コード例 #1
0
 def __init__(self, area, num):
     super(Artifact, self).__init__('artifact%s' % num)
     self.obey_gravity = False
     self.float_effect = FloatEffect(self)
     self.grab_changed.connect(self.on_grab_changed)
     self.float_effect.start()
     self.floating = True
コード例 #2
0
    def __init__(self):
        super(Hoverboard, self).__init__('2300ad/hoverboard')
        self.obey_gravity = False
        self.use_pixel_collisions = True

        self.float_effect = FloatEffect(self)

        self.grab_changed.connect(self.on_grab_changed)
        self.player = None
コード例 #3
0
 def __init__(self, name):
     super(FloatingSprite, self).__init__(name)
     self.float_effect = FloatEffect(self)