コード例 #1
0
def chat_555555(player):
    player.getDH().sendItemChat("", "You search the drawers and find the broken sled.", broken_sled, 200, 20, 0);
    player.getQuest(2).setStage(3)
    QuestHandler.updateAllQuestTab(player);
    player.startAnimation(832)
    ItemAssistant.addItemToInventoryOrDrop(player, broken_sled, 1)
    player.nextDialogue = 70000;     
コード例 #2
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def chat_82137114(player):
    player.getQuest(2).setStage(7)
    QuestHandler.updateAllQuestTab(player);
    Skilling.addSkillExperience(player, 1500000, ServerConstants.THIEVING, True);
    ItemAssistant.addItemToInventoryOrDrop(player, 20834, 1)   
    ItemAssistant.addItemToInventoryOrDrop(player, 20836, 1)  
    reward = QuestReward("Santa's sled", "Sack of presents", "Giant present", "The ability to unlock bonus rewards", "1.5m Thieving XP")
    player.completeQuest("Festive Fortunes",reward, 4084) #Sled id
コード例 #3
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def first_click_object_7194(player):
    stage = player.getQuest(2).getStage()#If player loses sled before they finish quest they can get another.
    if stage == 2:
        player.getDH().sendDialogues(555555)
    elif stage >=3 and stage <=6 and not ItemAssistant.hasItemInInventory(player, broken_sled):
        player.getDH().sendItemChat("", "You search the drawers and find the broken sled.", broken_sled, 200, 20, 0);
        player.startAnimation(832)
        ItemAssistant.addItemToInventoryOrDrop(player, broken_sled, 1)
    else:
        player.getDH().sendStatement("The drawers are empty.")  
コード例 #4
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def handleEggMaking(player):
    if ItemAssistant.hasItemInInventory(
            player, egg_mould) and ItemAssistant.hasItemInInventory(
                player, bucket_of_chocolate):
        ItemAssistant.deleteItemFromInventory(player, bucket_of_chocolate, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, 1925, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, chocolate_egg, 1)
        player.getDH().sendItemChat(
            "", "You pour some chocolate into the mould. Somehow, it",
            "sets straight away and you are able to make a", "chocolate egg.",
            chocolate_egg, 200, 20, 0)
コード例 #5
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def HandleSledRepair(player):
    stage = player.getQuest(2).getStage() #Added a check in for quest stage, players were getting bugged by trading plank over from main
    if stage == 4:
        if ItemAssistant.hasItemInInventory(player, hammer) and ItemAssistant.hasItemInInventory(player, plank):
            ItemAssistant.deleteItemFromInventory(player, plank, 1)
            ItemAssistant.deleteItemFromInventory(player, broken_sled, 1)
            ItemAssistant.addItemToInventoryOrDrop(player, sled, 1)
            player.getDH().sendItemChat("", "@blu@Congratulations, you just advanced a Sled fixing level!", "", "Your Sled fixing level is now 73.", "", 4084, 200, 20, 0);
            player.getPA().sendMessage("<col=0008f7>You should take the sled back to Santa.")
            player.gfx100(199)
            player.getQuest(2).setStage(5)
            QuestHandler.updateAllQuestTab(player);
        else:
            player.getPA().sendMessage("You need a hammer and a plank to fix the sled.")
    else:
        player.getPA().sendMessage("I should speak with the sawmill operator first before doing this.")
コード例 #6
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def handle_staff_making(player):
    player.getPA().sendMessage("You carve the branch into a staff.")
    ItemAssistant.deleteItemFromInventory(player, 771, 1)
    ItemAssistant.addItemToInventoryOrDrop(player, 772, 1)
コード例 #7
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def chat_200161(player):
    player.getQuest(6).setStage(3)
    QuestHandler.updateAllQuestTab(player)
    if Misc.random(300) == 1:
        ItemAssistant.addItemToInventoryOrDrop(player, 1037, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, 13663, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, 13664, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, 13182, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, 1962, 15)
        reward = QuestReward("Bunny ears", "Bunny top", "Bunny legs",
                             "Bunny feet", "5 Easter eggs")
        player.completeQuest("the 2018 Easter Event", reward, 1037)
    else:
        ItemAssistant.addItemToInventoryOrDrop(player, 21214, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, 22351, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, 22353, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, 1962, 5)
        reward = QuestReward("Easter egg helm", "Eggshell platebody",
                             "Eggshell platelegs", "5 Easter eggs", "")
        player.completeQuest("the 2018 Easter Event", reward, 21214)
コード例 #8
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def chat_200106(player):
    player.getDH().sendItemChat("", "You are handed an egg mould.", egg_mould,
                                200, 20, 0)
    ItemAssistant.addItemToInventoryOrDrop(player, egg_mould, 1)
    player.nextDialogue = 200107
コード例 #9
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def chat_6212(player):
    player.getQuest(1).setStage(14)
    QuestHandler.updateAllQuestTab(player);
    if Misc.random(300) == 1:
        ItemAssistant.addItemToInventoryOrDrop(player, mask, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, top, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, robe, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, knife, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, black_ween, 1)   
        reward = QuestReward("Banshee outfit", "Hunting knife", "Black h'ween mask", "")
        player.completeQuest("Runecessor's Halloween Event 2017", reward, mask)
    else:
        ItemAssistant.addItemToInventoryOrDrop(player, mask, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, top, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, robe, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, knife, 1)
        ItemAssistant.addItemToInventoryOrDrop(player, bracelet, 1)
        reward = QuestReward("Banshee outfit", "Hunting knife", "Bone bracelet", "")
        player.completeQuest("Runecessor's Halloween Event 2017", reward, mask)
コード例 #10
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def chat_6182(player):
    player.getDH().sendItemChat("", "He hands you a spade.", 16099, 200, 14, 0);
    player.getQuest(1).setStage(8)
    QuestHandler.updateAllQuestTab(player);
    ItemAssistant.addItemToInventoryOrDrop(player, 16099, 1)
コード例 #11
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def chat_3023(player):
    player.getDH().sendItemChat("", "Dr Harlow hands you a stake.", stake, 200,
                                14, 0)
    ItemAssistant.addItemToInventoryOrDrop(player, stake, 1)
    player.nextDialogue = 3024
コード例 #12
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ファイル: guide_npc.py プロジェクト: audotika/runecessor
def chat_15007(player):
    player.getDH().sendItemChat("", "You are handed a Veteran cape!", 14013,
                                200, 14, 0)
    ItemAssistant.addItemToInventoryOrDrop(player, 14013, 1)