def setupPygame(): pygame.init() pygame.mouse.set_visible(0) display.gameScreen = pygame.display.set_mode(display.getSize())
pngImages['timer_2'].terminate() pngImages['timer_1'].show() time.sleep(sleep) pngImages['timer_1'].terminate() pngImages['smile'].show() takeAPicture() pngImages['smile'].terminate() pngImages['wait'].show() image = pygame.image.load(captureName) scaledImage = aspectScale(image, display.getSize()) display.gameScreen.blit(scaledImage, (0, 0)) display.gameScreen.blit(pygameImages['ok'], (0, 0)) pygame.display.update() disablePreview() pngImages['wait'].terminate() while not buttons['green'].isPressed(): pass savePhoto()