コード例 #1
0
def test_building_footprint_simple():
    """Test the building footprint method with simple geometry."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('Office_Floor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building', [story])

    footprint = building.footprint(0.01)
    assert len(footprint) == 1
    assert isinstance(footprint[0], Face3D)
    assert footprint[0].holes is None
    assert len(footprint[0].vertices) == 8
    assert footprint[0].min == Point3D(0, 0, 3)
    assert footprint[0].max == Point3D(20, 20, 3)
コード例 #2
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def test_to_honeybee():
    """Test the to_honeybee method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    rooms = story.to_honeybee(0.01)
    assert len(rooms) == 2
    assert len(rooms[0]) == 6
    assert rooms[0].story == story.identifier
    assert rooms[0].multiplier == story.multiplier
    assert rooms[0].volume == 300
    assert rooms[0].floor_area == 100
    assert rooms[0].exterior_wall_area == 90
    assert rooms[0].exterior_aperture_area == pytest.approx(90 * 0.4, rel=1e-3)
    assert rooms[0].average_floor_height == 3
    assert rooms[0].check_solid(0.01, 1)

    assert isinstance(rooms[0][1].boundary_condition, Outdoors)
    assert isinstance(rooms[0][2].boundary_condition, Surface)
    assert rooms[0][2].boundary_condition.boundary_condition_object == \
        rooms[1][4].identifier
    assert len(rooms[0][1].apertures) == 1
    assert len(rooms[0][2].apertures) == 0
コード例 #3
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def test_to_honeybee_different_heights():
    """Test the to_honeybee method with different floor and ceiling heights."""
    pts_1 = (Point3D(0, 0, 2), Point3D(10, 0, 2), Point3D(10, 10, 2), Point3D(0, 10, 2))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 5)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.solve_room_2d_adjacency(0.01)

    rooms = story.to_honeybee(True, tolerance=0.01)
    assert len(rooms) == 2
    assert len(rooms[0]) == 8
    assert rooms[0].volume == 500
    assert rooms[0].floor_area == 100
    assert rooms[0].exterior_wall_area >= 150
    assert rooms[0].exterior_aperture_area == pytest.approx(150 * 0.4, rel=1e-3)
    assert rooms[0].average_floor_height == 2
    assert rooms[0].check_solid(0.01, 1)

    assert isinstance(rooms[0][1].boundary_condition, Outdoors)
    assert not isinstance(rooms[0][2].boundary_condition, Surface)  # bottom
    assert isinstance(rooms[0][3].boundary_condition, Surface)  # middle
    assert not isinstance(rooms[0][4].boundary_condition, Surface)  # top

    assert len(rooms[0][3].apertures) == 1
    assert len(rooms[1][4].apertures) == 1
    rm1_ap = rooms[0][3].apertures[0]
    rm2_ap = rooms[1][4].apertures[0]
    assert isinstance(rm1_ap.boundary_condition, Surface)
    assert isinstance(rm2_ap.boundary_condition, Surface)
    assert rm1_ap.area == pytest.approx(rm2_ap.area, rel=1e-3)
コード例 #4
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def test_properties():
    """Test various properties on the model."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    pts_3 = (Point3D(0, 20, 3), Point3D(20, 20, 3), Point3D(20, 30, 3), Point3D(0, 30, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    story_big = Story('OfficeFloorBig', [room2d_3])
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])
    story_big.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story_big.multiplier = 2
    building_big = Building('OfficeBuildingBig', [story_big])

    model = Model('NewDevelopment', [building, building_big])

    assert model.average_story_count == 3
    assert model.average_story_count_above_ground == 3
    assert model.average_height == 12
    assert model.average_height_above_ground == 9
    assert model.footprint_area == 100 * 4
    assert model.floor_area == (100 * 2 * 4) + (200 * 2)
    assert model.exterior_wall_area == (90 * 2 * 4) + (180 * 2)
    assert model.exterior_aperture_area == (90 * 2 * 4 * 0.4) + (180 * 2 * 0.4)
    assert model.volume == (100 * 2 * 4 * 3) + (200 * 2 * 3)
コード例 #5
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def test_story_init():
    """Test the initialization of Story objects and basic properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    str(story)  # test the string representation
    assert story.identifier == 'OfficeFloor'
    assert story.display_name == 'OfficeFloor'
    assert len(story.room_2ds) == 4
    for room in story.room_2ds:
        assert isinstance(room, Room2D)
        assert room.has_parent
    assert story.floor_to_floor_height == 3
    assert story.multiplier == 1
    assert story.parent is None
    assert not story.has_parent
    assert story.floor_height == 3
    assert story.volume == 100 * 3 * 4
    assert story.floor_area == 400
    assert story.exterior_wall_area == 60 * 4
    assert story.exterior_aperture_area == 60 * 4 * 0.4
    assert story.is_above_ground
コード例 #6
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def test_model_properties_setability():
    """Test the setting of properties on the Model."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])

    model = Model('NewDevelopment', [building])
    model.to_rectangular_windows()

    model.display_name = 'TestBuilding'
    assert model.display_name == 'TestBuilding'
    model.units = 'Feet'
    assert model.units == 'Feet'
    model.tolerance = 0.1
    assert model.tolerance == 0.1
    model.angle_tolerance = 0.01
    assert model.angle_tolerance == 0.01
    model.tolerance = 0.01
    assert model.tolerance == 0.01
コード例 #7
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def test_to_honeybee_multiple_models():
    """Test to_honeybee with multiple honeybee models."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    pts_3 = (Point3D(0, 20, 3), Point3D(20, 20, 3), Point3D(20, 30, 3), Point3D(0, 30, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    story_big = Story('OfficeFloorBig', [room2d_3])
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])
    story_big.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story_big.multiplier = 4
    building_big = Building('OfficeBuildingBig', [story_big])

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6, Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy', [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('NewDevelopment', [building, building_big], [tree_canopy])

    hb_models = model.to_honeybee('Building', 10, False, tolerance=0.01)
    assert len(hb_models) == 2
    assert isinstance(hb_models[0], hb_model.Model)
    assert isinstance(hb_models[-1], hb_model.Model)
    assert len(hb_models[-1].rooms) == 4
    assert len(hb_models[-1].rooms[-1]) == 6
    assert hb_models[-1].rooms[-1].volume == 600
    assert hb_models[-1].rooms[-1].floor_area == 200
    assert hb_models[-1].rooms[-1].exterior_wall_area == 180
    assert len(hb_models[0].orphaned_shades) == 6
    assert len(hb_models[-1].orphaned_shades) == 6
コード例 #8
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def test_to_dict():
    """Test the Story to_dict method with energy properties."""
    mass_set = ConstructionSet('Thermal Mass Construction Set')
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    sd = story.to_dict()
    assert 'properties' in sd
    assert sd['properties']['type'] == 'StoryProperties'
    assert 'energy' in sd['properties']
    assert sd['properties']['energy']['type'] == 'StoryEnergyProperties'
    assert 'construction_set' not in sd['properties']['energy'] or \
        sd['properties']['energy']['construction_set'] is None

    story.properties.energy.construction_set = mass_set
    sd = story.to_dict()
    assert sd['properties']['energy']['construction_set'] is not None
コード例 #9
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def test_energy_properties():
    """Test the existence of the Story energy properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    assert hasattr(story.properties, 'energy')
    assert isinstance(story.properties.energy, StoryEnergyProperties)
    assert isinstance(story.properties.energy.construction_set,
                      ConstructionSet)
コード例 #10
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def test_from_dict():
    """Test the Story from_dict method with energy properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    mass_set = ConstructionSet('Thermal Mass Construction Set')
    story.properties.energy.construction_set = mass_set

    sd = story.to_dict()
    new_story = Story.from_dict(sd)
    assert new_story.properties.energy.construction_set.identifier == \
        'Thermal Mass Construction Set'
    assert new_story.to_dict() == sd
コード例 #11
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def test_to_dict():
    """Test the Building to_dict method."""
    pts_1 = (Point3D(0, 0, 2), Point3D(10, 0,
                                       2), Point3D(10, 10,
                                                   2), Point3D(0, 10, 2))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0,
                                        3), Point3D(20, 10,
                                                    3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 5)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('Office_Floor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.set_outdoor_shading_parameters(Overhang(1))
    story.multiplier = 4
    building = Building('Office_Building', [story])
    building.separate_top_bottom_floors()

    bd = building.to_dict()
    assert bd['type'] == 'Building'
    assert bd['identifier'] == 'Office_Building'
    assert bd['display_name'] == 'Office_Building'
    assert 'unique_stories' in bd
    assert len(bd['unique_stories']) == 3
    assert 'properties' in bd
    assert bd['properties']['type'] == 'BuildingProperties'
コード例 #12
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def test_building_shade_representation():
    """Test the Building shade_representation method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('Office_Floor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.multiplier = 4
    building = Building('Office_Building', [story])

    shade_rep = building.shade_representation(tolerance=0.01)
    assert len(shade_rep) == 8
    shd_area = sum([shd.area for shd in shade_rep])
    assert shd_area == building.exterior_wall_area
コード例 #13
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def test_building_footprint_courtyard():
    """Test the building footprint method with courtyard geometry."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 5, 3), Point3D(15, 5,
                                                         3), Point3D(15, 0, 3))
    pts_2 = (Point3D(15, 0, 3), Point3D(15, 15,
                                        3), Point3D(20, 15,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 5, 3), Point3D(0, 20, 3), Point3D(5, 20,
                                                          3), Point3D(5, 5, 3))
    pts_4 = (Point3D(5, 15, 3), Point3D(5, 20,
                                        3), Point3D(20, 20,
                                                    3), Point3D(20, 15, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    int_rms = Room2D.intersect_adjacency(
        [room2d_1, room2d_2, room2d_3, room2d_4], 0.01)
    story = Story('Office_Floor', int_rms)
    story.rotate_xy(5, Point3D(0, 0, 0))
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building', [story])

    footprint = building.footprint(0.01)
    assert len(footprint) == 1
    assert isinstance(footprint[0], Face3D)
    assert len(footprint[0].boundary) == 8
    assert len(footprint[0].holes) == 1
    assert len(footprint[0].holes[0]) == 4
コード例 #14
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def test_set_all_room_2d_program_type():
    """Test the set_all_room_2d_program_type method on a Story."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))

    lab_program = office_program.duplicate()
    lab_program.identifier = 'Bio Laboratory'
    lab_program.electric_equipment.watts_per_area = 50
    lab_program.ventilation.flow_per_person = 0
    lab_program.ventilation.flow_per_area = 0
    lab_program.ventilation.air_changes_per_hour = 6

    story.properties.energy.set_all_room_2d_program_type(lab_program)

    assert all(room_2d.properties.energy.program_type == lab_program
               for room_2d in story.room_2ds)
コード例 #15
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def test_story_set_outdoor_window_shading_parameters():
    """Test the Story set_outdoor_window_parameters method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)

    ashrae_base = SimpleWindowRatio(0.4)
    overhang = Overhang(1)
    story.set_outdoor_window_parameters(ashrae_base)
    story.set_outdoor_shading_parameters(overhang)

    assert story.room_2ds[0].window_parameters[1] is None
    assert story.room_2ds[0].window_parameters[2] == ashrae_base
    assert story.room_2ds[0].shading_parameters[1] is None
    assert story.room_2ds[0].shading_parameters[2] == overhang

    assert story.exterior_wall_area == 60 * 4
    assert story.exterior_aperture_area == 60 * 4 * 0.4
コード例 #16
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def two_buildings():
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0,
                                       3), Point3D(10, 10,
                                                   3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0,
                                        3), Point3D(20, 10,
                                                    3), Point3D(10, 10, 3))
    pts_3 = (Point3D(0, 20, 3), Point3D(20, 20,
                                        3), Point3D(20, 30,
                                                    3), Point3D(0, 30, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    story_big = Story('OfficeFloorBig', [room2d_3])
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.3))
    story.multiplier = 3
    building = Building('OfficeBuilding', [story])
    building.separate_top_bottom_floors()
    story_big.set_outdoor_window_parameters(SimpleWindowRatio(0.6))
    story_big.multiplier = 4
    building_big = Building('OfficeBuildingBig', [story_big])
    building_big.separate_top_bottom_floors()

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6,
                                                   Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(
        6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy',
                               [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('NewDevelopment', [building, building_big], [tree_canopy])
    return model
コード例 #17
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def test_set_all_room_2d_hvac():
    """Test the set_all_room_2d_hvac method on a Building."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])

    sensible = 0.8
    latent = 0.7
    ideal_air_sys = IdealAirSystem('Office Ideal Air', sensible_heat_recovery=sensible,
                                   latent_heat_recovery=latent)

    building.properties.energy.set_all_room_2d_hvac(ideal_air_sys, False)

    assert all(isinstance(room.properties.energy.hvac, IdealAirSystem)
               for room in building.unique_room_2ds)
    assert all(room.properties.energy.hvac.sensible_heat_recovery == sensible
               for room in building.unique_room_2ds)
    assert all(room.properties.energy.hvac.latent_heat_recovery == latent
               for room in building.unique_room_2ds)
コード例 #18
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def story_simple(directory):
    """Generate simple Story sample."""
    mass_set = ConstructionSet('Thermal Mass Construction Set')
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office 1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office 2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office 3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office 4', Face3D(pts_4), 3)
    story = Story('Office Floor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.properties.energy.construction_set = mass_set

    dest_file = os.path.join(directory, 'story_simple.json')
    with open(dest_file, 'w') as fp:
        json.dump(story.to_dict(True), fp, indent=4)
コード例 #19
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def test_scale():
    """Test the Model scale method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])
    awning_geo1 = Face3D.from_rectangle(6, 6, Plane(o=Point3D(5, -10, 6)))
    awning_geo2 = Face3D.from_rectangle(2, 2, Plane(o=Point3D(-5, -10, 3)))
    awning_canopy_1 = ContextShade('AwningCanopy1', [awning_geo1])
    awning_canopy_2 = ContextShade('AwningCanopy2', [awning_geo2])

    model = Model('NewDevelopment', [building], [awning_canopy_1, awning_canopy_2])

    new_m = model.duplicate()
    new_m.scale(2)
    assert new_m.buildings[0].unique_stories[0].room_2ds[0].floor_geometry[0] == Point3D(0, 0, 6)
    assert new_m.buildings[0].unique_stories[0].room_2ds[0].floor_geometry[1] == Point3D(20, 0, 6)
    assert new_m.buildings[0].unique_stories[0].room_2ds[0].floor_geometry[2] == Point3D(20, 20, 6)
    assert new_m.buildings[0].unique_stories[0].room_2ds[0].floor_geometry[3] == Point3D(0, 20, 6)
    assert new_m.buildings[0].unique_stories[0].room_2ds[1].floor_geometry[0] == Point3D(20, 0, 6)
    assert new_m.buildings[0].unique_stories[0].room_2ds[1].floor_geometry[1] == Point3D(40, 0, 6)
    assert new_m.buildings[0].unique_stories[0].room_2ds[1].floor_geometry[2] == Point3D(40, 20, 6)
    assert new_m.buildings[0].unique_stories[0].room_2ds[1].floor_geometry[3] == Point3D(20, 20, 6)
    assert new_m.buildings[0].floor_area == building.floor_area * 2 ** 2

    assert new_m.context_shades[0][0][0] == Point3D(10, -20, 12)
    assert new_m.context_shades[1][0][0] == Point3D(-10, -20, 6)
コード例 #20
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def test_story_make_underground():
    """Test the Story make_underground method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)

    assert all(not room.is_ground_contact for room in story.room_2ds)
    assert all(not room.is_top_exposed for room in story.room_2ds)
    assert story.is_above_ground

    story.set_ground_contact(True)
    assert all(room.is_ground_contact for room in story.room_2ds)

    story.set_top_exposed(True)
    assert all(room.is_top_exposed for room in story.room_2ds)

    story.make_underground()
    assert not story.is_above_ground
コード例 #21
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def test_to_from_dfpkl_methods():
    """Test the to/from dfpkl methods."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10, 3), Point3D(10, 10, 3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(20, 10, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20, 3), Point3D(10, 20, 3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20, 3), Point3D(20, 20, 3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('OfficeBuilding', [story])

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6, Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy', [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('NewDevelopment', [building], [tree_canopy])

    model_dfpkl = model.to_dfpkl('test')
    assert os.path.isfile(model_dfpkl)
    new_model = Model.from_dfpkl(model_dfpkl)
    assert isinstance(new_model, Model)
    os.remove(model_dfpkl)
コード例 #22
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def test_from_dict_reversed_surface_bcs():
    """Test the from_dict of Story objects with reversed Surface boundary conditions."""
    pts_1 = (Point3D(0, 0, 2), Point3D(10, 0, 2), Point3D(10, 10, 2), Point3D(0, 10, 2))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3), Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 5)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story_dict_original = story.to_dict()

    # reverse the order of vertices in one of the rooms
    story_dict = story.to_dict()
    room2 = story_dict['room_2ds'][1]
    room2['floor_boundary'] = list(reversed(room2['floor_boundary']))
    room2['boundary_conditions'] = list(reversed(room2['boundary_conditions']))
    room1_bc = story_dict['room_2ds'][0]['boundary_conditions'][1]
    room1_bc['boundary_condition_objects'] = ('Office2..Face1', 'Office2')

    new_story = Story.from_dict(story_dict)
    assert new_story.to_dict() == story_dict_original

    # reverse the order of vertices in both of the rooms
    room1 = story_dict['room_2ds'][0]
    room1['floor_boundary'] = list(reversed(room1['floor_boundary']))
    room1['boundary_conditions'] = list(reversed(room1['boundary_conditions']))
    room2_bc = story_dict['room_2ds'][1]['boundary_conditions'][0]
    room2_bc['boundary_condition_objects'] = ('Office1..Face3', 'Office1')

    new_story = Story.from_dict(story_dict)
    assert new_story.to_dict() == story_dict_original
コード例 #23
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def test_honeybee_floor_plenum():
    """Test the add_plenum functionality in the to_honeybee method with floor."""

    # Simple 10 x 10 room
    tol = 0.01
    pts1 = (Point3D(0, 0, 1), Point3D(10, 0, 1), Point3D(10, 10, 1), Point3D(0, 10, 1))
    pts2 = (Point3D(10, 0, 1.5), Point3D(20, 0, 1.5), Point3D(20, 10, 1.5),
            Point3D(10, 10, 1.5))

    # Two rooms with different floor heights
    room2d_1m = Room2D('R1-1m', floor_geometry=Face3D(pts1), floor_to_ceiling_height=3,
                       is_ground_contact=True, is_top_exposed=True)
    room2d_5m = Room2D('R2-5m', floor_geometry=Face3D(pts2), floor_to_ceiling_height=3,
                       is_ground_contact=False, is_top_exposed=True)

    story = Story('S1', [room2d_1m, room2d_5m], floor_to_floor_height=3.0)
    story.solve_room_2d_adjacency(0.01)

    # Check story floor height is minimum of room floor heights
    assert story.floor_height == pytest.approx(1, abs=1e-10)

    # Check default floor condition w/o plenum
    _hb_room_5m, _ = room2d_5m.duplicate().to_honeybee(tolerance=tol, add_plenum=False)
    assert isinstance(_hb_room_5m[-1].boundary_condition, Outdoors)
    assert _is_adiabatic(_hb_room_5m[0].boundary_condition)

    # Make HB room w/ plenum for 2m
    hb_room_5m, _ = room2d_5m.to_honeybee(tolerance=tol, add_plenum=True)
    assert len(hb_room_5m) == 2

    plenum_5m = hb_room_5m[-1]
    assert len(plenum_5m[:]) == 6

    for i, face in enumerate(plenum_5m.faces):
        if face.identifier == 'R2-5m_floor_plenum..Face0':
            assert _is_adiabatic(face.boundary_condition)
        elif face.identifier == 'R2-5m_floor_plenum..Face1':
            assert isinstance(face.boundary_condition, Outdoors)
        elif face.identifier == 'R2-5m_floor_plenum..Face2':
            assert isinstance(face.boundary_condition, Outdoors)
        elif face.identifier == 'R2-5m_floor_plenum..Face3':
            assert isinstance(face.boundary_condition, Outdoors)
        elif face.identifier == 'R2-5m_floor_plenum..Face4':
            assert _is_adiabatic(face.boundary_condition)
        elif face.identifier == 'R2-5m_floor_plenum..Face5':
            assert isinstance(face.boundary_condition, Surface)
        else:
            assert False

    # Check height of plenum
    test_vert_face = (Point3D(10, 0, 1), Point3D(20, 0, 1),
                      Point3D(20, 0, 1.5), Point3D(10, 0, 1.5))
    for test_vert, vert in zip(test_vert_face, plenum_5m[1].vertices):
        assert test_vert.is_equivalent(vert, tol)

    # Make HB room w/ plenum for 1m floor height, no plenum produced
    hb_rooms_1m, _ = room2d_1m.to_honeybee(tolerance=tol, add_plenum=True)
    assert len(hb_rooms_1m) == 1
    assert isinstance(hb_rooms_1m[0][0].boundary_condition, Ground)
コード例 #24
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def test_energy_properties():
    """Test the existence of the Model energy properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    for room in story.room_2ds:
        room.properties.energy.program_type = office_program
        room.properties.energy.add_default_ideal_air()
    building = Building('OfficeBuilding', [story])

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6,
                                                   Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(
        6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy',
                               [tree_canopy_geo1, tree_canopy_geo2])
    bright_leaves = ShadeConstruction('Bright Light Leaves', 0.5, 0.5, True)
    tree_canopy.properties.energy.construction = bright_leaves
    tree_trans = ScheduleRuleset.from_constant_value('Tree Transmittance', 0.5,
                                                     schedule_types.fractional)
    tree_canopy.properties.energy.transmittance_schedule = tree_trans

    model = Model('NewDevelopment', [building], [tree_canopy])

    assert hasattr(model.properties, 'energy')
    assert isinstance(model.properties.energy, ModelEnergyProperties)
    assert isinstance(model.properties.host, Model)
    assert len(model.properties.energy.materials) == 0
    for mat in model.properties.energy.materials:
        assert isinstance(mat, _EnergyMaterialBase)
    assert len(model.properties.energy.constructions) == 1
    for cnst in model.properties.energy.constructions:
        assert isinstance(cnst, (WindowConstruction, OpaqueConstruction,
                                 ShadeConstruction, AirBoundaryConstruction))
    assert len(model.properties.energy.shade_constructions) == 1
    assert len(model.properties.energy.construction_sets) == 0
    assert len(model.properties.energy.schedule_type_limits) == 3
    assert len(model.properties.energy.schedules) == 8
    assert len(model.properties.energy.shade_schedules) == 1
    assert len(model.properties.energy.program_types) == 1
コード例 #25
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def lab_building(directory):
    poly_file = './scripts/geometry/lab_building_geo.json'
    with open(poly_file, 'r') as fp:
        geo_dict = json.load(fp)

    # get all of the programs and construction sets
    c_set = constr_set_lib.construction_set_by_identifier('2013::ClimateZone5::SteelFramed')
    office = prog_type_lib.program_type_by_identifier('2013::MediumOffice::ClosedOffice')
    writeup = prog_type_lib.program_type_by_identifier('2013::Laboratory::Office')
    lab_support = prog_type_lib.program_type_by_identifier('2013::Laboratory::Lab with fume hood')
    laboratory = prog_type_lib.program_type_by_identifier('2013::Laboratory::Open lab')
    conference = prog_type_lib.program_type_by_identifier('2013::MediumOffice::Conference')
    classroom = prog_type_lib.program_type_by_identifier('2013::MediumOffice::Classroom')
    corridor = prog_type_lib.program_type_by_identifier('2013::MediumOffice::Corridor')
    storage = prog_type_lib.program_type_by_identifier('2013::MediumOffice::Storage')
    progs = [office, writeup, lab_support, laboratory, conference, classroom,
             corridor, storage]
    prog_keys = ['office', 'writeup', 'lab_support', 'laboratory', 'conference',
                 'classroom', 'corridor', 'storage']

    # create the basic Room objects
    rooms = []
    for prog_key, program in zip(prog_keys, progs):
        for i, room_geo_dict in enumerate(geo_dict[prog_key]):
            room_geo = Face3D.from_dict(room_geo_dict)
            room = Room2D('{}_{}'.format(prog_key, i), room_geo, 3.5)
            room.properties.energy.program_type = program
            room.properties.energy.construction_set = c_set
            room.properties.energy.add_default_ideal_air()
            rooms.append(room)

    # solve adjacency and set windows + shades
    story = Story('Lab_Floor_1', rooms, 4)
    story.remove_room_2d_colinear_vertices(0.01)
    story.intersect_room_2d_adjacency(0.01)
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(RepeatingWindowRatio(0.35, 2.8, 0.8, 3))
    story.set_ground_contact(True)
    story.set_top_exposed(True)
    bldg = Building('Lab_Building', [story])

    # create the honeybee model
    model = bldg.to_honeybee(tolerance=0.01)
    model.units = 'Meters'
    model.tolerance = 0.01
    model.angle_tolerance = 1.0

    # generate louvers for all of the apertures
    for ap in model.apertures:
        ap.louvers_by_count(1, 0.5, 0.0, 0.0, Vector2D(1, 0))

    # write the model to a JSON
    dest_file = os.path.join(directory, 'lab_building.hbjson')
    with open(dest_file, 'w') as fp:
        json.dump(model.to_dict(), fp, indent=4)
コード例 #26
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def test_building_init():
    """Test the initialization of Building objects and basic properties."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 10, 3), Point3D(0, 20,
                                        3), Point3D(10, 20,
                                                    3), Point3D(10, 10, 3))
    pts_4 = (Point3D(10, 10, 3), Point3D(10, 20,
                                         3), Point3D(20, 20,
                                                     3), Point3D(20, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    story = Story('Office_Floor', [room2d_1, room2d_2, room2d_3, room2d_4])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building_1234', [story])
    building.display_name = 'Office Building'

    str(building)  # test the string representation
    assert building.identifier == 'Office_Building_1234'
    assert building.display_name == 'Office Building'
    assert len(building.unique_stories) == len(
        building.unique_stories_above_ground) == 1
    assert len(building.all_stories()) == 4
    assert len(building.unique_room_2ds) == 4
    assert len(building.all_room_2ds()) == 16
    for story in building.unique_stories:
        assert isinstance(story, Story)
        assert story.has_parent
    for story in building.all_stories():
        assert isinstance(story, Story)
        assert story.has_parent
    for room in building.unique_room_2ds:
        assert isinstance(room, Room2D)
        assert room.has_parent
    for room in building.all_room_2ds():
        assert isinstance(room, Room2D)
        assert room.has_parent
    assert building.height == 15
    assert building.story_count == building.story_count_above_ground == 4
    assert building.height_from_first_floor == building.height_above_ground == 12
    assert building.footprint_area == 100 * 4
    assert building.floor_area == 100 * 4 * 4
    assert building.exterior_wall_area == 60 * 4 * 4
    assert building.exterior_aperture_area == 60 * 4 * 4 * 0.4
    assert building.volume == 100 * 3 * 4 * 4
コード例 #27
0
def test_check_duplicate_construction_set_identifiers():
    """Test the check_duplicate_construction_set_identifiers method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(0, 10,
                                       3), Point3D(10, 10,
                                                   3), Point3D(10, 0, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(10, 10,
                                        3), Point3D(20, 10,
                                                    3), Point3D(20, 0, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    for room in story.room_2ds:
        room.properties.energy.program_type = office_program
        room.properties.energy.add_default_ideal_air()
    building = Building('OfficeBuilding', [story])
    building.separate_top_bottom_floors()

    constr_set = ConstructionSet('Attic Construction Set')
    polyiso = EnergyMaterial('PolyIso', 0.2, 0.03, 43, 1210, 'MediumRough')
    roof_constr = OpaqueConstruction('Attic Roof Construction',
                                     [roof_membrane, polyiso, wood])
    floor_constr = OpaqueConstruction('Attic Floor Construction',
                                      [wood, insulation, wood])
    constr_set.floor_set.interior_construction = floor_constr
    constr_set.roof_ceiling_set.exterior_construction = roof_constr
    building.unique_room_2ds[
        -1].properties.energy.construction_set = constr_set
    building.unique_room_2ds[
        -2].properties.energy.construction_set = constr_set

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6,
                                                   Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(
        6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy',
                               [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('NewDevelopment', [building], [tree_canopy])

    assert model.properties.energy.check_duplicate_construction_set_identifiers(
        False)
    constr_set2 = ConstructionSet('Attic Construction Set')
    building.unique_room_2ds[
        -2].properties.energy.construction_set = constr_set2
    assert not model.properties.energy.check_duplicate_construction_set_identifiers(
        False)
    with pytest.raises(ValueError):
        model.properties.energy.check_duplicate_construction_set_identifiers(
            True)
コード例 #28
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def default_building():
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0, 3), Point3D(10, 10, 3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0, 3), Point3D(20, 10, 3),
             Point3D(10, 10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    story = Story('OfficeFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.3))
    story.multiplier = 3
    building = Building('OfficeBuilding', [story])
    building.separate_top_bottom_floors()
    return building
コード例 #29
0
def test_to_geojson():
    """Test the Model to_geojson method."""
    pts_1 = (Point3D(50, 50, 3), Point3D(60, 50, 3), Point3D(60, 60, 3), Point3D(50, 60, 3))
    pts_2 = (Point3D(60, 50, 3), Point3D(70, 50, 3), Point3D(70, 60, 3), Point3D(60, 60, 3))
    pts_3 = (Point3D(50, 70, 3), Point3D(70, 70, 3), Point3D(70, 80, 3), Point3D(50, 80, 3))
    room2d_1 = Room2D('Residence1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Residence2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Retail', Face3D(pts_3), 3)
    story_big = Story('RetailFloor', [room2d_3])
    story = Story('ResidenceFloor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 3
    building = Building('ResidenceBuilding', [story])
    story_big.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story_big.multiplier = 1
    building_big = Building('RetailBuildingBig', [story_big])

    pts_1 = (Point3D(0, 0, 3), Point3D(0, 5, 3), Point3D(15, 5, 3), Point3D(15, 0, 3))
    pts_2 = (Point3D(15, 0, 3), Point3D(15, 15, 3), Point3D(20, 15, 3), Point3D(20, 0, 3))
    pts_3 = (Point3D(0, 5, 3), Point3D(0, 20, 3), Point3D(5, 20, 3), Point3D(5, 5, 3))
    pts_4 = (Point3D(5, 15, 3), Point3D(5, 20, 3), Point3D(20, 20, 3), Point3D(20, 15, 3))
    pts_5 = (Point3D(-5, -5, 3), Point3D(-10, -5, 3), Point3D(-10, -10, 3), Point3D(-5, -10, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    room2d_4 = Room2D('Office4', Face3D(pts_4), 3)
    room2d_5 = Room2D('Office5', Face3D(pts_5), 3)
    int_rms = Room2D.intersect_adjacency(
        [room2d_1, room2d_2, room2d_3, room2d_4, room2d_5], 0.01)
    story = Story('OfficeFloor', int_rms)
    story.rotate_xy(5, Point3D(0, 0, 0))
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 5
    building_mult = Building('OfficeBuilding', [story])

    tree_canopy_geo1 = Face3D.from_regular_polygon(6, 6, Plane(o=Point3D(5, -10, 6)))
    tree_canopy_geo2 = Face3D.from_regular_polygon(6, 2, Plane(o=Point3D(-5, -10, 3)))
    tree_canopy = ContextShade('TreeCanopy', [tree_canopy_geo1, tree_canopy_geo2])

    model = Model('TestGeoJSON', [building, building_big, building_mult], [tree_canopy])

    location = Location('Boston', 'MA', 'USA', 42.366151, -71.019357)
    geojson_folder = './tests/geojson/'
    model.to_geojson(location, folder=geojson_folder)

    geo_fp = os.path.join(
        geojson_folder, model.identifier, '{}.geojson'.format(model.identifier))
    assert os.path.isfile(geo_fp)
    nukedir(os.path.join(geojson_folder, model.identifier), True)
コード例 #30
0
def test_buildings_to_honeybee():
    """Test the buildings_to_honeybee method."""
    pts_1 = (Point3D(0, 0, 3), Point3D(10, 0,
                                       3), Point3D(10, 10,
                                                   3), Point3D(0, 10, 3))
    pts_2 = (Point3D(10, 0, 3), Point3D(20, 0,
                                        3), Point3D(20, 10,
                                                    3), Point3D(10, 10, 3))
    pts_3 = (Point3D(0, 20, 3), Point3D(20, 20,
                                        3), Point3D(20, 30,
                                                    3), Point3D(0, 30, 3))
    room2d_1 = Room2D('Office1', Face3D(pts_1), 3)
    room2d_2 = Room2D('Office2', Face3D(pts_2), 3)
    room2d_3 = Room2D('Office3', Face3D(pts_3), 3)
    story_big = Story('Office_Floor_Big', [room2d_3])
    story = Story('Office_Floor', [room2d_1, room2d_2])
    story.solve_room_2d_adjacency(0.01)
    story.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story.multiplier = 4
    building = Building('Office_Building', [story])
    story_big.set_outdoor_window_parameters(SimpleWindowRatio(0.4))
    story_big.multiplier = 4
    building_big = Building('Office_Building_Big', [story_big])

    hb_models = Building.buildings_to_honeybee([building, building_big], None,
                                               None, False)
    assert len(hb_models) == 2
    assert isinstance(hb_models[0], Model)
    assert len(hb_models[0].orphaned_shades) == 4
    assert isinstance(hb_models[-1], Model)
    assert len(hb_models[-1].rooms) == 4
    assert len(hb_models[-1].rooms[-1]) == 6
    assert hb_models[-1].rooms[-1].volume == 600
    assert hb_models[-1].rooms[-1].floor_area == 200
    assert hb_models[-1].rooms[-1].exterior_wall_area == 180

    hb_models = Building.buildings_to_honeybee([building, building_big], None,
                                               5, True)
    assert len(hb_models) == 2
    assert isinstance(hb_models[0], Model)
    assert len(hb_models[0].orphaned_shades) == 0
    assert len(hb_models[0].rooms) == 2
    for room in hb_models[0].rooms:
        assert room.multiplier == 4

    hb_models = Building.buildings_to_honeybee([building, building_big],
                                               cap=True)
    assert len(hb_models) == 2
    assert isinstance(hb_models[0], Model)
    assert len(hb_models[0].orphaned_shades) == 5