def test_wonder_score(self): left_player = Player({'production': {}}) right_player = Player({'production': {}}) player = Player(self.wonders['Gizah']['sides']['A']) player.with_neighbor(left_player, right_player) right_player.with_neighbor(player, left_player) left_player.with_neighbor(right_player, player) player.build_structure(self.structures['Stone Pit']) player.build_wonder_stage() self.assertEqual(player.score(), 4)