def EncodeAction(txt, issueError=True): return _EncodeAny("CombatAction", f_action, actionDict, txt, issueError)
def EncodeCombatMsg(txt, issueError=True): return _EncodeAny("CombatMsg", f_combatMsg, combatMsgDict, txt, issueError)
def EncodeExpire(txt, issueError=True): return _EncodeAny("BuffExpireType", f_expire, expireDict, txt, issueError)
def EncodeSkill(txt, issueError=True): return _EncodeAny("SkillName", f_skill, skillDict, txt, issueError)
def EncodeChatText(txt, issueError=True): return _EncodeAny("ChatText", Chat, DefChatDict, txt, issueError)
def EncodeAngString(ass, issueError=True): return _EncodeAny("AngString", Ang, DefAngDict, ass, issueError)