'\n\ts = rotate piece clockwise + down') game = TetrisGame(width=20, height=20) game.new_piece() game.place_piece() game.draw_area() while game.state == 'play!': print('Select your move!') move = input() while move not in constants.POSSIBLE_MOVES: print('Incorrect move, try to select again!') move = input() if game.avaliable_moves(): if move == 'a': game.move_piece(side='left') elif move == 'd': game.move_piece(side='right') elif move == 'w': game.move_piece(side='counter_clockwise') elif move == 's': game.move_piece(side='clockwise') else: game.block_piece() # Remove last piece from the area game.clear_area()