def start(self): if u.rconExec('maplist.configfile') != 'mods/fh2/maplint.con': u.rconExec('maplist.clear') u.rconExec('maplist.configfile mods/fh2/maplint.con') u.rconExec('maplist.load') u.rconExec('admin.nextlevel 0') self.first = True print 'maplint: started' print 'maplint: maps:' print u.rconExec('maplist.list') print 'current', u.rconExec('maplist.currentmap'), 'next', u.rconExec('admin.nextlevel')
def next(self): if int(u.rconExec('admin.nextlevel')) == 0 and not self.first: u.rconExec('quit') else: u.rconExec('admin.runnextlevel')
def setKit(self, kit, team, soldier): rconExec('gameLogic.setKit %d 6 "%s" "%s"' % (team, kit, soldier)) if DEBUG: print 'NCOrifle: Set NCO kit for team %d to %s, %s' % (team, kit, soldier)