コード例 #1
0
 def test_there_D_play_case(self):
     """验证3D投注选号页面,切换玩法"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ##点击直选
     mur = hb.Show_play()
     self.assertEqual('直选', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_there_d()  #####点击组三
     mur = hb.Show_play()
     self.assertEqual('组三', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_six_d()  ####点击组六
     mur = hb.Show_play()
     self.assertEqual('组六', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_direct_add_d()  ###点击直选和值
     mur = hb.Show_play()
     self.assertEqual('直选和值', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_there_add_d()  #####点击组三和值
     mur = hb.Show_play()
     self.assertEqual('组三和值', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_six_add_d()  ##点击组六和值
     mur = hb.Show_play()
     self.assertEqual('组六和值', mur)
コード例 #2
0
 def test_arrany_there_play(self):
     """切换玩法"""
     ha = HomePage_lexiu(self.driver)
     hb = Arrang_there_choosenumber_lexiu(self.driver)
     hb1 = There_D_choosenumber_lexiu(self.driver)
     hb2 = ArrangeFiveChooseNumber_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.rank_three_link()  ####点击排列3
     hb.Play()  ##点击玩法
     hb.Play_Direct()  ###点击直选
     mur1 = hb1.Show_play()
     self.assertEqual('排列三-直选', mur1)
     hb.Play()  ##点击玩法
     hb.Play_Group_there()  ###点击组三
     mur2 = hb1.Show_play()
     self.assertEqual('排列三-组三', mur2)
     hb.Play()  ##点击玩法
     hb.Play_Group_six()  ###点击组六
     mur3 = hb1.Show_play()
     self.assertEqual('排列三-组六', mur3)