コード例 #1
0
    color = 'gray'
    for x in range(3):
        for y in range(3):
            newFrame = Cell((x, y), '<Button-1>', color)
            newFrame.grid(row=x + 1, column=y)
            frames[x][y] = newFrame
            if color == 'gray':
                color = 'white'
            else:
                color = 'gray'
            newFrame.message = message

    # Game loop.
    while True:
        if game.whoseTurn() == -1:
            if not game.gameOver():
                move = algorithm.findBestMove(game.getGameState(),
                                              game.getIndex(),
                                              game.whoseTurn())
                game.makeMove(move)
                frames[move[0]][move[1]].drawX()
                message.set('Make your move!')
        if game.gameOver():
            if game.getWinner() == 1:
                message.set("You've won!")
            elif game.getWinner() == -1:
                message.set("You've lost!")
            else:
                message.set("Game tied!")

        tk.update()
コード例 #2
0
from game import TicTacToe, getBestMove

total_states = 0
game = TicTacToe()

game.display()

while not game.gameOver():
    your_move = int(
        input('You are playing as X. Choose number between 1-9 (row-major): '))

    game.makeMove(your_move - 1, 'X')
    game.display()

    if game.gameOver():
        break

    print 'Now Computers turn...'
    c_move, count = getBestMove(game, 0, 'O')

    total_states += count
    game.makeMove(c_move, 'O')
    game.display()

print 'GAME OVER..!'
print 'WINNER is: ' + game.checkWhoWin()

print 'States Explored: ', total_states