コード例 #1
0
def test_pool_cancel(env):
    pool = Pool(env)

    event_cancel = pool.get(2)
    event_cancel.cancel()
    event_full = pool.when_full()
    event_full.cancel()
    event_any = pool.when_any()
    event_any.cancel()
    event_new = pool.when_new()
    event_new.cancel()

    env.run()
    assert pool.level == 0
    assert not event_cancel.triggered
    assert not event_full.triggered
    assert not event_any.triggered
    assert not event_new.triggered
コード例 #2
0
class TankerTruck(Component):
    """Tanker trucks carry fuel to gas stations.

    Each tanker truck has a queue of gas stations it must visit. When the
    truck's tank becomes empty, it must go refill itself.

    """

    base_name = 'truck'

    def __init__(self, *args, **kwargs):
        super().__init__(*args, **kwargs)
        self.pump_rate = self.env.config.get('tanker.pump_rate', 10)
        self.avg_travel = self.env.config.get('tanker.travel_time', 600)
        tank_capacity = self.env.config.get('tanker.capacity', 200)
        self.tank = Pool(self.env, tank_capacity)

        # This auto_probe() call uses the self.tank Pool get/put hooks so that
        # whenever it's level changes, the new level is noted in the log.
        self.auto_probe('tank', log={})

        # The parent TankerCompany enqueues instructions to this queue.
        self._instructions = Queue(self.env)

        # Declare a persistant process to be started at simulation-time.
        self.add_process(self._dispatch_loop)

    def dispatch(self, gas_station, done_event):
        """Append dispatch instructions to the truck's queue."""
        return self._instructions.put((gas_station, done_event))

    def _dispatch_loop(self):
        """This is the tanker truck's main behavior. Travel, pump, refill..."""
        while True:
            if not self.tank.level:
                self.info('going for refill')

                # Desmod simulation environments come equipped with a
                # random.Random() instance seeded based on the 'sim.seed'
                # configuration key.
                travel_time = self.env.rand.expovariate(1 / self.avg_travel)
                yield self.env.timeout(travel_time)

                self.info('refilling')
                pump_time = self.tank.capacity / self.pump_rate
                yield self.env.timeout(pump_time)

                yield self.tank.put(self.tank.capacity)
                self.info(
                    f'refilled {self.tank.capacity}L in {pump_time:.0f}s')

            gas_station, done_event = yield self._instructions.get()
            self.info(f'traveling to {gas_station.name}')
            travel_time = self.env.rand.expovariate(1 / self.avg_travel)
            yield self.env.timeout(travel_time)
            self.info(f'arrived at {gas_station.name}')
            while self.tank.level and (gas_station.reservoir.level <
                                       gas_station.reservoir.capacity):
                yield self.env.timeout(1 / self.pump_rate)
                yield gas_station.reservoir.put(1)
                yield self.tank.get(1)
            self.info('done pumping')
            done_event.succeed()
コード例 #3
0
class TankerTruck(Component):
    """Tanker trucks carry fuel to gas stations.

    Each tanker truck has a queue of gas stations it must visit. When the
    truck's tank becomes empty, it must go refill itself.

    """
    base_name = 'truck'

    def __init__(self, *args, **kwargs):
        super(TankerTruck, self).__init__(*args, **kwargs)
        self.pump_rate = self.env.config.get('tanker.pump_rate', 10)
        self.avg_travel = self.env.config.get('tanker.travel_time', 600)
        tank_capacity = self.env.config.get('tanker.capacity', 200)
        self.tank = Pool(self.env, tank_capacity)

        # This auto_probe() call uses the self.tank Pool get/put hooks so that
        # whenever it's level changes, the new level is noted in the log.
        self.auto_probe('tank', log={})

        # The parent TankerCompany enqueues instructions to this queue.
        self._instructions = Queue(self.env)

        # Declare a persistant process to be started at simulation-time.
        self.add_process(self._dispatch_loop)

    def dispatch(self, gas_station, done_event):
        """Append dispatch instructions to the truck's queue."""
        return self._instructions.put((gas_station, done_event))

    def _dispatch_loop(self):
        """This is the tanker truck's main behavior. Travel, pump, refill..."""
        while True:
            if not self.tank.level:
                self.info('going for refill')

                # Desmod simulation environments come equipped with a
                # random.Random() instance seeded based on the 'sim.seed'
                # configuration key.
                travel_time = self.env.rand.expovariate(1 / self.avg_travel)
                yield self.env.timeout(travel_time)

                self.info('refilling')
                pump_time = self.tank.capacity / self.pump_rate
                yield self.env.timeout(pump_time)

                yield self.tank.put(self.tank.capacity)
                self.info('refilled {}L in {:.0f}s'.format(
                    self.tank.capacity, pump_time))

            gas_station, done_event = yield self._instructions.get()
            self.info('traveling to {}'.format(gas_station.name))
            travel_time = self.env.rand.expovariate(1 / self.avg_travel)
            yield self.env.timeout(travel_time)
            self.info('arrived at {}'.format(gas_station.name))
            while self.tank.level and (gas_station.reservoir.level <
                                       gas_station.reservoir.capacity):
                yield self.env.timeout(1 / self.pump_rate)
                yield gas_station.reservoir.put(1)
                yield self.tank.get(1)
            self.info('done pumping')
            done_event.succeed()
コード例 #4
0
class GasStation(Component):
    """A gas station has a fuel reservoir shared among several fuel pumps.

    The gas station has a traffic generator process that causes cars to arrive
    to fill up their tanks.

    As the cars fill up, the reservoir's level goes down. When the level goes
    below a critical threshold, the gas station makes a request to the tanker
    company for a tanker truck to refill the reservoir.

    """

    base_name = 'station'

    def __init__(self, *args, **kwargs):
        super().__init__(*args, **kwargs)
        config = self.env.config
        self.add_connections('tanker_company')
        self.arrival_interval = config.get('gas_station.arrival_interval', 60)

        station_capacity = config.get('gas_station.capacity', 200)
        self.reservoir = Pool(self.env,
                              capacity=station_capacity,
                              init=station_capacity)
        self.auto_probe('reservoir', log={})

        threshold_pct = config.get('gas_station.threshold_pct', 10)
        self.reservoir_low_water = threshold_pct * station_capacity / 100

        self.pump_rate = config.get('gas_station.pump_rate', 2)
        num_pumps = config.get('gas_station.pumps', 2)
        self.fuel_pumps = Resource(self.env, capacity=num_pumps)
        self.auto_probe('fuel_pumps', log={})

        self.car_capacity = config.get('car.capacity', 50)
        self.car_level_range = config.get('car.level', [5, 25])

        # A gas station has two persistent processes. One to monitor the
        # reservoir level and one that models the arrival of cars at the
        # station. Desmod starts these processes before simulation phase.
        self.add_processes(self._monitor_reservoir, self._traffic_generator)

    @property
    def reservoir_pct(self):
        return self.reservoir.level / self.reservoir.capacity * 100

    def _monitor_reservoir(self):
        """Periodically monitor reservoir level.

        The a request is made to the tanker company when the reservoir falls
        below a critical threshold.

        """
        while True:
            yield self.reservoir.when_at_most(self.reservoir_low_water)
            done_event = self.env.event()
            yield self.tanker_company.request_truck(self, done_event)
            yield done_event

    def _traffic_generator(self):
        """Model the sporadic arrival of cars to the gas station."""
        for i in count():
            interval = self.env.rand.expovariate(1 / self.arrival_interval)
            yield self.env.timeout(interval)
            self.env.process(self._car(i))

    def _car(self, i):
        """Model a car transacting fuel."""
        with self.fuel_pumps.request() as pump_req:
            self.info(f'car{i} awaiting pump')
            yield pump_req
            self.info(f'car{i} at pump')
            car_level = self.env.rand.randint(*self.car_level_range)
            amount = self.car_capacity - car_level
            t0 = self.env.now
            for _ in range(amount):
                yield self.reservoir.get(1)
                yield self.env.timeout(1 / self.pump_rate)
            pump_time = self.env.now - t0
            self.info(f'car{i} pumped {amount}L in {pump_time:.0f}s')
コード例 #5
0
class GasStation(Component):
    """A gas station has a fuel reservoir shared among several fuel pumps.

    The gas station has a traffic generator process that causes cars to arrive
    to fill up their tanks.

    As the cars fill up, the reservoir's level goes down. When the level goes
    below a critical threshold, the gas station makes a request to the tanker
    company for a tanker truck to refill the reservoir.

    """
    base_name = 'station'

    def __init__(self, *args, **kwargs):
        super(GasStation, self).__init__(*args, **kwargs)
        config = self.env.config
        self.add_connections('tanker_company')
        self.arrival_interval = config.get('gas_station.arrival_interval', 60)

        station_capacity = config.get('gas_station.capacity', 200)
        self.reservoir = Pool(
            self.env, capacity=station_capacity, init=station_capacity
        )
        self.auto_probe('reservoir', log={})

        threshold_pct = config.get('gas_station.threshold_pct', 10)
        self.reservoir_low_water = threshold_pct * station_capacity / 100

        self.pump_rate = config.get('gas_station.pump_rate', 2)
        num_pumps = config.get('gas_station.pumps', 2)
        self.fuel_pumps = Resource(self.env, capacity=num_pumps)
        self.auto_probe('fuel_pumps', log={})

        self.car_capacity = config.get('car.capacity', 50)
        self.car_level_range = config.get('car.level', [5, 25])

        # A gas station has two persistent processes. One to monitor the
        # reservoir level and one that models the arrival of cars at the
        # station. Desmod starts these processes before simulation phase.
        self.add_processes(self._monitor_reservoir, self._traffic_generator)

    @property
    def reservoir_pct(self):
        return self.reservoir.level / self.reservoir.capacity * 100

    def _monitor_reservoir(self):
        """Periodically monitor reservoir level.

        The a request is made to the tanker company when the reservoir falls
        below a critical threshold.

        """
        while True:
            yield self.reservoir.when_at_most(self.reservoir_low_water)
            done_event = self.env.event()
            yield self.tanker_company.request_truck(self, done_event)
            yield done_event

    def _traffic_generator(self):
        """Model the sporadic arrival of cars to the gas station."""
        for i in count():
            interval = self.env.rand.expovariate(1 / self.arrival_interval)
            yield self.env.timeout(interval)
            self.env.process(self._car(i))

    def _car(self, i):
        """Model a car transacting fuel."""
        with self.fuel_pumps.request() as pump_req:
            self.info('car{} awaiting pump'.format(i))
            yield pump_req
            self.info('car{} at pump'.format(i))
            car_level = self.env.rand.randint(*self.car_level_range)
            amount = self.car_capacity - car_level
            t0 = self.env.now
            for _ in range(amount):
                yield self.reservoir.get(1)
                yield self.env.timeout(1 / self.pump_rate)
            pump_time = self.env.now - t0
            self.info('car{} pumped {}L in {:.0f}s'.format(
                i, amount, pump_time))