class Claw: def __init__(self, motor_address=OUTPUT_D, us_sensor_address=INPUT_2, start_open=True): self.claw_motor = MediumMotor(motor_address) self.eyes = UltrasonicSensor(us_sensor_address) if start_open and not self.is_open(): self.open() elif not start_open and self.is_open(): self.close() def open(self): if self.is_open(): self.close() self.claw_motor.on_to_position(SpeedPercent(100), 0, brake=False, block=True) def close(self): if not self.is_open(): self.open() self.claw_motor.on_for_rotations(SpeedPercent(100), -1.6 + self.get_rotations(), brake=False, block=True) def grab_when_within(self, distance_cm=5.0, on_close=None, while_waiting=None, cancel=None): if not self.is_open(): self.open() while self.eyes.distance_centimeters >= distance_cm: if cancel and cancel(): return False if while_waiting: while_waiting() if on_close: on_close() self.close() return True def release(self): self.claw_motor.off(brake=False) def wait_until_distance(self, distance_cm=25, on_wait=None): while self.eyes.distance_centimeters > distance_cm: if on_wait: on_wait() def get_rotations(self): return self.claw_motor.rotations def is_open(self): return abs(self.get_rotations()) < 0.1 def is_closed(self): return -1.7 < abs(self.get_rotations()) < -1.5
def main(): '''The main function of our program''' # set the console just how we want it reset_console() set_cursor(OFF) set_font('Lat15-Terminus24x12') print('How are you?') print("") print("Hello Selina.") print("Hello Ethan.") STUD_MM = 8 tank = MoveDifferential(OUTPUT_A, OUTPUT_B, EV3Tire, 16 * STUD_MM) motorLift = MediumMotor(OUTPUT_D) sound = Sound() # sound.speak('How are you master!') # sound.speak("I like my family") # sound.speak("I like my sister and i like my brother.") sound.beep() eye = InfraredSensor(INPUT_1) robot = Robot(tank, None, eye) botton = Button() while not botton.any(): distance = eye.distance(channel=1) heading = eye.heading(channel=1) print('distance: {}, heading: {}'.format(distance, heading)) motorLift.on_to_position(speed=40, position=-7200, block=True) #20 Rounds if distance is None: sound.speak("I am lost, there is no beacon!") else: if (distance < 14): tank.off() sound.speak("I am very close to the beacon!") motorLift.on_to_position(speed=40, position=7200, block=True) sound.speak("I had to get some more rubbish.") sound.speak("Please wait while I lift up my fork.") tank.turn_right(speed=20, degrees=random.randint(290, 340)) # random.randint(150, 210) tank.on_for_seconds(left_speed=20, right_speed=20, seconds=20) tank.turn_right(speed=20, degrees=330) motorLift.on_to_position(speed=40, position=0, block=True) elif distance >= 100: sound.speak("I am too faraway from the beacon") elif (distance < 99) and (-4 <= heading <= 4): # in right heading sound.speak("Moving farward") tank.on(left_speed=20, right_speed=20) else: if heading > 0: tank.turn_left(speed=20, degrees=20) else: tank.turn_right(speed=20, degrees=20) sound.speak("I am finding the beacon.") time.sleep(0.1)
m1 = DcMotor(OUTPUT_A) # Airjitsu Propeller m1.duty_cycle_sp = 100 #m2 = DcMotor(OUTPUT_B) # Peristaltic Pump #m2.duty_cycle_sp=100 m3 = MediumMotor(OUTPUT_C) # Bubble Handle m3.position = 0 ts1 = TouchSensor(INPUT_1) # Bubble Production #ts2 = TouchSensor(INPUT_2) # Liquid refill t = Thread(target=bubble_handle) bubble_handle_thread = True t.start() while True: if ts1.is_pressed: running = not running sleep(0.25) if running == True: m1.run_forever() else: m1.stop() # needs to return bubble handle to rest position sleep(1.7) m3.wait_until_not_moving() m3.on_to_position(SpeedPercent(30), 0) # will never reach this
class LegoBot(MoveDifferential): def __init__(self, left_motor_port, right_motor_port, rot_motor_port, wheel_class, wheel_distance_mm, desc=None, motor_class=LargeMotor): MoveDifferential.__init__(self, left_motor_port, right_motor_port, wheel_class, wheel_distance_mm) """ LegoBot Class inherits all usefull stuff for differential drive and adds sound, LEDs, IRSensor which is rotated by Medium Motor """ self.leds = Leds() self.sound = Sound() self.leds.set_color("LEFT", "BLACK") self.leds.set_color("RIGHT", "BLACK") # Startup sequence self.sound.play_song((('C4', 'e'), ('D4', 'e'), ('E5', 'q'))) self.leds.set_color("LEFT", "GREEN") self.leds.set_color("RIGHT", "GREEN") # create IR sensors self.ir_sensor = InfraredSensor() self.sensor_rotation_point = Pose( 0.05, 0.0, np.radians(0)) self.sensor_rotation_radius = 0.04 self.sensor_thread_run = False self.sensor_thread_id = None # temporary storage for ir readings and poses until half rotation is fully made self.ir_sensors = None # initialize motion self.ang_velocity = (0.0,0.0) self.rot_motor = MediumMotor(rot_motor_port) self.rotate_thread_run = False self.rotate_thread_id = None self.rotation_degrees = 180 # information about robot for controller or supervisor self.info = Struct() self.info.wheels = Struct() self.info.wheels.radius = self.wheel.radius_mm /1000 self.info.wheels.base_length = wheel_distance_mm /1000 self.info.wheels.max_velocity = 2*pi*170/60 # 170 RPM self.info.wheels.min_velocity = 2*pi*30/60 # 30 RPM self.info.pose = None self.info.ir_sensors = Struct() self.info.ir_sensors.poses = None self.info.ir_sensors.readings = None self.info.ir_sensors.rmax = 0.7 self.info.ir_sensors.rmin = 0.04 # starting odometry thread self.odometry_start(0,0,0) # start measuring distance with IR Sensor in another thread while rotating self.sensor_update_start(self.rot_motor) # start rotating of medium motor self.rotate_and_update_sensors_start() def turn_off(self): # stop odometry thread self.odometry_stop() # stop updating sensors self.rotate_and_update_sensors_stop() # return robots head to start position self.rot_motor.on_to_position(100, 0, True, True) self.sensor_update_stop() # Shutdown sequence self.sound.play_song((('E5', 'e'), ('C4', 'e'))) self.leds.set_color("LEFT", "BLACK") self.leds.set_color("RIGHT", "BLACK") def get_pose(self): """Get the pose of the object in world coordinates""" return Pose(self.x_pos_mm/1000, self.y_pos_mm/1000, self.theta) def move(self,dt): (vl, vr) = self.get_wheel_speeds() # actual robot move self.on_for_seconds(SpeedRPS(vl/2/pi), SpeedRPS(vr/2/pi), dt, False, False) def get_info(self): # getting updated info for supervisor self.info.pose = self.get_pose() return self.info def set_inputs(self,inputs): """ Setting new values of (vl, vr) sent by supervisor and controller """ self.set_wheel_speeds(inputs) def get_wheel_speeds(self): return self.ang_velocity def set_wheel_speeds(self,*args): if len(args) == 2: (vl, vr) = args else: (vl, vr) = args[0] left_ms = max(-self.info.wheels.max_velocity, min(self.info.wheels.max_velocity, vl)) right_ms = max(-self.info.wheels.max_velocity, min(self.info.wheels.max_velocity, vr)) self.ang_velocity = (left_ms, right_ms) def sensor_update_start(self, motor, sleep_time=0.005): # 5ms """ A thread is started that will run until the user calls sensor_update_stop() which will set sensor_thread_run to False """ self.ir_sensors = {} def _sensor_monitor(): while self.sensor_thread_run: angle = -np.radians(motor.degrees) # convert from degrees to radians sensor_x = round(self.sensor_rotation_radius*cos(angle) + self.sensor_rotation_point.x, 3) sensor_y = round(self.sensor_rotation_radius*sin(angle) + self.sensor_rotation_point.y, 3) # adding to temp dict sensor readings and poses self.ir_sensors.update({(sensor_x, sensor_y, angle):round(self.ir_sensor.proximity*0.007, 3)}) time.sleep(0.005) self.sensor_thread_id = None self.sensor_thread_run = True self.sensor_thread_id = _thread.start_new_thread(_sensor_monitor, ()) def sensor_update_stop(self): """ Signal the sensor update thread to exit and wait for it to exit """ if self.sensor_thread_id: self.sensor_thread_run = False while self.sensor_thread_id: pass def rotate_and_update_sensors_start(self): self.info.ir_sensors.readings = [] self.info.ir_sensors.poses = [] def _rotate_monitor(): while self.rotate_thread_run: # writing ir sensor reading and poses from temp dict self.info.ir_sensors.readings = [*self.ir_sensors.values()] self.info.ir_sensors.poses = [*self.ir_sensors] # cleaning up temp dict self.ir_sensors = {} # rotate rotation motor with sensor self.rot_motor.on_for_degrees(50, self.rotation_degrees, True, True) time.sleep(0.005) # change orientation of rotation self.rotation_degrees = -self.rotation_degrees self.rotate_thread_id = None self.rot_motor.position = 0 # rotate head to the left at start self.rot_motor.on_for_degrees(100, -90, True, True) self.rotate_thread_run = True self.rotate_thread_id = _thread.start_new_thread(_rotate_monitor, ()) def rotate_and_update_sensors_stop(self): """ Signal the sensor update thread to exit and wait for it to exit """ if self.rotate_thread_id: self.rotate_thread_run = False while self.rotate_thread_id: pass
class SecondStage: def __init__(self): self.mvFollowLine = MVFollowLine() self.steeringDrive = MoveSteering(OUTPUT_B, OUTPUT_C) self.moveTank = MoveTank(OUTPUT_B, OUTPUT_C) self.mediumMotor = MediumMotor(OUTPUT_D) self.mvInfrared = MVInfraredSensor() def start(self): # reach line #self.goUntilDistanceFromWall(27) self.mvFollowLine.lookForLine() self.steeringDrive.on_for_seconds(0, SpeedPercent(-40), 0.6) # turn left self.moveTank.on_for_rotations(SpeedPercent(40), SpeedPercent(-40), 1.4) # push button on left self.goUntilDistanceFromWall(17) # go back wee bit self.moveTank.on_for_rotations(SpeedPercent(40), SpeedPercent(40), 2.8) # turn left self.moveTank.on_for_rotations(SpeedPercent(40), SpeedPercent(-40), 1.33) # go to the ramp #self.goUntilDistanceFromWall(25) self.mvFollowLine.lookForLine() self.steeringDrive.on_for_seconds(0, SpeedPercent(-40), 0.4) # turn left self.moveTank.on_for_rotations(SpeedPercent(40), SpeedPercent(-40), 1.35) # go up self.mvFollowLine.lookForLine() self.moveTank.on_for_rotations(SpeedPercent(-100), SpeedPercent(-100), 10.5) timer = time() while time() - timer < 5: self.mvFollowLine._followLine(0) self.moveTank.on_for_rotations(SpeedPercent(20), SpeedPercent(-20), 0.1) self.moveTank.on_for_rotations(SpeedPercent(-100), SpeedPercent(-100), 6) self.mvFollowLine.lookForLine() self.moveTank.on_for_rotations(SpeedPercent(40), SpeedPercent(-40), 2.5) self.moveTank.on_for_rotations(SpeedPercent(40), SpeedPercent(40), 0.7) self.mediumMotor.on_to_position(5, -80) self.moveTank.on_for_rotations(SpeedPercent(-100), SpeedPercent(-100), 0.9) self.moveTank.on_for_rotations(SpeedPercent(40), SpeedPercent(-40), 0.4) self.moveTank.on_for_rotations(SpeedPercent(-100), SpeedPercent(-100), 4) self.mvFollowLine.lookForLine() self.mediumMotor.on_to_position(5, 0) timer = time() while time() - timer < 3: self.mvFollowLine._followLine(0) self.moveTank.on_for_rotations(SpeedPercent(-40), SpeedPercent(40), 0.15) self.moveTank.on_for_rotations(SpeedPercent(-100), SpeedPercent(-100), 11) self.goUntilDistanceFromWall(40) self.moveTank.on_for_rotations(SpeedPercent(-40), SpeedPercent(40), 1.3) self.mvFollowLine.lookForLine() self.moveTank.on_for_rotations(SpeedPercent(40), SpeedPercent(40), 1.0) self.moveTank.on_for_rotations(SpeedPercent(-100), SpeedPercent(100), 10) self.mvFollowLine._followLine(0) def goUntilDistanceFromWall(self, distance, speed=-40): while True: self.steeringDrive.on(0, SpeedPercent(speed)) print(self.mvInfrared.getDistance()) if self.mvInfrared.getDistance() < distance: self.steeringDrive.off() break self.steeringDrive.on_for_seconds(0, SpeedPercent(speed/2), 0.5) return
class MindCuber(object): scan_order = [ 5, 9, 6, 3, 2, 1, 4, 7, 8, 23, 27, 24, 21, 20, 19, 22, 25, 26, 50, 54, 51, 48, 47, 46, 49, 52, 53, 14, 10, 13, 16, 17, 18, 15, 12, 11, 41, 43, 44, 45, 42, 39, 38, 37, 40, 32, 34, 35, 36, 33, 30, 29, 28, 31 ] hold_cube_pos = 85 rotate_speed = 400 flip_speed = 450 flip_speed_push = 400 def __init__(self): self.shutdown = False self.flipper = LargeMotor(OUTPUT_A) self.turntable = LargeMotor(OUTPUT_B) self.colorarm = MediumMotor(OUTPUT_C) self.color_sensor = ColorSensor() self.color_sensor.mode = self.color_sensor.MODE_RGB_RAW self.infrared_sensor = InfraredSensor() self.init_motors() self.state = ['U', 'D', 'F', 'L', 'B', 'R'] self.rgb_solver = None signal.signal(signal.SIGTERM, self.signal_term_handler) signal.signal(signal.SIGINT, self.signal_int_handler) filename_max_rgb = 'max_rgb.txt' if os.path.exists(filename_max_rgb): with open(filename_max_rgb, 'r') as fh: for line in fh: (color, value) = line.strip().split() if color == 'red': self.color_sensor.red_max = int(value) log.info("red max is %d" % self.color_sensor.red_max) elif color == 'green': self.color_sensor.green_max = int(value) log.info("green max is %d" % self.color_sensor.green_max) elif color == 'blue': self.color_sensor.blue_max = int(value) log.info("blue max is %d" % self.color_sensor.blue_max) def init_motors(self): for x in (self.flipper, self.turntable, self.colorarm): x.reset() log.info("Initialize flipper %s" % self.flipper) self.flipper.on(SpeedDPS(-50), block=True) self.flipper.off() self.flipper.reset() log.info("Initialize colorarm %s" % self.colorarm) self.colorarm.on(SpeedDPS(500), block=True) self.colorarm.off() self.colorarm.reset() log.info("Initialize turntable %s" % self.turntable) self.turntable.off() self.turntable.reset() def shutdown_robot(self): log.info('Shutting down') self.shutdown = True if self.rgb_solver: self.rgb_solver.shutdown = True for x in (self.flipper, self.turntable, self.colorarm): # We are shutting down so do not 'hold' the motors x.stop_action = 'brake' x.off(False) def signal_term_handler(self, signal, frame): log.error('Caught SIGTERM') self.shutdown_robot() def signal_int_handler(self, signal, frame): log.error('Caught SIGINT') self.shutdown_robot() def apply_transformation(self, transformation): self.state = [self.state[t] for t in transformation] def rotate_cube(self, direction, nb): current_pos = self.turntable.position final_pos = 135 * round( (self.turntable.position + (270 * direction * nb)) / 135.0) log.info( "rotate_cube() direction %s, nb %s, current_pos %d, final_pos %d" % (direction, nb, current_pos, final_pos)) if self.flipper.position > 35: self.flipper_away() self.turntable.on_to_position(SpeedDPS(MindCuber.rotate_speed), final_pos) if nb >= 1: for i in range(nb): if direction > 0: transformation = [0, 1, 5, 2, 3, 4] else: transformation = [0, 1, 3, 4, 5, 2] self.apply_transformation(transformation) def rotate_cube_1(self): self.rotate_cube(1, 1) def rotate_cube_2(self): self.rotate_cube(1, 2) def rotate_cube_3(self): self.rotate_cube(-1, 1) def rotate_cube_blocked(self, direction, nb): # Move the arm down to hold the cube in place self.flipper_hold_cube() # OVERROTATE depends on lot on MindCuber.rotate_speed current_pos = self.turntable.position OVERROTATE = 18 final_pos = int(135 * round( (current_pos + (270 * direction * nb)) / 135.0)) temp_pos = int(final_pos + (OVERROTATE * direction)) log.info( "rotate_cube_blocked() direction %s nb %s, current pos %s, temp pos %s, final pos %s" % (direction, nb, current_pos, temp_pos, final_pos)) self.turntable.on_to_position(SpeedDPS(MindCuber.rotate_speed), temp_pos) self.turntable.on_to_position(SpeedDPS(MindCuber.rotate_speed / 4), final_pos) def rotate_cube_blocked_1(self): self.rotate_cube_blocked(1, 1) def rotate_cube_blocked_2(self): self.rotate_cube_blocked(1, 2) def rotate_cube_blocked_3(self): self.rotate_cube_blocked(-1, 1) def flipper_hold_cube(self, speed=300): current_position = self.flipper.position # Push it forward so the cube is always in the same position # when we start the flip if (current_position <= MindCuber.hold_cube_pos - 10 or current_position >= MindCuber.hold_cube_pos + 10): self.flipper.ramp_down_sp = 400 self.flipper.on_to_position(SpeedDPS(speed), MindCuber.hold_cube_pos) sleep(0.05) def flipper_away(self, speed=300): """ Move the flipper arm out of the way """ log.info("flipper_away()") self.flipper.ramp_down_sp = 400 self.flipper.on_to_position(SpeedDPS(speed), 0) def flip(self): """ Motors will sometimes stall if you call on_to_position() multiple times back to back on the same motor. To avoid this we call a 50ms sleep in flipper_hold_cube() and after each on_to_position() below. We have to sleep after the 2nd on_to_position() because sometimes flip() is called back to back. """ log.info("flip()") if self.shutdown: return # Move the arm down to hold the cube in place self.flipper_hold_cube() # Grab the cube and pull back self.flipper.ramp_up_sp = 200 self.flipper.ramp_down_sp = 0 self.flipper.on_to_position(SpeedDPS(self.flip_speed), 190) sleep(0.05) # At this point the cube is at an angle, push it forward to # drop it back down in the turntable self.flipper.ramp_up_sp = 200 self.flipper.ramp_down_sp = 400 self.flipper.on_to_position(SpeedDPS(self.flip_speed_push), MindCuber.hold_cube_pos) sleep(0.05) transformation = [2, 4, 1, 3, 0, 5] self.apply_transformation(transformation) def colorarm_middle(self): log.info("colorarm_middle()") self.colorarm.on_to_position(SpeedDPS(600), -750) def colorarm_corner(self, square_index): """ The lower the number the closer to the center """ log.info("colorarm_corner(%d)" % square_index) position_target = -580 if square_index == 1: position_target -= 10 elif square_index == 3: position_target -= 30 elif square_index == 5: position_target -= 20 elif square_index == 7: pass else: raise ScanError( "colorarm_corner was given unsupported square_index %d" % square_index) self.colorarm.on_to_position(SpeedDPS(600), position_target) def colorarm_edge(self, square_index): """ The lower the number the closer to the center """ log.info("colorarm_edge(%d)" % square_index) position_target = -640 if square_index == 2: position_target -= 20 elif square_index == 4: position_target -= 40 elif square_index == 6: position_target -= 20 elif square_index == 8: pass else: raise ScanError( "colorarm_edge was given unsupported square_index %d" % square_index) self.colorarm.on_to_position(SpeedDPS(600), position_target) def colorarm_remove(self): log.info("colorarm_remove()") self.colorarm.on_to_position(SpeedDPS(600), 0) def colorarm_remove_halfway(self): log.info("colorarm_remove_halfway()") self.colorarm.on_to_position(SpeedDPS(600), -400) def scan_face(self, face_number): log.info("scan_face() %d/6" % face_number) if self.shutdown: return if self.flipper.position > 35: self.flipper_away(100) self.colorarm_middle() self.colors[int(MindCuber.scan_order[self.k])] = self.color_sensor.rgb self.k += 1 i = 1 target_pos = 115 self.colorarm_corner(i) # The gear ratio is 3:1 so 1080 is one full rotation self.turntable.reset() self.turntable.on_to_position(SpeedDPS(MindCuber.rotate_speed), 1080, block=False) self.turntable.wait_until('running') while True: # 135 is 1/8 of full rotation if self.turntable.position >= target_pos: current_color = self.color_sensor.rgb self.colors[int(MindCuber.scan_order[self.k])] = current_color i += 1 self.k += 1 if i == 9: # Last face, move the color arm all the way out of the way if face_number == 6: self.colorarm_remove() # Move the color arm far enough away so that the flipper # arm doesn't hit it else: self.colorarm_remove_halfway() break elif i % 2: self.colorarm_corner(i) if i == 1: target_pos = 115 elif i == 3: target_pos = 380 else: target_pos = i * 135 else: self.colorarm_edge(i) if i == 2: target_pos = 220 elif i == 8: target_pos = 1060 else: target_pos = i * 135 if self.shutdown: return if i < 9: raise ScanError('i is %d..should be 9' % i) self.turntable.wait_until_not_moving() self.turntable.off() self.turntable.reset() log.info("\n") def scan(self): log.info("scan()") self.colors = {} self.k = 0 self.scan_face(1) self.flip() self.scan_face(2) self.flip() self.scan_face(3) self.rotate_cube(-1, 1) self.flip() self.scan_face(4) self.rotate_cube(1, 1) self.flip() self.scan_face(5) self.flip() self.scan_face(6) if self.shutdown: return log.info("RGB json:\n%s\n" % json.dumps(self.colors)) self.rgb_solver = RubiksColorSolverGeneric(3) self.rgb_solver.enter_scan_data(self.colors) self.rgb_solver.crunch_colors() self.cube_kociemba = self.rgb_solver.cube_for_kociemba_strict() log.info("Final Colors (kociemba): %s" % ''.join(self.cube_kociemba)) # This is only used if you want to rotate the cube so U is on top, F is # in the front, etc. You would do this if you were troubleshooting color # detection and you want to pause to compare the color pattern on the # cube vs. what we think the color pattern is. ''' log.info("Position the cube so that U is on top, F is in the front, etc...to make debugging easier") self.rotate_cube(-1, 1) self.flip() self.flipper_away() self.rotate_cube(1, 1) input('Paused') ''' def move(self, face_down): log.info("move() face_down %s" % face_down) position = self.state.index(face_down) actions = { 0: ["flip", "flip"], 1: [], 2: ["rotate_cube_2", "flip"], 3: ["rotate_cube_1", "flip"], 4: ["flip"], 5: ["rotate_cube_3", "flip"] }.get(position, None) for a in actions: if self.shutdown: break getattr(self, a)() def run_kociemba_actions(self, actions): log.info('Action (kociemba): %s' % ' '.join(actions)) total_actions = len(actions) for (i, a) in enumerate(actions): if self.shutdown: break if a.endswith("'"): face_down = list(a)[0] rotation_dir = 1 elif a.endswith("2"): face_down = list(a)[0] rotation_dir = 2 else: face_down = a rotation_dir = 3 log.info("Move %d/%d: %s%s (a %s)" % (i, total_actions, face_down, rotation_dir, pformat(a))) self.move(face_down) if rotation_dir == 1: self.rotate_cube_blocked_1() elif rotation_dir == 2: self.rotate_cube_blocked_2() elif rotation_dir == 3: self.rotate_cube_blocked_3() log.info("\n") def resolve(self): if self.shutdown: return cmd = ['kociemba', ''.join(map(str, self.cube_kociemba))] output = check_output(cmd).decode('ascii') if 'ERROR' in output: msg = "'%s' returned the following error\n%s\n" % (' '.join(cmd), output) log.error(msg) print(msg) sys.exit(1) actions = output.strip().split() self.run_kociemba_actions(actions) self.cube_done() def cube_done(self): self.flipper_away() def wait_for_cube_insert(self): rubiks_present = 0 rubiks_present_target = 10 log.info('wait for cube...to be inserted') while True: if self.shutdown: break dist = self.infrared_sensor.proximity # It is odd but sometimes when the cube is inserted # the IR sensor returns a value of 100...most of the # time it is just a value less than 50 if dist < 50 or dist == 100: rubiks_present += 1 log.info("wait for cube...distance %d, present for %d/%d" % (dist, rubiks_present, rubiks_present_target)) else: if rubiks_present: log.info('wait for cube...cube removed (%d)' % dist) rubiks_present = 0 if rubiks_present >= rubiks_present_target: log.info('wait for cube...cube found and stable') break time.sleep(0.1)
#!/usr/bin/env python3 from ev3dev2.motor import MediumMotor, OUTPUT_B from time import sleep mm = MediumMotor() mm.on(speed=50, brake=True, block=False) sleep(1) mm.off() sleep(1) mm.on_for_seconds(speed=50, seconds=2, brake=True, block=True) sleep(1) mm.on_for_rotations(50, 3) sleep(1) mm.on_for_degrees(50, 90) sleep(1) mm.on_to_position(50, 180) sleep(1)
class ALBERT(object): def __init__(self): # ev3dev initialization self.leds = Leds() self.sound = Sound() self.arm_base = LargeMotor(OUTPUT_D) self.arm_shoulder = LargeMotor(OUTPUT_C) self.arm_wrist = LargeMotor(OUTPUT_B) self.arm_gripper = MediumMotor(OUTPUT_A) self.station = Workstation() self.color_sensor = ColorSensor(INPUT_1) self.find_indicator() self.rotate_base(STATION_COLOR) self.reset_all_motors() def find_indicator(self): ''' Search for a valid color indicator. ''' if self.color_sensor.color in VALID_COLORS: return self.arm_base.on(10) while self.color_sensor.color not in VALID_COLORS: pass self.arm_base.stop() def reset_all_motors(self): ''' Reset all motor tach counts. ''' self.arm_base.reset() self.arm_shoulder.reset() self.arm_wrist.reset() self.arm_gripper.reset() def rotate_base(self, color): ''' Rotate from one color indicator to another. Color order is: YELLOW <--> BLUE <--> RED STORE <--> STATION <--> STERILE ''' current_color = self.color_sensor.color if current_color == color: return direction = 1 if (current_color == STATION_COLOR and color == STERILE_COLOR) or current_color == STORE_COLOR: direction = -1 self.arm_base.on(SPEEDS[0] * direction, block=False) while self.color_sensor.color != color: pass self.arm_base.stop() self.arm_base.on_for_rotations(SPEEDS[0], direction * STRIPE_BIAS) def make_plate(self): ''' Sequence to make a plate. ''' self.get_plate() self.lift_lid() self.swab_plate() self.lower_lid() self.store_plate() def check_plate(self): ''' Sequence to check plate. ''' self.get_plate(from_storage=True, upside_down=True) self.move_to_keypoint(KP_UP_HORZ) refl = self.station.check_status() self.move_to_keypoint(KP_DOWN_HORZ) self.store_plate(is_upside_down=True) return refl def get_plate(self, from_storage=False, upside_down=False): ''' Sequence to get a plate and place it in the workstation. Post-conditions Gripper: WIDE Arm: DOWN Base: STATION ''' src = STORE_COLOR if from_storage else STERILE_COLOR self.move_to_keypoint(KP_UP_HORZ) self.rotate_base(src) self.set_gripper(GRIP_NARROW) self.move_to_keypoint(KP_DOWN_HORZ) self.set_gripper(GRIP_CLOSED) self.move_to_keypoint(KP_UP_HORZ) self.rotate_base(STATION_COLOR) dest_up = KP_UP_VERT_INVERT if upside_down else KP_UP_VERT dest_down = KP_DOWN_VERT_INVERT if upside_down else KP_DOWN_VERT self.move_to_keypoint(dest_up) self.move_to_keypoint(dest_down) self.set_gripper(GRIP_WIDE) self.move_to_keypoint(KP_DOWN_HORZ) def lift_lid(self): ''' Lift the dish lid. Pre-condition Gripper: WIDE Arm: DOWN Base: STATION Post-condition Gripper: CLOSED Arm: UP ''' self.move_to_keypoint(KP_DOWN_HORZ_LID) self.set_gripper(GRIP_CLOSED) self.move_to_keypoint(KP_UP_HORZ) def lower_lid(self): ''' Lower the dish lid. Pre-condition Gripper: CLOSED Arm: UP Base: STATION Post-condition Gripper: WIDE Arm: DOWN ''' self.move_to_keypoint(KP_DOWN_HORZ_LID) self.set_gripper(GRIP_WIDE) def swab_plate(self): ''' Call the Workstation swab routine. ''' self.station.swab() def store_plate(self, is_upside_down=False): ''' Sequence to store a plate. ''' src_down = KP_DOWN_VERT_INVERT if is_upside_down else KP_DOWN_VERT self.move_to_keypoint(src_down) self.set_gripper(GRIP_CLOSED) self.move_to_keypoint(KP_UP_HORZ) self.rotate_base(STORE_COLOR) self.move_to_keypoint(KP_DOWN_HORZ) self.set_gripper(GRIP_NARROW) self.move_to_keypoint(KP_UP_VERT) self.rotate_base(STATION_COLOR) self.set_gripper(GRIP_CLOSED) def move_to_keypoint(self, keypoint): ''' Move the should/wrist to a keypoint.''' # keypoint is [shoulder, wrist] with unit of rotations self.arm_shoulder.on_to_position( SPEEDS[1], keypoint[0] * self.arm_shoulder.count_per_rot) self.arm_wrist.on_to_position( SPEEDS[2], keypoint[1] * self.arm_wrist.count_per_rot) # pause to let things settle time.sleep(MOVE_PAUSE) def set_gripper(self, position): ''' Set the gripper position. ''' self.arm_gripper.on_to_position( 25, self.arm_gripper.count_per_rot * position) time.sleep(MOVE_PAUSE)
class KitchenSinkGadget(AlexaGadget): """ Class that logs each directive received from the Echo device. """ def __init__(self): super().__init__() self.leds = Leds() self.motorOne = LargeMotor(OUTPUT_C) self.motorTwo = LargeMotor(OUTPUT_B) self.motorThree = MediumMotor(OUTPUT_A) #self.t1 = "" #self.t2 = "" #self.TouchIt = TouchSensor(INPUT_4) #ts = TouchSensor() def on_connected(self, device_addr): """ Gadget connected to the paired Echo device. :param device_addr: the address of the device we connected to """ self.leds.set_color('LEFT','RED') self.leds.set_color('RIGHT','RED') threading.Thread(target=self.buttonListener).start() def on_disconnected(self, device_addr): """ Gadget disconnected from the paired Echo device. :param device_addr: the address of the device we disconnected from """ self.leds.set_color('LEFT','BLACK') self.leds.set_color('RIGHT','BLACK') def on_alexa_gadget_statelistener_stateupdate(self, directive): """ Alexa.Gadget.StateListener StateUpdate directive received. For more info, visit: https://developer.amazon.com/docs/alexa-gadgets-toolkit/alexa-gadget-statelistener-interface.html#StateUpdate-directive :param directive: Protocol Buffer Message that was send by Echo device. To get the specific state update name, the following code snippet can be used: # Extract first available state (name & value) from directive payload """ if len(directive.payload.states) > 0: state = directive.payload.states[0] name = state.name value = state.value print('state name:{}, state value:{}'.format(name, value)) if name == "timers": if value == "active": print("Active hai timer abhi") self.motorThree.on(20) #self.motorOne.on_for_degrees(speed = 10, degrees= 90) #self.motorTwo.on_for_degrees(10,-90) elif value == "cleared": print("Timer cleared here now") self.motorThree.off() #self.motorThree.on_to_position(10,0) #for i in range(12,168): #self.motorOne.on_to_position(2,0) #self.motorTwo.on_to_position(2,0) elif name == "wakeword": actualPos = self.motorOne.position print(actualPos) #self.motorOne.on_to_position(10,0) if value == "active": self.leds.set_color('LEFT','GREEN') self.leds.set_color('RIGHT','GREEN') self.motorOne.on_to_position(10,-10,True,True) self.motorOne.wait_until_not_moving() self.motorOne.on_to_position(10,0,True,True) self.motorOne.on_to_position(10,10,True,True) self.motorOne.on_to_position(10,0,True,True) elif value == "cleared": self.leds.set_color('LEFT','BLACK') self.leds.set_color('RIGHT','BLACK') #self.motorOne.on_to_position(20,0) elif name == "alarms": if value == "active": self.leds.set_color('LEFT','RED') self.leds.set_color('RIGHT','RED') self.motorThree.on(20) elif value == "cleared": self.motorThree.stop() self.leds.set_color('LEFT','BLACK') self.leds.set_color('RIGHT','BLACK') elif name == "reminders": if value == "active": self.leds.set_color('LEFT','GREEN') self.leds.set_color('RIGHT','GREEN') #self.leds.set_color('UP','GREEN') #self.leds.set_color('DOWN','GREEN') moveUp = True moveDown = True counter = 0 for i in range(0,15): #if moveUp: self.motorTwo.on_to_position(10,-10,True,True) self.motorThree.on_to_position(5,-20,True,True) time.sleep(0.3) self.motorTwo.on_to_position(10,70,True,True) #moveUp = False #moveDown = True #elif moveDown: # self.motorTwo.on_for_degrees(20,0,True,True) # moveUp = True # moveDown = False elif value == "cleared": self.leds.set_color('LEFT','BLACK') self.leds.set_color('RIGHT','BLACK') self.motorTwo.on_to_position(20,0) self.motorThree.on_to_position(5,70,True,True) #self.leds.set_color('UP','BLACK') #self.leds.set_color('DOWN','BLACK') def on_notifications_setindicator(self, directive): """ Notifications SetIndicator directive received. For more info, visit: https://developer.amazon.com/docs/alexa-gadgets-toolkit/notifications-interface.html#SetIndicator-directive :param directive: Protocol Buffer Message that was send by Echo device. """ print("Notification Set Indicator") def on_notifications_clearindicator(self, directive): """ Notifications ClearIndicator directive received. For more info, visit: https://developer.amazon.com/docs/alexa-gadgets-toolkit/notifications-interface.html#ClearIndicator-directive :param directive: Protocol Buffer Message that was send by Echo device. """ print("Notification Cleared") def on_alexa_gadget_musicdata_tempo(self, directive): """ Provides the music tempo of the song currently playing on the Echo device. :param directive: the music data directive containing the beat per minute value """ tempo_data = directive.payload.tempoData for tempo in tempo_data: print("tempo value: {}".format(tempo.value)) if tempo.value > 0: # dance pose print(tempo.value) #self.right_motor.run_timed(speed_sp=750, time_sp=2500) #self.left_motor.run_timed(speed_sp=-750, time_sp=2500) #self.hand_motor.run_timed(speed_sp=750, time_sp=2500) self.leds.set_color("LEFT", "GREEN") self.leds.set_color("RIGHT", "GREEN") time.sleep(3) # starts the dance loop self.trigger_bpm = "on" self.t1 = threading.Thread(target=self._dance_loop, args=(tempo.value,)).start() self.t2 = threading.Thread(target=self.ledShuffler, args=(tempo.value,)).start() elif tempo.value == 0: # stops the dance loop #print(dir(self.t1)) self.trigger_bpm = "off" self.motorOne.on_to_position(5,0,True,True) self.leds.set_color("LEFT", "BLACK") self.leds.set_color("RIGHT", "BLACK") def danceMoveTwo(self): for i in range(0,2): self.motorThree.on_for_rotations(15,1,True,False) self.motorTwo.on_to_position(15,-30,True,True) self.motorOne.on_to_position(5,0,True,True) self.motorThree.on_for_rotations(15,1,True,False) self.motorTwo.on_to_position(15,45,True,True) self.motorOne.on_to_position(5,-60,True,True) self.motorThree.on_for_rotations(15,1,True,True) self.motorOne.on_to_position(5,0,True,True) self.motorThree.on_for_rotations(15,1,True,True) self.motorOne.on_to_position(5,60,True,True) self.motorThree.on_for_rotations(15,1,True,True) self.motorOne.on_to_position(5,0,True,True) def danceMoveFive(self): for i in range(0,4): print("Move five part one") print(self.motorTwo.position) self.motorTwo.on_to_position(15,-30,True,False) #self.motorTwo.wait_until_not_moving() self.motorTwo.on_to_position(20,40,True,False) self.motorOne.on_to_position(5,0,True,True) self.motorOne.on_to_position(5,60,True,False) #for i in range(0,4): # print("Move five part two") # print(self.motorThree.position) # self.motorThree.on_to_position(15,70,True,True) # self.motorOne.on_to_position(5,-60,True,True) # self.motorThree.on_to_position(15,130,True,False) # self.motorOne.on_to_position(5,-60,True,False) def danceMoveSix(self): for i in range(0,12): if self.trigger_bpm != 'on': return moveUp = True moveDown = True if moveUp: print("Move Six Part One") print(self.motorThree.position) #self.leds.set_color('LEFT','RED') #self.leds.set_color('RIGHT','RED') self.motorThree.on_to_position(10,0,True,True) self.motorThree.on_to_position(10,70,True,False) moveUp = False moveDown = True if moveDown: print("Move Six Part Two") #self.leds.set_color('LEFT','GREEN') #self.leds.set_color('RIGHT','GREEN') print(self.motorTwo.position) self.motorTwo.on_to_position(15,-30,True,True) self.motorTwo.on_to_position(15,45,True,False) moveUp = True moveDown = False #self.motorTwo.on_to_position(20,-20,True,True) #self.motorOne.on_to_position(5,60,True,False) #self.motorTwo.on_to_position(20,20,True,True) self.motorOne.on_to_position(5,60,True,True) self.motorOne.on_to_position(1,0,True,True) def moveSeven(self): start = 0 for each in range(0,50): if self.trigger_bpm != 'on': return start += 5 self.motorThree.on_to_position(1,start,True,True) time.sleep(0.2) def moveHands(self): self.motorThree.on_to_position(15,30,True,False) self.motorTwo.on_to_position(20,0,True,True) self.motorThree.on_to_position(15,-30,True,False) self.motorTwo.on_to_position(20,55,True,True) def moveHands2(self): self.motorThree.on_to_position(10,-120,True,False) self.motorTwo.on_to_position(15,-10,True,True) self.motorThree.on_to_position(10,-50,True,False) self.motorTwo.on_to_position(15,45,True,True) def danceMoveFour(self): if self.trigger_bpm != 'on': return self.motorOne.on_to_position(8,0,True,True) for i in range(0,4): print("In move four part one") self.moveHands() self.motorOne.on_to_position(8,-40,True,True) if self.trigger_bpm != 'on': return for i in range(0,4): print("In move four part two") self.moveHands() self.motorOne.on_to_position(8,0,True,True) if self.trigger_bpm != 'on': return for i in range(0,4): print("In move four part three") self.moveHands() self.motorOne.on_to_position(8,40,True,True) if self.trigger_bpm != 'on': return for i in range(0,4): print("In move four part four") self.moveHands2() self.motorOne.on_to_position(8,0,True,True) if self.trigger_bpm != 'on': return for i in range(0,4): print("In move four part five") self.moveHands2() def danceMoveThree(self): self.motorOne.on_to_position(5,0,True,False) self.motorTwo.on_to_position(20,-30,True,True) self.motorTwo.on_to_position(20,45,True,True) self.motorTwo.on_to_position(20,-30,True,True) self.motorTwo.on_to_position(20,45,True,True) self.motorOne.on_to_position(5,-40,True,False) self.motorTwo.on_to_position(20,-30,True,True) self.motorTwo.on_to_position(20,45,True,True) self.motorTwo.on_to_position(20,-30,True,True) self.motorTwo.on_to_position(20,45,True,True) self.motorOne.on_to_position(5,0,True,False) self.motorTwo.on_to_position(20,-30,True,True) self.motorTwo.on_to_position(20,45,True,True) self.motorTwo.on_to_position(20,-30,True,True) self.motorTwo.on_to_position(20,45,True,True) self.motorOne.on_to_position(5,40,True,False) self.motorTwo.on_to_position(20,-30,True,True) self.motorTwo.on_to_position(20,45,True,True) self.motorTwo.on_to_position(20,-30,True,True) self.motorTwo.on_to_position(20,45,True,True) def danceMoveOne(self): self.motorTwo.on_to_position(20,-30,True,False) self.motorOne.on_to_position(5,0,True,True) self.motorTwo.on_to_position(20,45,True,False) self.motorOne.on_to_position(5,-60,True,True) self.motorTwo.on_to_position(20,-30,True,False) self.motorOne.on_to_position(5,0,True,True) self.motorTwo.on_to_position(20,45,True,False) self.motorOne.on_to_position(5,60,True,True) self.motorTwo.on_to_position(20,-30,True,False) def buttonListener(self): while True: if ts.is_pressed: print("Button Pressed") self._send_event("buttonPress" ,{"pressed" : "pressedNow"}) else: pass time.sleep(0.2) def ledShuffler(self,bpm): color_list = ["GREEN", "RED", "AMBER", "YELLOW"] led_color = random.choice(color_list) while self.trigger_bpm == "on": led_color = "BLACK" if led_color != "BLACK" else random.choice(color_list) self.leds.set_color("LEFT", led_color) self.leds.set_color("RIGHT", led_color) milli_per_beat = min(1000, (round(60000 / bpm)) * 0.65) time.sleep(milli_per_beat / 1000) def _dance_loop(self, bpm): """ Perform motor movement in sync with the beat per minute value from tempo data. :param bpm: beat per minute from AGT """ motor_speed = 400 milli_per_beat = min(1000, (round(60000 / bpm)) * 0.65) print("Adjusted milli_per_beat: {}".format(milli_per_beat)) while self.trigger_bpm == "on": # Alternate led color and motor direction motor_speed = -motor_speed #self.danceMoveFive() #self.danceMoveSix() #self.danceMoveOne() #self.danceMoveTwo() #self.danceMoveThree() if self.trigger_bpm != "on": break self.danceMoveFour() if self.trigger_bpm != "on": break self.danceMoveFive() if self.trigger_bpm != "on": break self.danceMoveSix() if self.trigger_bpm != "on": break self.moveSeven() if self.trigger_bpm != "on": break #self.right_motor.run_timed(speed_sp=motor_speed, time_sp=150) #self.left_motor.run_timed(speed_sp=-motor_speed, time_sp=150) time.sleep(milli_per_beat / 1000) print("Exiting BPM process.") self.motorTwo.on_to_position(5,75,True,True) self.motorThree.on_to_position(5,75,True,True) self.motorOne.on_to_position(5,0,True,True) def _send_event(self, name, payload): """ Sends a custom event to trigger a sentry action. :param name: the name of the custom event :param payload: the sentry JSON payload """ self.send_custom_event('Custom.Mindstorms.Gadget', name, payload) def on_custom_mindstorms_gadget_control(self, directive): """ Handles the Custom.Mindstorms.Gadget control directive. :param directive: the custom directive with the matching namespace and name """ print("Directive", directive) try: payload = json.loads(directive.payload.decode("utf-8")) print("Control payload: {}".format(payload)) control_type = payload["type"] print("Control Type",control_type) if control_type == "dance": print("Move command found") self.danceMoveFive() self._send_event("completion", {'danceMove' : 'completed'}) elif control_type == "rotate": self.motorOne.on_to_position(5,190,True,True) self.motorOne.on_to_position(5,-150,True,True) self.motorTwo.on_to_position(10,-30,True,True) self.motorThree.on_to_position(5,-20,True,True) time.sleep(1) #self.motorTwo.on_to_position(5,40,True,True) #time.sleep(2) #self.motorOne.on_to_position(5,0,True,True) self._send_event("completion",{'startGame':'completed'}) elif control_type == "movefinger" : time.sleep(1.4) print("Delay 1.4") self.motorTwo.on_to_position(15,-20,True,True) self.motorTwo.on_to_position(15,40,True,True) #while not ts.is_pressed: # print("Touch Sensor is not pressed") #self._send_event("completion",{'flying':'made'}) #self._send_event("completion",{'flying':'completed'}) elif control_type == "movefingeragain": time.sleep(1.2) print("Delay 1.2") self.motorTwo.on_to_position(15,-20,True,True) self.motorTwo.on_to_position(15,40,True,True) elif control_type == "movefingerfirst": time.sleep(0.3) print("Delay 0.3") self.motorTwo.on_to_position(15,-20,True,True) self.motorTwo.on_to_position(15,40,True,True) elif control_type == "chill": self.motorOne.on_to_position(5,20,True,True) self.motorTwo.on_to_position(5,55,True,True) self.motorThree.on_to_position(5,40,True,True) #self._send_event("completion",{'backtoPos':'completed'}) elif control_type == "rotatetwo": self.motorOne.on_to_position(5,190,True,True) self.motorOne.on_to_position(5,-150,True,True) self.motorOne.on_to_position(5,20,True,True) time.sleep(0.5) self.motorTwo.on_to_position(10,-40,True,True) self.motorThree.on_to_position(5,-30,True,True) self._send_event("completion",{'playerturn':'completed'}) elif control_type == "startdance": print("Robot should be dancing now") time.sleep(4) self.trigger_bpm = "on" self.danceMoveFour() self.danceMoveFive() self._send_event("completion",{'dance' : 'statue'}) except KeyError: print("Missing expected parameters: {}".format(directive)) def on_alerts_setalert(self, directive): """ Alerts SetAlert directive received. For more info, visit: https://developer.amazon.com/docs/alexa-gadgets-toolkit/alerts-interface.html#SetAlert-directive :param directive: Protocol Buffer Message that was send by Echo device. """ print(directive.payload) #for state in directive.payload.states: if directive.payload.type == "TIMER": timeToStart = directive.payload.scheduledTime token = directive.payload.token timeNow = datetime.now() print(timeNow) #for i in range(12,168): self.motorTwo.on_to_position(25,120) self.motorTwo.on_to_position(25,0) #self.motorTwo.on_to_position(-1,i) #time.sleep(1.935) #print(i) #print("Motor is holding") #print(self.motorOne.is_holding) #print("Motor is running") #print(self.motorOne.is_running) #print("Motor is stalled") #print(self.motorOne.is_stalled) print("Set Alert is done") elif directive.payload.type == "ALARM": timeToStart = directive.payload.scheduledTime token = directive.payload.token print(timeToStart) print(token) self.leds.set_color('LEFT','YELLOW') self.leds.set_color('RIGHT','YELLOW') elif directive.payload.type == "REMINDER": self.leds.set_color('LEFT','AMBER') self.leds.set_color('RIGHT','AMBER') #self.leds.set_color('UP','AMBER') #self.leds.set_color('DOWN','AMBER') def on_alerts_deletealert(self, directive): """ Alerts DeleteAlert directive received. For more info, visit: https://developer.amazon.com/docs/alexa-gadgets-toolkit/alerts-interface.html#DeleteAlert-directive :param directive: Protocol Buffer Message that was send by Echo device. """ print(directive.payload) #for state in directive.payload.states: # if state.value == "cleared": # self.motorTwo.run_timed(speed_sp=1000,time_sp=1000) print("Delete Alert")
class Gripp3r(RemoteControlledTank): """ To enable the medium motor toggle the beacon button on the EV3 remote. """ CLAW_DEGREES_OPEN = 225 CLAW_DEGREES_CLOSE = 920 CLAW_SPEED_PCT = 50 def __init__(self, left_motor_port=OUTPUT_B, right_motor_port=OUTPUT_C, medium_motor_port=OUTPUT_A): RemoteControlledTank.__init__(self, left_motor_port, right_motor_port) self.set_polarity(MediumMotor.POLARITY_NORMAL) self.medium_motor = MediumMotor(medium_motor_port) self.ts = TouchSensor() self.mts = MonitorTouchSensor(self) self.mrc = MonitorRemoteControl(self) self.shutdown_event = Event() # Register our signal_term_handler() to be called if the user sends # a 'kill' to this process or does a Ctrl-C from the command line signal.signal(signal.SIGTERM, self.signal_term_handler) signal.signal(signal.SIGINT, self.signal_int_handler) self.claw_open(True) self.remote.on_channel4_top_left = self.claw_close self.remote.on_channel4_bottom_left = self.claw_open def shutdown_robot(self): if self.shutdown_event.is_set(): return self.shutdown_event.set() log.info('shutting down') self.mts.shutdown_event.set() self.mrc.shutdown_event.set() self.remote.on_channel4_top_left = None self.remote.on_channel4_bottom_left = None self.left_motor.off(brake=False) self.right_motor.off(brake=False) self.medium_motor.off(brake=False) self.mts.join() self.mrc.join() def signal_term_handler(self, signal, frame): log.info('Caught SIGTERM') self.shutdown_robot() def signal_int_handler(self, signal, frame): log.info('Caught SIGINT') self.shutdown_robot() def claw_open(self, state): if state: # Clear monitor_ts while we are opening the claw. We do this because # the act of opening the claw presses the TouchSensor so we must # tell mts to ignore that press. self.mts.monitor_ts.clear() self.medium_motor.on(speed=self.CLAW_SPEED_PCT * -1, block=True) self.medium_motor.off() self.medium_motor.reset() self.medium_motor.on_to_position(speed=self.CLAW_SPEED_PCT, position=self.CLAW_DEGREES_OPEN, brake=False, block=True) self.mts.monitor_ts.set() def claw_close(self, state): if state: self.medium_motor.on_to_position(speed=self.CLAW_SPEED_PCT, position=self.CLAW_DEGREES_CLOSE) def main(self): self.mts.start() self.mrc.start() self.shutdown_event.wait()
from ev3dev2.motor import MediumMotor, OUTPUT_A from ev3dev2.sound import Sound from ev3dev2.button import Button import time medMot = MediumMotor(OUTPUT_A) medMot.stop_action = 'hold' mySnd = Sound() medMot.on_to_position(30, 0) mySnd.speak("looking left and right") medMot.on_to_position(10, 90) time.sleep(0.5) medMot.on_to_position(10, -90) time.sleep(0.5) medMot.on_to_position(10, 0) mySnd.speak("spinning") medMot.on_for_seconds(80, 1) medMot.on_to_position(50, 0) mySnd.speak("fixed turn") for i in range(12): medMot.on_for_degrees(30, 30) time.sleep(1.0) medMot.stop() bttn = Button() mySnd.speak("Turns until button pressed")