#!/usr/bin/env python import gameconfig import menuloop import gameloop gameconfig.pygame_init() # TODO: Read game variables in gameconfig.set_game_state(gameconfig.GAMESTATE['IN_GAME']) while gameconfig.get_game_state(): state = gameconfig.get_game_state() if state is gameconfig.GAMESTATE['IN_MENU']: menuloop.menu_loop() elif state is gameconfig.GAMESTATE['IN_GAME']: gameloop.game_loop() else: # TODO: Quit gracefully. (Write to disk) quit()
def quit_game(): gameconfig.set_game_state(gameconfig.GAMESTATE["QUIT"])