コード例 #1
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def test_gamelogic_rolldice_onetosix():
    tuple_created = GameLogic.roll_dice(10)
    actual = True
    for i in tuple_created:
        if i < 1 or i > 6:
            actual = False
    expected = True
    assert actual == expected
コード例 #2
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def test_one_and_five():
    actual = GameLogic.calculate_score((1, 5))
    expected = 150
    assert actual == expected
コード例 #3
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def test_two_ones():
    actual = GameLogic.calculate_score((1, 1))
    expected = 200
    assert actual == expected
コード例 #4
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def test_two_fives():
    actual = GameLogic.calculate_score((5, 5))
    expected = 100
    assert actual == expected
コード例 #5
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def test_single_five():
    actual = GameLogic.calculate_score((5, ))
    expected = 50
    assert actual == expected
コード例 #6
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def test_six_of_a_kind():
    actual = GameLogic.calculate_score((2, 2, 2, 2, 2, 2))
    expected = 800
    assert actual == expected
コード例 #7
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def test_gamelogic_zilch_roll():
    list_created = [3, 2, 2, 4, 6, 6]
    actual = GameLogic.calculate_score(list_created)
    expected = 0
    assert actual == expected
コード例 #8
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def test_three_ones():
    actual = GameLogic.calculate_score((1, 1, 1, 2, 3, 4))
    expected = 1000
    assert actual == expected
コード例 #9
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def test_gamelogic_three_or_more_1():
    list_created = [1, 1, 1, 1, 1, 1]
    actual = GameLogic.calculate_score(list_created)
    expected = 4000
    assert actual == expected
コード例 #10
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def test_gamelogic_three_or_more_2():
    list_created = [4, 4, 4, 4, 5, 6]
    actual = GameLogic.calculate_score(list_created)
    expected = 850
    assert actual == expected
コード例 #11
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def test_gamelogic_ones_or_fives():
    list_created = [6, 4, 3, 5, 1, 1]
    actual = GameLogic.calculate_score(list_created)
    expected = 250
    assert actual == expected
コード例 #12
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def test_gamelogic_three_pairs_true():
    list_created = [5, 4, 3, 5, 4, 3]
    actual = GameLogic.calculate_score(list_created)
    expected = 1500
    assert actual == expected
コード例 #13
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def test_gamelogic_straight_true():
    list_created = [6, 4, 3, 5, 2, 1]
    actual = GameLogic.calculate_score(list_created)
    expected = 1500
    assert actual == expected
コード例 #14
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def test_zilch():
    actual = GameLogic.calculate_score((2, ))
    expected = 0
    assert actual == expected
コード例 #15
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def test_gamelogic_three_or_more_3():
    list_created = [3, 3, 3, 4, 4, 4]
    actual = GameLogic.calculate_score(list_created)
    expected = 700
    assert actual == expected
コード例 #16
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def test_three_fives():
    actual = GameLogic.calculate_score((5, 5, 5, 2, 2, 3))
    expected = 500
    assert actual == expected
コード例 #17
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def test_gamelogic_three_or_more_4():
    list_created = [5, 5, 5, 5, 5, 3]
    actual = GameLogic.calculate_score(list_created)
    expected = 1500
    assert actual == expected
コード例 #18
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def test_three_ones_and_a_five():
    actual = GameLogic.calculate_score((1, 1, 1, 5))
    expected = 1050
    assert actual == expected
コード例 #19
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def test_single_one():
    actual = GameLogic.calculate_score((1, ))
    expected = 100
    assert actual == expected
コード例 #20
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def test_straight():
    actual = GameLogic.calculate_score((1, 6, 3, 2, 5, 4))
    expected = 1500
    assert actual == expected
コード例 #21
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def test_all(test_input, expected):
    actual = GameLogic.calculate_score(test_input)
    assert actual == expected
コード例 #22
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def test_six_ones():
    actual = GameLogic.calculate_score((1, 1, 1, 1, 1, 1))
    expected = 4000
    assert actual == expected
コード例 #23
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def test_gamelogic_rolldice_six():
    tuple_created = GameLogic.roll_dice(6)
    actual = len(tuple_created)
    expected = 6
    assert actual == expected