def createTestFactory ( renderer_ ): if (renderer_ == "renderman"): return RendermanTest() elif (renderer_ == er.getRendererName()): return ElvishrayTest() else: print("ERROE>renderer <"+renderer_+"> is not found or supported.\n")
def test_one_scene(mayaFile, liqRenderer): mLiqlog.scene_beg(mayaFile) #create tester tester = rt.createTestFactory( liqRenderer ) tester.setFile( mayaFile ) tester.setProjectDirectory( getProjectDirectory(mayaFile) ) if liqRenderer == "": _test(mayaFile, er.getRendererName()) _test(mayaFile, "renderman") _test(mayaFile, "appleseed") else: _test(mayaFile, liqRenderer) #DEBUG #import pdb #pdb.set_trace() #clean resources import time time.sleep(2) tester.cutResources() mLiqlog.scene_end()
def test_all_scene(): LIQUID_ROOT= os.environ["LIQUIDHOME"] + '/..' ''' ------------------------ renderman ---------------------------------- ''' ''' testFile=LIQUID_ROOT+"/test/unittest/rm/motionblur/deform/deform.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/motionblur/transform/transform.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/motionblur/deform_tex/deform_tex.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/motionblur/transform_tex/transform_tex.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/motionblur/blur_camera/blur_camera.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/texture/texture.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/texture/texture_liquidShader_tif/texture_liquidShader_tif.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/texture/texture_liquidShader_png/texture_liquidShader_png.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/texture/texture_liquidSurface_tif/texture_liquidSurface_tif.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/file_place2dTexture/file_place2dTexture.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/file_place2dTexture/sequence/file_place2dTexture_seq.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/file_place2dTexture/uvCoord/uvCoord.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/file_place2dTexture/file_place2dTexture_con/file_place2dTexture_con.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/test_pl/test_pl_type.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/test_pl/test_pl_type_array.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/test_pl/test_pl_type_liquidShader.ma" MyTestOne.test_one_scene(testFile, "renderman") #test_pl_type_array_liquidShader.ma is BAD #testFile=LIQUID_ROOT+"/test/unittest/rm/test_pl/test_pl_type_array_liquidShader.ma" #MyTestOne.test_one_scene(testFile, "renderman") # limitation: # - If a plug of liquidShader is input AND output # - If colorR instead of color in connected. testFile=LIQUID_ROOT+"/test/unittest/rm/test_pl/test_pl_type_liquidShader_con.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/test_pl/test_pl_type_liquidShader_con_colorr.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/test_pl/test_pl_type_liquidShader_conIO.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/test_pl/test_pl_liquidShader_con_ry/test_pl_liquidShader_con_ry.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/test_pl/test_pl_liquidShader_con_tx/test_pl_liquidShader_con_tx.ma" MyTestOne.test_one_scene(testFile, "renderman") # bad, it has a global displacement shader testFile=LIQUID_ROOT+"/test/unittest/rm/displacement/displacement.ma" MyTestOne.test_one_scene(testFile, "renderman") #testFile=LIQUID_ROOT+"/test/maya_shader/shader_graph/shader_graph/shader_graph.ma" #MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/shader_graph/shader_graph_phong/shader_graph_phong.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/shader_graph/shader_graph_phong_transparent/shader_graph_phong_transparent.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/shader_graph/three_boxes/three_boxes.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/lambert/simple/lambert.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/lambert/texture/lambert_tex.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/lambert/transparent/lambert_transparent.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/phong/simple/phong.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/phong/texture/phong_tex.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/phong/transparent/phong_transparent.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/blinn/simple/blinn.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/blinn/texture/blinn_tex.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/blinn/transparent/blinn_transparent.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/pointlight/pointlight.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/spotlight/spotlight.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/directionallight/directionallight.ma" MyTestOne.test_one_scene(testFile, "renderman") ''' testFile=LIQUID_ROOT+"/test/maya_shader/ambientlight/ambientlight.ma" MyTestOne.test_one_scene(testFile, "renderman") #Bad, it is black #3DL WARNING P1165: undefined coordinate system '_areaLight1_areaLightShape1CoordSys' in shader (in shader 'liquidarea' on object '_pPlane2_pPlaneShape2') testFile=LIQUID_ROOT+"/test/maya_shader/arealight/arealight.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/dof/dof.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/checker/checker.ma" MyTestOne.test_one_scene(testFile, "renderman") #animation testFile=LIQUID_ROOT+"/test/unittest/rm/animation_checker/checker_anim.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/pfxhair/onehair.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/subd/simple/subd.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/subd/tex/subd_tex.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/vertex_normal/simple/vertex_normal.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/deepshadow/deepshadow.ma" MyTestOne.test_one_scene(testFile, "renderman") # The dependence on mtomr.mll leads to a crash testFile=LIQUID_ROOT+"/test/maya_shader/mib_amb_occlusion/mib_amb_occlusion.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/object_hierarchy/object_hierarchy/object_hierarchy.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/object_hierarchy/object_hierarchy_mb/object_hierarchy_mb.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/object_hierarchy/object_hierarchy_simple/object_hierarchy_simple.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/lightlink/lightlink.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/animation_test/MoxMotionMeetsFBIK/MoxMotionMeetsFBIK/scenes/texture_anim2/texture_anim2.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/animation_test/MoxMotionMeetsFBIK/MoxMotionMeetsFBIK/scenes/texture_anim1/texture_anim1.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/animation_test/HappyWalk/HappyWalk_liq_simple.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/particle/simple/particle.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/particle/ParticleColorChangeOnCollision/ParticleColorChangeOnCollision.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/particle/TextureBaseParticleRamp/TextureBaseParticleRamp.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/particle/particleColorChangeOnCollisionMethod1/particleColorChangeOnCollisionMethod1.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/aov/aov.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/procedural/runprogram/runprogram_polygen.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/procedural/dynamicload/dynamicload.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/common/nurbs_surface/nurbs_sphere/nurbs_sphere.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/common/nurbs_surface/nurbs_cone/nurbs_cone.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/common/nurbs_surface/nurbs_surface/nurbs_surface.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/maya_shader/bump2d/colorbump/bump2d_colorbump.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/common/subd_surface/subd_sphere/subd_sphere.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/stereo_camera/stereo_camera.ma" MyTestOne.test_one_scene(testFile, "renderman") testFile=LIQUID_ROOT+"/test/unittest/rm/shader_user/occlight/rmOccLight.ma" MyTestOne.test_one_scene(testFile, "renderman") ''' ------------------------ elvishray ---------------------------------- ''' testFile=LIQUID_ROOT+"/test/unittest/er/motionblur/deform/deform.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/motionblur/transform/transform.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/motionblur/deform_tex/deform_tex.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/motionblur/transform_tex/transform_tex.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/file_place2dTexture/file_place2dTexture.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/file_place2dTexture/sequence/file_place2dTexture_seq.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/file_place2dTexture/uvCoord/uvCoord.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/file_place2dTexture/file_place2dTexture_con/file_place2dTexture_con.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/texture/bmp.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/texture/tex.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/texture/tif.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/texture/jpg.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/test_pl/test_pl_type.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/test_pl/test_pl_type_liquidShader.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/test_pl/test_pl_type_liquidShader_con.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/test_pl/test_pl_type_liquidShader_conIO.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/displace/simple_displace.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) # it is different from /test\test_shader_graph\output_img_std/er_rm_shader_graph_perspShape_1_elvishray.bmp. # maybe the lambert shader is not correct. # maya_blinn shader is needed. testFile=LIQUID_ROOT+"/test/maya_shader/shader_graph/shader_graph/shader_graph.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/shader_graph/shader_graph_phong/shader_graph_phong.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) # not correct testFile=LIQUID_ROOT+"/test/maya_shader/shader_graph/shader_graph_phong_transparent/shader_graph_phong_transparent.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/shader_graph/three_boxes/three_boxes.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/lambert/simple/lambert.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/lambert/texture/lambert_tex.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/lambert/transparent/lambert_transparent.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/phong/simple/phong.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/phong/texture/phong_tex.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/phong/transparent/phong_transparent.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/blinn/simple/blinn.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/blinn/texture/blinn_tex.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/blinn/transparent/blinn_transparent.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/pointlight/pointlight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/spotlight/spotlight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/directionallight/directionallight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) # er use skylight for ambient light, but skylight shader needs a env shader or it will lead a crash #testFile=LIQUID_ROOT+"/test/maya_shader/ambientlight/ambientlight.ma" #MyTestOne.test_one_scene(testFile, er.getRendererName()) #it depends on mentralray, crash testFile=LIQUID_ROOT+"/test/maya_shader/mib_amb_occlusion/mib_amb_occlusion.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/arealight/arealight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/checker/checker.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/maya_shader/bump2d/colorbump/bump2d_colorbump.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/quardlight/quardlight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/liquidlight/liquidlight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/liquidshader_pointlight/liquidshader_pointlight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/liquidshader_quadlight/liquidshader_quadlight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/liquidshader_spotlight/liquidshader_spotlight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/liquidshader_disclight/liquidshader_disclight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/liquidshader_cylinderlight/liquidshader_cylinderlight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/volumelight/simple/volumelight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/volumelight/liquidshader_spherelight/liquidshader_spherelight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/volumelight/liquidshader_cylinderlight/liquidshader_cylinderlight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/light/liquidshader_liq_skylight/liquidshader_liq_skylight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) #crash, use liquidshader_liq_skylight.ma as a substitute #testFile=LIQUID_ROOT+"/test/unittest/er/light/liquidshader_skylight/liquidshader_skylight.ma" # MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/dof/dof.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/dof/dof_liquidShader/dof_liquidShader.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/env/physicalsky/physicalsky.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/env/simple_env/simple_env.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/env/er_physicalsky/camera_env.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/animation_checker/checker_anim.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/pfxhair/onehair.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/vertex_normal/simple/vertex_normal.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/volume/simple/volume.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/volume/volume_liquidShader/volume_liquidShader.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) #testFile=LIQUID_ROOT+"/test/unittest/er/volume/animation/volume_liquidShader_anim.ma" #MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/object_hierarchy/object_hierarchy/object_hierarchy.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/object_hierarchy/object_hierarchy_mb/object_hierarchy_mb.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/object_hierarchy/object_hierarchy_simple/object_hierarchy_simple.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/lightlink/lightlink.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/aov/aov.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/procedural/simple_procedural/simple_procedural.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/surface_shader/architectural/architectural.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/er_shaders/eishader_user/er_checker2/er_checker2.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/er_shaders/eishader_user/er_architectural/er_architectural.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/er_shaders/eishader_user/erChecker/erChecker.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/er_shaders/eishader_user/erFlatColor/erFlatColor.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/er_shaders/eishader_user/erPhysicalsky/erPhysicalsky.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/er_shaders/eishader_user/erSkylight/erSkylight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/er_shaders/eishader_user/erTestLight/erTestLight.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/common/nurbs_surface/nurbs_sphere/nurbs_sphere.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/common/nurbs_surface/nurbs_cone/nurbs_cone.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/common/nurbs_surface/nurbs_surface/nurbs_surface.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/common/subd_surface/subd_sphere/subd_sphere.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/unittest/er/motionblur/blur_camera/blur_camera.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/animation_test/MoxMotionMeetsFBIK/MoxMotionMeetsFBIK/scenes/texture_anim2/texture_anim2.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) testFile=LIQUID_ROOT+"/test/animation_test/MoxMotionMeetsFBIK/MoxMotionMeetsFBIK/scenes/texture_anim1/texture_anim1.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) #right side of the body is almost black testFile=LIQUID_ROOT+"/test/animation_test/HappyWalk/HappyWalk_liq_simple.ma" MyTestOne.test_one_scene(testFile, er.getRendererName()) ''' ------------------------ appleseed ---------------------------------- ''' ''' testFile=LIQUID_ROOT+"/test/unittest/as/motionblur/deform/deform.ma" MyTestOne.test_one_scene(testFile, "appleseed") testFile=LIQUID_ROOT+"/test/unittest/as/motionblur//transform/transform.ma" MyTestOne.test_one_scene(testFile, "appleseed") ''' ''' ------------------------ else ---------------------------------- ''' #testFile="G:/tmp/d_tmp/maya_test/tutorial/Transforming.Robot/8-Animation/scenes/transformingRobot_anim_liq.ma" #MyTestOne.test_one_scene(testFile, er.getRendererName()) #testFile="E:/dev/Autodesk/maya/myplugin/project/liquid_/tomaya/mayabatch_crash/test.ma" #MyTestOne.test_one_scene(testFile, "mentalRay") '''