コード例 #1
0
    def createCellLocators(self, dataDict=None):

        self.locatorData = {}

        for linkName, cellCodeArray in dataDict.iteritems():
            polyData = vtk.vtkPolyData()
            self.robotStateModel.model.getLinkModelMesh(linkName, polyData)
            cellCodeArrayVTK = numpy_support.numpy_to_vtk(cellCodeArray)
            arrayName = "cellCodeArray"
            cellCodeArrayVTK.SetName(arrayName)
            polyData.GetCellData().AddArray(cellCodeArrayVTK)
            thresholdRange = [1,1]
            polyData = filterUtils.thresholdCells(polyData, arrayName, thresholdRange)
            cellData = polyData.GetCellData()
            normals = cellData.GetNormals()

            if polyData.GetNumberOfCells() == 0:
                continue

            locator = vtk.vtkCellLocator()
            locator.SetDataSet(polyData)
            locator.BuildLocator()

            meshToWorld = transformUtils.copyFrame(self.linkFrameContainer.getLinkFrame(linkName))
            worldToMesh = meshToWorld.GetLinearInverse()
            self.locatorData[linkName] = {'locator':locator, 'polyData': polyData, 'meshToWorld': meshToWorld,
                                          'worldToMesh': worldToMesh, 'cellData': cellData, 'normals': normals}
コード例 #2
0
ファイル: world.py プロジェクト: peteflorence/DirectSim
    def buildCellLocator(polyData):
        #print "buidling cell locator"

        loc = vtk.vtkCellLocator()
        loc.SetDataSet(polyData)
        loc.BuildLocator()
        return loc
コード例 #3
0
 def clear_locator(self):
     d = DebugData()
     for ship, frame in self._commonships:
         d.addPolyData(ship.to_positioned_polydata())
     self.locator = vtk.vtkCellLocator()
     self.locator.SetDataSet(d.getPolyData())
     self.locator.BuildLocator()
コード例 #4
0
    def buildCellLocator(polyData):
        #print "buidling cell locator"

        loc = vtk.vtkCellLocator()
        loc.SetDataSet(polyData)
        loc.BuildLocator()
        return loc
コード例 #5
0
    def update_locator(self):
        """Updates cell locator."""
        d = DebugData()

        d.addPolyData(self._world.to_polydata())
        for obstacle, frame in self._obstacles:
            d.addPolyData(obstacle.to_positioned_polydata())

        self.locator = vtk.vtkCellLocator()
        self.locator.SetDataSet(d.getPolyData())
        self.locator.BuildLocator()
コード例 #6
0
    def update_locator(self):
        """Updates cell locator."""
        d = DebugData()

        d.addPolyData(self._world.to_polydata())
        for obstacle, frame in self._obstacles:
            d.addPolyData(obstacle.to_positioned_polydata())

        self.locator = vtk.vtkCellLocator()
        self.locator.SetDataSet(d.getPolyData())
        self.locator.BuildLocator()
コード例 #7
0
    def computePointToSurfaceDistance(pointsPolyData, meshPolyData):

        cl = vtk.vtkCellLocator()
        cl.SetDataSet(meshPolyData)
        cl.BuildLocator()

        points = vnp.getNumpyFromVtk(pointsPolyData, 'Points')
        dists = np.zeros(len(points))

        closestPoint = np.zeros(3)
        closestPointDist = vtk.mutable(0.0)
        cellId = vtk.mutable(0)
        subId = vtk.mutable(0)

        for i in xrange(len(points)):
            cl.FindClosestPoint(points[i], closestPoint, cellId, subId,
                                closestPointDist)
            dists[i] = closestPointDist

        return np.sqrt(dists)
コード例 #8
0
    def update_locator(self):
        """Updates cell locator."""
        d = DebugData()
        size = self._worldsize
        #d.addPolyData(self._world.to_polydata())
        for robot, frame in self._robots:
            d.addPolyData(
                self._get_line(
                    [robot._initPos[0], robot._initPos[1] + 51, 0],
                    [robot._target[0] + 30, robot._target[1] + 51, 0],
                    1,
                    color=[1, 1, 1]))
            d.addPolyData(
                self._get_line(
                    [robot._initPos[0], robot._initPos[1] - 51, 0],
                    [robot._target[0] + 30, robot._target[1] - 51, 0],
                    2,
                    color=[1, 1, 1]))
        for ship, frame in self._commonships:
            d.addPolyData(ship.to_positioned_polydata())

        self.locator = vtk.vtkCellLocator()
        self.locator.SetDataSet(d.getPolyData())
        self.locator.BuildLocator()
コード例 #9
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def buildCellLocator(polyData):

    loc = vtk.vtkCellLocator()
    loc.SetDataSet(polyData)
    loc.BuildLocator()
    return loc
コード例 #10
0
def buildCellLocator(polyData):

    loc = vtk.vtkCellLocator()
    loc.SetDataSet(polyData)
    loc.BuildLocator()
    return loc