def pve(arg): player1, board1 = f.parse(arg) board1 = fh.deserialize(player1, board1) Pve_loop.bot = ff.Bot_player() board2 = Pve_loop.bot.board Pve_loop.game = ff.Game(board1, board2, False) Pve_loop.players = [player1, "pc"]
def search(self, query): expanded_inv_idx = {} filtered_documents = [] # Binary AND search for quoted phrases and NOT search for negated words self._binary_search(query.quoted_phrases, query.negated_words, expanded_inv_idx, filtered_documents) # TODO: busca ranqueada do passo anterior ranked_documents = self._compute_scores(query.unquoted_words, expanded_inv_idx, filtered_documents) doc_number = 1 return [deserialize(str(doc_id)+'.dbf') for doc_id in ranked_documents]
def search(self, query): expanded_inv_idx = {} filtered_documents = [] # Binary AND search for quoted phrases and NOT search for negated words self._binary_search(query.quoted_phrases, query.negated_words, expanded_inv_idx, filtered_documents) # TODO: busca ranqueada do passo anterior ranked_documents = self._compute_scores(query.unquoted_words, expanded_inv_idx, filtered_documents) doc_number = 1 return [ deserialize(str(doc_id) + '.dbf') for doc_id in ranked_documents ]
def __init__(self): self.inverted_index = deserialize(PATH+'inverted_index.idx')
def __init__(self): self.inverted_index = deserialize(PATH + 'inverted_index.idx')
def pvp(arg): player1, board1, player2, board2 = f.parse(arg) board1 = fh.deserialize(player1, board1) board2 = fh.deserialize(player2, board2) Pvp_loop.game = ff.Game(board1, board2, True) Pvp_loop.players = [player1, player2]
def start(self): name = "pc" boards = fh.player_boards(name) board = boards[random.randint(0, len(boards) - 1)] self.board = fh.deserialize(name, board)