コード例 #1
0
ファイル: properties.py プロジェクト: tbwhsb88/ezdxf
    def resolve_linetype(
            self,
            entity: 'DXFGraphic',
            *,
            resolved_layer: str = None) -> Tuple[str, Tuple[float, ...]]:
        """ Resolve the linetype of `entity`. Returns a tuple of the linetype
        name as upper-case string and the simplified linetype pattern as tuple
        of floats.
        """
        aci = entity.dxf.color
        # Not sure if plotstyle table overrides actual entity setting?
        if (0 < aci < 256) and \
                self.plot_styles[aci].linetype != acadctb.OBJECT_LINETYPE:
            # todo: return special line types - overriding linetypes by
            #  plotstyle table
            pass
        name = entity.dxf.linetype.upper()  # default is 'BYLAYER'
        if name == 'BYLAYER':
            entity_layer = resolved_layer or layer_key(
                self.resolve_layer(entity))
            layer = self.layers.get(entity_layer, DEFAULT_LAYER_PROPERTIES)
            name = layer.linetype_name
            pattern = layer.linetype_pattern

        elif name == 'BYBLOCK':
            if self.inside_block_reference:
                name = self.current_block_reference.linetype_name
                pattern = self.current_block_reference.linetype_pattern
            else:
                # There is no default layout linetype
                name = 'STANDARD'
                pattern = CONTINUOUS_PATTERN
        else:
            pattern = self.line_pattern.get(name, CONTINUOUS_PATTERN)
        return name, pattern
コード例 #2
0
ファイル: properties.py プロジェクト: hh-wu/ezdxf
    def resolve_color(self,
                      entity: 'DXFGraphic',
                      *,
                      default_hatch_transparency: float = 0.8) -> Color:
        """ Resolve color of DXF `entity` """
        aci = entity.dxf.color  # defaults to BYLAYER
        if aci == const.BYLAYER:
            entity_layer = layer_key(entity.dxf.layer)
            # AutoCAD appears to treat layer 0 differently to other layers in this case.
            if self.is_block_context and entity_layer == '0':
                color = self.current_block.color
            else:
                color = self.layers.get(entity_layer,
                                        DEFAULT_LAYER_PROPERTIES).color

        elif aci == const.BYBLOCK:
            if not self.is_block_context:
                color = self.current_layout.default_color
            else:
                color = self.current_block.color

        else:  # BYOBJECT
            color = self._true_entity_color(entity.rgb, aci)

        if entity.dxftype() == 'HATCH':
            transparency = default_hatch_transparency
        else:
            transparency = entity.transparency

        alpha_float = 1.0 - transparency
        alpha = int(round(alpha_float * 255))
        if alpha == 255:
            return color
        else:
            return _rgba(color, alpha)
コード例 #3
0
ファイル: properties.py プロジェクト: tbwhsb88/ezdxf
    def resolve_color(self,
                      entity: 'DXFGraphic',
                      *,
                      resolved_layer: Optional[str] = None) -> Color:
        """ Resolve the rgb-color of `entity` as hex color string:
        "#RRGGBB" or "#RRGGBBAA".
        """
        aci = entity.dxf.color  # defaults to BYLAYER
        if aci == const.BYLAYER:
            entity_layer = resolved_layer or layer_key(
                self.resolve_layer(entity))
            color = self.layers.get(entity_layer,
                                    DEFAULT_LAYER_PROPERTIES).color
        elif aci == const.BYBLOCK:
            if not self.inside_block_reference:
                color = self.current_layout.default_color
            else:
                color = self.current_block_reference.color

        else:  # BYOBJECT
            color = self._true_entity_color(entity.rgb, aci)

        alpha = int(round((1.0 - entity.transparency) * 255))
        if alpha == 255:
            return color
        else:
            return set_color_alpha(color, alpha)
コード例 #4
0
ファイル: properties.py プロジェクト: hh-wu/ezdxf
    def resolve_linetype(self, entity: 'DXFGraphic'):
        """ Resolve linetype of DXF `entity` """
        aci = entity.dxf.color
        # Not sure if plotstyle table overrides actual entity setting?
        if (0 < aci < 256
            ) and self.plot_styles[aci].linetype != acadctb.OBJECT_LINETYPE:
            pass  # todo: return special line types  - overriding linetypes by plotstyle table
        name = entity.dxf.linetype.upper()  # default is 'BYLAYER'
        if name == 'BYLAYER':
            entity_layer = layer_key(entity.dxf.layer)

            # AutoCAD appears to treat layer 0 differently to other layers in this case.
            if self.is_block_context and entity_layer == '0':
                name = self.current_block.linetype_name
                pattern = self.current_block.linetype_pattern
            else:
                layer = self.layers.get(entity_layer, DEFAULT_LAYER_PROPERTIES)
                name = layer.linetype_name
                pattern = layer.linetype_pattern

        elif name == 'BYBLOCK':
            if self.is_block_context:
                name = self.current_block.linetype_name
                pattern = self.current_block.linetype_pattern
            else:
                # There is no default layout linetype
                name = 'STANDARD'
                pattern = CONTINUOUS_PATTERN
        else:
            pattern = self.line_pattern.get(name, CONTINUOUS_PATTERN)
        return name, pattern
コード例 #5
0
ファイル: properties.py プロジェクト: yanbin-ha/ezdxf
    def resolve_color(self,
                      entity: 'DXFGraphic',
                      *,
                      resolved_layer: Optional[str] = None) -> Color:
        """ Resolve the rgb-color of `entity` as hex color string:
        "#RRGGBB" or "#RRGGBBAA".
        """
        if entity.dxf.hasattr('true_color'):
            # An existing true color value always overrides ACI color!
            # Do not default to BYLAYER or BYBLOCK, this ACI value is ignored!
            aci = 7
        else:
            aci = entity.dxf.color  # defaults to BYLAYER

        if aci == const.BYLAYER:
            entity_layer = resolved_layer or layer_key(
                self.resolve_layer(entity))
            layer = self.layers.get(entity_layer, DEFAULT_LAYER_PROPERTIES)
            color = layer.get_entity_color_from_layer(
                self.current_layout.default_color)
        elif aci == const.BYBLOCK:
            if not self.inside_block_reference:
                color = self.current_layout.default_color
            else:
                color = self.current_block_reference.color
        else:  # BYOBJECT
            color = self._true_entity_color(entity.rgb, aci)

        alpha = int(round((1.0 - entity.transparency) * 255))
        if alpha == 255:
            return color
        else:
            return set_color_alpha(color, alpha)
コード例 #6
0
ファイル: properties.py プロジェクト: JonRob812/ezdxf
    def resolve_color(self, entity: 'DXFGraphic', *,
                      default_hatch_transparency: float = 0.8,
                      resolved_layer: str = None) -> Color:
        """ Resolve color of DXF `entity` """
        aci = entity.dxf.color  # defaults to BYLAYER
        if aci == const.BYLAYER:
            entity_layer = resolved_layer or layer_key(self.resolve_layer(entity))
            color = self.layers.get(entity_layer, DEFAULT_LAYER_PROPERTIES).color
        elif aci == const.BYBLOCK:
            if not self.inside_block_reference:
                color = self.current_layout.default_color
            else:
                color = self.current_block_reference.color

        else:  # BYOBJECT
            color = self._true_entity_color(entity.rgb, aci)

        if entity.dxftype() == 'HATCH':
            transparency = default_hatch_transparency
        else:
            transparency = entity.transparency

        alpha_float = 1.0 - transparency
        alpha = int(round(alpha_float * 255))
        if alpha == 255:
            return color
        else:
            return _rgba(color, alpha)
コード例 #7
0
ファイル: properties.py プロジェクト: hh-wu/ezdxf
    def resolve_lineweight(self, entity: 'DXFGraphic'):
        # Line weight in mm times 100 (e.g. 0.13mm = 13).
        # Smallest line weight is 0 and biggest line weight is 211
        # The DWG format is limited to a fixed value table: 0, 5, 9, ... 200, 211
        # DEFAULT: The LAYOUT entity has no explicit graphic properties.
        # BLOCK and BLOCK_RECORD entities also have no graphic properties.
        # Maybe XDATA or ExtensionDict in any of this entities.
        aci = entity.dxf.color
        # Not sure if plotstyle table overrides actual entity setting?
        if (
                0 < aci < 256
        ) and self.plot_styles[aci].lineweight != acadctb.OBJECT_LINEWEIGHT:
            # overriding lineweight by plotstyle table
            return self.plot_styles.get_lineweight(aci)
        lineweight = entity.dxf.lineweight  # default is BYLAYER
        if lineweight == const.LINEWEIGHT_BYLAYER:
            entity_layer = layer_key(entity.dxf.layer)

            # AutoCAD appears to treat layer 0 differently to other layers in this case.
            if self.is_block_context and entity_layer == '0':
                return self.current_block.lineweight
            else:
                return self.layers.get(entity_layer,
                                       DEFAULT_LAYER_PROPERTIES).lineweight

        elif lineweight == const.LINEWEIGHT_BYBLOCK:
            if self.is_block_context:
                return self.current_block.lineweight
            else:
                # There is no default layout lineweight
                return self.default_lineweight()
        elif lineweight == const.LINEWEIGHT_DEFAULT:
            return self.default_lineweight()
        else:
            return float(lineweight) / 100.0
コード例 #8
0
ファイル: properties.py プロジェクト: hh-wu/ezdxf
 def is_visible(self, entity: 'DXFGraphic') -> bool:
     if entity.dxf.invisible:
         return False
     layer_name = layer_key(entity.dxf.layer)
     layer = self.layers.get(layer_name)
     # todo: should we consider the plot flag too?
     if layer and not layer.is_visible:
         return False
     return True
コード例 #9
0
ファイル: properties.py プロジェクト: JonRob812/ezdxf
 def add_layer(self, layer: 'Layer') -> None:
     properties = LayerProperties()
     name = layer_key(layer.dxf.name)
     properties.layer = layer.dxf.name  # store real layer name (mixed case)
     properties.color = self._true_layer_color(layer)
     properties.linetype_name = str(layer.dxf.linetype).upper()  # normalize linetype names
     properties.linetype_pattern = self.line_pattern.get(properties.linetype_name, CONTINUOUS_PATTERN)
     properties.lineweight = self._true_layer_lineweight(layer.dxf.lineweight)
     properties.is_visible = layer.is_on()
     properties.plot = bool(layer.dxf.plot)
     self.layers[name] = properties
コード例 #10
0
 def resolve_visible(self,
                     entity: 'DXFGraphic',
                     *,
                     resolved_layer: Optional[str] = None) -> bool:
     entity_layer = resolved_layer or layer_key(self.resolve_layer(entity))
     layer_properties = self.layers.get(entity_layer)
     if layer_properties and not layer_properties.is_visible:
         return False
     elif entity.dxftype() == 'ATTRIB':
         return (not bool(entity.dxf.invisible)
                 and not cast(Attrib, entity).is_invisible)
     else:
         return not bool(entity.dxf.invisible)
コード例 #11
0
ファイル: properties.py プロジェクト: hh-wu/ezdxf
    def set_layers_state(self, layers: Set[str], state=True):
        """ Set layer state of `layers` to on/off.

        Args:
             layers: set of layer names
             state: `True` turn this `layers` on and others off,
                    `False` turn this `layers` off and others on
        """
        layers = {layer_key(name) for name in layers}
        for name, layer in self.layers.items():
            if name in layers:
                layer.is_visible = state
            else:
                layer.is_visible = not state
コード例 #12
0
ファイル: properties.py プロジェクト: hh-wu/ezdxf
 def resolve_all(self, entity: 'DXFGraphic') -> Properties:
     """ Resolve all properties for DXF `entity`. """
     p = Properties()
     p.color = self.resolve_color(entity)
     p.linetype_name, p.linetype_pattern = self.resolve_linetype(entity)
     p.lineweight = self.resolve_lineweight(entity)
     dxf = entity.dxf
     p.linetype_scale = dxf.ltscale
     p.is_visible = not bool(dxf.invisible)
     p.layer = dxf.layer
     layer_name = layer_key(p.layer)
     layer = self.layers.get(layer_name)
     if layer and p.is_visible:
         p.is_visible = layer.is_visible
     return p
コード例 #13
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 def add_layer(self, layer: 'Layer') -> None:
     properties = LayerProperties()
     name = layer_key(layer.dxf.name)
     # Store real layer name (mixed case):
     properties.layer = layer.dxf.name
     properties.color = self._true_layer_color(layer)
     # Normalize linetype names to UPPERCASE:
     properties.linetype_name = str(layer.dxf.linetype).upper()
     properties.linetype_pattern = self.line_pattern.get(
         properties.linetype_name, CONTINUOUS_PATTERN)
     properties.lineweight = self._true_layer_lineweight(
         layer.dxf.lineweight)
     properties.is_visible = layer.is_on() and not layer.is_frozen()
     if self.export_mode:
         properties.is_visible &= bool(layer.dxf.plot)
     self.layers[name] = properties
コード例 #14
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 def resolve_all(self, entity: 'DXFGraphic') -> Properties:
     """ Resolve all properties of `entity`. """
     p = Properties()
     p.layer = self.resolve_layer(entity)
     resolved_layer = layer_key(p.layer)
     p.units = self.resolve_units()
     p.color = self.resolve_color(entity, resolved_layer=resolved_layer)
     p.linetype_name, p.linetype_pattern = \
         self.resolve_linetype(entity, resolved_layer=resolved_layer)
     p.lineweight = self.resolve_lineweight(entity,
                                            resolved_layer=resolved_layer)
     p.linetype_scale = self.resolve_linetype_scale(entity)
     p.is_visible = self.resolve_visible(entity,
                                         resolved_layer=resolved_layer)
     if entity.dxf.hasattr('style'):
         p.font = self.resolve_font(entity)
     if entity.dxftype() == 'HATCH':
         p.filling = self.resolve_filling(entity)
     return p
コード例 #15
0
ファイル: properties.py プロジェクト: JonRob812/ezdxf
    def resolve_all(self, entity: 'DXFGraphic') -> Properties:
        """ Resolve all properties for DXF `entity`. """
        p = Properties()
        p.layer = self.resolve_layer(entity)
        resolved_layer = layer_key(p.layer)

        p.color = self.resolve_color(entity, resolved_layer=resolved_layer)
        p.linetype_name, p.linetype_pattern = self.resolve_linetype(entity, resolved_layer=resolved_layer)
        p.lineweight = self.resolve_lineweight(entity, resolved_layer=resolved_layer)
        dxf = entity.dxf
        p.linetype_scale = dxf.ltscale
        p.is_visible = not bool(dxf.invisible)
        layer = self.layers.get(resolved_layer)
        if layer and p.is_visible:
            p.is_visible = layer.is_visible
        if dxf.hasattr('style'):
            p.font = self.resolve_font(entity)
        if entity.dxftype() == 'HATCH':
            p.filling = self.resolve_filling(entity)
        return p
コード例 #16
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    def add_layer(self, layer: 'Layer') -> None:
        """ Setup layer properties. """
        properties = LayerProperties()
        name = layer_key(layer.dxf.name)
        # Store real layer name (mixed case):
        properties.layer = layer.dxf.name
        properties.color = self._true_layer_color(layer)

        # Depend layer ACI color from layout background color?
        # True color overrides ACI color and layers with only true color set
        # have default ACI color 7!
        if not layer.has_dxf_attrib('true_color'):
            properties.has_aci_color_7 = layer.dxf.color == 7

        # Normalize linetype names to UPPERCASE:
        properties.linetype_name = str(layer.dxf.linetype).upper()
        properties.linetype_pattern = self.line_pattern.get(
            properties.linetype_name, CONTINUOUS_PATTERN)
        properties.lineweight = self._true_layer_lineweight(
            layer.dxf.lineweight)
        properties.is_visible = layer.is_on() and not layer.is_frozen()
        if self.export_mode:
            properties.is_visible &= bool(layer.dxf.plot)
        self.layers[name] = properties
コード例 #17
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        def lineweight():
            aci = entity.dxf.color
            # Not sure if plotstyle table overrides actual entity setting?
            if (0 < aci < 256) and self.plot_styles[
                    aci].lineweight != acadctb.OBJECT_LINEWEIGHT:
                # overriding lineweight by plotstyle table
                return self.plot_styles.get_lineweight(aci)
            lineweight = entity.dxf.lineweight  # default is BYLAYER
            if lineweight == const.LINEWEIGHT_BYLAYER:
                entity_layer = resolved_layer or layer_key(
                    self.resolve_layer(entity))
                return self.layers.get(entity_layer,
                                       DEFAULT_LAYER_PROPERTIES).lineweight

            elif lineweight == const.LINEWEIGHT_BYBLOCK:
                if self.inside_block_reference:
                    return self.current_block_reference.lineweight
                else:
                    # There is no default layout lineweight
                    return self.default_lineweight()
            elif lineweight == const.LINEWEIGHT_DEFAULT:
                return self.default_lineweight()
            else:
                return float(lineweight) / 100.0
コード例 #18
0
ファイル: properties.py プロジェクト: tbwhsb88/ezdxf
    def resolve_lineweight(self,
                           entity: 'DXFGraphic',
                           *,
                           resolved_layer: str = None) -> float:
        """ Resolve the lineweight of `entity` in mm.

        DXF stores the lineweight in mm times 100 (e.g. 0.13mm = 13).
        The smallest line weight is 0 and the biggest line weight is 211.
        The DXF/DWG format is limited to a fixed value table,
        see: :attr:`ezdxf.lldxf.const.VALID_DXF_LINEWEIGHTS`

        """
        aci = entity.dxf.color
        # Not sure if plotstyle table overrides actual entity setting?
        if (
                0 < aci < 256
        ) and self.plot_styles[aci].lineweight != acadctb.OBJECT_LINEWEIGHT:
            # overriding lineweight by plotstyle table
            return self.plot_styles.get_lineweight(aci)
        lineweight = entity.dxf.lineweight  # default is BYLAYER
        if lineweight == const.LINEWEIGHT_BYLAYER:
            entity_layer = resolved_layer or layer_key(
                self.resolve_layer(entity))
            return self.layers.get(entity_layer,
                                   DEFAULT_LAYER_PROPERTIES).lineweight

        elif lineweight == const.LINEWEIGHT_BYBLOCK:
            if self.inside_block_reference:
                return self.current_block_reference.lineweight
            else:
                # There is no default layout lineweight
                return self.default_lineweight()
        elif lineweight == const.LINEWEIGHT_DEFAULT:
            return self.default_lineweight()
        else:
            return float(lineweight) / 100.0