def user_disconnected(): GM.remove_connection(request.sid) connection_data = GM.gather_connections() emit('connections', dict(connection_data), broadcast=True)
def user_connected(message): join_room(message['game_id']) GM.add_connection(request.sid, message['game_id'], message['user_type'], message['email']) connection_data = GM.gather_connections() emit('connections', dict(connection_data), broadcast=True)