def convertXMLElement(geometryOutput, xmlElement): 'Convert the xml element to a TriangleMesh xml element.' xmlElement.linkObject(TriangleMesh()) matrix.setXMLElementDictionaryToOtherElementDictionary(xmlElement, xmlElement.object.matrix4X4, 'matrix.', xmlElement) vertex.addGeometryList(geometryOutput['vertex'], xmlElement) face.addGeometryList(geometryOutput['face'], xmlElement) xmlElement.getXMLProcessor().processChildren(xmlElement)
def convertElementNode(elementNode, geometryOutput): 'Convert the xml element to a TriangleMesh xml element.' elementNode.linkObject(TriangleMesh()) matrix.getBranchMatrixSetElementNode(elementNode) vertex.addGeometryList(elementNode, geometryOutput['vertex']) face.addGeometryList(elementNode, geometryOutput['face']) elementNode.getXMLProcessor().processChildNodes(elementNode)
def convertXMLElement(geometryOutput, xmlElement): "Convert the xml element to a TriangleMesh xml element." xmlElement.linkObject(TriangleMesh()) matrix.getBranchMatrixSetXMLElement(xmlElement) vertex.addGeometryList(geometryOutput["vertex"], xmlElement) face.addGeometryList(geometryOutput["face"], xmlElement) xmlElement.getXMLProcessor().processChildren(xmlElement)
def convertXMLElement(geometryOutput, xmlElement): 'Convert the xml element to a TriangleMesh xml element.' xmlElement.linkObject(TriangleMesh()) matrix.getBranchMatrixSetXMLElement(xmlElement) vertex.addGeometryList(geometryOutput['vertex'], xmlElement) face.addGeometryList(geometryOutput['face'], xmlElement) xmlElement.getXMLProcessor().processChildNodes(xmlElement)
def convertXMLElement( geometryOutput, xmlElement, xmlProcessor ): "Convert the xml element to a trianglemesh xml element." vertex.addGeometryList( geometryOutput[ 'vertex' ], xmlElement ) face.addGeometryList( geometryOutput[ 'face' ], xmlElement )
def convertXMLElement(geometryOutput, xmlElement): "Convert the xml element to a trianglemesh xml element." vertex.addGeometryList(geometryOutput['vertex'], xmlElement) face.addGeometryList(geometryOutput['face'], xmlElement)