コード例 #1
0
def boot():
    gc.collect()
    log.setup()
    # config.setup()

    # Setup display
    display.setup()
    log.success("display setup")

    display.text("wifi")
    wifi.setup()

    log.info("trying to connect to wifi")
    for _ in range(25):
        if wifi.isconnected():
            log.success("connected to wifi {}".format(wifi.get_wifi_ip()))
            break
        machine.sleep(200)
    else:
        log.error("could not connect to wifi")
        return

    # pylint: disable=no-member
    #asyncio.get_event_loop().run_until_complete(
    #    display.scroll_text("{}".format(wifi.get_wifi_ip())))
    machine.sleep(500)

    # Set time
    display.text("time")
    clock.setup()
    log.success("time is synced")

    display.text("done")
コード例 #2
0
def setupCanvas():
    global canvas, origin
    origin = (canvasWidth / 2, canvasHeight / 2)
    canvas = Canvas(width=canvasWidth, height=canvasHeight)
    canvas.pack()
    canvas.configure(background=di.getHex(51))
    di.setup(width, wheelbase, wheelWidth, wheelDiameter, wheelOffset, canvas,
             canvasWidth, canvasHeight, canvasScale)
コード例 #3
0
ファイル: sample.py プロジェクト: mmehr2/X42WeatherStation
def open():
    ''' Initialize all the hardware used for sampling.'''
    GPIO.setmode(GPIO.BCM)
    #GPIO.setwarnings(False) # only needed if my scheme for pin sharing doesn't work
    LED.setup()
    LED.setColor(init_color)
    LCD.setup()
    LDR.setup()
    barometer.setup()
    #DHT.setup()
    cloud.init()
コード例 #4
0
ファイル: run.py プロジェクト: kvalle/rpi-gpio-fun
def setup():
    gpio.setmode(gpio.BOARD)

    display.setup()

    gpio.setup(leds, gpio.OUT)
    gpio.output(leds, gpio.LOW)

    gpio.setup(buttons, gpio.IN, pull_up_down=gpio.PUD_UP)
    for pin in buttons:
        gpio.add_event_detect(pin, gpio.FALLING, bouncetime=200)
        gpio.add_event_callback(pin, set_active_destination)

    set_active_destination_led()
コード例 #5
0
ファイル: client.py プロジェクト: sirscarface/terminal-poker
try:
    f = open('port.txt', 'r')
except IOError:
    print "No server found"
    sys.exit(1)

port = int(f.readline())
f.close()
s.connect(('glaser', port))

name = raw_input("Enter your name: ")
s.send(name)

act = None; plyrs = None; tblCards = None; pot = None;
btn = None; actPlyr = None; nxtBlndRs = None; blnds=None; msg = ''
display.setup()
while True:
    nxtMsg = s.recv(4096).split(":")
    #print "Recieved", nxtMsg
    myMny = 0; myBet = 0; maxBet = 0
    if nxtMsg[0] == "ACTION":
        for p in plyrs:
            if p == "":
                continue
            pName, cards, mny, bet = p.split(",")
            if name == pName:
                myMny = int(mny)
                myBet = int(bet)
            if int(bet) > maxBet:
                maxBet = int(bet)
        #print maxBet, myBet
コード例 #6
0
ファイル: snow.py プロジェクト: kwc335/GitKB
#!/usr/bin/python
import pygame, display
pygame.init()
clock = pygame.time.Clock()	# Clock to limit speed
screen = display.setup()

for n in range(100):
	clock.tick(45)
	colour = display.random_colour(100, 255)
	display.draw_circle(colour, screen)
	pygame.display.update()
	
raw_input("Press a key")
コード例 #7
0
ファイル: pulsesensor.py プロジェクト: VerbekeIbe/Project1
    choice = song_list[pick]
    play_song(choice)


def knop_pressed(pin):

    print("Knop is ingedrukt")
    pick_song()
    time.sleep(1)


threading.Timer(1, lees_potentio).start()
threading.Timer(2, lees_thermistor).start()
threading.Timer(1, lees_pulse).start()

knop1.on_press(knop_pressed)

try:
    display.setup()
    print("Display setup complete")
    #write_message("")
    display.send_instruction(0b11000000)
    display.write_message("169.254.10.1")
    print("Display message completed")

except KeyboardInterrupt as e:
    print("quitting...")

if __name__ == '__main__':
    socketio.run(app, debug=False, host='0.0.0.0')
コード例 #8
0
ファイル: snow.py プロジェクト: kwc335/GitKB
#!/usr/bin/python
import pygame, display
pygame.init()
clock = pygame.time.Clock()  # Clock to limit speed
screen = display.setup()

for n in range(100):
    clock.tick(45)
    colour = display.random_colour(100, 255)
    display.draw_circle(colour, screen)
    pygame.display.update()

raw_input("Press a key")