コード例 #1
0
ファイル: snake.py プロジェクト: GabeConsalter/game2dboard
        c = random.randint(0, FIELD_WIDTH - 1)  # Random collumn
        if field[r][c] is None:  # It must be an empty place
            field[r][c] = "fruit"
            break


def setup():
    global snake, lastkey
    w2 = FIELD_WIDTH // 2  # field center
    h2 = FIELD_HEIGHT // 2
    field.fill(None)
    snake = [(h2, w2), (h2, w2 + 1)]  # Initial snake position
    for pos in snake:
        field[pos[0]][pos[1]] = 'body'  # Draw the snake
    fruit_random_position()
    lastkey = "Left"  # starts moving to the left
    field.start_timer(300)  # 300 ms


field = Board(FIELD_HEIGHT, FIELD_WIDTH)
field.cell_size = BLOCK_SIZE
field.title = "Snake game"
field.cursor = None  # Hide the cursor
field.margin = field.cell_spacing = 1
field.grid_color = field.margin_color = "dark sea green"
field.cell_color = "PaleGreen4"
field.on_key_press = kbd_fn
field.on_timer = timer_fn
setup()
field.show()
コード例 #2
0
        b[row][col] = IMGID if not b[row][col] else None
    elif btn == 3:
        b[row][col] = "fruit.png"


def timerfn():
    b.print(datetime.datetime.now().strftime("[H]: Help      %H:%M:%S"))


def startfn():
    b[0][0] = 12
    b[0][1] = "Hello"
    b[0][2] = b[4][1] = IMGID
    b[3][6] = "fruit.png"


b = Board(5, 15)
b.title = "Hello, World!"
b.margin = 10
b.cell_spacing = 6
b.cell_size = (50, 40)
b.margin_color = b.grid_color = "AntiqueWhite4"
b.cell_color = "AntiqueWhite1"
b.on_start = startfn
b.on_key_press = kbdfn
b.on_mouse_click = mousefn
b.on_timer = timerfn
b.start_timer(1000)
b.create_output(color='gray20', background_color='AntiqueWhite3', font_size=10)
b.show()
コード例 #3
0
        previous_row = r  # Save last position
        previous_col = c


def newgame():
    global previous_row, previous_col, reversed_cards, match_count, attempts_count
    previous_row = previous_col = reversed_cards = match_count = attempts_count = 0
    game[0][0] = game[0][1] = 1
    game[0][2] = game[0][3] = 2
    game[1][0] = game[1][1] = 3
    game[1][2] = game[1][3] = 4
    game[2][0] = game[2][1] = 5
    game[2][2] = game[2][3] = 6
    game[3][0] = game[3][1] = 7
    game[3][2] = game[3][3] = 8
    game.shuffle()
    game.print(MSG)


game = Board(4, 4)
game.cell_size = 130
game.margin_color = game.grid_color = "wheat1"
game.cell_color = "wheat3"
game.cell_spacing = 2
game.title = "Memory Game"
game.create_output(background_color="wheat4", color="white")
game.on_mouse_click = fnmouse
game.on_key_press = fnkbd
game.on_start = newgame
game.show()
コード例 #4
0
        else:
            field.close()
    lastkey = ""


def start():
    global player, Diff
    if Diff == "":
        Diff = pymsgbox.confirm(
            "Controls:\n Left-Right-Up-Down arrows - to move\n M - return to choosing difficulty\nChoose your difficult",
            "Difficult", ['Easy', 'Normal', 'Hard'])
    field.fill(None)
    walls()
    wc = m // 2
    hc = n // 2
    field[hc][wc] = "Player"
    player = [(hc, wc)]
    lastkey = ""
    field.start_timer(300)


field = Board(FIELD_HEIGHT, FIELD_WIDTH)
field.cell_size = BLOCK_SIZE
field.title = "Labirint"
field.grid_color = "DarkGray"
field.cell_color = "DarkGray"
field.on_key_press = keysPress
field.on_timer = move
start()
field.show()