def addFriend(self, name, id): if self.makeItemsCheckBoxes: checkedImage = self.gui.find('**/inviteButtonChecked') uncheckedImage = self.gui.find('**/inviteButtonUnchecked') widget = DirectCheckButton(relief=None, scale=0.1, boxBorder=0.08, boxImage=(uncheckedImage, checkedImage, None), boxImageScale=10.0, boxRelief=None, text=name, text_align=TextNode.ALeft, text_scale=0.7, text_pos=(-3.7, -0.25), command=self.clickCallback, indicator_pos=(-4.8, 0.0, 0.0)) widget['extraArgs'] = [widget] else: widget = DirectLabel(relief=None, text=name, text_align=TextNode.ALeft, text_pos=(-0.6, 0.0, 0.0), scale=0.055) widget.setPythonTag('id', id) self.addItem(widget) return
def addFriend(self, name, id): """ Add a friend to the list and maintain their id with a python tag. """ if self.makeItemsCheckBoxes: checkedImage = self.gui.find("**/inviteButtonChecked") uncheckedImage = self.gui.find("**/inviteButtonUnchecked") widget = DirectCheckButton( relief=None, scale=0.1, boxBorder=0.08, boxImage=(uncheckedImage, checkedImage, None), boxImageScale=10.0, boxRelief=None, text=name, text_align=TextNode.ALeft, text_scale=0.7, text_pos=(-3.7, -0.25), command=self.clickCallback, indicator_pos=(-4.8, 0.0, 0.0), ) widget["extraArgs"] = [widget] else: widget = DirectLabel( relief=None, text=name, text_align=TextNode.ALeft, text_pos=(-0.6, 0.0, 0.0), scale=0.055, ) widget.setPythonTag("id", id) self.addItem(widget)
def __init__(self, scale, position, function, default=0): VirtualFileSystem.getGlobalPtr().mount(Filename("mf/checkbox.mf"), ".", VirtualFileSystem.MFReadOnly) self.egg = loader.loadModel("checkbox/checkbox.egg") box_image = (self.egg.find("**/check-empty"), self.egg.find("**/check-checked"), None) self.button = DirectCheckButton(boxImage=box_image, boxRelief=None, relief=None, command=function, scale=scale, pos=position)
def create(self): # Debug text txt_night = OnscreenText(text="it is night", pos=(0, -0.75), scale=0.2, fg=(1, 1, 1, 1)) # Text displaying number players here txt_num_here = OnscreenText( text="You share the room\n with {} others".format( self.players_here), pos=(0, .25), scale=0.1, fg=(1, 1, 1, 1)) self.text["txt_night"] = txt_night self.text["txt_num_here"] = txt_num_here # Kill button if self.level_holder.killer: btn_kill = DirectCheckButton(text="Kill", scale=0.1, command=self.kill) self.gui["btn_kill"] = btn_kill # timer self.timer = Timer(2)
def __init__(self, page): OptionsCategory.__init__(self, page) self.reso = ChoiceWidget(page, None, pos=(0, 0, 0.47), widgetName="Resolution", choiceTextScale=0.05, settingKeyName='resolution', mode=RESOLUTION) self.masprText = OnscreenText(text="Maintain aspect ratio?", scale=0.045, parent=page.book, align=TextNode.ALeft, pos=(-0.7, 0.4)) self.maspr = DirectCheckButton(scale=0.07, parent=page.book, pos=(-0.19, 0, 0.41), command=self.__toggleMaspr) self.fs = ChoiceWidget(page, None, pos=(0, 0, 0.24), widgetName="Fullscreen", settingKeyName='fullscreen') self.aa = ChoiceWidget(page, None, pos=(0, 0, 0.01), widgetName="Antialiasing", settingKeyName='aa', choiceTextScale=0.05) self.af = ChoiceWidget(page, None, (0, 0, -0.22), widgetName="Anisotropic Filtering", settingKeyName='af', mode=DEGREE) self.vsync = ChoiceWidget(page, None, pos=(0, 0, -0.45), widgetName="V-Sync", settingKeyName='vsync') self.widgets = [self.aa, self.af, self.vsync] self.discardChanges()
def _checkBox(self, parent, text, y): colours = self.app.theme.colours label = DirectLabel( parent=parent, text=text, text_scale=0.04, text_fg=colours.listboxButtons, relief=None, ) align(label, left=0.38, midZ=y) result = DirectCheckButton( parent=parent, scale=0.04, pos=(0.35, 0, y), command=self.checkBoxChanged, ) return result
def loadHostingTab(self): self.hostedPartyDisplay = self.attachNewNode('Hosting') self.hostedPartyDisplay.setPos(0.0, 0.0, 0.04) self.hostingBackgroundFlat = DirectFrame( parent=self.hostedPartyDisplay, relief=None, geom=self.hostingGui.find('**/background_flat')) self.hostingGuestList, self.hostingGuestLabel = self.createListAndLabel( self.hostedPartyDisplay, self.hostingGui, 'guests', 7) self.hostingActivityList, self.hostingActivityLabel = self.createListAndLabel( self.hostedPartyDisplay, self.hostingGui, 'activities', 1) self.hostingDecorationList, self.hostingDecorationLabel = self.createListAndLabel( self.hostedPartyDisplay, self.hostingGui, 'decorations', 1) self.hostingDateLabel = DirectLabel( parent=self.hostedPartyDisplay, relief=None, text='', scale=TTLocalizer.EPhostingDateLabel, text_align=TextNode.ACenter, text_wordwrap=10, textMayChange=True, pos=self.hostingGui.find('**/date_locator').getPos()) pos = self.hostingGui.find('**/cancel_text_locator').getPos() self.hostingCancelButton = DirectButton( parent=self.hostedPartyDisplay, relief=None, geom=(self.hostingGui.find('**/cancelPartyButton_up'), self.hostingGui.find('**/cancelPartyButton_down'), self.hostingGui.find('**/cancelPartyButton_rollover'), self.hostingGui.find('**/cancelPartyButton_inactive')), text=TTLocalizer.EventsPageHostTabCancelButton, text_scale=TTLocalizer.EPhostingCancelButton, text_pos=(pos[0], pos[2]), command=self.__doCancelParty) pos = self.hostingGui.find('**/startParty_text_locator').getPos() self.partyGoButton = DirectButton( parent=self.hostedPartyDisplay, relief=None, geom=(self.hostingGui.find('**/startPartyButton_up'), self.hostingGui.find('**/startPartyButton_down'), self.hostingGui.find('**/startPartyButton_rollover'), self.hostingGui.find('**/startPartyButton_inactive')), text=TTLocalizer.EventsPageGoButton, text_scale=TTLocalizer.EPpartyGoButton, text_pos=(pos[0], pos[2]), textMayChange=True, command=self._startParty) self.publicPrivateLabel = DirectLabel( parent=self.hostedPartyDisplay, relief=None, text=TTLocalizer.EventsPageHostTabPublicPrivateLabel, text_scale=TTLocalizer.EPpublicPrivateLabel, text_align=TextNode.ACenter, pos=self.hostingGui.find('**/thisPartyIs_text_locator').getPos()) pos = self.hostingGui.find('**/public_text_locator').getPos() checkedImage = self.hostingGui.find('**/checked_button') uncheckedImage = self.hostingGui.find('**/unchecked_button') self.publicButton = DirectCheckButton( parent=self.hostedPartyDisplay, relief=None, scale=0.1, boxBorder=0.08, boxImage=(uncheckedImage, checkedImage, None), boxImageScale=10, boxRelief=None, text=TTLocalizer.EventsPageHostTabToggleToPublic, text_align=TextNode.ALeft, text_scale=TTLocalizer.EPpublicButton, pos=pos, command=self.__changePublicPrivate, indicator_pos=(-0.7, 0, 0.2)) pos = self.hostingGui.find('**/private_text_locator').getPos() self.privateButton = DirectCheckButton( parent=self.hostedPartyDisplay, relief=None, scale=0.1, boxBorder=0.08, boxImage=(uncheckedImage, checkedImage, None), boxImageScale=10, boxRelief=None, text=TTLocalizer.EventsPageHostTabToggleToPrivate, text_align=TextNode.ALeft, text_scale=TTLocalizer.EPprivateButton, pos=pos, command=self.__changePublicPrivate, indicator_pos=(-0.7, 0, 0.2)) self.confirmCancelPartyEvent = 'confirmCancelPartyEvent' self.accept(self.confirmCancelPartyEvent, self.confirmCancelOfParty) self.confirmCancelPartyGui = TTDialog.TTGlobalDialog( dialogName=self.uniqueName('confirmCancelPartyGui'), doneEvent=self.confirmCancelPartyEvent, message=TTLocalizer.EventsPageConfirmCancel % int(PartyGlobals.PartyRefundPercentage * 100.0), style=TTDialog.YesNo, okButtonText=OTPLocalizer.DialogYes, cancelButtonText=OTPLocalizer.DialogNo) self.confirmCancelPartyGui.doneStatus = '' self.confirmCancelPartyGui.hide() self.confirmTooLatePartyEvent = 'confirmTooLatePartyEvent' self.accept(self.confirmTooLatePartyEvent, self.confirmTooLateParty) self.confirmTooLatePartyGui = TTDialog.TTGlobalDialog( dialogName=self.uniqueName('confirmTooLatePartyGui'), doneEvent=self.confirmTooLatePartyEvent, message=TTLocalizer.EventsPageTooLateToStart, style=TTDialog.Acknowledge) self.confirmTooLatePartyGui.hide() self.confirmPublicPrivateChangeEvent = 'confirmPublicPrivateChangeEvent' self.accept(self.confirmPublicPrivateChangeEvent, self.confirmPublicPrivateChange) self.confirmPublicPrivateGui = TTDialog.TTGlobalDialog( dialogName=self.uniqueName('confirmPublicPrivateGui'), doneEvent=self.confirmPublicPrivateChangeEvent, message=TTLocalizer.EventsPagePublicPrivateNoGo, style=TTDialog.Acknowledge) self.confirmPublicPrivateGui.hide() self.cancelPartyResultGuiEvent = 'cancelPartyResultGuiEvent' self.accept(self.cancelPartyResultGuiEvent, self.cancelPartyResultGuiCommand) self.cancelPartyResultGui = TTDialog.TTGlobalDialog( dialogName=self.uniqueName('cancelPartyResultGui'), doneEvent=self.cancelPartyResultGuiEvent, message=TTLocalizer.EventsPageCancelPartyResultOk % 0, style=TTDialog.Acknowledge) self.cancelPartyResultGui.doneStatus = '' self.cancelPartyResultGui.hide() self.__setPublicPrivateButton() return
def setup(self, node): colours = self.app.theme.colours SLIDER_PROPERTIES = { 'range': (0, 100), 'pageSize': 100, 'scrollSize': 0, 'parent': node, 'scale': 0.5, 'frameSize': (-0.85, 0.85, -0.08, 0.08), 'thumb_relief': DGG.RIDGE, } TEXT_PROPERTIES = { 'parent': node, 'text_scale': 0.08, 'text_fg': colours.listboxButtons, 'text_align': TextNode.A_left, 'relief': None, 'textMayChange': True, } label = DirectLabel( text='Music volume', **TEXT_PROPERTIES ) align(label, left=-0.85, midZ=0.25) self.musicSlider = DirectSlider(**SLIDER_PROPERTIES) align(self.musicSlider, left=-0.2, midZ=0.25) self.musicLabel = DirectLabel( text='100', **TEXT_PROPERTIES ) align(self.musicLabel, left=0.70, midZ=0.25) label = DirectLabel( text='Enable music', **TEXT_PROPERTIES ) align(label, left=-0.85, midZ=0.10) self.musicCheckbox = DirectCheckButton( scale=0.06, parent=node, command=self.applySettings, ) align(self.musicCheckbox, left=-0.2, midZ=0.10) label = DirectLabel( text='Sound volume', **TEXT_PROPERTIES ) align(label, left=-0.85, midZ=-0.05) self.soundSlider = DirectSlider(**SLIDER_PROPERTIES) align(self.soundSlider, left=-0.2, midZ=-0.05) self.soundLabel = DirectLabel( text='100', **TEXT_PROPERTIES ) align(self.soundLabel, left=0.70, midZ=-0.05) label = DirectLabel( text='Enable sound', **TEXT_PROPERTIES ) align(label, left=-0.85, midZ=-0.20) self.soundCheckbox = DirectCheckButton( scale=0.06, parent=node, command=self.applySettings, ) align(self.soundCheckbox, left=-0.2, midZ=-0.20) BUTTON_PROPERTIES = { 'scale': 0.04, 'frameSize': (-5.0, 5.0, -1.0, 1.5), 'parent': node, } button = DirectButton( text='Back', command=self.parent.showMainButtons, **BUTTON_PROPERTIES ) align(button, right=0.87, z=-0.63)
def setup(self, node): colours = self.app.theme.colours TEXT_PROPERTIES = { 'parent': node, 'text_scale': 0.08, 'text_fg': colours.listboxButtons, 'text_align': TextNode.A_left, 'relief': None, } DROPDOWN_PROPERTIES = { 'parent': node, 'scale': 0.06, 'textMayChange': True, 'frameSize': (-0.5, 12, -0.7, 1.05), 'command': self.optionChanged, } label = DirectLabel( text='Screen resolution', **TEXT_PROPERTIES ) align(label, left=-0.85, midZ=0.25) self.resolutionMenu = DirectOptionMenu( # If there isn't at least one item by default, the text alignment # will be all messed up when adding the resolutions. items=[''], **DROPDOWN_PROPERTIES ) align(self.resolutionMenu, left=0, midZ=0.25) label = DirectLabel( text='Display mode', **TEXT_PROPERTIES ) align(label, left=-0.85, midZ=0.10) self.displayModeMenu = DirectOptionMenu( items=self.DISPLAY_MODE_OPTIONS, **DROPDOWN_PROPERTIES ) align(self.displayModeMenu, left=0, midZ=0.10) label = DirectLabel( text='Detail level', **TEXT_PROPERTIES ) align(label, left=-0.85, midZ=-0.05) self.detailMenu = DirectOptionMenu( items=list(self.DETAIL_LEVEL_OPTIONS.keys()), **DROPDOWN_PROPERTIES ) align(self.detailMenu, left=0, midZ=-0.05) label = DirectLabel( text='Show FPS', **TEXT_PROPERTIES ) align(label, left=-0.85, midZ=-0.20) self.showFPS = DirectCheckButton( scale=0.06, parent=node, pos=(0, 0, -0.20), command=self.optionChanged ) align(self.showFPS, left=0, midZ=-0.20) BUTTON_PROPERTIES = { 'scale': 0.04, 'frameSize': (-5.0, 5.0, -1.0, 1.5), 'parent': node, } self.saveButton = DirectButton( text='Save', command=self.saveSettings, **BUTTON_PROPERTIES ) align(self.saveButton, left=-0.87, z=-0.63) self.saveButton.hide() self.finishButton = DirectButton( text='Back', command=self.cancelPressed, **BUTTON_PROPERTIES ) align(self.finishButton, right=0.87, z=-0.63)
def loginScreen(self, statusText): # creates a basic login screen that asks for a username/password boxloc = Vec3(0.0, 0.0, 0.0) # all items in the login form will have a position relative to this # this makes it easier to shift the entire form around once we have # some graphics to display with it without having to change the # positioning of every form element # p is the position of the form element relative to the boxloc # coordinates set above it is changed for every form element p = boxloc + Vec3(-0.22, 0.09, 0.0) self.usernameText = OnscreenText(text="Username:"******"Username: "******"", pos=p, scale=.04, initialText=self.username, numLines=1) # Username textbox where you type in your username p = boxloc + Vec3(0.4, 0.0, 0.09) self.usernameStoreBox = DirectCheckButton( text="Save Username?", pos=p, scale=.04, indicatorValue=self.storeUsername) # Toggle to save/not save your username p = boxloc + Vec3(-0.22, 0.0, 0.0) self.passwordText = OnscreenText(text="Password:"******"Password: "******"", pos=p, scale=.04, initialText=self.password, numLines=1, obscured=1) # Password textbox where you type in your password # Note - obscured = 1 denotes that all text entered will be replaced # with a * like a standard password box p = boxloc + Vec3(0.4, 0.0, 0.0) self.passwordStoreBox = DirectCheckButton( text="Save Password?", pos=p, scale=.04, indicatorValue=self.storePassword) # Toggle to save/not save your username p = boxloc + Vec3(0, 0, -0.090) self.loginButton = DirectButton(text="Login", pos=p, scale=0.048, relief=DGG.GROOVE, command=self.attemptLogin) # The 'Quit' button that will trigger the Quit function # when clicked p = boxloc + Vec3(0.95, 0, -0.9) self.createAccButton = DirectButton(text="Create Account", scale=0.050, pos=p, relief=DGG.GROOVE, command=self.attemptCreateAccount) # Made a quick button for adding accounts. Its fugly p = boxloc + Vec3(1.20, 0, -0.9) self.quitButton = DirectButton(text="Quit", pos=p, scale=0.048, relief=DGG.GROOVE, command=self.showbase.quit) # The 'Quit' button that will trigger the Quit function # when clicked p = boxloc + Vec3(0, -0.4, 0) self.statusText = OnscreenText(text=statusText, pos=p, scale=0.043, fg=(1, 0.5, 0, 1), align=TextNode.ACenter)
def __init__(self): """Default constructor""" # create a main frame as big as the window self.frameMain = DirectFrame( # set framesize the same size as the window frameSize=(base.a2dLeft, base.a2dRight, base.a2dTop, base.a2dBottom), image="LogoTextGlow.png", image_scale=(1.06 / 2.0, 1, 0.7 / 2.0), image_pos=(0, 0, 0.7), # position center pos=(0, 0, 0), # set tramsparent background color frameColor=(0, 0, 0, 0)) self.frameMain.setTransparency(1) self.frameMain.setBin("fixed", 100) sliderscale = 0.5 buttonScale = 0.25 textscale = 0.1 checkboxscale = 0.05 left = -0.5 right = 0.5 self.sliderTextspeed = DirectSlider( scale=sliderscale, pos=(left, 0, 0.2), range=(0.2, 0.01), scrollSize=0.01, text=_("Textspeed %0.1f%%") % (base.textWriteSpeed * 10), text_scale=textscale, text_align=TextNode.ACenter, text_pos=(0.0, 0.15), text_fg=(1, 1, 1, 1), thumb_frameColor=(0.65, 0.65, 0.0, 1), thumb_relief=DGG.FLAT, frameColor=(0.15, 0.15, 0.15, 1), value=base.textWriteSpeed, command=self.sliderTextspeed_ValueChanged) self.sliderTextspeed.reparentTo(self.frameMain) self.cbParticles = DirectCheckButton( text=_(" Enable Particles"), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 0.35), pos=(left, 0, -0.0), scale=checkboxscale, frameColor=(0, 0, 0, 0), command=self.cbParticles_CheckedChanged, rolloverSound=None, clickSound=None, pressEffect=False, boxPlacement="below", boxBorder=0.8, boxRelief=DGG.FLAT, indicator_scale=1.5, indicator_text_fg=(0.65, 0.65, 0.0, 1), indicator_text_shadow=(0, 0, 0, 0.35), indicator_frameColor=(0.15, 0.15, 0.15, 1), indicatorValue=base.particleMgrEnabled) self.cbParticles.indicator['text'] = (' ', 'x') self.cbParticles.indicator['text_pos'] = (0, 0.1) #self.cbParticles.indicator.setX(self.cbParticles.indicator, -0.5) #self.cbParticles.indicator.setZ(self.cbParticles.indicator, -0.1) #self.cbParticles.setFrameSize() self.cbParticles.setTransparency(1) self.cbParticles.reparentTo(self.frameMain) volume = base.musicManager.getVolume() self.sliderVolume = DirectSlider( scale=sliderscale, pos=(left, 0, -0.35), range=(0, 1), scrollSize=0.01, text=_("Volume %d%%") % volume * 100, text_scale=textscale, text_align=TextNode.ACenter, text_pos=(.0, 0.15), text_fg=(1, 1, 1, 1), thumb_frameColor=(0.65, 0.65, 0.0, 1), thumb_relief=DGG.FLAT, frameColor=(0.15, 0.15, 0.15, 1), value=volume, command=self.sliderVolume_ValueChanged) self.sliderVolume.reparentTo(self.frameMain) self.lblControltype = DirectLabel(text=_("Control type"), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 0.35), frameColor=(0, 0, 0, 0), scale=textscale / 2, pos=(right, 0, 0.27)) self.lblControltype.setTransparency(1) self.lblControltype.reparentTo(self.frameMain) selectedControlType = 0 if base.controlType == "MouseAndKeyboard": selectedControlType = 1 self.controltype = DirectOptionMenu( pos=(right, 0, 0.18), text_fg=(1, 1, 1, 1), scale=0.1, items=[_("Keyboard"), _("Keyboard + Mouse")], initialitem=selectedControlType, frameColor=(0.15, 0.15, 0.15, 1), popupMarker_frameColor=(0.65, 0.65, 0.0, 1), popupMarker_relief=DGG.FLAT, highlightColor=(0.65, 0.65, 0.0, 1), relief=DGG.FLAT, command=self.controlType_Changed) self.controltype.reparentTo(self.frameMain) b = self.controltype.getBounds() xPos = right - ((b[1] - b[0]) / 2.0 * 0.1) self.controltype.setX(xPos) setItems(self.controltype) self.controltype.setItems = setItems self.controltype.showPopupMenu = showPopupMenu self.controltype.popupMarker.unbind(DGG.B1PRESS) self.controltype.popupMarker.bind(DGG.B1PRESS, showPopupMenu) self.controltype.unbind(DGG.B1PRESS) self.controltype.bind(DGG.B1PRESS, showPopupMenuExtra, [self.controltype]) isChecked = not base.AppHasAudioFocus img = None if base.AppHasAudioFocus: img = "AudioSwitch_on.png" else: img = "AudioSwitch_off.png" self.cbVolumeMute = DirectCheckBox( text=_("Mute Audio"), text_scale=0.5, text_align=TextNode.ACenter, text_pos=(0.0, 0.65), text_fg=(1, 1, 1, 1), pos=(right, 0, -0.35), scale=0.21 / 2.0, command=self.cbVolumeMute_CheckedChanged, rolloverSound=None, clickSound=None, relief=None, pressEffect=False, isChecked=isChecked, image=img, image_scale=0.5, checkedImage="AudioSwitch_off.png", uncheckedImage="AudioSwitch_on.png") self.cbVolumeMute.setTransparency(1) self.cbVolumeMute.setImage() self.cbVolumeMute.reparentTo(self.frameMain) sensitivity = base.mouseSensitivity self.sliderSensitivity = DirectSlider( scale=sliderscale, pos=(right, 0, -0.075), range=(0.5, 2), scrollSize=0.01, text=_("Mouse Sensitivity %0.1fx") % sensitivity, text_scale=textscale, text_align=TextNode.ACenter, text_pos=(.0, 0.15), text_fg=(1, 1, 1, 1), thumb_frameColor=(0.65, 0.65, 0.0, 1), thumb_relief=DGG.FLAT, frameColor=(0.15, 0.15, 0.15, 1), value=sensitivity, command=self.sliderSensitivity_ValueChanged) self.sliderSensitivity.reparentTo(self.frameMain) if base.controlType == "Gamepad": self.sliderSensitivity.hide() # create the back button self.btnBack = DirectButton( scale=buttonScale, # position on the window pos=(0, 0, base.a2dBottom + 0.15), frameColor=(0, 0, 0, 0), # text properties text=_("Back"), text_scale=0.5, text_fg=(1, 1, 1, 1), text_pos=(0.0, -0.15), text_shadow=(0, 0, 0, 0.35), text_shadowOffset=(-0.05, -0.05), # sounds that should be played rolloverSound=None, clickSound=None, pressEffect=False, relief=None, # the event which is thrown on clickSound command=lambda: base.messenger.send("options_back")) self.btnBack.setTransparency(1) self.btnBack.reparentTo(self.frameMain) self.hide()
def _show_conf(self): """Show game configurations GUI.""" clear_wids(self.save_wids) clear_wids(self.tactics_wids) clear_wids(self.cred_wids) self.conf_wids.append( DirectLabel( # Resolution: parent=self._main_fr, text=base.labels.MAIN_MENU[22], # noqa: F821, text_fg=RUST_COL, text_scale=0.04, text_font=base.main_font, # noqa: F821 pos=(-0.3, 0, 0.5), frameColor=(0, 0, 0, 0), )) if base.game_config.resolution in RESOLUTIONS: # noqa: F821 res_ind = RESOLUTIONS.index( base.game_config.resolution) # noqa: F821 else: res_ind = len(RESOLUTIONS) RESOLUTIONS.append(base.game_config.resolution) # noqa: F821 res_chooser = ListChooser() res_chooser.prepare(self._main_fr, (0.1, 0, 0.51), RESOLUTIONS, res_ind) self.conf_wids.append(res_chooser) self.conf_wids.append( DirectLabel( # Tutorial: parent=self._main_fr, text=base.labels.MAIN_MENU[23], # noqa: F821, text_fg=RUST_COL, text_scale=0.04, text_font=base.main_font, # noqa: F821 pos=(-0.3, 0, 0.4), frameColor=(0, 0, 0, 0), )) tutorial_check = DirectCheckButton( parent=self._main_fr, indicatorValue=base.game_config.tutorial_enabled, # noqa: F821 clickSound=self.click_snd, scale=0.02, pos=(0.12, 0, 0.41), boxBorder=0, boxImage=(GUI_PIC + "no_check.png", GUI_PIC + "check.png", None), boxRelief=None, relief="flat", frameColor=RUST_COL, ) tutorial_check.setTransparency(TransparencyAttrib.MAlpha) self.conf_wids.append(tutorial_check) self.conf_wids.append( DirectLabel( # Language parent=self._main_fr, text=base.labels.MAIN_MENU[24], # noqa: F821, text_fg=RUST_COL, text_scale=0.04, text_font=base.main_font, # noqa: F821 pos=(-0.3, 0, 0.3), frameColor=(0, 0, 0, 0), )) lang_chooser = ListChooser() lang_chooser.prepare( self._main_fr, (0.1, 0, 0.31), LANGUAGES, LANGUAGES.index(base.game_config.language), # noqa: F821, ) self.conf_wids.append(lang_chooser) self.conf_wids.append( DirectLabel( # Framerate limit parent=self._main_fr, text=base.labels.MAIN_MENU[29], # noqa: F821, text_fg=RUST_COL, text_scale=0.04, text_font=base.main_font, # noqa: F821 pos=(-0.3, 0, 0.21), frameColor=(0, 0, 0, 0), )) fps_chooser = ListChooser() fps_chooser.prepare( self._main_fr, (0.1, 0, 0.22), FPS, FPS.index(str(base.game_config.fps_limit)), # noqa: F821 ) self.conf_wids.append(fps_chooser) self.conf_wids.append( DirectLabel( # FPS meter: parent=self._main_fr, text=base.labels.MAIN_MENU[36], # noqa: F821, text_fg=RUST_COL, text_scale=0.04, text_font=base.main_font, # noqa: F821 pos=(-0.3, 0, 0.11), frameColor=(0, 0, 0, 0), )) fps_meter = DirectCheckButton( parent=self._main_fr, indicatorValue=base.game_config.fps_meter, # noqa: F821 clickSound=self.click_snd, scale=0.02, pos=(0.12, 0, 0.12), boxBorder=0, boxImage=(GUI_PIC + "no_check.png", GUI_PIC + "check.png", None), boxRelief=None, relief="flat", frameColor=RUST_COL, ) fps_meter.setTransparency(TransparencyAttrib.MAlpha) self.conf_wids.append(fps_meter) self.conf_wids.append( DirectLabel( # Multi threading: parent=self._main_fr, text=base.labels.MAIN_MENU[37], # noqa: F821, text_fg=RUST_COL, text_scale=0.04, text_font=base.main_font, # noqa: F821 pos=(-0.3, 0, 0.01), frameColor=(0, 0, 0, 0), )) multi_threading = DirectCheckButton( parent=self._main_fr, indicatorValue=base.game_config.multi_threading, # noqa: F821 clickSound=self.click_snd, scale=0.02, pos=(0.12, 0, 0.02), boxBorder=0, boxImage=(GUI_PIC + "no_check.png", GUI_PIC + "check.png", None), boxRelief=None, relief="flat", frameColor=RUST_COL, ) multi_threading.setTransparency(TransparencyAttrib.MAlpha) self.conf_wids.append(multi_threading) self.conf_wids.append( DirectLabel( # Multi threading: parent=self._main_fr, text=base.labels.MAIN_MENU[38], # noqa: F821, text_fg=SILVER_COL, text_scale=0.025, text_font=base.main_font, # noqa: F821 pos=(-0.3, 0, -0.03), frameColor=(0, 0, 0, 0), )) but = DirectButton( # Save and restart parent=self._main_fr, text_scale=0.045, text_fg=RUST_COL, text=base.labels.MAIN_MENU[25], # noqa: F821, text_font=base.main_font, # noqa: F821 relief=None, command=self._save_conf_and_restart, extraArgs=[ res_chooser, tutorial_check, lang_chooser, fps_chooser, fps_meter, multi_threading, ], pos=(0.1, 0, -0.2), clickSound=self.click_snd, ) self.bind_button(but) self.conf_wids.append(but)