def add_title(self): title = self.title = TextMobject("Clicky Stuffs") title.scale(1.5) title.to_edge(UP, buff=MED_SMALL_BUFF) randy, morty = self.pi_creatures = VGroup(Randolph(), Mortimer()) for pi, vect in (randy, LEFT), (morty, RIGHT): pi.set_height(title.get_height()) pi.change_mode("thinking") pi.look(DOWN) pi.next_to(title, vect, buff=MED_LARGE_BUFF) self.add_foreground_mobjects(title, randy, morty)
def create_pi_creatures(self): self.teacher = Mortimer(color=self.default_pi_creature_kwargs["color"]) self.teacher.to_corner(DOWN + RIGHT) self.teacher.look(DOWN + LEFT) self.students = VGroup( *[Randolph(color=c) for c in self.student_colors]) self.students.arrange_submobjects(RIGHT) self.students.scale(self.student_scale_factor) self.students.to_corner(DOWN + LEFT) self.teacher.look_at(self.students[-1].eyes) for student in self.students: student.look_at(self.teacher.eyes) return [self.teacher] + list(self.students)
def __init__(self, **kwargs): SVGMobject.__init__(self, **kwargs) self.scale_to_fit_height(self.height) self.set_stroke(color = WHITE, width = 0) self.set_fill(self.color, opacity = 1) from for_3b1b_videos.pi_creature import Randolph randy = Randolph(mode = "happy") randy.scale_to_fit_height(0.6*self.get_height()) randy.stretch(0.8, 0) randy.look(RIGHT) randy.move_to(self) randy.shift(0.07*self.height*(RIGHT+UP)) self.randy = self.pi_creature = randy self.add_to_back(randy) orientation_line = Line(self.get_left(), self.get_right()) orientation_line.set_stroke(width = 0) self.add(orientation_line) self.orientation_line = orientation_line for light, color in zip(self.get_lights(), self.light_colors): light.set_fill(color, 1) light.is_subpath = False self.add_treds_to_tires()
def __init__(self, **kwargs): SVGMobject.__init__(self, **kwargs) self.scale_to_fit_height(self.height) self.set_stroke(color=WHITE, width=0) self.set_fill(self.color, opacity=1) from for_3b1b_videos.pi_creature import Randolph randy = Randolph(mode="happy") randy.scale_to_fit_height(0.6 * self.get_height()) randy.stretch(0.8, 0) randy.look(RIGHT) randy.move_to(self) randy.shift(0.07 * self.height * (RIGHT + UP)) self.randy = self.pi_creature = randy self.add_to_back(randy) orientation_line = Line(self.get_left(), self.get_right()) orientation_line.set_stroke(width=0) self.add(orientation_line) self.orientation_line = orientation_line for light, color in zip(self.get_lights(), self.light_colors): light.set_fill(color, 1) light.is_subpath = False self.add_treds_to_tires()
def get_seed_shape(self): return Randolph(mode="shruggie")