コード例 #1
0
        functions.displayMessage("========================\n")

        os.chdir("..")

        if not os.path.isdir("files") or not os.path.isdir("builds"):
            functions.displayMessage(
                "This script must be run from the 'bin' directory inside a full checkout of the scenery library\n",
                "error")
            sys.exit()

        versionTag = ""
        previousVersionTag = ""
        while versionTag == "" or not os.path.isdir("builds/" + versionTag +
                                                    "/OpenSceneryX-" +
                                                    versionTag):
            versionTag = functions.getInput(
                "Enter the latest release version (e.g. 1.0.1): ", 10)
        while previousVersionTag == "" or not os.path.isdir(
                "builds/" + previousVersionTag + "/OpenSceneryX-" +
                previousVersionTag):
            previousVersionTag = functions.getInput(
                "Enter the previous release version (e.g. 1.0.0): ", 10)

        classes.Configuration.init(versionTag, "", 'n')

        functions.displayMessage("------------------------\n")
        functions.displayMessage("Checking for missing virtual paths\n")

        newPaths = []

        with open(
                "builds/" + versionTag + "/OpenSceneryX-" + versionTag +
コード例 #2
0
		functions.displayMessage("======================\n")
		functions.displayMessage("alpilotx Forest Update\n")
		functions.displayMessage("======================\n")
		
		if not os.path.isdir(".." + os.sep + "files"):
			raise classes.BuildError("Error: This script must be run from the 'trunk/bin' directory inside a full checkout of the scenery library")

		if not os.path.isdir(".." + os.sep + ".." + os.sep + "submissions" + os.sep + "alpilotx"):
			raise classes.BuildError("Error: The 'submissions' folder must contain an 'alpilotx' folder containing the source files")

		os.chdir(".." + os.sep + "..")
		
		europeUS = ""
		
		while (europeUS != "e" and europeUS != "u"):
			europeUS = functions.getInput("Europe or US? [e/u]: ", 1)
			
		functions.displayMessage("------------------------\n")
		functions.displayMessage("Working\n")
		
		if (europeUS == "e"):
			mappingFile = "europe_forest_mapping.txt"
			continentTitle = "European"
		else:
			mappingFile = "us_forest_mapping.txt"
			continentTitle = "USA"
		
		file = open("trunk" + os.sep + "bin" + os.sep + mappingFile)
		mappingFileContents = file.readlines()
		file.close()
コード例 #3
0
    showTraceback = 0

    try:
        functions.displayMessage("========================\n")
        functions.displayMessage("OpenSceneryX Release\n")
        functions.displayMessage("========================\n")

        if not os.path.isdir("../files") or not os.path.isdir("../builds"):
            functions.displayMessage(
                "This script must be run from the 'bin' directory inside a full checkout of the scenery library\n",
                "error")
            sys.exit()

        versionTag = ""
        while versionTag == "":
            versionTag = functions.getInput(
                "Enter the library version number (e.g. 1.0.1): ", 10)

        sinceVersionTag = ""
        sinceVersionTag = functions.getInput(
            "Version number to build latest objects from [" + versionTag +
            "]: ", 10)
        if sinceVersionTag == "":
            sinceVersionTag = versionTag

        buildPDF = functions.getInput("Build PDF? [y/N]: ", 1)

        classes.Configuration.init(versionTag, sinceVersionTag, buildPDF)

        if Image is None:
            functions.displayMessage(
                "This script depends on PIL and fpdf for building the developer documentation.  Please ensure they are installed ('pip install Pillow' and 'pip install fpdf').\n",
コード例 #4
0
    try:
        functions.displayMessage("==========================\n")
        functions.displayMessage("Update Third Party Library\n")
        functions.displayMessage("==========================\n")

        libraryFilesPath = f"..{os.sep}files"
        if not os.path.isdir(libraryFilesPath):
            raise classes.BuildError(
                "Error: This script must be run from the 'bin' directory inside a full checkout of the scenery library"
            )

        versionTag = ""
        while versionTag == "":
            versionTag = functions.getInput(
                "Enter the latest OpenSceneryX built library version number (e.g. 1.0.1): ",
                10)
        buildLibraryPath = f"..{os.sep}builds{os.sep}{versionTag}{os.sep}OpenSceneryX-{versionTag}{os.sep}library.txt"

        if not os.path.isfile(buildLibraryPath):
            raise classes.BuildError(
                "Error: A library.txt file does not exist for that version")

        thirdPartyLibraryName = ""
        while thirdPartyLibraryName == "":
            thirdPartyLibraryName = functions.getInput(
                "Enter the name of the third party library (e.g. DT_Library). This is used both to locate the folder and to identify library entries in library.txt: ",
                20)

        thirdPartyLibraryPath = f"..{os.sep}contributions{os.sep}{thirdPartyLibraryName}{os.sep}library.txt"
        if not os.path.isfile(thirdPartyLibraryPath):
コード例 #5
0
	
	try:
		functions.displayMessage("=================================\n")
		functions.displayMessage("Bertrand Augras Aircraft Addition\n")
		functions.displayMessage("=================================\n")
		
		filesFolder = "files"
		
		if not os.path.isdir("../" + filesFolder):
			raise classes.BuildError("Error: This script must be run from the 'trunk/bin' directory inside a full checkout of the scenery library")

		os.chdir("../..")
		
		sourceTextureFolder = ""
		while sourceTextureFolder == "":
			sourceTextureFolder = functions.getInput("Enter the name of the source texture folder inside the shared_textures folder (e.g. bertrand_augras/aeroflot): ", 100)
			lastSlash = sourceTextureFolder.rfind("/")
			if not os.path.isdir("trunk/" + filesFolder + "/objects/shared_textures/" + sourceTextureFolder):
				functions.displayMessage("The " + "/objects/shared_textures/" + sourceTextureFolder + " folder doesn't exist, please enter another\n", "error")
				sourceTextureFolder = ""
			elif lastSlash == -1:
				functions.displayMessage("The specified folder cannot be in the root of shared_textures\n", "error")
				sourceTextureFolder = ""
			elif not os.path.isfile("trunk/" + filesFolder + "/objects/shared_textures/" + sourceTextureFolder + "/texture.png"):
				functions.displayMessage("The specified folder does not contain a 'texture.png' file\n", "error")
				sourceTextureFolder = ""
			elif not os.path.isfile("trunk/" + filesFolder + "/objects/shared_textures/" + sourceTextureFolder + "/texture_LIT.png"):
				functions.displayMessage("The specified folder does not contain a 'texture_LIT.png' file\n", "error")
				sourceTextureFolder = ""
			else:
				liveryFolderName = sourceTextureFolder[lastSlash + 1:]
コード例 #6
0
# this program generates song titles automatically
# it also keeps a record of the past histories
# so it does not output a recent one

import functions as fun
# import random
# from time import sleep
# import sys

fast = fun.readSongs("fast.txt")
slow = fun.readSongs("slow.txt")
history = fun.readHistory()

# get intput from console
numbers = fun.getInput()

while True:
    output = fun.getSong(numbers, 0, fast, slow, history)
    output.extend(fun.getSong(numbers, 1, fast, slow, history))
    fun.printResult(numbers, output)
    print "Enter 1: write history, 2: repeat 3: exit"
    cont = raw_input()
    if cont == "1":
        fun.writeHistory(output)
        break
    elif cont == "3":
        break
コード例 #7
0
ファイル: build.py プロジェクト: highattack30/Library
	showTraceback = 0
	
	try:
		functions.growlRegister()

		functions.displayMessage("========================\n")
		functions.displayMessage("OpenSceneryX Release\n")
		functions.displayMessage("========================\n")
		
		if not os.path.isdir("../files") or not os.path.isdir("../builds"):
			functions.displayMessage("This script must be run from the 'bin' directory inside a full checkout of the scenery library\n", "error")
			sys.exit()
		
		versionTag = ""
		while versionTag == "":
			versionTag = functions.getInput("Enter the release tag (e.g. 1.0.1): ", 10)
		
		os.chdir("..")
		
		buildPDF = functions.getInput("Build PDF? [y/N]: ", 1)
		
		classes.Configuration.init(versionTag, buildPDF)
		
		if Image is None:
			functions.displayMessage("This script depends on PIL for building the developer documentation.  Please ensure it is installed ('pip install pil').\n", "error")
					
		functions.displayMessage("------------------------\n")
		functions.displayMessage("Creating release paths\n")
		# print "svn mkdir tags/" + classes.Configuration.versionNumber
		classes.Configuration.makeFolders()
		# status = os.system("svn mkdir tags/" + classes.Configuration.versionNumber)
コード例 #8
0
        functions.displayMessage("========================\n")

        os.chdir("..")

        if not os.path.isdir("files") or not os.path.isdir("builds"):
            functions.displayMessage(
                "This script must be run from the 'bin' directory inside a full checkout of the scenery library\n",
                "error")
            sys.exit()

        versionTag = ""
        thirdPartyLibrary = ""
        while versionTag == "" or not os.path.isdir("builds/" + versionTag +
                                                    "/OpenSceneryX-" +
                                                    versionTag):
            versionTag = functions.getInput(
                "Enter the latest release version (e.g. 1.0.1): ", 10)
        while thirdPartyLibrary == "" or not os.path.isfile(
                thirdPartyLibrary.replace("\ ", " ")):
            thirdPartyLibrary = functions.getInput(
                "Enter the path to the third party library: ", 10).strip()

        classes.Configuration.init(versionTag, "", 'n')

        functions.displayMessage("------------------------\n")
        functions.displayMessage("Checking for missing virtual paths\n")

        osxPaths = []
        thirdPartyPaths = []

        with open(
                "builds/" + versionTag + "/OpenSceneryX-" + versionTag +
コード例 #9
0
            raise classes.BuildError(
                "Error: This script must be run from the 'trunk/bin' directory inside a full checkout of the scenery library"
            )

        if not os.path.isdir(".." + os.sep + ".." + os.sep + "submissions" +
                             os.sep + "alpilotx"):
            raise classes.BuildError(
                "Error: The 'submissions' folder must contain an 'alpilotx' folder containing the source files"
            )

        os.chdir(".." + os.sep + "..")

        europeUS = ""

        while (europeUS != "e" and europeUS != "u"):
            europeUS = functions.getInput("Europe or US? [e/u]: ", 1)

        functions.displayMessage("------------------------\n")
        functions.displayMessage("Working\n")

        if (europeUS == "e"):
            mappingFile = "europe_forest_mapping.txt"
            continentTitle = "European"
        else:
            mappingFile = "us_forest_mapping.txt"
            continentTitle = "USA"

        file = open("trunk" + os.sep + "bin" + os.sep + mappingFile)
        mappingFileContents = file.readlines()
        file.close()
コード例 #10
0
	try:
		functions.displayMessage("=================================\n")
		functions.displayMessage("Bertrand Augras Aircraft Addition\n")
		functions.displayMessage("=================================\n")

		filesFolder = "files"

		if not os.path.isdir("../" + filesFolder):
			raise classes.BuildError("Error: This script must be run from the 'trunk/bin' directory inside a full checkout of the scenery library")

		os.chdir("../..")

		sourceTextureFolder = ""
		while sourceTextureFolder == "":
			sourceTextureFolder = functions.getInput("Enter the name of the source texture folder inside the shared_textures folder (e.g. bertrand_augras/aeroflot): ", 100)
			lastSlash = sourceTextureFolder.rfind("/")
			if not os.path.isdir("trunk/" + filesFolder + "/objects/shared_textures/" + sourceTextureFolder):
				functions.displayMessage("The " + "/objects/shared_textures/" + sourceTextureFolder + " folder doesn't exist, please enter another\n", "error")
				sourceTextureFolder = ""
			elif lastSlash == -1:
				functions.displayMessage("The specified folder cannot be in the root of shared_textures\n", "error")
				sourceTextureFolder = ""
			elif not os.path.isfile("trunk/" + filesFolder + "/objects/shared_textures/" + sourceTextureFolder + "/texture.png"):
				functions.displayMessage("The specified folder does not contain a 'texture.png' file\n", "error")
				sourceTextureFolder = ""
			elif not os.path.isfile("trunk/" + filesFolder + "/objects/shared_textures/" + sourceTextureFolder + "/texture_LIT.png"):
				functions.displayMessage("The specified folder does not contain a 'texture_LIT.png' file\n", "error")
				sourceTextureFolder = ""
			else:
				liveryFolderName = sourceTextureFolder[lastSlash + 1:]
コード例 #11
0
    print("Circumference of a triangle is:", 2*TriangleSideLenght+TriangleHeight)
if UserShapeInput=="square":
    SquareSideLength=int(input("Please enter square side length: "))
    print("Area of a square is: ", SquareSideLength*SquareSideLength)
    print("Circumference of a square is: ", 4*SquareSideLength)
if UserShapeInput=="rectangle":
    RectangleFirstSideLenght=int(input("Plese enter rectangle first side lenght: "))
    RectagleSecondSideLenght=int(input("Please enter rectangle second side lenght: "))
    print("Area of a rectangle is: ", RectangleFirstSideLenght*RectagleSecondSideLenght)
    print("Circumference of a rectangle is: ",2*(RectangleFirstSideLenght+RectagleSecondSideLenght))
'''
import functions

programRuns = True
while programRuns:
    userInput = functions.getInput()
    IsItOk = functions.checkInput(userInput)
    print(IsItOk)
    while IsItOk != True:
        userInput = functions.getInput()
        IsItOk = functions.checkInput(userInput)
    if userInput == "triangle":
        functions.calculateTriangle()
        programRuns = False
    if userInput == "square":
        functions.calculateSquare()
        programRuns = False
    if userInput == "rectangle":
        functions.calculateRectangle()
        programRuns = False