コード例 #1
0
ファイル: Suit.py プロジェクト: zurgeg/Doomsday
 def generate(self):
     if not self.isLose:
         animDict = self.getAnimations()
         self.actor = Actor(self.suit, animDict)
     else:
         self.actor = Actor(
             self.suit, {
                 'lose':
                 loader.loadModel('phase_4/models/char/suit%s-lose.bam' %
                                  (self.suitType))
             })
     self.shadow = ShadowCaster(self.actor)
     self.shadow.initializeDropShadow()
     self.actor.setScale(self.scale)
コード例 #2
0
ファイル: Avatar.py プロジェクト: zurgeg/Doomsday
 def generate(self):
     head = loader.loadModel('phase_3/models/char/%s-heads-%s.bam' % (self.data['Animal'], self.data['HeadType']))
     torso = loader.loadModel('phase_3/models/char/%s-torso-%s.bam' % (self.data['Weight'], self.data['Gender']))
     legs = loader.loadModel('phase_3/models/char/%s-legs.bam' % (self.data['Height']))
     
     if(self.data['HeadLength'] == 'short'):
         self.removeOtherParts(head.findAllMatches('**/*long*'), None)
     else:
         self.removeOtherParts(head.findAllMatches('**/*short*'), None)
     muzzleParts = head.findAllMatches('**/*muzzle*')
     if(self.data['Animal'] != 'dog'):
         for partNum in range(0, muzzleParts.getNumPaths()):
             part = muzzleParts.getPath(partNum)
             if not 'neutral' in part.getName():
                 part.hide()
     self.removeOtherParts(legs.findAllMatches('**/boots*') + legs.findAllMatches('**/shoes'), None)
     torsoAnims = self.generateAnims(torso=True)
     legsAnims = self.generateAnims(legs=True)
     self.Avatar = Actor({'head' : head, 'torso' : torso, 'legs' : legs}, {'torso' : torsoAnims, 'legs' : legsAnims})
     self.Avatar.attach('head', 'torso', 'def_head')
     self.Avatar.attach('torso', 'legs', 'joint_hips')
     if(self.data['Gender'] == 'girl'):
         femaleEyes = loader.loadTexture('phase_3/maps/eyesFemale.jpg', 'phase_3/maps/eyesFemale_a.rgb')
         try:
             self.Avatar.find('**/eyes').setTexture(femaleEyes, 1)
         except: pass
         try:
             self.Avatar.find('**/eyes-%s' % (self.data['HeadLength'])).setTexture(femaleEyes, 1)
         except: pass
     # Reseat pupils of old head models
     pupils = head.findAllMatches('**/*pupil*')
     for pupil in pupils:
         pupil.setY(0.02)
     self.setColor()
     shadow = ShadowCaster(self.Avatar)
     shadow.initializeDropShadow()
     self.Avatar.setPythonTag("AvatarInstance", self)