if not os.path.exists(PATH_FILE_OPML): gui.errorOK(__language__(30040), __language__(30041)) else: gui.log(PATH_FILE_OPML) opmlFile = OpmlFile(PATH_FILE_OPML, DIR_HOME, gui) if not path: path = "" action = "browse" gui.log("Path: " + path) gui.log("Action: " + action) if (len(path) > 0): path = path.split('.') else: path = [] if (action == "play" or action == "markRead" or action == "reload"): if action == "play": opmlFile.play(path) elif action == "markRead": opmlFile.markRead(path) else: opmlFile.reload(path) gui.refresh() else: gui.openMenuContext() opmlFile.displayMenu(path) gui.closeMenuContext()
if not os.path.exists(PATH_FILE_OPML): gui.errorOK(__language__(30040),__language__(30041)); else: gui.log(PATH_FILE_OPML) opmlFile = OpmlFile(PATH_FILE_OPML, DIR_HOME, gui); if not path: path = "" action = "browse" gui.log("Path: "+path); gui.log("Action: "+action); if(len(path) > 0): path = path.split('.'); else: path = []; if(action == "play" or action == "markRead" or action == "reload"): if action == "play": opmlFile.play(path); elif action == "markRead": opmlFile.markRead(path); else: opmlFile.reload(path); gui.refresh(); else: gui.openMenuContext(); opmlFile.displayMenu(path); gui.closeMenuContext();
gui.log(PATH_FILE_OPML) opmlFile = OpmlFile(PATH_FILE_OPML, DIR_HOME, gui); if not path: path = "" action = "browse" gui.log("Path: "+path); gui.log("Action: "+action); if(len(path) > 0): path = path.split('.'); else: path = []; if(action == "play" or action == "markRead" or action == "reload"): if action == "play": opmlFile.play(path); elif action == "markRead": opmlFile.markRead(path); else: opmlFile.reload(path); gui.refresh(); else: gui.openMenuContext(); opmlFile.displayMenu(path); gui.closeMenuContext();