コード例 #1
0
ファイル: fp.py プロジェクト: boriel/pcbasic
def math_error(errnum):
    """ Write an error message; only break execution if a handler is active. """
    if state.basic_state.on_error: 
        # also raises exception in error_handle_mode! in that case, prints a normal error message
        raise(error.RunError(errnum))
    else:
        # write a message & continue as normal
        # start_line() ?
        errstream.write_line(error.get_message(errnum)) # no space, no line number
コード例 #2
0
ファイル: fp.py プロジェクト: nony05/pcbasic
def math_error(errnum):
    """ Write an error message; only break execution if a handler is active. """
    if state.basic_state.on_error:
        # also raises exception in error_handle_mode! in that case, prints a normal error message
        raise(error.RunError(errnum))
    else:
        # write a message & continue as normal
        # start_line() ?
        errstream.write_line(error.get_message(errnum)) # no space, no line number
コード例 #3
0
ファイル: run.py プロジェクト: nestormh/pcbasic
def handle_error(s):
    """ Handle a BASIC error through trapping or error message. """
    error.set_err(s)
    # not handled by ON ERROR, stop execution
    console.write_error_message(error.get_message(s.err), program.get_line_number(s.pos))
    state.basic_state.error_handle_mode = False
    state.basic_state.execute_mode = False
    state.basic_state.input_mode = False
    # special case: syntax error
    if s.err == 2:
        # for some reason, err is reset to zero by GW-BASIC in this case.
        state.basic_state.errn = 0
        if s.pos != -1:
            # line edit gadget appears
            state.basic_state.edit_prompt = (program.get_line_number(s.pos),
                                             state.basic_state.bytecode.tell())
コード例 #4
0
def handle_error(s):
    """ Handle a BASIC error through trapping or error message. """
    error.set_err(s)
    # not handled by ON ERROR, stop execution
    console.write_error_message(error.get_message(s.err), program.get_line_number(s.pos))
    state.basic_state.error_handle_mode = False
    state.basic_state.execute_mode = False
    state.basic_state.input_mode = False
    # special case: syntax error
    if s.err == 2:
        # for some reason, err is reset to zero by GW-BASIC in this case.
        state.basic_state.errn = 0
        if s.pos != -1:
            # line edit gadget appears
            state.basic_state.edit_prompt = (program.get_line_number(s.pos),
                                             state.basic_state.bytecode.tell())
コード例 #5
0
def convert():
    """ Perform file format conversion. """
    import program
    import disk
    import error
    # set conversion output
    # first arg, if given, is mode; second arg, if given, is outfile
    mode = config.get('convert')
    infile = (config.get(0) or config.get('run') or config.get('load'))
    outfile = config.get(1)
    # keep uppercase first letter
    mode = mode[0].upper() if mode else 'A'
    # load & save in different format
    try:
        prog_infile = None
        if infile:
            prog_infile = open_native_or_dos_filename(infile)
        elif plat.has_stdin:
            # use StringIO buffer for seekability
            in_buffer = StringIO(sys.stdin.read())
            prog_infile = disk.open_diskfile(in_buffer,
                                             filetype='ABP',
                                             mode='I')
        if prog_infile:
            with prog_infile:
                program.load(prog_infile)
        prog_outfile = None
        if outfile:
            # on save from command-line, use exact file name
            prog_outfile = disk.open_diskfile(open(outfile, 'wb'),
                                              filetype=mode,
                                              mode='O')
        elif plat.has_stdout:
            prog_outfile = disk.open_diskfile(sys.stdout,
                                              filetype=mode,
                                              mode='O')
        if prog_outfile:
            with prog_outfile:
                program.save(prog_outfile)
    except error.RunError as e:
        logging.error(error.get_message(e.err))
    except EnvironmentError as e:
        logging.error(str(e))
コード例 #6
0
ファイル: __main__.py プロジェクト: nestormh/pcbasic
def convert():
    """ Perform file format conversion. """
    import program
    import disk
    import error
    # set conversion output
    # first arg, if given, is mode; second arg, if given, is outfile
    mode = config.get('convert')
    infile = (config.get(0) or
              config.get('run') or config.get('load'))
    outfile = config.get(1)
    # keep uppercase first letter
    mode = mode[0].upper() if mode else 'A'
    # load & save in different format
    try:
        prog_infile = None
        if infile:
            prog_infile = open_native_or_dos_filename(infile)
        elif plat.has_stdin:
            # use StringIO buffer for seekability
            in_buffer = StringIO(sys.stdin.read())
            prog_infile = disk.create_file_object(in_buffer, filetype='ABP', mode='I')
        if prog_infile:
            with prog_infile:
                program.load(prog_infile)
        prog_outfile = None
        if outfile:
            # on save from command-line, use exact file name
            prog_outfile = disk.create_file_object(open(outfile, 'wb'), filetype=mode, mode='O')
        elif plat.has_stdout:
            prog_outfile = disk.create_file_object(sys.stdout, filetype=mode, mode='O')
        if prog_outfile:
            with prog_outfile:
                program.save(prog_outfile)
    except error.RunError as e:
        logging.error(error.get_message(e.err))
    except EnvironmentError as e:
        logging.error(str(e))
コード例 #7
0
def start_basic():
    """ Load & run programs and commands and hand over to interactive mode. """
    import program
    import run
    import error
    import state
    import devices
    import disk
    import cassette
    import reset
    import sound
    do_reset = False
    backend, console = None, None
    try:
        # resume from saved emulator state if requested and available
        resume = config.get('resume') and state.load()
        # choose the video and sound backends
        backend, console = prepare_console()
        # greet, load and run only if not resuming
        if resume:
            # override selected settings from command line
            cassette.override()
            disk.override()
            # suppress double prompt
            if not state.basic_state.execute_mode:
                state.basic_state.prompt = False
            run.start('', False, config.get('quit'))
        else:
            # load/run program
            config.options['run'] = config.get(0) or config.get('run')
            prog = config.get('run') or config.get('load')
            if prog:
                # on load, accept capitalised versions and default extension
                with open_native_or_dos_filename(prog) as progfile:
                    program.load(progfile)
                reset.clear()
            print_greeting(console)
            # start the interpreter (and get out if we ran with -q)
            run.start(config.get('exec'), config.get('run'),
                      config.get('quit'))
    except error.RunError as e:
        msg = error.get_message(e.err)
        if console and config.get('wait'):
            console.write_error_message(msg, None)
        if backend and backend.video:
            # close terminal to avoid garbled error message
            backend.video.close()
            backend.video = None
        logging.error(msg)
    except error.Exit:
        pass
    except error.Reset:
        do_reset = True
    except KeyboardInterrupt:
        if config.get('debug'):
            raise
    except Exception as e:
        logging.error("Unhandled exception\n%s", traceback.format_exc())
    finally:
        try:
            # fix the terminal on exit (important for ANSI terminals)
            # and save display interface state into screen state
            state.console_state.screen.close()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing screen: %s', e)
        # delete state if resetting
        if do_reset:
            state.delete()
            if plat.system == 'Android':
                shutil.rmtree(plat.temp_dir)
        else:
            state.save()
        try:
            # close files if we opened any
            devices.close_files()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing files: %s', e)
        try:
            devices.close_devices()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing devices: %s', e)
        try:
            sound.audio.close()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing audio: %s', e)
コード例 #8
0
ファイル: __main__.py プロジェクト: nestormh/pcbasic
def start_basic():
    """ Load & run programs and commands and hand over to interactive mode. """
    import program
    import run
    import error
    import state
    import devices
    import disk
    import cassette
    import reset
    import sound
    import audio
    do_reset = False
    backend, console = None, None
    exit_error = ''
    try:
        # resume from saved emulator state if requested and available
        resume = config.get('resume') and state.load()
        # choose the video and sound backends
        backend, console = prepare_console()
        # greet, load and run only if not resuming
        if resume:
            # override selected settings from command line
            cassette.override()
            disk.override()
            # suppress double prompt
            if not state.basic_state.execute_mode:
                state.basic_state.prompt = False
            run.start('', False, config.get('quit'))
        else:
            # load/run program
            config.options['run'] = config.get(1) or config.get('run')
            prog = config.get('run') or config.get('load')
            if prog:
                # on load, accept capitalised versions and default extension
                with open_native_or_dos_filename(prog) as progfile:
                    program.load(progfile)
                reset.clear()
            print_greeting(console)
            # start the interpreter (and get out if we ran with -q)
            run.start(config.get('exec'), config.get('run'), config.get('quit'))
    except error.RunError as e:
        exit_error = error.get_message(e.err)
    except error.Exit:
        # pause before exit if requested
        if config.get('wait'):
            backend.video_queue.put(backend.Event(backend.VIDEO_SET_CAPTION, 'Press a key to close window'))
            backend.video_queue.put(backend.Event(backend.VIDEO_SHOW_CURSOR, False))
            state.console_state.keyb.pause = True
            # this performs a blocking keystroke read if in pause state
            backend.check_events()
    except error.Reset:
        do_reset = True
    except KeyboardInterrupt:
        if config.get('debug'):
            raise
    except Exception as e:
        print traceback.print_exc()
        exit_error = "Unhandled exception\n%s" % traceback.format_exc()
    finally:
        try:
            audio.close()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing audio: %s', e)
        try:
            # fix the terminal on exit (important for ANSI terminals)
            # and save display interface state into screen state
            state.console_state.screen.close()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing screen: %s', e)
        # delete state if resetting
        if do_reset:
            state.delete()
            if plat.system == 'Android':
                shutil.rmtree(plat.temp_dir)
        else:
            state.save()
        try:
            # close files if we opened any
            devices.close_files()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing files: %s', e)
        try:
            devices.close_devices()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing devices: %s', e)
        if exit_error:
            logging.error(exit_error)
コード例 #9
0
ファイル: __main__.py プロジェクト: nony05/pcbasic
def start_basic():
    """ Load & run programs and commands and hand over to interactive mode. """
    import program
    import run
    import error
    import state
    import devices
    import disk
    import cassette
    import reset
    import sound
    do_reset = False
    backend, console = None, None
    try:
        # resume from saved emulator state if requested and available
        resume = config.get('resume') and state.load()
        # choose the video and sound backends
        backend, console = prepare_console()
        # greet, load and run only if not resuming
        if resume:
            # override selected settings from command line
            cassette.override()
            disk.override()
            # suppress double prompt
            if not state.basic_state.execute_mode:
                state.basic_state.prompt = False
            run.start('', False, config.get('quit'))
        else:
            # load/run program
            config.options['run'] = config.get(0) or config.get('run')
            prog = config.get('run') or config.get('load')
            if prog:
                # on load, accept capitalised versions and default extension
                with open_native_or_dos_filename(prog) as progfile:
                    program.load(progfile)
                reset.clear()
            print_greeting(console)
            # start the interpreter (and get out if we ran with -q)
            run.start(config.get('exec'), config.get('run'), config.get('quit'))
    except error.RunError as e:
        msg = error.get_message(e.err)
        if console and config.get('wait'):
            console.write_error_message(msg, None)
        if backend and backend.video:
            # close terminal to avoid garbled error message
            backend.video.close()
            backend.video = None
        logging.error(msg)
    except error.Exit:
        pass
    except error.Reset:
        do_reset = True
    except KeyboardInterrupt:
        if config.get('debug'):
            raise
    except Exception as e:
        logging.error("Unhandled exception\n%s", traceback.format_exc())
    finally:
        try:
            # fix the terminal on exit (important for ANSI terminals)
            # and save display interface state into screen state
            state.console_state.screen.close()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing screen: %s', e)
        # delete state if resetting
        if do_reset:
            state.delete()
            if plat.system == 'Android':
                shutil.rmtree(plat.temp_dir)
        else:
            state.save()
        try:
            # close files if we opened any
            devices.close_files()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing files: %s', e)
        try:
            devices.close_devices()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing devices: %s', e)
        try:
            sound.audio.close()
        except (NameError, AttributeError) as e:
            logging.debug('Error on closing audio: %s', e)