コード例 #1
0
 def coords_to_lines(cls, coords, **kwargs):
     if not coords:
         return []
     last_coord = coords[0]
     lines = [Line([coords[-1], coords[0]])]
     for coord in coords[1:]:
         lines.append(Line([last_coord, coord]))
         last_coord = coord
     return lines
コード例 #2
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 def manufacture(coords, x=0, y=0, rotation=0):
     last_coord = coords[0]
     lines = [Line([coords[-1], coords[0]])]
     for coord in coords[1:]:
         lines.append(Line([last_coord, coord]))
         last_coord = coord
     polygon = Polygon(lines)
     polygon.set_position_rotation(x, y, rotation)
     polygon.freeze()
     return polygon
コード例 #3
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 def find_lines_of_ear(cls, lines, clockwise):
     for line1, line2 in cls.iterate_overlapping_pairs(lines):
         if not line1.delta_radii_to(line2) > 0 == clockwise:
             continue
         line3 = Line([(line2.x2, line2.y2), (line1.x1, line1.y1)])
         if any(map(lambda line: line1.on_left_side(line.x1, line.y1) == clockwise and
                                 line2.on_left_side(line.x1, line.y1) == clockwise and
                                 line3.on_left_side(line.x1, line.y1) == clockwise,
                    filterfalse([line1, line2].__contains__, lines))):
             continue
         return line1, line2, line3
     raise AttributeError("No ears found, are you sure this polygon is " +
                          (clockwise and "clockwise?" or "counter-clockwise?"))
コード例 #4
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class TestLineRotation(object):
    def setup(self):
        self.target = Line([(-1, 0), (1, 0)])

    def test_line_is_vertical(self):
        self.target.rotate(radians(90))
        assert round(self.target.x1, 4) == round(self.target.x2, 4)

    def test_line_is_same_length(self):
        self.target.rotate(radians(90))
        assert abs(round(self.target.dy, 4)) == 2

    def test_line_radi_is_zero(self):
        assert self.target.radii == radians(90)
コード例 #5
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class TestLineIntersectionMutation(object):
    def setup(self):
        self.line1 = Line([(-2, 0), (-1, 0)])
        self.line2 = Line([(0, -2), (0, -1)])
        self.line1.intersection_point(self.line2)

    def test_finding_intersection_point_does_not_alter_left_hand_line(self):
        assert self.line1.x1 == -2
        assert self.line1.x2 == -1
        assert self.line1.y1 == 0
        assert self.line1.y2 == 0

    def test_finding_intersection_point_does_not_alter_right_hand_line(self):
        assert self.line2.x1 == 0
        assert self.line2.x2 == 0
        assert self.line2.y1 == -2
        assert self.line2.y2 == -1
コード例 #6
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class TestLineIntersectionMutationOnHorizontalLine(object):
    def setup(self):
        self.line1 = Line([(-10, 0), (0, 0)])
        self.line2 = Line([(10, 0), (0, 0)])
        self.line1.intersection_point(self.line2)

    def test_finding_intersection_point_does_not_alter_left_hand_line(self):
        assert self.line1.x1 == -10
        assert self.line1.x2 == 0
        assert self.line1.y1 == 0
        assert self.line1.y2 == 0

    def test_finding_intersection_point_does_not_alter_right_hand_line(self):
        assert self.line2.x1 == 10
        assert self.line2.x2 == 0
        assert self.line2.y1 == 0
        assert self.line2.y2 == 0
コード例 #7
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 def build_polygon(self):
     if self._n_parts_alive <= 1:
         self._callback("broken")
         raise PartConnectionError("Not enough parts")
     lines = []
     for part, next_part in self._pairwise():
         lines.append(Line([(part.position.x, part.position.z), (next_part.position.x, next_part.position.z)]))
     polygon = Polygon(lines)
     #if self.validate_connection_function(polygon):
     return polygon
コード例 #8
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 def setup(self):
     line1 = Line([(-2, 0), (-1, 0)])
     line2 = Line([(0, -2), (0, -1)])
     self.target = line1.intersection_point(line2)
コード例 #9
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 def setup(self):
     self.target = Line([(-1, 0), (1, 0)])
コード例 #10
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 def setup(self):
     line1 = Line([(1, 1), (-1, -1)])
     line2 = Line([(-1, 1), (1, -1)])
     self.target = line1.intersection_point(line2)
コード例 #11
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 def setup(self):
     line1 = Line([(-2, -3), (1, 0)])
     line2 = Line([(2, 3), (5, 0)])
     self.target = line1.intersection_point(line2)
     self.target2 = line2.intersection_point(line1)
コード例 #12
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 def setup(self):
     self.line1 = Line([(-10, 0), (0, 0)])
     self.line2 = Line([(10, 0), (0, 0)])
     self.line1.intersection_point(self.line2)
コード例 #13
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ファイル: test_collision.py プロジェクト: frlnx/melee
 def setup(self):
     self.target = Line([(0, 0), (10, 10)])
コード例 #14
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ファイル: test_collision.py プロジェクト: frlnx/melee
class TestLine(object):

    def setup(self):
        self.target = Line([(0, 0), (10, 10)])

    def test_set_position_rotation(self):
        self.target.set_position_rotation(10, 0, 0)
        assert self.target.x1 == 10
        assert self.target.x2 == 20
        assert self.target.y1 == 0
        assert self.target.y2 == 10

    def test_freeze(self):
        self.target.set_position_rotation(10, 0, 0)
        self.target.freeze()
        assert self.target.x1 == 10
        assert self.target.x2 == 20
        assert self.target.y1 == 0
        assert self.target.y2 == 10

    def test_moving_after_freeze(self):
        self.target.set_position_rotation(10, 0, 0)
        self.target.freeze()
        self.target.set_position_rotation(10, 0, 0)
        assert self.target.x1 == 20
        assert self.target.x2 == 30
        assert self.target.y1 == 0
        assert self.target.y2 == 10
コード例 #15
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 def __iadd__(self, other):
     self._lines += [
         Line([(line.x1, line.y1), (line.x2, line.y2)])
         for line in other.lines
     ]
     return self
コード例 #16
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 def setup(self):
     self.line1 = Line([(-2, 0), (-1, 0)])
     self.line2 = Line([(0, -2), (0, -1)])
     self.line1.intersection_point(self.line2)
コード例 #17
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 def point_inside(self, x, y):
     outside_point = (self.moving_polygon.left - 1, self.moving_polygon.bottom - 1)
     break_line = Line([(x, y), outside_point])
     n_broken_lines = sum(1 for l in self.moving_polygon.lines if l.intersection_point(break_line)[0])
     return n_broken_lines % 2 == 1