async def plugin(reader, writer): """Return plugin instance with all feature methods mocked""" methods = ( "handshake_complete", "authenticate", "get_owned_games", "prepare_achievements_context", "get_unlocked_achievements", "achievements_import_complete", "get_local_games", "launch_game", "launch_platform_client", "install_game", "uninstall_game", "get_friends", "get_game_time", "prepare_game_times_context", "game_times_import_complete", "shutdown_platform_client", "shutdown", "tick", "get_game_library_settings", "prepare_game_library_settings_context", "game_library_settings_import_complete", ) with ExitStack() as stack: for method in methods: stack.enter_context(patch.object(Plugin, method)) async with Plugin(Platform.Generic, "0.1", reader, writer, "token") as plugin: plugin.shutdown.return_value = async_return_value(None) yield plugin
def plugin(reader, writer): """Return plugin instance with all feature methods mocked""" async_methods = ( "handshake_complete", "authenticate", "get_owned_games", "get_unlocked_achievements", "get_local_games", "launch_game", "install_game", "uninstall_game", "get_friends", "get_game_times", "shutdown_platform_client" ) methods = ( "shutdown", "tick" ) with ExitStack() as stack: for method in async_methods: stack.enter_context(patch.object(Plugin, method, new_callable=coroutine_mock)) for method in methods: stack.enter_context(patch.object(Plugin, method)) yield Plugin(Platform.Generic, "0.1", reader, writer, "token")
def test_base_class(): plugin = Plugin(Platform.Generic, "0.1", None, None, None) assert set(plugin.features) == { Feature.ImportInstalledGames, Feature.ImportOwnedGames, Feature.LaunchGame, Feature.InstallGame, Feature.UninstallGame, Feature.ImportAchievements, Feature.ImportGameTime, Feature.ImportFriends, Feature.ShutdownPlatformClient }
def test_base_class(): plugin = Plugin(Platform.Generic, "0.1", None, None, None) assert set(plugin.features) == { Feature.ImportInstalledGames, Feature.ImportOwnedGames, Feature.LaunchGame, Feature.InstallGame, Feature.UninstallGame, Feature.ImportAchievements, Feature.ImportGameTime, Feature.ImportFriends, Feature.ShutdownPlatformClient, Feature.LaunchPlatformClient, Feature.ImportGameLibrarySettings, Feature.ImportOSCompatibility, Feature.ImportUserPresence }
def test_base_class(): plugin = Plugin(Platform.Generic, "0.1", None, None, None) assert plugin.features == []