コード例 #1
0
def map_device(kb_name: str, config_path: str, ui_name: str = 'kbmap') -> None:
    """
    Create virtual device with ui_name that will remap keyboard events from device with name device_name and
    delegate event handling.

    :param kb_name: source device name. This device will be grabbed
    :param config_path: path to configuration file
    :param ui_name: optional UInput device name
    """

    config = c.load(config_path)
    error_list = c.validate(config)
    if not error_list.empty():
        error('\n    - '.join(['invalid config; errors:'] + error_list.errors))
        sys.exit(1)

    init_mapper(config)

    kb = keyboard.get_device_by_name(kb_name)
    keyboard.grab(kb)

    ui = UInput.from_device(kb, name=ui_name)

    with ui:
        keyboard.listen_key_events(kb, lambda e: handle_event(e, ui, config),
                                   False)
コード例 #2
0
 def createUInputDev(self, fd):
     if not self.env['runtime']['settingsManager'].getSettingAsBool(
             'keyboard', 'grabDevices'):
         self.uDevices[fd] = None
         return
     try:
         test = self.uDevices[fd]
         return
     except KeyError:
         self.uDevices[fd] = None
     if self.uDevices[fd] != None:
         return
     try:
         self.uDevices[fd] = UInput.from_device(self.iDevices[fd],
                                                name='fenrir-uinput',
                                                phys='fenrir-uinput')
     except Exception as e:
         try:
             self.env['runtime']['debug'].writeDebugOut(
                 'InputDriver evdev: compat fallback:  ' + str(e),
                 debug.debugLevel.WARNING)
             dev = self.iDevices[fd]
             cap = dev.capabilities()
             del cap[0]
             self.uDevices[fd] = UInput(cap,
                                        name='fenrir-uinput',
                                        phys='fenrir-uinput')
         except Exception as e:
             self.env['runtime']['debug'].writeDebugOut(
                 'InputDriver evdev: init Uinput not possible:  ' + str(e),
                 debug.debugLevel.ERROR)
             return
コード例 #3
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def main() -> None:
    devices = find_devices_by_names(NAMES)
    with UInput.from_device(*devices, name='trackpoint-keyboard') as ui:
        for device in devices:
            device.grab()
            ensure_future(translate_input(device, ui, DISABLED, MAPPING))
        get_event_loop().run_forever()
コード例 #4
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def make_controller(name):
    return UInput.from_device(real_controller,
                              name='Microsoft X-Box 360 pad',
                              vendor=0x045e,
                              product=0x028e,
                              version=110,
                              bustype=3,
                              devnode='/dev/uinput',
                              phys='py-evdev-uinput-1')
コード例 #5
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def setup_devices(original_path):
    raw = InputDevice(original_path)
    target_dev = '/dev/uinput'
    try:
        fixed = UInput.from_device(raw,
                                   devnode=target_dev,
                                   name="Calibrated {}".format(raw.name))
    except UInputError as e:
        raise PermissionError("You should run this command as root") from e
    log.info("Redirecting fixed stream to {}".format(target_dev))
    return raw, fixed
コード例 #6
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 def __init__(self, eventloop, options):
     self.lock = asyncio.Lock()
     self.loop = eventloop
     self.options = options
     self.repeat = options.repeat / 1000
     self.inputdevice = InputDevice(options.inputdevice)
     self.outputdevice = UInput.from_device(self.inputdevice,
                                            name=options.name)
     try:
         self.inputdevice.grab()
     except IOError:
         print("could not grab input device", file=sys.stderr)
コード例 #7
0
 def __init__(self, name):
     self.name = name
     self.mapping = {
         'Y': e.BTN_WEST,
         'A': e.BTN_SOUTH,
         'X': e.BTN_NORTH,
         'B': e.BTN_EAST,
     }
     EVENT_ID = 10
     real_controller = InputDevice(f'/dev/input/event{EVENT_ID}')
     self.interface = UInput.from_device(real_controller,
                                         name='Microsoft X-Box 360 pad',
                                         vendor=0x045e,
                                         product=0x028e,
                                         version=110,
                                         bustype=3,
                                         devnode='/dev/uinput',
                                         phys='py-evdev-uinput-1')
コード例 #8
0
ファイル: evdevDriver.py プロジェクト: mhussaincov/fenrir
 def grabDevice(self, fd):
     try:        
         self.uDevices[fd] = UInput.from_device(self.iDevices[fd].fn)
     except Exception as e:
         try:
             self.env['runtime']['debug'].writeDebugOut('InputDriver evdev: compat fallback:  ' + str(e),debug.debugLevel.ERROR)         
             dev = self.iDevices[fd]
             cap = dev.capabilities()
             del cap[0]
             self.uDevices[fd] = UInput(
               cap,
               dev.name,
             )
         except Exception as e:
             self.env['runtime']['debug'].writeDebugOut('InputDriver evdev: init Uinput not possible:  ' + str(e),debug.debugLevel.ERROR)         
             return                  
     try:
         self.iDevices[fd].grab()
     except Exception as e:
         self.env['runtime']['debug'].writeDebugOut('InputDriver evdev: grabing not possible:  ' + str(e),debug.debugLevel.ERROR)         
コード例 #9
0
                save_queue = False
        elif opt in ("-r"):
            if arg == 'true':
                global_variables.randomplay = True
            else:
                global_variables.randomplay = False
    """
    HOOK GAMEPAD.
    """
    # Listen to events from the following device.
    print('Will Inject on device:', list_devices()[0])
    dev = InputDevice(list_devices()[0])
    print('Device Hooked.')
    # Then create our own devices for our own events.
    # (It is possible to write events directly to the original device, but that has caused me mysterious problems in the past.)
    global_variables.virtual_gamepad = UInput.from_device(
        dev, name="Virtual Microsoft X-Box 360 pad")  #name="virtual-gamepad")

    # Now we monopolize the original devices.
    dev.grab()

    # Sends all events from the source to the target, to make our virtual keyboard behave as the original.

    print('Virtual Gamepad created. \nReady to play videogames!')
    """
        LOADING MODEL
    """

    print('\n\nLoading Models...')
    global_variables.score_model = generate_scoring_model()
    global_variables.time_model = generate_time_model()
    global_variables.model = generate_model()
コード例 #10
0
    keys = tmpdev.capabilities().get(EV_KEY)
    if keys == None:
        continue

    if BTN_TOOL_PEN in keys and BTN_TOOL_RUBBER in keys:
        device = '/dev/input/' + name

if device is not None:
    print('Found event: ' + device)
else:
    print('No event found! Exiting.')
    sys.exit(-ENOENT)

dev = InputDevice(device)
virt = UInput.from_device(dev, name=dev.name + ' Virtual Stylus')


def handleExit(s, f):
    dev.ungrab()
    sys.exit(0)


# Take over complete control over the device - no events will be passed to
# other listeners. They are relayed to the virtual stylus created above.
signal(SIGINT, handleExit)
dev.grab()

for event in dev.read_loop():

    # When putting the eraser down, IPTS first sends an event that puts
コード例 #11
0
ファイル: joystick.py プロジェクト: takumi5757/gamepilot
    """バーチャルなジョイスティックを操作する

    Args:
        vjoystick(evdev.uinput.UInput): バーチャルジョイスティックインスタンス joystick mode
        steer_value(int): ステアリング操作量、0~256の整数、中心が128 eurotruck axis mode center
        accel_value(int): アクセル操作量、0~256の整数、フルスロットルが256 eurotruck axis mode normal
        brake_value(int): ブレーキ操作量、0~256の整数、フルブレーキが256 eurotruck axis mode normal
        dt(float): 入力する時間

    """
    vjoy.write(e.EV_ABS, e.ABS_X, steer_value)  # steer
    vjoy.write(e.EV_ABS, e.ABS_RZ, accel_value)  # accel
    vjoy.write(e.EV_ABS, e.ABS_Z, brake_value)  # brake
    vjoy.write(e.EV_ABS, e.ABS_Z, 0)  # brake
    vjoy.syn()
    time.sleep(dt)


if __name__ == "__main__":
    devices = [InputDevice(path) for path in list_devices()]
    for device in devices:
        print(f"{device.path}, {device.name}")
    print("どのデバイスの仮想デバイスを作成しますか?")
    print("パスを入力してください  /dev/input/以下を入力")
    device_path = input(">> ")
    device_path = "/dev/input/" + device_path
    vjoy = UInput.from_device(InputDevice(device_path), name="vjoy")

    print(vjoy)
    vjoy.close()
コード例 #12
0
ファイル: keyboard.py プロジェクト: joetoth/dotfiles
  e.KEY_5: e.KEY_F5,
  e.KEY_6: e.KEY_F6,
  e.KEY_7: e.KEY_F7,
  e.KEY_8: e.KEY_F8,
  e.KEY_9: e.KEY_F9,
  e.KEY_0: e.KEY_F10,
  e.KEY_MINUS: e.KEY_F11,
  e.KEY_EQUAL: e.KEY_F12,
  e.KEY_BACKSPACE: e.KEY_DELETE,
}
# The names can be found with evtest or in evdev docs.

esc = False
intercepted = False
# Create a new keyboard mimicking the original one.
with UInput.from_device(kbd, name='kbdremap') as ui:
  for ev in kbd.read_loop():  # Read events from original keyboard.
    if ev.type == e.EV_KEY:  # Process key events.
      # ke = evdev.categorize(ev)
      act = kbd.active_keys()
      # print(act)
      # print(ev.value)
      if e.KEY_ESC in act:
        esc = True
        for k, v in REMAP_TABLE.items():
          if k in act:
            intercepted = True
            ui.write(e.EV_KEY, v, 1)
            ui.write(e.EV_KEY, v, 0)
            ui.syn()
      elif esc and not intercepted:
コード例 #13
0
from evdev import InputDevice, categorize, ecodes, UInput, list_devices, ecodes as e

devices = [InputDevice(fn) for fn in list_devices()]
for device in devices:
    if device.name == 'Microsoft Microsoft® Comfort Mouse 4500':
        print(device.fn, device.name, device.phys)
        dev = InputDevice(device.fn)

        print(dev)

        dev.grab()

        mouse = UInput.from_device(dev)
        for event in dev.read_loop():
            c = categorize(event)

            if event.code == 275 and c.keystate == c.key_down:
                try:
                    print(categorize(event))
                    ui = UInput()
                    ui.write(ecodes.EV_KEY, ecodes.KEY_LEFTCTRL, 1)
                    ui.write(ecodes.EV_KEY, ecodes.KEY_C, 1)
                    ui.write(ecodes.EV_KEY, ecodes.KEY_LEFTCTRL, 0)
                    ui.write(ecodes.EV_KEY, ecodes.KEY_C, 0)
                    ui.syn()
                    ui.close()

                except:
                    pass
            elif event.code == 276 and c.keystate == c.key_down:
                try:
コード例 #14
0
commands = [0, 0, 0, 0, 0]
# global capture
capture_screen = False
model_not_compiled = True

if __name__ == '__main__':
    """
    HOOK GAMEPAD.
    """
    # Listen to events from the following device.
    print('Will Inject on device:', list_devices()[0])
    dev = InputDevice(list_devices()[0])

    # Then create our own devices for our own events.
    # (It is possible to write events directly to the original device, but that has caused me mysterious problems in the past.)
    virtual_gamepad = UInput.from_device(
        dev, name="Microsoft X-Box 360 pad")  #name="virtual-gamepad")

    # Now we monopolize the original devices.
    dev.grab()

    # Sends all events from the source to the target, to make our virtual keyboard behave as the original.

    print('Virtual Gamepad created. \nReady to play videogames!')
    """
        LOADING MODEL
    """

    print('\n\nLoading Models...')
    score_model = generate_scoring_model()
    time_model = generate_time_model()
    model = generate_model()
コード例 #15
0
ファイル: onthefly.py プロジェクト: mroavi/onthefly
def onthefly(input_file, keyboard_match_string):

    configfile = appdirs.user_config_dir() + '/onthefly/config.cfg'
    bookkeep_config_file(keyboard_match_string, configfile)
    keyboard_match_string = read_config_match_string(configfile)

    dev = find_keyboard(keyboard_match_string)
    if not dev:
        print("""Error: No keyboard found.

Use
    $ sudo python -m evdev.evtest
to find the name of your keyboard and pass it to the `keyboard` option when invoking onthefly, e.g.:
    $ sudo onthefly --keyboard="Logitech K330" /path/to/file
""")
        sys.exit()

    file_characters = read_input_file(
        input_file)  # read all characters in the input file
    current_char_idx = 0  # indicates the next character to be emulated

    dev.grab(
    )  # Grab, i.e. prevent the keyboard from emitting original events.

    # Create a new keyboard mimicking the original one.
    with UInput.from_device(dev, name='onthefly') as ui:
        for event in dev.read_loop():  # Read events from original keyboard.
            if event.type == ecodes.EV_KEY:  # Process key events.
                if event.code == ecodes.KEY_PAUSE and event.value == 1 \
                        or current_char_idx == len(file_characters):
                    # Exit on pressing PAUSE or when all characters have been written.
                    dev.ungrab()  # mrv
                    break

                elif event.code == ecodes.KEY_BACKSPACE and event.value == 1:
                    # Decrement counter
                    current_char_idx -= 1
                    # Passthrough key event unmodified
                    ui.write(ecodes.EV_KEY, event.code, 1)
                    ui.write(ecodes.EV_KEY, event.code, 0)
                    ui.syn()

                # Write next char when:
                #   - current key pressed is in the set of permitted keys
                #   - Control key is not pressed
                #   - current action is a press and not a release
                elif event.code in WRITE_NEXT_CHAR_KEYS \
                        and ecodes.KEY_LEFTCTRL not in dev.active_keys() \
                        and event.value == 1:
                    # Check if we need to press shift
                    if file_characters[current_char_idx] in ascii2keycode:
                        # No, we don't. Lookup the key we want to press/release
                        remapped_code = ascii2keycode[
                            file_characters[current_char_idx]]
                        ui.write(ecodes.EV_KEY, remapped_code, 1)
                        ui.syn()
                        ui.write(ecodes.EV_KEY, remapped_code, 0)
                        ui.syn()
                    elif file_characters[
                            current_char_idx] in shift_ascii2keycode:
                        # Yes, we do. Lookup the key we want to press/release
                        remapped_code = shift_ascii2keycode[
                            file_characters[current_char_idx]]
                        ui.write(ecodes.EV_KEY, ecodes.KEY_LEFTSHIFT,
                                 1)  # press shift
                        ui.syn()
                        ui.write(ecodes.EV_KEY, remapped_code, 1)
                        ui.syn()
                        ui.write(ecodes.EV_KEY, remapped_code, 0)
                        ui.syn()
                        ui.write(ecodes.EV_KEY, ecodes.KEY_LEFTSHIFT,
                                 0)  # release shift
                        ui.syn()
                    else:
                        # The character is not in either dictionary, then it must be a unicode
                        # Press Control+Shift+U
                        ui.write(ecodes.EV_KEY, ecodes.KEY_LEFTCTRL, 1)
                        ui.syn()
                        ui.write(ecodes.EV_KEY, ecodes.KEY_LEFTSHIFT, 1)
                        ui.syn()
                        ui.write(ecodes.EV_KEY, ecodes.KEY_U, 1)
                        ui.syn()
                        ui.write(ecodes.EV_KEY, ecodes.KEY_U, 0)
                        ui.syn()
                        ui.write(ecodes.EV_KEY, ecodes.KEY_LEFTSHIFT, 0)
                        ui.syn()
                        ui.write(ecodes.EV_KEY, ecodes.KEY_LEFTCTRL, 0)
                        ui.syn()

                        # Write each hex digit
                        for hex_digit in '%X' % ord(
                                file_characters[current_char_idx]):
                            keycode = getattr(ecodes, 'KEY_%s' % hex_digit)
                            ui.write(ecodes.EV_KEY, keycode, 1)
                            ui.syn()
                            ui.write(ecodes.EV_KEY, keycode, 0)
                            ui.syn()

                        # Press Enter
                        ui.write(ecodes.EV_KEY, ecodes.KEY_ENTER, 1)
                        ui.write(ecodes.EV_KEY, ecodes.KEY_ENTER, 0)
                        ui.syn()

                    # Increment counter
                    current_char_idx += 1
                else:
                    # Passthrough other key events unmodified.
                    ui.write(ecodes.EV_KEY, event.code, event.value)
                    ui.syn()
            else:
                # Passthrough other events unmodified (e.g. SYNs).
                ui.write(event.type, event.code, event.value)
                ui.syn()
コード例 #16
0
def run_listern_btn_ts():

    mouse = Controller()

    def on_move(x, y):
        mouse
        print('Pointer moved to {0}'.format((x, y)))
        # Press and release
        mouse.press(Button.left)
        mouse.release(Button.left)

    def run():
        with Listener(on_move=on_move) as listener:
            listener.join()

    from evdev import UInput, ecodes as e
    import time
    ui = UInput()
    ui = UInput.from_device('/dev/input/event0', name='ts_mouse')

    def run2():
        while True:
            ui.write(e.EV_KEY, e.BTN_LEFT, 1)
            ui.syn()
            time.sleep(0.5)
            ui.write(e.EV_KEY, e.BTN_LEFT, 0)
            ui.syn()
            print('BTN_LEFT')
            time.sleep(1)

    # ui.close()
    import evdev

    def run_3():
        device = evdev.InputDevice('/dev/input/event0')

        mouse = Controller()

        for event in device.read_loop():
            if event.type == evdev.ecodes.EV_KEY:
                r = evdev.categorize(event)
                print(
                    type(r), r.scancode, r.keystate, r.keycode
                )  # <class 'evdev.events.KeyEvent'> 330 1 BTN_TOUCH   <class 'evdev.events.KeyEvent'> 330 0 BTN_TOUCH
                # r.keystate key_up= 0 key_down= 1 key_hold= 2
                print(r)
                # if 'BTN_TOUCH' in str(r):
                #     print('ts down')
                #     print('ts up')
                #
                if r.keycode in 'BTN_TOUCH':
                    if r.keystate == r.key_down:
                        print('ts down')
                        mouse.press(Button.left)

                    if r.keystate == r.key_up:
                        print('ts up')
                        mouse.release(Button.left)

    x = Thread(target=run_3, daemon=True)
    x.start()
コード例 #17
0

def replicate(source_device, target_device):
    for event in source_device.async_read_loop():
        #print('Man Generated Event',event)
        target_device.write_event(event)


if __name__ == '__main__':
    """
    HOOK GAMEPAD.
    """
    # Listen to events from the following device.
    print('Will Inject on device:', list_devices()[0])
    dev = InputDevice(list_devices()[0])

    # Then create our own devices for our own events.
    # (It is possible to write events directly to the original device, but that has caused me mysterious problems in the past.)
    virtual_gamepad = UInput.from_device(dev, name="virtual-gamepad")

    # Now we monopolize the original devices.
    dev.grab()

    #controller.
    monitor_thread = threading.Thread(target=replicate,
                                      args=(dev, virtual_gamepad))
    monitor_thread.daemon = True
    monitor_thread.start()

    while True:
        pass
コード例 #18
0
from evdev import UInput
from evdev import InputDevice
from evdev import ecodes as e

UDP_IP = '0.0.0.0'
UDP_PORT = 8444

DEVICES = [evdev.InputDevice(fn) for fn in evdev.list_devices()]
PS4 = None
for dev in DEVICES:
    if dev.name == 'Sony Computer Entertainment Wireless Controller':
        PS4 = dev.fn

INPUT_DEVICE = InputDevice(PS4)

USER_INPUT = UInput.from_device(INPUT_DEVICE, name='xboxdrv_emu')
print('Found PS4-controller.')

SOCK = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)

SOCK.bind((UDP_IP, UDP_PORT))

while True:
    data, addr = SOCK.recvfrom(10000000)
    LIST = [re.sub('[^A-Za-z0-9.-]+', "", x) for x in data.split(",")]
    CONTROLLER_1 = LIST[0:15]
    CONTROLLER_2 = LIST[15:30]

    # Lateral movement, min: 0, max: 255 [int]
    USER_INPUT.write(e.EV_ABS, e.ABS_X,
                     int(255. * (float(CONTROLLER_1[0]) + 1.0) / 2.0))