コード例 #1
0
    def traverse(self, iter):
        winner = None
        winnerOrientation = False
        it = AdjacencyIterator(iter)
        # case of TVertex
        vertex = self.next_vertex
        if type(vertex) is TVertex:
            mate = vertex.get_mate(self.current_edge)
            winner = find_matching_vertex(mate.id, it)
            winnerOrientation = not it.is_incoming if not it.is_end else False
        # case of NonTVertex
        else:
            for nat in NATURES:
                if (self.current_edge.nature & nat):
                    for ve in it:
                        if (ve.nature & nat):
                            if winner is not None:
                                return None
                            winner = ve
                            winnerOrientation = not it.is_incoming
                    break

        # check timestamp to see if this edge was part of the selection
        if winner is not None and winner.time_stamp != self.timestamp:
            # if the edge wasn't part of the selection, let's see
            # whether it's short enough (with respect to self.percent)
            # to be included.
            if self._length == 0.0:
                self._length = get_chain_length(winner, winnerOrientation)

            # check if the gap can be bridged
            connexl = 0.0
            _cit = pyChainSilhouetteGenericIterator(False, False)
            _cit.begin = winner
            _cit.current_edge = winner
            _cit.orientation = winnerOrientation
            _cit.init()

            while (not _cit.is_end
                   ) and _cit.object.time_stamp != self.timestamp:
                connexl += _cit.object.length_2d
                _cit.increment()
                if _cit.is_begin:
                    break

            if connexl > self._percent * self._length:
                return None

        return winner
コード例 #2
0
    def traverse(self, iter):
        winner = None
        winnerOrientation = False
        it = AdjacencyIterator(iter)
        ## case of TVertex
        vertex = self.next_vertex
        if type(vertex) is TVertex:
            mate = vertex.get_mate(self.current_edge)
            winner = find_matching_vertex(mate.id, it)
            winnerOrientation = not it.is_incoming if not it.is_end else False
        ## case of NonTVertex
        else:
            for nat in NATURES:
                if (self.current_edge.nature & nat):
                    for ve in it:
                        if (ve.nature & nat):
                            if winner is not None:
                                return None
                            winner = ve
                            winnerOrientation = not it.is_incoming
                    break

        # check timestamp to see if this edge was part of the selection
        if winner is not None and winner.time_stamp != self.timestamp:
            # if the edge wasn't part of the selection, let's see
            # whether it's short enough (with respect to self.percent)
            # to be included.
            if self._length == 0.0:
                self._length = get_chain_length(winner, winnerOrientation)

            # check if the gap can be bridged
            connexl = 0.0
            _cit = pyChainSilhouetteGenericIterator(False, False)
            _cit.begin = winner
            _cit.current_edge = winner
            _cit.orientation = winnerOrientation
            _cit.init()

            while (not _cit.is_end) and _cit.object.time_stamp != self.timestamp:
                connexl += _cit.object.length_2d
                _cit.increment()
                if _cit.is_begin:
                    break

            if connexl > self._percent * self._length:
                return None

        return winner
コード例 #3
0
    def traverse(self, iter):
        winner = None
        winnerOrientation = False
        it = AdjacencyIterator(iter)
        # case of TVertex
        vertex = self.next_vertex
        if type(vertex) is TVertex:
            mate = vertex.get_mate(self.current_edge)
            winner = find_matching_vertex(mate.id, it)
            winnerOrientation = not it.is_incoming if not it.is_end else False
        # case of NonTVertex
        else:
            for nat in NATURES:
                if (self.current_edge.nature & nat):
                    for ve in it:
                        if (ve.nature & nat):
                            if winner is not None:
                                return None
                            winner = ve
                            winnerOrientation = not it.is_incoming
                    break

        if winner is not None and winner.time_stamp != CF.get_time_stamp():

            if self._length == 0.0:
                self._length = get_chain_length(winner, winnerOrientation)

            connexl = 0.0
            _cit = pyChainSilhouetteGenericIterator(False, False)
            _cit.begin = winner
            _cit.current_edge = winner
            _cit.orientation = winnerOrientation
            _cit.init()
            while (not _cit.is_end
                   ) and _cit.object.time_stamp != CF.get_time_stamp():
                connexl += _cit.object.length_2d
                _cit.increment()
                if _cit.is_begin:
                    break

            if (connexl > self._percent * self._length) or (connexl >
                                                            self._absLength):
                return None
        return winner
コード例 #4
0
    def traverse(self, iter):
        winner = None
        winnerOrientation = False
        it = AdjacencyIterator(iter)
        ## case of TVertex
        vertex = self.next_vertex
        if type(vertex) is TVertex:
            mate = vertex.get_mate(self.current_edge)
            winner = find_matching_vertex(mate.id, it)
            winnerOrientation = not it.is_incoming if not it.is_end else False
        ## case of NonTVertex
        else:
            for nat in NATURES:
                if (self.current_edge.nature & nat):
                    for ve in it:
                        if (ve.nature & nat):
                            if winner is not None:
                                return None
                            winner = ve
                            winnerOrientation = not it.is_incoming
                    break

        if winner is not None and winner.time_stamp != CF.get_time_stamp():

                if self._length == 0.0:
                    self._length = get_chain_length(winner, winnerOrientation)

                connexl = 0.0
                _cit = pyChainSilhouetteGenericIterator(False, False)
                _cit.begin = winner
                _cit.current_edge = winner
                _cit.orientation = winnerOrientation
                _cit.init()
                while (not _cit.is_end) and _cit.object.time_stamp != CF.get_time_stamp():
                    connexl += _cit.object.length_2d
                    _cit.increment()
                    if _cit.is_begin:
                        break

                if (connexl > self._percent * self._length) or (connexl > self._absLength):
                    return None
        return winner