def test_lock(self): self.call(building.CmdLock(), "Obj = test:perm(Developer)", "Added lock 'test:perm(Developer)' to Obj.")
def test_lock(self): self.call(building.CmdLock(), "Obj = test:perm(Immortals)", "Added lock 'test:perm(Immortals)' to Obj.")
def at_cmdset_creation(self): "Populates the cmdset" # The general commands self.add(general.CmdLook()) self.add(general.CmdMove()) # self.add(general.CmdHome()) self.add(general.CmdInventory()) # self.add(general.CmdPose()) # self.add(general.CmdNick()) # self.add(general.CmdSetDesc()) self.add(general.CmdGet()) self.add(general.CmdDrop()) # self.add(general.CmdGive()) # self.add(general.CmdSay()) # self.add(general.CmdWhisper()) # self.add(general.CmdAccess()) # The help system self.add(help.CmdHelp()) self.add(help.CmdSetHelp()) # System commands self.add(system.CmdPy()) self.add(system.CmdScripts()) self.add(system.CmdObjects()) self.add(system.CmdAccounts()) self.add(system.CmdService()) self.add(system.CmdAbout()) self.add(system.CmdTime()) self.add(system.CmdServerLoad()) # self.add(system.CmdPs()) self.add(system.CmdTickers()) # Admin commands self.add(admin.CmdBoot()) self.add(admin.CmdBan()) self.add(admin.CmdUnban()) self.add(admin.CmdEmit()) self.add(admin.CmdPerm()) self.add(admin.CmdWall()) self.add(admin.CmdForce()) # Building and world manipulation self.add(building.CmdTeleport()) self.add(building.CmdSetObjAlias()) self.add(building.CmdListCmdSets()) self.add(building.CmdWipe()) self.add(building.CmdSetAttribute()) self.add(building.CmdName()) self.add(building.CmdDesc()) self.add(building.CmdCpAttr()) self.add(building.CmdMvAttr()) self.add(building.CmdCopy()) self.add(building.CmdFind()) self.add(building.CmdOpen()) self.add(building.CmdLink()) self.add(building.CmdUnLink()) self.add(building.CmdCreate()) self.add(building.CmdDig()) self.add(building.CmdTunnel()) self.add(building.CmdDestroy()) self.add(building.CmdExamine()) self.add(building.CmdTypeclass()) self.add(building.CmdLock()) self.add(building.CmdScript()) self.add(building.CmdSetHome()) self.add(building.CmdTag()) self.add(building.CmdSpawn()) # Batchprocessor commands self.add(batchprocess.CmdBatchCommands()) self.add(batchprocess.CmdBatchCode())
def test_lock(self): self.call(building.CmdLock(), "", "Usage: ") self.call(building.CmdLock(), "Obj = test:all()", "Added lock 'test:all()' to Obj.") self.call( building.CmdLock(), "*TestAccount = test:all()", "Added lock 'test:all()' to TestAccount", ) self.call(building.CmdLock(), "Obj/notfound", "Obj has no lock of access type 'notfound'.") self.call(building.CmdLock(), "Obj/test", "test:all()") self.call( building.CmdLock(), "/view Obj = edit:false()", "Switch(es) view can not be used with a lock assignment. " "Use e.g. lock/del objname/locktype instead.", ) self.call(building.CmdLock(), "Obj = control:false()") self.call(building.CmdLock(), "Obj = edit:false()") self.call(building.CmdLock(), "Obj/test", "You are not allowed to do that.") self.obj1.locks.add("control:true()") self.call(building.CmdLock(), "Obj", "call:true()") # etc self.call(building.CmdLock(), "*TestAccount", "boot:perm(Admin)") # etc