コード例 #1
0
def sort_pickable_dis(sub_bricks,model,tool=0):
    sub_que = copy.deepcopy(sub_bricks)
    pick = 0
    npick = len(sub_bricks)-1
    pickable = 0
    for i in range(0,len(sub_bricks)):                              # sort bricks into pickable and non-pickable, boundary given by result of 'pick'
        constraints = fd.brick_constraints(sub_bricks[i],model)
        if sub_bricks[i]['b']==0:
            flag = 0
            if tool == 1:
            # -----------------comment out for flexible assembly-------------------
                for j in range(0,len(pick_masks[2])):                   # if constraints allow a tool pick...
                    if constraints&pick_masks[2][j][0] == 0:           
                        sub_que[pick] = copy.deepcopy(sub_bricks[i])
                        flag = 1
            # ---------------------------------------------------------------------

            for j in range(0,len(pick_masks[0])):                   # if constraints allow a normal pick...
                if constraints&pick_masks[0][j][0] == 0:            
                    sub_que[pick] = copy.deepcopy(sub_bricks[i])
                    flag = 1

            if flag == 1:
                pick += 1
            else:                                                   # if not pickable...
                sub_que[npick] = copy.deepcopy(sub_bricks[i])
                npick -= 1

        elif sub_bricks[i]['b']==1:
            flag = 0
            if tool == 1:
            # -----------------comment out for flexible assembly-------------------
                for j in range(0,len(pick_masks[3])):                   # if constraints allow a tool pick...
                    if constraints&pick_masks[3][j][0] == 0:           
                        sub_que[pick] = copy.deepcopy(sub_bricks[i])
                        flag = 1
            # ---------------------------------------------------------------------

            for j in range(0,len(pick_masks[1])):                   # if constraints allow a 2x2 pick...
                if constraints&pick_masks[1][j][0] == 0:         
                    sub_que[pick] = copy.deepcopy(sub_bricks[i])
                    flag = 1

            if flag == 1:                           
                pick += 1
            else:                                                   # if not pickable...
                sub_que[npick] = copy.deepcopy(sub_bricks[i])
                npick -= 1

    sub_groups = pick

    if npick == len(sub_bricks)-1: 
        pickable = 1
    #print 'pickable: '
    #for i in range(0,sub_groups):
    #            print sub_que[i]['x']+sub_que[i]['px'],', ',sub_que[i]['y']+sub_que[i]['py']
    #print 'not pickable: '
    #for i in range(sub_groups,len(sub_que)):
    #            print sub_que[i]['x']+sub_que[i]['px'],', ',sub_que[i]['y']+sub_que[i]['py']
    return sub_groups, sub_que, pickable
コード例 #2
0
def list_picking(bricks, model):
    updated_model = list(model)
    P = 1
    k = len(bricks)
    for i in range(0, k):
        constraints = fd.brick_constraints(bricks[i], updated_model)
        bricks[i] = dict(update_placing(bricks[i], constraints))
        updated_model = fd.update_model(bricks[i:i + 1], updated_model)
    return bricks
コード例 #3
0
ファイル: assembly.py プロジェクト: ryanctlin/lego_project
def sort_placeable_ass(sub_bricks, model):
    sub_que = copy.deepcopy(sub_bricks)
    place = len(sub_bricks) - 1
    nplace = 0
    placeable = 0
    for i in range(
            0, len(sub_bricks)
    ):  # sort bricks into pickable and non-pickable, boundary given by result of 'pick'
        constraints = fd.brick_constraints(sub_bricks[i], model)
        if sub_bricks[i]['b'] == 0:
            if constraints & place_masks[
                    1] == 0:  # if constraints allow a certain pick...
                sub_que[place] = copy.deepcopy(sub_bricks[i])
                place -= 1
            elif constraints & place_masks[0] == 0:
                sub_que[place] = copy.deepcopy(sub_bricks[i])
                sub_que[place]['p'] = 0
                place -= 1
            elif constraints & place_masks[2] == 0:
                sub_que[place] = copy.deepcopy(sub_bricks[i])
                sub_que[place]['p'] = 2
                place -= 1

            else:  # if not pickable...
                sub_que[nplace] = copy.deepcopy(sub_bricks[i])
                nplace += 1

        elif sub_bricks[i]['b'] == 1:
            if constraints & place_masks1[
                    1] == 0:  # if constraints allow a certain pick...
                sub_que[place] = copy.deepcopy(sub_bricks[i])
                sub_que[place]['p'] = 0
                place -= 1
            elif constraints & place_masks1[0] == 0:
                sub_que[place] = copy.deepcopy(sub_bricks[i])
                sub_que[place]['p'] = 0
                place -= 1

            else:  # if not pickable...
                sub_que[nplace] = copy.deepcopy(sub_bricks[i])
                nplace += 1

    #if place != len(sub_bricks)-1:                                               # if no pickable bricks, can't disassemble so return error
    sub_groups = place + 1
    #else:
    #    return 'no picks'
    if nplace == 0:  # if any unpickable bricks, remove pickable from the model, re-sort list of non-pickable
        placeable = 1
    #print 'pickable: '
    #for i in range(0,sub_groups):
    #            print sub_que[i]['x']+sub_que[i]['px'],', ',sub_que[i]['y']+sub_que[i]['py']
    #print 'not pickable: '
    #for i in range(sub_groups,len(sub_que)):
    #            print sub_que[i]['x']+sub_que[i]['px'],', ',sub_que[i]['y']+sub_que[i]['py']
    return sub_groups, sub_que, placeable
コード例 #4
0
ファイル: assembly.py プロジェクト: kg398/lego_project
def list_placing(bricks, model):
    updated_model = list(model)
    P = 1
    k = len(bricks)
    for i in range(0, k):
        constraints = fd.brick_constraints(bricks[k - 1 - i], updated_model)
        bricks[k - 1 - i] = dict(update_placing(
            bricks[k - 1 - i],
            constraints))  #temp dict(update_placing) once deleted p
        #P = P*p
        updated_model = fd.update_model(bricks[k - 1 - i:k - i], updated_model)
    return bricks  #,P #temp delete p
コード例 #5
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def get_replaceable(sub_bricks, updated_model):
    if len(sub_bricks) == 4:
        for i in range(0, len(sub_bricks)):
            constraints = fd.brick_constraints(sub_bricks[i], updated_model)
            if constraints & diamond == 0:
                replacement = dict(sub_bricks[i])
                replacement['b'] = 1
                return sub_bricks[i], replacement

    if len(sub_bricks) == 2:
        for i in range(0, len(sub_bricks)):
            constraints = fd.brick_constraints(sub_bricks[i], updated_model)
            if constraints & square == 0:
                if sub_bricks[i]['r'] == 0:
                    replacement = dict(sub_bricks[i])
                    replacement['b'] = 1
                    replacement['y'] += 2
                elif sub_bricks[i]['r'] == 90:
                    replacement = dict(sub_bricks[i])
                    replacement['b'] = 1
                return sub_bricks[i], replacement
コード例 #6
0
ファイル: assembly.py プロジェクト: kg398/lego_project
def list_cost(bricks, model):
    cost = 0
    #tic1 = time.time()
    updated_model = copy.deepcopy(model)
    #tic2 = time.time()
    k = len(bricks)
    #tic3=0
    #tic4=0
    #tic5=0
    #tic6=0
    for i in range(0, k):
        #tic3 += time.time()
        constraints = fd.brick_constraints(bricks[k - 1 - i], updated_model)
        #tic4 += time.time()
        cost += brick_cost(bricks[k - 1 - i], constraints)
        #tic5 += time.time()
        updated_model = fd.update_model(bricks[k - 1 - i:k - i], updated_model)
        #tic6 += time.time()
    #print "times: ",tic2-tic1,tic4-tic3,tic5-tic4,tic6-tic5
    return cost
コード例 #7
0
def reassemble(bricks_old, bricks_new, model_old, model_new):
    dis_list = []
    updated_model = copy.deepcopy(model_old)

    # find old bricks not existant in new structure, remove all bricks above
    lowest = bricks_old[-1]
    for i in range(0, len(bricks_old)):
        flag = 0
        for j in range(0, len(bricks_new)):
            if fd.match_bricks(bricks_old[i], bricks_new[j]) == 1:
                flag = 1
                break
        if flag == 0:  #brick doesn't exist in new structure
            dis_list.append(bricks_old[i])
            if bricks_old[i]['z'] < lowest['z']:
                lowest = bricks_old[i]

    # find lowest new brick
    for i in range(0, len(bricks_new)):
        flag = 0
        for j in range(0, len(bricks_old)):
            if fd.match_bricks(bricks_new[i], bricks_old[j]) == 1:
                flag = 1
                break
        if flag == 0:  #brick doesn't exist in old structure
            if bricks_new[i]['z'] < lowest['z']:
                lowest = bricks_new[i]

    # find min no. bricks to safely disasseble
    for i in range(0, len(dis_list)):
        constraints = fd.brick_constraints(dis_list[i],
                                           copy.deepcopy(updated_model))
        if pickable(
                dis_list[i]['b'], constraints
        ) != 1:  # if not pickable: find neighbouring bricks to remove
            remove_bricks = critical_neighbours(constraints, dis_list[i],
                                                updated_model)
            for j in range(0, len(remove_bricks)):
                dis_list.append(remove_bricks[j])
            dis_list = copy.deepcopy(remove_duplicates(dis_list))
            updated_model = fd.update_model(remove_bricks, updated_model)

            #above_bricks = critical_above

    # remove layers above lowest discrepancy
    index = len(bricks_old)
    for i in range(0, len(bricks_old)):
        if bricks_old[i]['z'] == lowest['z'] + 1:
            index = i
            break
    dis_list = dis_list + list(bricks_old[index:])
    if len(dis_list) > 0:
        dis_list = copy.deepcopy(remove_duplicates(dis_list))

    # update bricks_old list
    bricks_intermediate = []
    for i in range(0, len(bricks_old)):
        flag = 0
        for j in range(0, len(dis_list)):
            if fd.match_bricks(bricks_old[i], dis_list[j]) == 1:
                flag = 1
        if flag == 0:
            bricks_intermediate.append(bricks_old[i])

    # find new bricks not existant in intermediate structure, build all
    #lowest = bricks_new[-1]
    ass_list = []
    for i in range(0, len(bricks_new)):
        flag = 0
        for j in range(0, len(bricks_intermediate)):
            if fd.match_bricks(bricks_new[i], bricks_intermediate[j]) == 1:
                flag = 1
        if flag == 0:  #brick doesn't exist in old structure
            ass_list.append(bricks_new[i])
            #if bricks_new[i]['z']<lowest['z']:
            #    lowest = bricks_new[i]

    # only for gol
    # if not assemblable, sort will return bricks which cannot be assembled, and 'n', otherwise sorted list and 'y'
    blocking_bricks = []
    que, opt = ass.sort_bricks_ass(ass_list, copy.deepcopy(model_new))
    if opt == 'n' and len(que) != 0:
        for i in range(0, len(que)):
            bb = find_brick(que[i]['x'], que[i]['y'] - 1, que[i]['z'],
                            model_new)
            if bb != None:
                blocking_bricks.append(bb)
            bb = find_brick(que[i]['x'] + 2, que[i]['y'], que[i]['z'],
                            model_new)
            if bb != None:
                blocking_bricks.append(bb)
            bb = find_brick(que[i]['x'], que[i]['y'] + 2, que[i]['z'],
                            model_new)
            if bb != None:
                blocking_bricks.append(bb)
            bb = find_brick(que[i]['x'] - 1, que[i]['y'], que[i]['z'],
                            model_new)
            if bb != None:
                blocking_bricks.append(bb)
        blocking_bricks = list(remove_duplicates(blocking_bricks))

        # check if 1 brick can be removed to fix assembly
        ass_list.append(blocking_bricks[0])
        for i in range(0, len(blocking_bricks)):
            ass_list[-1] = blocking_bricks[i]
            que, opt = ass.sort_bricks_ass(ass_list, copy.deepcopy(model_new))
            if opt == 'y':
                dis_list.append(blocking_bricks[i])
                return dis_list, ass_list

        # check if 2 bricks can be removed to fix assembly
        ass_list[-1] = blocking_bricks[0]
        ass_list.append(blocking_bricks[1])
        for i in range(0, len(blocking_bricks) - 1):
            ass_list[-2] = blocking_bricks[i]
            for j in range(i + 1, len(blocking_bricks)):
                ass_list[-1] = blocking_bricks[j]
                que, opt = ass.sort_bricks_ass(ass_list,
                                               copy.deepcopy(model_new))
                if opt == 'y':
                    dis_list.append(blocking_bricks[i])
                    dis_list.append(blocking_bricks[j])
                    return dis_list, ass_list

        return 'help'

    #index = len(bricks_new)
    #for i in range(0,len(bricks_new)):
    #    if bricks_new[i]['z'] == lowest['z']+1:
    #        index = i
    #        break
    #ass_list = list(bricks_new[index:])
    #ass_list.insert(0,lowest)

    return dis_list, ass_list
コード例 #8
0
def reassemble(bricks_old, bricks_new, model_old, model_new):
    dis_list = []
    updated_model = copy.deepcopy(model_old)

    # find old bricks not existant in new structure, remove all bricks above
    lowest = bricks_old[-1]
    for i in range(0, len(bricks_old)):
        flag = 0
        for j in range(0, len(bricks_new)):
            if fd.match_bricks(bricks_old[i], bricks_new[j]) == 1:
                flag = 1
        if flag == 0:  #brick doesn't exist in old structure
            dis_list.append(bricks_old[i])
            if bricks_old[i]['z'] < lowest['z']:
                lowest = bricks_old[i]

    # find lowest new brick
    for i in range(0, len(bricks_new)):
        flag = 0
        for j in range(0, len(bricks_old)):
            if fd.match_bricks(bricks_new[i], bricks_old[j]) == 1:
                flag = 1
        if flag == 0:  #brick doesn't exist in old structure
            if bricks_new[i]['z'] < lowest['z']:
                lowest = bricks_new[i]

    # find min no. bricks to safely disasseble
    for i in range(0, len(dis_list)):
        constraints = fd.brick_constraints(dis_list[i], updated_model)
        if pickable(
                dis_list[i]['b'], constraints
        ) != 1:  # if not pickable: find neighbouring bricks to remove
            remove_bricks = critical_neighbours(constraints, dis_list[i],
                                                updated_model)
            for j in range(0, len(remove_bricks)):
                dis_list.append(remove_bricks[j])
            dis_list = copy.deepcopy(remove_duplicates(dis_list))
            updated_model = fd.update_model(remove_bricks, updated_model)

            #above_bricks = critical_above

    # remove layers above lowest discrepancy
    index = len(bricks_old)
    for i in range(0, len(bricks_old)):
        if bricks_old[i]['z'] == lowest['z'] + 1:
            index = i
            break
    dis_list = dis_list + list(bricks_old[index:])
    if len(dis_list) > 0:
        dis_list = copy.deepcopy(remove_duplicates(dis_list))

    # update bricks_old list
    bricks_intermediate = []
    for i in range(0, len(bricks_old)):
        flag = 0
        for j in range(0, len(dis_list)):
            if fd.match_bricks(bricks_old[i], dis_list[j]) == 1:
                flag = 1
        if flag == 0:
            bricks_intermediate.append(bricks_old[i])

    # find new bricks not existant in intermediate structure, build all
    #lowest = bricks_new[-1]
    ass_list = []
    for i in range(0, len(bricks_new)):
        flag = 0
        for j in range(0, len(bricks_intermediate)):
            if fd.match_bricks(bricks_new[i], bricks_intermediate[j]) == 1:
                flag = 1
        if flag == 0:  #brick doesn't exist in old structure
            ass_list.append(bricks_new[i])
            #if bricks_new[i]['z']<lowest['z']:
            #    lowest = bricks_new[i]

    #index = len(bricks_new)
    #for i in range(0,len(bricks_new)):
    #    if bricks_new[i]['z'] == lowest['z']+1:
    #        index = i
    #        break
    #ass_list = list(bricks_new[index:])
    #ass_list.insert(0,lowest)

    return dis_list, ass_list