コード例 #1
0
ファイル: editor.py プロジェクト: Eelviny/ticksys
	def newdbfile(self):
		# Use the Open dialog to get a database path
		newdb = fileaccess.openDialog(self.window)
		# Do nothing if no path is given/valid
		if newdb != None:
			# Close the old database, if it exists
			try:
				self.db.close()
			except:
				pass
			# Reassign the current database
			self.db = newdb
			# Update both tables with the new database information
			self.updateTickets()
			self.updateOrders()
			if self.firstrun == True:
				# Active all buttons once a database is opened
				self.builder.get_object("toolbutton4").set_sensitive(True)
				self.builder.get_object("toolbutton5").set_sensitive(True)
				self.builder.get_object("toolbutton6").set_sensitive(True)
				self.builder.get_object("toolbutton8").set_sensitive(True)
				self.builder.get_object("toolbutton9").set_sensitive(True)
				self.firstrun = False
			self.statusPush("Database opened successfully!")
		else:
			self.statusPush("The file you've selected is invalid. Please try another.")
コード例 #2
0
ファイル: reader.py プロジェクト: Eelviny/ticksys
	def __init__(self):
		# use Gtk Builder to build the UI from file
		self.builder = Gtk.Builder()
		self.builder.add_from_file("reader.glade")
		# Connect all the events to the functions in this class
		self.builder.connect_signals(self)
		# Fetch the whole window
		self.window = self.builder.get_object("window1")
		# This value needs to be changed by the program, so fetch it too
		self.entry1 = self.builder.get_object("entry1")
		# Once everything is fetched, show the windows
		self.window.show_all()
		self.db = fileaccess.openDialog(self.window)
		if self.db == None:
			raise SystemExit(0)
		# To prevent multiple database reads, store the whole table in memory at the start
		self.tickets = self.db.read("ticket_types")
		print(self.db.read("user_info"))
コード例 #3
0
ファイル: creator.py プロジェクト: Eelviny/ticksys
	def newdbfile(self):
		newdb = fileaccess.openDialog(self.window)
		if newdb != None:
			print("New File") # debug code
			try:
				self.db.close()
			except:
				pass
			self.db = newdb
			# Translate the database ticket types into a GUI list
			self.dbticket = self.db.read("ticket_types")
			self.tickets = []
			# For every ticket type, label a button for it
			for i in range(4):
				self.tickets.append([self.dbticket[i][1], str(locale.currency(self.dbticket[i][2]))])
				button = self.builder.get_object("button{0}".format(str(i+1)))
				button.set_label(self.dbticket[i][1])
				# Set a tooltip description that can be set by the user
				button.set_tooltip_text(self.dbticket[i][3])
			self.clearTable()
			return True
		else:
			return False