コード例 #1
0
def cp_menu(userid):
    steamid = es.getplayersteamid(userid)
    timer = es.import_addon("queue_timer/plugins/timer")
    QueueAPI.Validate(userid, 0)
    info = popuplib.create('checkpoint_menu')
    info.addline('Checkpoints')
    info.addline(' ')
    info.addline('->1. Save CP 1')
    info.addline('->2. Teleport to CP 1 ')
    info.addline(' ')
    info.addline('->3. Save CP 2')
    info.addline('->4. Teleport to CP 2')
    info.addline(' ')
    if client[steamid]["stop_speed"] == "On":
        info.addline('->5. Save speed: On')
    else:
        info.addline('->5. Save speed: Off')
    if client[steamid]["save_angles"] == "On":
        info.addline('->6. Save angles: On')
    else:
        info.addline('->6. Save angles: Off')
    info.addline(' ')
    if timer.CheckPartner(userid):
        info.addline('Disabled during timer!')
        info.addline(' ')
    info.addline('->8. Back')
    info.addline('0 Exit')
    info.enablekeys = "12345608"
    info.unsend(userid)
    info.send(userid)
    info.delete()
    info.menuselect = cp_menu_select
コード例 #2
0
def player_spawn(ev):
    userid = ev["userid"]
    steamid = es.getplayersteamid(userid)

    if userid in specs:
        specs[userid]["n"] = []
    else:
        specs[userid] = {}
        specs[userid]["last_spec"] = None
        specs[userid]["n"] = []

    timer = es.import_addon('trikztimer/plugins/timer')
    if steamid in timer.player:
        timer.player[steamid]['spectators'] = []
コード例 #3
0
def tp_accept(userid, text, steamid, name):
    if client[steamid]["tp_accept"] == 1:

        if timer_plugin:
            timer = es.import_addon('queue_timer/plugins/timer')
            timer.TimerSolo_Stop(userid)
            timer.TimerPartner_Stop(userid)

        tp_userid = client[steamid]["tp_userid"]
        location = es.getplayerlocation(userid)

        es.server.queuecmd('es_setpos %s %s %s %s' % (tp_userid, location[0], location[1], location[2] + 64))
        esc.tell(tp_userid,
                 '#124,252,0[ Trikz] #snowYou have #245,61,0teleported#snow to #yellow%s' % es.getplayername(
                     userid))
        client[steamid]["tp_accept"] = 0
コード例 #4
0
def tp_menu_select(userid, choice, popupid):
    timer = es.import_addon("queue_timer/plugins/timer")
    steamid = es.getplayersteamid(choice)
    if not timer.CheckPartner(userid):
        # if es.getplayerprop(userid, "CCSPlayer.baseclass.localdata.m_hGroundEntity") != -1:
        client[steamid]["tp_location"] = es.getplayerlocation(choice)
        client[steamid]["tp_userid"] = userid
        client[steamid]["tp_accept"] = 1
        esc.tell(userid,
                 '#124,252,0[ Trikz] #snowYou have sent a teleport request to %s' % es.getplayername(
                     choice))
        esc.tell(choice,
                 '#124,252,0[ Trikz]#tomato %s #snowwants to teleport to you! Type #tomato!yes #snowor #tomatoignore' % (
                     es.getplayername(userid)))
    else:
        esc.tell(userid,
                 '#124,252,0[ Trikz] #snowPlease unpartner first!')
コード例 #5
0
def loop():
    timer = es.import_addon('trikztimer/plugins/timer')
    for userid in es.getUseridList():
        if not userid in specs:
            specs[userid] = {}
            specs[userid]["last_spec"] = None
            specs[userid]["n"] = []
        getPlayer(userid).update()

    for n in specs:
        a = specs[n]['n']
        for spec in a:
            if not es.exists("userid", spec):
                a.remove(spec)
                if es.getplayersteamid(n) in timer.player:
                    timer.player[es.getplayersteamid(n)]['spectators'] = a

    gamethread.delayedname(0.1, ('spectarget_loop'), loop)
コード例 #6
0
 def delspec(self, userid, target, case):
     timer = es.import_addon('trikztimer/plugins/timer')
     if not userid in specs:
         specs[userid] = {}
         specs[userid]["last_spec"] = None
         specs[userid]["n"] = []
     last_spec = specs[userid]["last_spec"]
     if case == 1:
         if not last_spec == None:
             if userid in specs[last_spec]['n']:
                 steamid = es.getplayersteamid(target)
                 specs[last_spec]['n'].remove(userid)
                 timer.player[steamid]['spectators'] = specs[target]['n']
                 #es.msg('Del spec1')
     else:
         if not last_spec == None and not last_spec == target:
             if userid in specs[last_spec]['n']:
                 steamid = es.getplayersteamid(target)
                 specs[last_spec]['n'].remove(userid)
                 timer.player[steamid]['spectators'] = specs[target]['n']
コード例 #7
0
def development_select(userid, choice, popupid):
    steamid = es.getplayersteamid(userid)
    player = playerlib.getPlayer(userid)
    timer = es.import_addon("queue_timer/plugins/timer")
    if int(choice) == 1:
        if client[steamid]["esp"] == "Off":
            esc.tell(userid,
                     '#245,0,61[Development] #245,61,0ESP #snowis now #yellowOn')
            client[steamid]["esp"] = "On"
            gamethread.cancelDelayed("esp_%s" % userid)
            esp(userid)
        else:
            esc.tell(userid,
                     '#245,0,61[Development] #245,61,0ESP #snowis now #yellowOff')
            client[steamid]["esp"] = "Off"
            gamethread.cancelDelayed("esp_%s" % userid)

    if int(choice) == 2:

        if client[steamid]['strafe_sync'] == "Off":
            if timer.CheckPartner(userid):
                timer_id = timer.player[steamid]["timer_id"]
                state = timer.timer[timer_id]["state"]
                if state == 2:
                    return
                else:
                    esc.tell(userid,
                             '#124,252,0[ Trikz] #245,61,0Perfect Strafe synchronization #snowis now #yellowON')
                    client[steamid]['strafe_sync'] = "On"
            else:
                esc.tell(userid,
                         '#124,252,0[ Trikz] #245,61,0Perfect Strafe synchronization #snowis now #yellowON')
                client[steamid]['strafe_sync'] = "On"

        else:
            esc.tell(userid,
                     '#124,252,0[ Trikz] #245,61,0Perfect Strafe synchronization #snowis now #yellowOFF')
            client[steamid]['strafe_sync'] = "Off"
    if int(choice) in (1, 2, 3, 4, 5, 6):
        development(userid)
コード例 #8
0
def development(userid):
    steamid = es.getplayersteamid(userid)
    QueueAPI.Validate(userid, 0)
    timer = es.import_addon("queue_timer/plugins/timer")
    player = playerlib.getPlayer(userid)
    timer.player[steamid]["disabled"] = 1
    info = popuplib.create('development')
    info.addline('Development features')
    info.addline('---------------------')
    if client[steamid]["esp"] == "Off":
        info.addline('->1. ESP [Off]')
    else:
        info.addline('->1. ESP [On]')
    if client[steamid]["strafe_sync"] == "Off":
        info.addline('->2. Strafe Re-Sync [Off]')
    else:
        info.addline('->2. Strafe Re-Sync [On]')
    info.addline('----------------------')
    info.addline('0. Exit')
    info.enablekeys = "123456780"
    info.unsend(userid)
    info.send(userid)
    info.delete()
    info.menuselect = development_select
コード例 #9
0
    def update(self):
        timer = es.import_addon('trikztimer/plugins/timer')
        """
        Update the player's message showing his targets ranks.
        """
        if not es.exists('userid', self.userid):
            return

        #if not es.exists('userid', self.target):
        #   return

        if es.getplayerteam(self.userid) in (2, 3):
            if not playerlib.getPlayer(self.userid).isdead:
                Player(self.userid).delspec(self.userid, self.target, 1)
                return

        target = self.getspec()
        if target != -1:

            self.target = target

            steamid = es.getplayersteamid(self.target)
            name = es.getplayername(self.target)
            # PARTNER TIMER

            velocity = round(
                vector(
                    float(
                        es.getplayerprop(
                            self.target,
                            'CBasePlayer.localdata.m_vecVelocity[0]')),
                    float(
                        es.getplayerprop(
                            self.target,
                            'CBasePlayer.localdata.m_vecVelocity[1]'))).length(
                            ), 2)

            Player(self.userid).addspec(self.userid, self.target)

            Player(self.userid).delspec(self.userid, self.target, 2)

            specs[self.userid]["last_spec"] = self.target

            if steamid in timer.player:
                string = timer.player[steamid]["text_display"]
                if timer.CheckPartner(self.target):
                    string += "\n(Partnered)"
                else:
                    string += "\n(Solo)"

                timer.player[steamid]['spectators'] = specs[self.target]['n']

            if not es.isbot(target):
                hudhint(self.userid,
                        "- %s -\nVel: %s\n%s" % (name, velocity, string))

            name_list = ""
            if len(specs[self.target]['n']) > 0:
                for object in specs[self.target]['n']:
                    s_name = str(es.getplayername(object))
                    if len(s_name) > 12:
                        s_name = str(es.getplayername(object))[0:12] + "..."
                    name_list += "\n" + s_name

            if timer.tournament["status"] == 0:
                keyhint(
                    self.userid, "%s's Spectators: %s\n%s" %
                    (name, len(specs[self.target]['n']), name_list))
            else:
                string = ""
                string += "-- Tournament Mode --\n "
                if timer.tournament["turn"] in timer.tournament["queue"] > 0:
                    turn = timer.tournament["turn"]
                    string += "\n %s | %s is playing..\n \n Next couple in: %s \n \n \n" % (
                        timer.tournament["queue"][turn][0]["name"],
                        timer.tournament["queue"][turn][1]["name"],
                        timer.TimeFormat(timer.tournament["time"], None, True))
                else:
                    string += "\nNo teams available yet!\n \n"

                keyhint(
                    self.userid, "Spectators: %s\n%s" %
                    (string, name, len(specs[self.target]['n']), name_list))

        else:
            Player(self.userid).delspec(self.userid, self.target, 2)
コード例 #10
0
import es, esc
import gamethread
from Queue import Queue

mysql = es.import_addon("queue_timer/mysql")

q_sql = Queue()
q_timer = Queue()


class ThreadedSQL:
    def __init__(self):
        self.callback = None
        self.tick_delay = 0
        self.active = False

    def execute(self,
                query,
                args=None,
                callback=None,
                data_pack=None,
                seconds=0.1):
        # If callback = None assuming insert into statement
        q_sql.put([query, args, callback, 0, data_pack])
        q_timer.put(seconds)

    def fetchone(self,
                 query,
                 args=None,
                 callback=None,
                 data_pack=None,
コード例 #11
0
"""


class Dissambly(object):
    def __init__(self):
        self.add = eax

    def eax(self, eax="1610h"):
        self.eax = int(eax)
        self.offset = int(self.eax, 16)
        return self.offset


clantag_offset = 5648 if spe.platform == 'nt' else 5600

chat = es.import_addon('trikztimer/plugins/chat')


def load():
    set_clan_tag()


def setClanTag(userid, clan_tag):

    MAX_SIZE = 64

    length = len(clan_tag)

    if length >= MAX_SIZE:

        raise ValueError('Clan tag is too long')
コード例 #12
0
def cp_menu_select(userid, choice, popupid):
    steamid = es.getplayersteamid(userid)
    velocity_x = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[0]'))
    velocity_y = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[1]'))
    velocity_z = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[2]'))
    timer = es.import_addon("queue_timer/plugins/timer")
    if timer.CheckPartner(userid):
        timer_id = timer.player[steamid]["timer_id"]
        state = timer.timer[timer_id]["state"]

    if int(choice) == 1:
        if timer.CheckPartner(userid):
            cp_menu(userid)
        else:
            player = playerlib.getPlayer(userid)
            client[steamid]["view_angles"] = player.getViewAngle()
            view_angles = client[steamid]["view_angles"]
            client[steamid]['snapshot_1'] = es.getplayerlocation(userid)
            client[steamid]['save_speed'] = (velocity_x, velocity_y, velocity_z)
            esc.tell(userid,
                     '#124,252,0[ Trikz] #snowYou have saved your #yellow1st #245,61,0checkpoint')
            cp_menu(userid)

    if int(choice) == 2:
        if timer.CheckPartner(userid):
            cp_menu(userid)
        else:
            if client[steamid]['snapshot_1'] != (0, 0, 0):
                current_location = es.getplayerlocation(userid)
                location = client[steamid]['snapshot_1']
                distance = vecmath.distance(current_location, location)
                player = playerlib.getPlayer(userid)
                view_angles = client[steamid]["view_angles"]
                timer.TimerSolo_Stop(userid)
                client[steamid]["time"] = time.time()
                player.setColor(255, 255, 255, 255)
                player.noblock(0)
                if client[steamid]["stop_speed"] == "On":
                    es.server.queuecmd('es_setpos %s %s %s %s' % (userid, location[0], location[1], location[2]))

                    velocity_x = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[0]'))
                    velocity_y = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[1]'))
                    velocity_z = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[2]'))
                    myNewVector2 = es.createvectorstring(-velocity_x, -velocity_y, -velocity_z)

                    es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector2)

                    gamethread.delayed(0.025, set_boost, args=(userid, 0))


                else:
                    es.server.queuecmd('es_setpos %s %s %s %s' % (userid, location[0], location[1], location[2]))
                    velocity_x = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[0]'))
                    velocity_y = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[1]'))
                    velocity_z = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[2]'))
                    myNewVector2 = es.createvectorstring(-velocity_x, -velocity_y, -velocity_z)
                    es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector2)

                if client[steamid]["save_angles"] == "On":
                    es.server.queuecmd('es_xsetang %s %s %s %s' % (
                    userid, str(view_angles[0]), str(view_angles[1]), str(view_angles[2])))

            else:
                esc.tell(userid, '#124,252,0[ Trikz] #245,0,61You have not set your 1st checkpoint.')
            cp_menu(userid)

    if int(choice) == 3:
        if timer.CheckPartner(userid):
            cp_menu(userid)
        else:
            player = playerlib.getPlayer(userid)
            client[steamid]["view_angles_2"] = player.getViewAngle()
            client[steamid]['snapshot_2'] = es.getplayerlocation(userid)
            client[steamid]['save_speed_2'] = (velocity_x, velocity_y, velocity_z)
            esc.tell(userid,
                     '#124,252,0[ Trikz] #snowYou have saved your #yellow2nd #245,61,0checkpoint')
            cp_menu(userid)

    if int(choice) == 4:
        if timer.CheckPartner(userid):
            cp_menu(userid)
        else:
            if client[steamid]['snapshot_2'] != (0, 0, 0):
                current_location = es.getplayerlocation(userid)
                location = client[steamid]['snapshot_2']
                distance = vecmath.distance(current_location, location)
                player = playerlib.getPlayer(userid)
                view_angles = client[steamid]["view_angles_2"]
                client[steamid]["time"] = time.time()
                timer.TimerSolo_Stop(userid)
                player.setColor(255, 255, 255, 255)
                player.noblock(0)
                if client[steamid]["stop_speed"] == "On":
                    es.server.queuecmd('es_setpos %s %s %s %s' % (userid, location[0], location[1], location[2]))

                    velocity_x = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[0]'))
                    velocity_y = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[1]'))
                    velocity_z = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[2]'))
                    myNewVector2 = es.createvectorstring(-velocity_x, -velocity_y, -velocity_z)

                    es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector2)

                    gamethread.delayed(0.025, set_boost, args=(userid, 1))
                else:

                    es.server.queuecmd('es_setpos %s %s %s %s' % (userid, location[0], location[1], location[2]))

                    velocity_x = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[0]'))
                    velocity_y = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[1]'))
                    velocity_z = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[2]'))
                    myNewVector2 = es.createvectorstring(-velocity_x, -velocity_y, -velocity_z)
                    es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector2)

                if client[steamid]["save_angles"] == "On":
                    es.server.insertcmd('es_xsetang %s %s %s %s' % (
                    userid, str(view_angles[0]), str(view_angles[1]), str(view_angles[2])))

            else:
                esc.tell(userid, '#124,252,0[ Trikz] #245,0,61You have not set your 2nd checkpoint.')
            cp_menu(userid)

    if int(choice) == 5:
        if client[steamid]['stop_speed'] == "Off":
            esc.tell(userid,
                     '#124,252,0[ Trikz] #snowYour speed will now be restored when teleporting!')
            client[steamid]['stop_speed'] = "On"
            cp_menu(userid)
        else:
            esc.tell(userid, '#124,252,0[ Trikz] #snowYou will not save speed anymore!')
            client[steamid]['stop_speed'] = "Off"
            cp_menu(userid)

    if int(choice) == 6:
        if client[steamid]['save_angles'] == "Off":
            esc.tell(userid, '#124,252,0[ Trikz] #snowYou will now save ur angles!')
            client[steamid]['save_angles'] = "On"
            cp_menu(userid)
        else:
            esc.tell(userid, '#124,252,0[ Trikz] #snowYou angles wont be saved!')
            client[steamid]['save_angles'] = "Off"
            cp_menu(userid)

    if int(choice) == 8:
        trikz_menu(userid)
コード例 #13
0
def sm2es_keyPress(ev):
    userid = ev["userid"]
    timer = es.import_addon("queue_timer/plugins/timer")
    if es.exists("userid", userid):

        if ev['status'] == '0':
            return

        ply = playerlib.getPlayer(userid)

        if ply.isdead:
            return

        velocity_x = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[0]'))
        velocity_y = float(es.getplayerprop(userid, 'CBasePlayer.localdata.m_vecVelocity[1]'))
        steamid = es.getplayersteamid(userid)

        if ev["command"] == 'IN_MOVELEFT':
            if not ply.onGround() and client[steamid]["strafe_sync"] == "On":
                if not client[steamid]["view_angle"] == ply.viewVector():
                    if not client[steamid]["last_k"] == 0:
                        if timer.CheckPartner(userid):
                            timer_id = timer.player[steamid]["timer_id"]
                            state = timer.timer[timer_id]["state"]
                            if state == 2:
                                return
                            else:
                                myNewVector = es.createvectorstring((velocity_x ** 0.1) * 18, (velocity_y ** 0.1) * 18)
                                myNewVector2 = es.createvectorstring((velocity_x ** 0.1) * 18, (velocity_y ** 0.1) * 18)
                                es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector)
                                es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector2)
                                client[steamid]["view_angle"] = ply.viewVector()
                                client[steamid]["last_k"] = 0
                        else:
                            myNewVector = es.createvectorstring((velocity_x ** 0.1) * 18, (velocity_y ** 0.1) * 18)
                            myNewVector2 = es.createvectorstring((velocity_x ** 0.1) * 18, (velocity_y ** 0.1) * 18)
                            es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector)
                            es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector2)
                            client[steamid]["view_angle"] = ply.viewVector()
                            client[steamid]["last_k"] = 0
        if ev['command'] == 'IN_MOVERIGHT':
            if not ply.onGround() and client[steamid]["strafe_sync"] == "On":
                if not client[steamid]["view_angle"] == ply.viewVector():
                    if not client[steamid]["last_k"] == 1:
                        if timer.CheckPartner(userid):
                            timer_id = timer.player[steamid]["timer_id"]
                            state = timer.timer[timer_id]["state"]
                            if state == 2:
                                return
                            else:
                                myNewVector = es.createvectorstring((velocity_x ** 0.1) * 18, (velocity_y ** 0.1) * 18)
                                myNewVector2 = es.createvectorstring((velocity_x ** 0.1) * 18, (velocity_y ** 0.1) * 18)
                                es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector)
                                es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector2)
                                client[steamid]["view_angle"] = ply.viewVector()
                                client[steamid]["last_k"] = 0
                        else:
                            myNewVector = es.createvectorstring((velocity_x ** 0.1) * 18, (velocity_y ** 0.1) * 18)
                            myNewVector2 = es.createvectorstring((velocity_x ** 0.1) * 18, (velocity_y ** 0.1) * 18)
                            es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector)
                            es.setplayerprop(userid, "CBasePlayer.localdata.m_vecBaseVelocity", myNewVector2)
                            client[steamid]["view_angle"] = ply.viewVector()
                            client[steamid]["last_k"] = 0
コード例 #14
0
def trikz_menu_select(userid, choice, popupid):
    steamid = es.getplayersteamid(userid)
    player = playerlib.getPlayer(userid)
    timer = es.import_addon("queue_timer/plugins/timer")
    """
    if int(choice) == 1:
        if player.getFB() in (0, 1):
            client[steamid]['auto_flash'] = "On"
            esc.tell(userid, '#124,252,0[ Trikz] #snowYou got a #yellowrefill #245,61,0flash')
        trikz_menu(userid)

    if int(choice) == 1:
        if not client[steamid]['auto_flash'] == "On":
            client[steamid]['auto_flash'] = "On"
            auto_switch(userid)
            esc.tell(userid, '#124,252,0[ Trikz] #245,61,0AutoFlash#snow is now #yellowON')
        else:
            client[steamid]['auto_flash'] = "Off"
            auto_switch(userid)
            esc.tell(userid, '#124,252,0[ Trikz] #245,61,0AutoFlash#snow is now #yellowOFF')
        trikz_menu(userid)
    """
    if int(choice) == 1:
        if not client[steamid]['auto_switch'] == "On":
            client[steamid]['auto_switch'] = "On"
            esc.tell(userid, '#124,252,0[ Trikz] #245,61,0AutoSwitch#snow is now #yellowON')
        else:
            client[steamid]['auto_switch'] = "Off"
            esc.tell(userid, '#124,252,0[ Trikz] #245,61,0AutoSwitch#snow is now #yellowOFF')
        trikz_menu(userid)

    if int(choice) == 2:
        if not client[steamid]['auto_jump'] == "On":
            client[steamid]['auto_jump'] = "On"
            es.cexec(userid, 'sm_%s' % "autojump")

        else:
            client[steamid]['auto_jump'] = "Off"
            es.cexec(userid, 'sm_%s' % "autojump")
        trikz_menu(userid)

    if int(choice) == 3:

        if client[steamid]['auto_stuck'] == "Off":
            esc.tell(userid,
                     '#124,252,0[Trikz] #245,61,0Anti-Stuck #snowis now #yellowON')
            client[steamid]['auto_stuck'] = "On"
            gamethread.cancelDelayed("auto_stuck_%s" % userid)
            auto_stuck(userid)
        else:
            esc.tell(userid,
                     '#124,252,0[ Trikz] #245,61,0Anti-Stuck #snowis now #yellowOFF #255,0,0(NOT Recommended)')
            client[steamid]['auto_stuck'] = "Off"
            gamethread.cancelDelayed("auto_stuck_%s" % userid)
        trikz_menu(userid)

    if int(choice) == 4:
        toggle(userid)
        trikz_menu(userid)

    if int(choice) == 5:
        cp_menu(userid)

    if int(choice) == 6:
        es.cexec(userid, 'sm_delay')
コード例 #15
0
import langlib
import operator
import cPickle as pickle

from configobj import ConfigObj

from path import path
import spe
import playerlib
import string
from spe import HookType
from spe import HookAction

nospam = dict()

trikztimer = es.import_addon("trikztimer")
mysql = es.import_addon("trikztimer/mysql")
tags = ConfigObj(es.getAddonPath("trikztimer") + "/plugins/chat/tags.ini")
dogtags = {}
sync_chat = {}

version = '1.1'

# =============================================================================
# >> Imports
# =============================================================================
from configobj import ConfigObj
import re


class ChatHandler:
コード例 #16
0
import es
import playerlib
import gamethread
superhero = es.import_addon('superhero')
import psyco
psyco.full()

def load():
    es.dbgmsg(0, "[SH] Successfully loaded Superman")
    es.addons.registerClientCommandFilter(shfilter)

def unload():
    es.addons.unregisterClientCommandFilter(shfilter)

def player_spawn(ev):
    userid = ev['userid']
    if not superhero.hasHero(userid,'Superman'):
        return
    player = playerlib.getPlayer(userid)
    if not playerlib.getPlayer(userid).isdead:
        health = player.health
        player.health = health + 75
        armor = player.armor
        player.set("armor", "120")
    
def shfilter(userid, args):
    userid = str(userid) 
    if args[0].lower() == 'buy':
        if args[1].lower() == 'vesthelm':
            if superhero.hasHero(userid,'Superman'):
                es.tell(userid,'#multi','#green You already have armor!')
コード例 #17
0
import es
import playerlib
superhero = es.import_addon('superhero')


def load():
    es.dbgmsg(0, "[SH] Successfully loaded Chucky")


def player_hurt(ev):
    userid = ev['userid']
    attacker = ev['attacker']
    weapon = ev['weapon']
    if weapon == 'knife':
        if not superhero.hasHero(attacker, 'Chucky'):
            return
        if userid != attacker:
            es.server.queuecmd('damage %s 40 1024 %s' % (userid, attacker))
            es.tell(attacker, '#multi',
                    '#green[SH]#lightgreen Chucky did extra Damage to#green',
                    ev['es_username'])


def player_activeweapon(ev):
    userid = ev['userid']
    if not superhero.hasHero(userid, 'Chucky'):
        return
    weapon = ev['weapon']
    getspeed = playerlib.getPlayer(userid).speed
    if weapon == 'knife':
        player.set("speed", 1.5)
コード例 #18
0
ファイル: radio.py プロジェクト: Velocity-plus/css-trikztimer
import es
import esc
import popuplib
import gamethread
import usermsg



radio = {'song':"", 'title':"", 'duration':0, 'current_duration':0}
TSQL = es.import_addon("trikztimer/threaded_mysql")
mysql = es.import_addon('trikztimer/mysql')
client = {}


def load():
    esc.msg('#255,0,0Radio load')
    for userid in es.getUseridList():
        steamid = es.getplayersteamid(userid)
        if not steamid in client:
            client[steamid] = {'radio': 0}
    jukebox_loop()


def player_activate(ev):
    userid = ev['userid']
    steamid = es.getplayersteamid(userid)
    if not steamid in client:
        client[steamid] = {'radio':0}
    else:
        client[steamid]['radio'] = 0