggerCfg['enable'] is not None and debuggerCfg['enable'].asBool:
        if debuggerCfg['key'] is not None:
            keysString = debuggerCfg['key'].asWideString.strip()
            if keysString:
                keysToFind = keysString.split(';')
            else:
                LOG_NOTE('Key section empty.')
        else:
            LOG_NOTE('Key section missing.')
        if debuggerCfg['text'] is not None:
            textsString = debuggerCfg['text'].asWideString.strip()
            if textsString:
                textsToFind = textsString.split(';')
            else:
                LOG_NOTE('Text section empty.')
        else:
            LOG_NOTE('Text section missing.')

    else:
        LOG_NOTE('i18nDebugger disabled.')
else:
    LOG_ERROR('scripts/client/helpers/i18n/i18nDebugger.xml not found')
コード例 #15
0
def onGeometryMapped(spaceID, path):
    SoundGroups.g_instance.unloadAll()
    LOG_NOTE('[SPACE] Loading space: ' + path)
    arenaName = path.split('/')[-1]
    BigWorld.notifySpaceChange(path)
    SoundGroups.g_instance.preloadSoundGroups(arenaName)
コード例 #16
0
 def isAnotherPeriphery(self, peripheryID):
     if not self._isSkipPeripheryChecking():
         return self.connectionMgr.peripheryID != peripheryID
     LOG_NOTE('Skip periphery checking in standalone mode')
     return False
コード例 #17
0
    def readCurrentSettings(self, quiet=True):
        self.configsDict.clear()
        self.modes = {
            'constant': [],
            'stop': [],
            'turn_left': [],
            'turn_right': [],
            'back': [],
            'target': [],
            'spot': []
        }
        super(ConfigInterface, self).readCurrentSettings(quiet)

        if self.data['DebugModel']:
            if self.data['DebugPath']:
                try:
                    _ = BigWorld.Model(self.data['DebugPath'])
                except StandardError:
                    LOG_ERROR('Debug model path incorrect: %s' %
                              self.data['DebugPath'])
                    self.data['DebugModel'] = False

            else:
                LOG_NOTE('Debug disabled due to absence of DebugPath.')
                self.data['DebugModel'] = False
        if self.data['enabled']:
            configPath = self.configPath + 'configs/'
            if not os.path.exists(configPath):
                LOG_ERROR('%s config folder not found: %s' %
                          (self.ID, configPath))
                os.makedirs(configPath)
            for confPath in glob.iglob(configPath + '*.json'):
                confName = os.path.basename(confPath)
                try:
                    confdict = loadJson(
                        self.ID,
                        confName.split('.')[0],
                        self.configsDict.get(confName.split('.')[0], {}),
                        os.path.dirname(confPath) + '/')
                except StandardError:
                    print self.ID + ': config', confName, 'is invalid.'
                    traceback.print_exc()
                    continue
                if not confdict['enable'] or not any(
                        x for x in (confdict.get(y, True)
                                    for y in ('attachToPlayer', 'attachToAlly',
                                              'attachToEnemy'))):
                    if not quiet:
                        print self.ID + ': config', confName, 'is disabled.'
                    continue
                if self.data['Debug']:
                    print self.ID + ': loading', confName + ':'
                self.configsDict[confName.split('.')[0]] = configsDict = {}
                configsDict['meta'] = metaDict = {
                    'name': '<b>%s</b>' % confName,
                    'desc': self.i18n['UI_setting_meta_NDA']
                }
                metaDict['name'] = confdict.get('meta',
                                                {}).get(self.lang, {}).get(
                                                    'name', metaDict['name'])
                metaDict['desc'] = confdict.get('meta',
                                                {}).get(self.lang, {}).get(
                                                    'desc', metaDict['desc'])
                for key in ['attachToPlayer', 'attachToAlly', 'attachToEnemy']:
                    configsDict[key] = confdict.get(key, True)
                self.readConfDict(quiet, confdict, confPath)

            if not self.configsDict:
                print 'LampLights has not loaded any configs. Are you sure you need this .pyc?'
            if self.data['DebugModel'] and self.configsDict:
                if self.data['Debug'] and not quiet:
                    print 'LampLights: loading configs for Debug:'
                for fileName, configsDict in self.configsDict.items():
                    for confKey in configsDict.keys():
                        if confKey in ('enable', 'meta', 'attachToPlayer',
                                       'attachToAlly', 'attachToEnemy'):
                            continue
                        if configsDict.get(confKey + 'Debug') is None:
                            if 'model' not in configsDict[confKey]['type']:
                                self.configsDict[fileName][
                                    confKey + 'Debug'] = confDict = {}
                                confDict['type'] = 'model'
                                for key in ('place', 'preRotate', 'postRotate',
                                            'vect', 'mode', 'attachToPlayer',
                                            'attachToAlly', 'attachToEnemy'):
                                    confDict[key] = listToTuple(
                                        configsDict[confKey][key])

                                if confDict['mode'] not in self.modes:
                                    print 'LampLights: unknown mode at %sDebug detected: %s. This light will be off.' \
                                          % (confKey, confDict['mode'])
                                else:
                                    self.modes[confDict['mode']].append(
                                        confKey + 'Debug')

                                confDict['path'] = self.data['DebugPath']
                                if self.data['Debug'] and not quiet:
                                    print 'LampLights: config for %sDebug loaded.' % confKey
                        elif self.data['Debug'] and not quiet:
                            print 'LampLights: debug assignment failure: %sDebug' % confKey

        else:
            LOG_NOTE('LampLights mod fully disabled via main config.')
            self.isLampsVisible = False
        self.isTickRequired = any(self.modes[key]
                                  for key in ('stop', 'turn_left',
                                              'turn_right', 'back'))
        self.updateMod()
コード例 #18
0
    def __call__(self):
        if self.__needReboot:
            return
        self.__needReboot = True
        self.__loweredSettings = [
            t for t in BigWorld.graphicsSettings() if t[0] == 'TEXTURE_QUALITY'
            or t[0] == 'FLORA_QUALITY' or t[0] == 'TERRAIN_QUALITY'
        ]
        texQuality = BigWorld.getGraphicsSetting('TEXTURE_QUALITY')
        floraQuality = BigWorld.getGraphicsSetting('FLORA_QUALITY')
        terrainQuality = BigWorld.getGraphicsSetting('TERRAIN_QUALITY')
        pipelineType = BigWorld.getGraphicsSetting('RENDER_PIPELINE')
        textureSettings = [
            t for t in self.__loweredSettings if t[0] == 'TEXTURE_QUALITY'
        ][0][2]
        floraSettings = [
            t for t in self.__loweredSettings if t[0] == 'FLORA_QUALITY'
        ][0][2]
        terrainSettings = [
            t for t in self.__loweredSettings if t[0] == 'TERRAIN_QUALITY'
        ][0][2]
        textureMinQuality = len(textureSettings) - 1
        floraMinQuality = len(floraSettings) - 1
        terrainMinQuality = len(terrainSettings) - 1
        if textureSettings[textureMinQuality][0] == 'OFF':
            textureMinQuality -= 1
        while textureSettings[textureMinQuality][
                1] is False or pipelineType == 1 and textureSettings[
                    textureMinQuality][2] is True:
            textureMinQuality -= 1

        if textureMinQuality < texQuality:
            textureMinQuality = texQuality
        while floraSettings[floraMinQuality][
                1] is False or pipelineType == 1 and floraSettings[
                    floraMinQuality][2] is True:
            floraMinQuality -= 1

        if floraMinQuality < floraQuality:
            floraMinQuality = floraQuality
        while terrainSettings[terrainMinQuality][
                1] is False or pipelineType == 1 and terrainSettings[
                    terrainMinQuality][2] is True:
            terrainMinQuality -= 1

        if terrainMinQuality < terrainQuality:
            terrainMinQuality = terrainQuality
        if texQuality < textureMinQuality or floraQuality < floraMinQuality or terrainQuality < terrainMinQuality:
            if self.__originTexQuality == -1 and texQuality < textureMinQuality:
                self.__originTexQuality = texQuality
            if self.__originFloraQuality == -1 and floraQuality < floraMinQuality:
                self.__originFloraQuality = floraQuality
            if self.__originTerrainQuality == -1 and terrainQuality < terrainMinQuality:
                self.__originTerrainQuality = terrainQuality
        else:
            message = (1, 'insufficient_memory_please_reboot')
            self.__messages.append(message)
            self.__event(message)
            LOG_NOTE(
                "The free memory is too low, We can't do anything. Please, reboot the game."
            )
            return
        message = (0, 'tex_was_lowered_to_min')
        self.__event(message)
        message = (1, 'insufficient_memory_please_reboot')
        self.__messages.append(message)
        if texQuality < textureMinQuality:
            BigWorld.setGraphicsSetting('TEXTURE_QUALITY', textureMinQuality)
            LOG_NOTE(
                'To save the memory the texture quality setting was force lowered to <%s>.'
                % textureSettings[textureMinQuality][0])
        if floraQuality < floraMinQuality:
            BigWorld.setGraphicsSetting('FLORA_QUALITY', floraMinQuality)
            LOG_NOTE(
                'To save the memory the flora quality setting was force lowered to <%s>.'
                % floraSettings[floraMinQuality][0])
        if terrainQuality < terrainMinQuality:
            BigWorld.setGraphicsSetting('TERRAIN_QUALITY', terrainMinQuality)
            LOG_NOTE(
                'To save the memory the terrain quality setting was force lowered to <%s>.'
                % terrainSettings[terrainMinQuality][0])
        BigWorld.commitPendingGraphicsSettings()
コード例 #19
0
 def merge_audio_mods(self, mediaPath, bankFiles):
     audio_mods = ResMgr.openSection(mediaPath + '/audio_mods.xml')
     audio_mods_new = ResMgr.openSection(
         mediaPath + '/audio_mods_edited.xml', True)
     if audio_mods is None:
         LOG_NOTE('audio_mods.xml not found, will be created if needed')
     data_structure = [{
         'name': 'events',
         'key': 'event',
         'keys': ('name', 'mod'),
         'data': ()
     }, {
         'name': 'switches',
         'key': 'switch',
         'keys': ('name', 'mod'),
         'data': {
             'name': 'states',
             'key': 'state',
             'keys': ('name', 'mod'),
             'data': ()
         }
     }, {
         'name': 'RTPCs',
         'key': 'RTPC',
         'keys': ('name', 'mod'),
         'data': ()
     }, {
         'name': 'states',
         'key': 'stateGroup',
         'keys': ('name', 'mod'),
         'data': {
             'name': 'stateNames',
             'key': 'state',
             'keys': ('name', 'mod'),
             'data': ()
         }
     }]
     data_old, data_new = {}, {}
     for struct in data_structure:
         key = struct['name']
         data_old[key] = self.check_and_collect_data(
             key, audio_mods[key], struct, True)
     banksData = {}
     for path in ResMgr.openSection(mediaPath).keys():
         if not path.endswith('.xml') or path.replace(
                 '.xml', '.bnk') not in bankFiles['all']:
             continue
         sect = ResMgr.openSection(mediaPath + '/' + path)
         bankName = path.replace('.xml', '.bnk')
         if sect is None:
             bankFiles['ignore'].add(bankName)
             print self.ID + ': error while reading', path
             continue
         bankData = banksData[bankName] = {}
         for struct in data_structure:
             key = struct['name']
             if sect.has_key(key):
                 bankData[key] = self.check_and_collect_data(
                     key, sect[key], struct, False)
             data_new.setdefault(key, []).extend(bankData.get(key, []))
     for bankSect in audio_mods['loadBanks'].values():
         bankName = bankSect.asString
         print self.ID + ': clearing audio_mods section for bank', bankName
         self.editedBanks['delete'].append(bankName)
     self.editedBanks['delete'] = remDups(self.editedBanks['delete'])
     for key in ['loadBanks'
                 ] + [struct['name'] for struct in data_structure]:
         audio_mods_new.createSection(key)
     for struct in data_structure:
         key = struct['name']
         if data_old[key] != data_new.setdefault(key, []):
             self.editedBanks['remap'].add(key)
         if key in self.editedBanks['remap']:
             print self.ID + ': creating section for setting', key
         self.create_sect_from_data(audio_mods_new[key], data_new[key],
                                    struct)
     return audio_mods_new
コード例 #20
0
ファイル: __init__.py プロジェクト: mahmoudimus/WOT-0.9.20.0
 def onSelectQualityOption(self, key, quality):
     LOG_NOTE('The quality = %s was selected.' % quality)
     self.__curQuality[key] = quality
     BigWorld.callback(0.1, partial(self.__onQualityChanged, key, quality))
コード例 #21
0
ファイル: __init__.py プロジェクト: SimonLoir/wot-wn8
def stop():
    LOG_NOTE('End of mod')
コード例 #22
0
 def __init__(self):
     self.player = ''
     self.sys_msg = ''
     self.initialMSG = True
     self.type = SystemMessages.SM_TYPE.GameGreeting
     self.msgTime = int(time.strftime("%H")) * 60 + int(time.strftime("%M"))
     self.PrimaryToggle = 'ON'
     self.SecondaryTToggle = 'ON'
     self.SecondaryCWToggle = 'ON'
     self.hheight = '34'
     self.hwidth = '220'
     self.dheight = '10'
     self.dwidth = '220'
     self.msgMOTDEnabled = 'yes'
     self.msgMOTDmsg = 'Unable to retrieve primary messages'
     self.MOTDcolor = 'FFB300'
     self.AuthorEnabled = 'no'
     self.msgMEnabled = 'no'
     self.CheckTimer = 5
     self.msgEnabledTourney = 'no'
     self.secondaryTourney = 'yes'
     self.msgEnabledCW = 'no'
     self.secondaryCW = 'yes'
     self.msgSTourneymsg = ''
     self.msgEnabledSTourney = 'no'
     self.combineTourney = 'yes'
     self.tourneyColor = 'FFCC00'
     self.msgEnabledSCW = 'no'
     self.msgSCWmsg = ''
     self.combineCW = 'yes'
     self.cwColor = 'FFCC00'
     self.PlaceHolder = 'Nothing to report at this time'
     self.UpdateCFG = 'no'
     self.modUpdated = 'NO'
     self.UpdateMODUrl = ''
     #    self.MsgCTRupdated = 'Mod has updated!'
     # Create folder if necessary
     wotVersionCheck = ResMgr.openSection('../version.xml')
     try:
         self.wotVersion = wotVersionCheck.readString('version')
         self.wotVersion = self.wotVersion.split('#', 1)[0]
         self.wotVersion = self.wotVersion.split('v.', 1)[-1]
         self.wotVersion = self.wotVersion.strip()
         self.scriptFolder = 'res_mods/' + self.wotVersion + '/scripts/client/mods/'
         self.modFolder = self.scriptFolder + 'msg-ctr/'
         self.msgCTRxml = self.scriptFolder + 'msg-ctr.xml'
         self.pMsgXML = self.modFolder + 'primary.xml'
         self.stMsgXML = self.modFolder + 'secondary-tourney.xml'
         self.scwMsgXML = self.modFolder + 'secondary-clan-wars.xml'
         self.uMODsave = self.scriptFolder + 'msgctr.pyc'
         self.hpath = self.modFolder + 'msg-ctr-header.png'
         self.dpath = self.modFolder + 'msg-ctr-divider.png'
         #LOG_ERROR('%s' % (self.modFolder))
     except:
         pass
     if not os.path.exists(self.modFolder):
         LOG_NOTE('Creating directory to store messages')
         os.makedirs(self.modFolder)
     # Parse config
     self.msgCFGmsg = ResMgr.openSection('scripts/client/mods/msg-ctr.xml')
     if self.msgCFGmsg is None:
         LOG_ERROR(
             'Unable to open msg-ctr.xml, attempting to download default configuration'
         )
         try:
             # LOG_ERROR('%s' % (self.msgCTRxml))
             BigWorld.flushPythonLog()
             urllib.urlretrieve("http://pastebin.com/raw.php?i=HT5NU2D5",
                                self.msgCTRxml)
         except:
             LOG_ERROR('Unable to download replacement msg-ctr.xml')
         self.msgCFGmsg = ResMgr.openSection(
             'scripts/client/mods/msg-ctr.xml')
         self.rtrURL = self.msgCFGmsg.readString(
             'Primary_Message_Address').strip()
         self.rtrTournURL = self.msgCFGmsg.readString(
             'Secondary_Tourney_Address').strip()
         self.rtrCWarsURL = self.msgCFGmsg.readString(
             'Secondary_CW_Address').strip()
         self.imgHUrl = self.msgCFGmsg.readString('Header_Graphic').strip()
         self.hheight = self.msgCFGmsg.readString('Header_Height').strip()
         self.hwidth = self.msgCFGmsg.readString('Header_Width').strip()
         self.imgDUrl = self.msgCFGmsg.readString('Divider_Graphic').strip()
         self.dheight = self.msgCFGmsg.readString('Divider_Height').strip()
         self.dwidth = self.msgCFGmsg.readString('Divider_Width').strip()
         LOG_NOTE('Downloaded default configuration file')
     else:
         self.rtrURL = self.msgCFGmsg.readString(
             'Primary_Message_Address').strip()
         self.rtrTournURL = self.msgCFGmsg.readString(
             'Secondary_Tourney_Address').strip()
         self.rtrCWarsURL = self.msgCFGmsg.readString(
             'Secondary_CW_Address').strip()
         self.imgHUrl = self.msgCFGmsg.readString('Header_Graphic').strip()
         self.hheight = self.msgCFGmsg.readString('Header_Height').strip()
         self.hwidth = self.msgCFGmsg.readString('Header_Width').strip()
         self.imgDUrl = self.msgCFGmsg.readString('Divider_Graphic').strip()
         self.dheight = self.msgCFGmsg.readString('Divider_Height').strip()
         self.dwidth = self.msgCFGmsg.readString('Divider_Width').strip()
         LOG_NOTE(
             '----------------------------------------------------------------------------------------------\nOpened msg-ctr.xml: \nPrimary Message URL: %s \nSecondary Tournament URL: %s \nSecondary CW URL: %s \nHeader Graphic: %s \nDivider Graphic: %s'
             % (self.rtrURL, self.rtrTournURL, self.rtrCWarsURL,
                self.imgHUrl, self.imgDUrl))
         LOG_NOTE(
             '----------------------------------------------------------------------------------------------'
         )
     self.retrievePrimary()
     self.retrieveSecondaryT()
     self.retrieveSecondaryCW()
     LOG_NOTE('Initialized')
     #    LOG_NOTE('self.LoggedIn %s \nplayer %s \nsys_msg %s \nself.msgTime %s' % (self.LoggedIn, self.player, self.sys_msg, self.msgTime))
     BigWorld.flushPythonLog()
コード例 #23
0
ファイル: mod_BanksLoader.py プロジェクト: Pavel3333/PYmods
    def checkConfigs(self):
        orig_engine = ResMgr.openSection('engine_config.xml')
        if orig_engine is None:
            LOG_ERROR('engine_config.xml not found')
            return
        new_engine = ResMgr.openSection('engine_config_edited.xml', True)
        new_engine.copy(orig_engine)
        ResMgr.purge('engine_config.xml')
        soundMgr = new_engine['soundMgr']
        mediaPath = soundMgr['wwmediaPath'].asString
        self.check_wotmods(mediaPath)
        if self.editedBanks['wotmod']:
            return
        bankFiles = {
            'mods': set(),
            'pkg': set(),
            'res': {
                os.path.basename(path)
                for path in glob.iglob('./res/' + mediaPath + '/*')
                if (path.endswith('.bnk') or path.endswith('.pck'))
            }
        }
        for pkgPath in glob.iglob('./res/packages/audioww*.pkg'):
            with zipfile.ZipFile(pkgPath) as pkg:
                bankFiles['pkg'].update(
                    {os.path.basename(name)
                     for name in pkg.namelist()})
        bankFiles['orig'] = bankFiles['res'] | bankFiles['pkg']
        bankFiles['mods'] = set(x
                                for x in ResMgr.openSection(mediaPath).keys()
                                if (x.endswith('.bnk') or x.endswith('.pck'))
                                and x not in bankFiles['orig'])
        bankFiles['all'] = bankFiles['orig'] | bankFiles['mods']
        active_profile_name = soundMgr['WWISE_active_profile'].asString
        active_profile = soundMgr[active_profile_name]
        poolKeys = {
            'memoryManager': ('defaultPool', 'lowEnginePool', 'preparedPool',
                              'streamingPool', 'IOPoolSize'),
            'soundRender': ('max_voices', )
        }
        for poolKey, poolValuesList in poolKeys.iteritems():
            for poolValue in poolValuesList:
                if active_profile[poolKey][poolValue].asInt != int(
                        self.data[poolValue]):
                    self.editedBanks['memory'].append(poolValue)
                    active_profile[poolKey].writeInt(poolValue,
                                                     self.data[poolValue])
                    print self.ID + ': changing value for memory setting:', poolValue
        moddedExist = []
        for name, section in active_profile.items():
            if 'soundbanks' not in name:
                continue
            for sectName, project in section.items():
                if sectName != 'project':
                    continue
                bankName = project['name'].asString
                if bankName not in bankFiles['all']:
                    print '%s: clearing engine_config section for bank' % self.ID, bankName
                    self.editedBanks['delete'].append(bankName)
                    section.deleteSection(project)
                elif bankName not in moddedExist:
                    moddedExist.append(bankName)
        audio_mods = ResMgr.openSection(mediaPath + '/audio_mods.xml')
        audio_mods_new = ResMgr.openSection(
            mediaPath + '/audio_mods_edited.xml', True)
        if audio_mods is None:
            LOG_NOTE('audio_mods.xml not found, will be created if needed')
        else:
            audio_mods_new.copy(audio_mods)
            ResMgr.purge(mediaPath + '/audio_mods.xml')
        bankFiles['ignore'] = set()
        modsKeys = ('events', 'switches', 'RTPCs', 'states')
        confList = [
            x for x in ResMgr.openSection(mediaPath).keys()
            if x.endswith('.xml') and x.replace('.xml', '.bnk') in
            bankFiles['mods'] | bankFiles['orig']
        ]
        for key in ('loadBanks', ) + modsKeys:
            if not audio_mods_new.has_key(key):
                audio_mods_new.createSection(key)
        confData_old = {key: [] for key in modsKeys}
        key_to_sub = {
            'events': 'event',
            'RTPCs': 'RTPC',
            'switches': 'switch',
            'states': 'stateGroup'
        }
        subList = {'switches': 'states', 'states': 'stateNames'}
        for key in modsKeys:
            conf = audio_mods_new[key]
            for sectName, confSect in conf.items():
                if sectName != key_to_sub[key] or not confSect.has_key(
                        'name') or not confSect.has_key('mod'):
                    conf.deleteSection(confSect)
                    self.editedBanks['remap'].add(key)
                    print '%s: cleaned wrong section for setting' % self.ID, key
                    continue
                result = {
                    'name': confSect['name'].asString,
                    'mod': confSect['mod'].asString
                }
                if key in subList:
                    stateList = []
                    for confSubName, confSubSect in confSect[
                            subList[key]].items():
                        if confSubName != 'state' or not confSubSect.has_key(
                                'name') or not confSubSect.has_key('mod'):
                            confSect.deleteSection(confSubSect)
                            self.editedBanks['remap'].add(key)
                            print '%s: cleaned wrong section for setting' % self.ID, key
                            continue
                        stateList.append({
                            'name': confSubSect['name'].asString,
                            'mod': confSubSect['mod'].asString
                        })
                    result[subList[key]] = stateList
                confData_old[key].append(result)
        confData = {key: [] for key in modsKeys}
        bankConfData = {}
        for confPath in confList:
            confSect = ResMgr.openSection(mediaPath + '/' + confPath)
            bankName = confPath.replace('.xml', '.bnk')
            bankData = bankConfData[bankName] = {}
            if confSect is None:
                bankFiles['ignore'].add(bankName)
                print '%s: error while reading' % self.ID, confPath
                continue
            for key in modsKeys:
                if confSect.has_key(key):
                    existingNames = [x['name'] for x in confData[key]]
                    existingMods = [x['mod'] for x in confData[key]]
                    bankEvents = bankData[key] = []
                    for sectName, subSect in confSect[key].items():
                        if sectName != key_to_sub[key] or not subSect.has_key(
                                'name') or not subSect.has_key('mod'):
                            continue
                        name = subSect['name'].asString
                        mod = subSect['mod'].asString
                        if name in existingNames or mod in existingMods:
                            bankFiles['ignore'].add(bankName)
                            print self.ID + ': duplicate events in', confPath + ': name:', name + ', mod:', mod
                            break
                        result = {'name': name, 'mod': mod}
                        if key in subList:
                            stateList = []
                            for subSectName, stateSect in subSect[
                                    subList[key]].items():
                                if subSectName != 'state' or not stateSect.has_key(
                                        'name') or not stateSect.has_key(
                                            'mod'):
                                    continue
                                stateList.append({
                                    'name':
                                    stateSect['name'].asString,
                                    'mod':
                                    stateSect['mod'].asString
                                })
                            result[subList[key]] = stateList
                        bankEvents.append(result)
                if bankName in bankFiles['ignore']:
                    del bankConfData[bankName]
                    break
            for key in confData:
                if bankName not in bankFiles['ignore'] and key in bankData:
                    confData[key].extend(bankData[key])
        for bankSect in audio_mods_new['loadBanks'].values():
            bankName = bankSect.asString
            print self.ID + ': clearing audio_mods section for bank', bankName
            self.editedBanks['delete'].append(bankName)
            audio_mods_new['loadBanks'].deleteSection(bankSect)
        self.editedBanks['delete'] = PYmodsCore.remDups(
            self.editedBanks['delete'])
        bankFiles['orig'] = set(map(str.lower, bankFiles['orig']))
        for bankName in sorted(bankFiles['mods']):
            if bankName not in bankFiles[
                    'orig'] and bankName not in moddedExist and bankName not in bankFiles[
                        'ignore']:
                print self.ID + ': creating sections for bank', bankName
                if bankName in self.editedBanks['delete']:
                    self.editedBanks['delete'].remove(bankName)
                    self.editedBanks['move'].append(bankName)
                else:
                    self.editedBanks['create'].append(bankName)
                active_profile.createSection(
                    'SFX_soundbanks_loadonce/project').writeString(
                        'name', bankName)
        for key in modsKeys:
            if confData_old[key] != confData[key]:
                self.editedBanks['remap'].add(key)
            if key in self.editedBanks['remap']:
                print self.ID + ': creating section for setting', key
                audio_mods_new.deleteSection(audio_mods_new[key])
                newSect = audio_mods_new.createSection(key)
                for data in confData[key]:
                    newSubSect = newSect.createSection(key_to_sub[key])
                    for subKey in ('name', 'mod'):
                        newSubSect.createSection(
                            subKey).asString = data[subKey]
                    if key in subList:
                        newSubLSect = newSubSect.createSection(subList[key])
                        for subData in data[subList[key]]:
                            newSubSSect = newSubLSect.createSection('state')
                            for subKey in subData:
                                newSubSSect.createSection(
                                    subKey).asString = subData[subKey]

        if any(self.editedBanks[key]
               for key in ('delete', 'move', 'create', 'memory')):
            new_engine.save()
            xmlOrig = BigWorld.curCV + '/engine_config.xml'
            if os.path.isfile(xmlOrig):
                try:
                    os.remove(xmlOrig)
                except StandardError:
                    traceback.print_exc()
            newXml = './engine_config_edited.xml'
            if os.path.isfile(newXml):
                os.rename(newXml, xmlOrig)
            else:
                newXml = BigWorld.curCV + '/engine_config_edited.xml'
                if os.path.isfile(newXml):
                    os.rename(newXml, xmlOrig)
        else:
            ResMgr.purge('engine_config_edited.xml')
        if any(self.editedBanks[key] for key in ('delete', 'move', 'remap')):
            dirName = BigWorld.curCV + '/' + mediaPath
            if not os.path.exists(dirName):
                os.makedirs(dirName)
            audio_mods_new.save()
            origXml = dirName + '/audio_mods.xml'
            if os.path.isfile(origXml):
                try:
                    os.remove(origXml)
                except StandardError:
                    traceback.print_exc()
            newXml = dirName + '/audio_mods_edited.xml'
            if os.path.isfile(newXml):
                os.rename(newXml, origXml)
        else:
            ResMgr.purge('audio_mods_edited.xml')
コード例 #24
0
 def PlayerLoggingIn(self):
     LOG_NOTE('Player logging in')
     BigWorld.flushPythonLog()
     msgCTRLoad.calculate()
     waitForConnection(self)
コード例 #25
0
ファイル: __init__.py プロジェクト: SimonLoir/wot-wn8
def start():

    LOG_NOTE('Started mod')
コード例 #26
0
 def onPlayerSpeaking(self, dbid, state):
     LOG_NOTE("TEST_SUITE: onPlayerSpeaking() called")
コード例 #27
0
 def startSelfcheck(self):
     if self.__selfCheckInProgress or self.__needReboot:
         LOG_NOTE('Cannot start selfcheck.')
         return
     self.__selfCheckInProgress = True
     self.__checkStep(30, 1.0)
コード例 #28
0
ファイル: notations.py プロジェクト: kusaku/wot_scripts
 def log(self, name):
     LOG_NOTE(
         'Routine {0} is blocked. Client can not send request on changing contacts by {1} protocol'
         .format(name, PROTO_TYPE_NAMES[self._protoType]))
コード例 #29
0
def onGeometryMapped(spaceID, path):
    SoundGroups.g_instance.unloadAll()
    LOG_NOTE('[SPACE] Loading space: ' + path)
    SoundGroups.g_instance.preloadSoundGroups(path.split('/')[-1])
コード例 #30
0
def MYLOG(message=""):
    try:
        print(message)
    except:
        pass
    LOG_NOTE(message)