コード例 #1
0
ファイル: views.py プロジェクト: noQ/TriviaOnline
 def add_question(self, category, question, options, answer):
     ''' extract data from json '''
     catid = category.catid
     question = Question(category=catid,
                         question=question,
                         real_answer=answer
                         )
     ''' extract options for question '''
     quiz_options = ['a', 'b', 'c', 'd']
     for k, v in enumerate(options):
         var = "var_%s" % quiz_options[k]
         setattr(question, var,  options[k])
     question.save()
コード例 #2
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ファイル: test_question_model.py プロジェクト: magmagcup/Thor
 def setUp(self):
     self.question = "Did the Main Character Dies?"
     self.title = "Spoil Hello World"
     self.difficulty = "Hardcore"
     self.topic_object = Topic(topic_name="Hello World")
     self.question_object = Question(topic=self.topic_object,
                                     question_text=self.question,
                                     question_title=self.title,
                                     difficulty=self.difficulty)
コード例 #3
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ファイル: views.py プロジェクト: noQ/TriviaOnline
 def get(self, request, category, limit=10):
     cache_key = "q%s" % str(category)
     questions = cache.get(cache_key)
     if questions is None:
         questions = Question.objects(category=category, approved=True)
         if questions.count() == 0:
             return Response({})
         questions = [QuestionResponse(q).serialize() for q in questions]
         cache.set(cache_key, questions)
         
     random_questions = random.sample(questions, int(limit))
     if len(random_questions) == 0:
         random_questions = {}    
     return Response(random_questions)
コード例 #4
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ファイル: views.py プロジェクト: noQ/TriviaOnline
 def post(self, request):
     try:
         data = JSONParser().parse(request)
         data = data.get(PARAMETER_DATA)
     except JSONDecodeError:
         raise ParseError(detail="No data found on the request")
     
     resolved_questions = {}
     ids = [int(key) for key in data.keys()]    
     if len(ids) > 0:
         questions = Question.objects(qid__in=ids)
         if len(questions) > 0:
             ''' compare result '''
             resolved_questions = self.resolve_question(data, questions)
     return Response(resolved_questions)
コード例 #5
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def get_question_to_create(game: Game,
                           existing_questions: List[Question]) -> Question:
    while True:
        question_pair = get_random_language_pair()
        existing_question_words = [
            question.question for question in existing_questions
        ]
        new_question_word = question_pair["english_word"]
        if new_question_word not in existing_question_words:
            answer_words = get_question_answers(question_pair)
            return Question(
                game=game,
                question=new_question_word,
                correct_answer=question_pair["russian_word"],
                answer_words=answer_words,
            )
コード例 #6
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def get_question_to_create(
    game: Game,
    pictures_topic: PicturesTopic,
    existing_questions: List[Question],
) -> Question:
    while True:
        new_question_item = get_random_topic_item(pictures_topic)
        new_question_link = static(
            get_file_path(pictures_topic, new_question_item))
        existing_question_links = [
            question.question for question in existing_questions
        ]
        if new_question_link not in existing_question_links:
            answers = get_answers(pictures_topic, new_question_item)
            return Question(
                game=game,
                question=new_question_link,
                answer_words=answers,
                correct_answer=new_question_item[0],
            )
コード例 #7
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import json
import os
os.environ.setdefault('DJANGO_SETTINGS_MODULE', 'jeopardy.settings')

import django
django.setup()

from game.models import Question

question_file = open('jeopardy_questions.json', 'r')
data = question_file.read()

obj = json.loads(data)

l = len(Question.objects.all())
for o in range(len(obj)):
    q = Question(question_no=(l + o + 1),
                 question=obj[o]['clue'],
                 answer=obj[o]['answer'],
                 points=obj[o]['points'],
                 category=obj[o]['tag'])
    q.save()
コード例 #8
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from game.models import Question

for op in map(str,range(4)):
	for i in range(1,11):
		for j in range (1,11):
			q = Question()
			q.first_number = i
			q.second_number = j
			q.operation = op
			q.save()	
コード例 #9
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ファイル: views.py プロジェクト: noQ/TriviaOnline
    def update_score(self, user, score, game_type):
        ''' get game type if exists '''
        if game_type is None:
            game_type = self.DEFAULT_GAME_TYPE
            
        game_obj = GameType.objects(typeid = game_type).first()
        if game_obj is None:
            ''' get default game type '''
            game_obj = GameType.objects(typeid = self.DEFAULT_GAME_TYPE)
        ''' get default leaderboard type '''
        leaderboard_type = LeaderboardType.objects(typeid = self.DEFAULT_LEADER_TYPE).first()
            
        ''' extract items from array '''
        try:
            questions_ids = [int(d.get(PARAMETER_ID)) for d in score]
        except KeyError:
            raise ParseError("ID argument not found in the data field")
                
        user_score = {}
        total_score = 0
        leaderboard = None
        if len(questions_ids) > 0:
            ''' get questions from DB '''
            questions = Question.objects(qid__in=questions_ids)        
            if len(questions) > 0:
                score_objects = []
                leaderboard = Leaderboard.objects(uid=user.uid).first()
                if leaderboard is None:
                    ''' create new entry in leaderboard if not exists '''
                    leaderboard = Leaderboard(uid=user.uid,
                                              full_name = user.name,
                                              corect_answers = 0,
                                              skipped = 0,
                                              kind = leaderboard_type,
                                              total_answers = 0
                                              )
                    
                ''' extract settings from cache '''
                answer_settings = ObjectMemoryCache.get_key(AnswerSettings)
                
                ''' for each item create score '''
                real_score = 0 
                for item in score:
                    id = item.get("id")
                    user_answer = item.get("answer")
                    time = item.get("time")
                    
                    ''' extract time coef. this will be used to calculate user score '''
                    time_coef = 0
                    if answer_settings and answer_settings.has_key(time):
                        settings = answer_settings.get(time)
                        if hasattr(settings, "coeficient"):
                            time_coef = settings.coeficient
                    ''' calculate score based on submited question '''   
                    for q in questions:
                        ''' check if questions is present in the user request data '''
                        if int(q.qid) == int(id):
                            valid_answer = False
                            ''' check if user give us the right answer for selected question '''
                            if q.real_answer == user_answer:
                                valid_answer = True
                                leaderboard.corect_answers += 1
                            else:
                                leaderboard.skipped += 1
                                
                            ''' create score object '''
                            score = ScoreDetails(uid=user.uid,
                                                 question=q, 
                                                 correct_answer=valid_answer,
                                                 answer_time=time,
                                                 game_type = game_obj
                                                 )
                            ''' calculate score based on answer time coef '''
                            if valid_answer:                        
                                score.calculate_score(time_coef)
                                ''' get user score '''
                                real_score += score.get_user_score()
                            else:
                                score.score = 0
                            leaderboard.total_answers += 1
                                                        
                            score_objects.append(score)
                            break
                if len(score_objects) > 0:
                    try:
                        ''' save score in DB '''
                        for score in score_objects:
                            total_score += score.score
                            score.save()
                        ''' save leader board '''
                        leaderboard.score += int(round(real_score))
                        leaderboard.save()
                    except:
                        traceback.print_exc()

        ''' check user level '''
        score_detail = {}
        if leaderboard:
            user, score_detail = level_up(user, leaderboard)
        score_detail["game_score"] = total_score
        return user, score_detail
コード例 #10
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#python3 dbpopulate.py filename domain category

import csv, random, sys
from game.models import Question, Choice, Category, Domain
filename = sys.argv[1]
d,res = Domain.objects.get_or_create(domain=sys.argv[2])
d.save()
cat, res = Category.objects.get_or_create(category=sys.argv[3],domain=d)
cat.save()

with open('Questions-Repo/'+filename) as f:
    questions = csv.reader(f)
    for question in questions:
        text = question[0]
        c = Choice(choice=question[1],correct=True)
        c.save()
        choice_list = [c]
        for choice in question[2:]:
            if not choice:
                break
            c = Choice(choice=choice)
            c.save()
            choice_list.append(c)

        random.shuffle(choice_list)
        q = Question(question=text,category=cat)
        q.save()
        q.choices.set(choice_list)
        q.save()