コード例 #1
0
ファイル: scene.py プロジェクト: nachinius/animations
 def highlight_region(self, region, color = None):
     self.background = disp.paint_region(
         region, 
         image_array = self.background, 
         color = color,
     )
     return self
コード例 #2
0
    def construct(self):
        GraphScene.construct(self)
        self.generate_regions()
        self.generate_dual_graph()
        region_mobs = [ImageMobject(disp.paint_region(reg, self.background), invert=False) for reg in self.regions]
        for region, mob in zip(self.regions, region_mobs):
            self.highlight_region(region, mob.get_color())
        outer_region = self.regions.pop()
        outer_region_mob = region_mobs.pop()
        outer_dual_vertex = self.dual_vertices.pop()
        internal_edges = filter(
            lambda e: abs(e.start[0]) < SPACE_WIDTH
            and abs(e.end[0]) < SPACE_WIDTH
            and abs(e.start[1]) < SPACE_HEIGHT
            and abs(e.end[1]) < SPACE_HEIGHT,
            self.dual_edges,
        )
        external_edges = filter(lambda e: e not in internal_edges, self.dual_edges)

        self.dither()
        self.reset_background()
        self.highlight_region(outer_region, outer_region_mob.get_color())
        self.play(*[Transform(reg_mob, dot) for reg_mob, dot in zip(region_mobs, self.dual_vertices)])
        self.dither()
        self.reset_background()
        self.play(ApplyFunction(lambda p: (SPACE_WIDTH + SPACE_HEIGHT) * p / np.linalg.norm(p), outer_region_mob))
        self.dither()
        for edges in internal_edges, external_edges:
            self.play(*[ShowCreation(edge, run_time=2.0) for edge in edges])
            self.dither()
コード例 #3
0
 def highlight_region(self, region, color=None):
     self.background = disp.paint_region(
         region,
         image_array=self.background,
         color=color,
     )
     return self
コード例 #4
0
ファイル: scene.py プロジェクト: Rubixdarcy/manim
 def highlight_region_over_time_range(self, region, time_range=None, color="black"):
     if time_range:
         frame_range = map(lambda t: t / self.frame_duration, time_range)
         frame_range[0] = max(frame_range[0], 0)
         frame_range[1] = min(frame_range[1], len(self.frames))
     else:
         frame_range = (0, len(self.frames))
     for index in range(frame_range[0], frame_range[1]):
         self.frames[index] = disp.paint_region(region, image_array=self.frames[index], color=color)
コード例 #5
0
ファイル: scene.py プロジェクト: stoeckley/manim
 def highlight_region_over_time_range(self,
                                      region,
                                      time_range=None,
                                      color="black"):
     if time_range:
         frame_range = map(lambda t: t / self.frame_duration, time_range)
         frame_range[0] = max(frame_range[0], 0)
         frame_range[1] = min(frame_range[1], len(self.frames))
     else:
         frame_range = (0, len(self.frames))
     for index in range(frame_range[0], frame_range[1]):
         self.frames[index] = disp.paint_region(
             region, image_array=self.frames[index], color=color)
コード例 #6
0
    def construct(self):
        GraphScene.construct(self)
        self.generate_regions()
        self.generate_dual_graph()
        region_mobs = [
            ImageMobject(disp.paint_region(reg, self.background), invert = False)
            for reg in self.regions
        ]
        for region, mob in zip(self.regions, region_mobs):
            self.set_color_region(region, mob.get_color())
        outer_region      = self.regions.pop()
        outer_region_mob  = region_mobs.pop()
        outer_dual_vertex = self.dual_vertices.pop()
        internal_edges = filter(
            lambda e : abs(e.start[0]) < FRAME_X_RADIUS and \
                       abs(e.end[0]) < FRAME_X_RADIUS and \
                       abs(e.start[1]) < FRAME_Y_RADIUS and \
                       abs(e.end[1]) < FRAME_Y_RADIUS,
            self.dual_edges
        )
        external_edges = filter(
            lambda e : e not in internal_edges,
            self.dual_edges
        )

        self.wait()
        self.reset_background()
        self.set_color_region(outer_region, outer_region_mob.get_color())
        self.play(*[
            Transform(reg_mob, dot)
            for reg_mob, dot in zip(region_mobs, self.dual_vertices)
        ])
        self.wait()
        self.reset_background()
        self.play(ApplyFunction(
            lambda p : (FRAME_X_RADIUS + FRAME_Y_RADIUS)*p/np.linalg.norm(p),
            outer_region_mob
        ))
        self.wait()
        for edges in internal_edges, external_edges:
            self.play(*[
                ShowCreation(edge, run_time = 2.0)
                for edge in edges
            ])
            self.wait()
コード例 #7
0
    def construct(self):
        GraphScene.construct(self)
        self.generate_regions()
        self.generate_dual_graph()
        region_mobs = [
            ImageMobject(disp.paint_region(reg, self.background), invert = False)
            for reg in self.regions
        ]
        for region, mob in zip(self.regions, region_mobs):
            self.set_color_region(region, mob.get_color())
        outer_region      = self.regions.pop()
        outer_region_mob  = region_mobs.pop()
        outer_dual_vertex = self.dual_vertices.pop()
        internal_edges = [e for e in self.dual_edges if abs(e.start[0]) < FRAME_X_RADIUS and \
                       abs(e.end[0]) < FRAME_X_RADIUS and \
                       abs(e.start[1]) < FRAME_Y_RADIUS and \
                       abs(e.end[1]) < FRAME_Y_RADIUS]
        external_edges = [e for e in self.dual_edges if e not in internal_edges]

        self.wait()
        self.reset_background()
        self.set_color_region(outer_region, outer_region_mob.get_color())
        self.play(*[
            Transform(reg_mob, dot)
            for reg_mob, dot in zip(region_mobs, self.dual_vertices)
        ])
        self.wait()
        self.reset_background()
        self.play(ApplyFunction(
            lambda p : (FRAME_X_RADIUS + FRAME_Y_RADIUS)*p/get_norm(p),
            outer_region_mob
        ))
        self.wait()
        for edges in internal_edges, external_edges:
            self.play(*[
                ShowCreation(edge, run_time = 2.0)
                for edge in edges
            ])
            self.wait()
コード例 #8
0
ファイル: region.py プロジェクト: nachinius/animations
 def show(self, color=None):
     Image.fromarray(disp.paint_region(self, color=color)).show()
コード例 #9
0
ファイル: region.py プロジェクト: astoeckley/manim
 def show(self, color = None):
     Image.fromarray(disp.paint_region(self, color = color)).show()
コード例 #10
0
ファイル: image_mobject.py プロジェクト: stoeckley/manim
 def __init__(self, region, color=None, **kwargs):
     MobjectFromPixelArray.__init__(self,
                                    disp.paint_region(region, color=color),
                                    **kwargs)
コード例 #11
0
ファイル: image_mobject.py プロジェクト: Rubixdarcy/manim
 def __init__(self, region, color = None, **kwargs):
     MobjectFromPixelArray.__init__(
         self,
         disp.paint_region(region, color = color),
         **kwargs
     )