def startSearchRanked(self, race): self.stopSearchingTeamMatchmaker() if (fa.exe.running()): QtGui.QMessageBox.information(None, "ForgedAlliance.exe", "FA is already running.") self.stopSearchRanked() return if (not fa.exe.check("ladder1v1")): self.stopSearchRanked() logger.error("Can't play ranked without successfully updating Forged Alliance.") return if (self.searching): logger.info("Switching Ranked Search to Race " + str(race)) self.race = race self.client.send(dict(command="game_matchmaking", mod="ladder1v1", state="settings", faction = self.race)) else: #Experimental UPnP Mapper - mappings are removed on app exit if self.client.useUPnP: fa.upnp.createPortMapping(self.client.localIP, self.client.gamePort, "UDP") logger.info("Starting Ranked Search as " + str(race) + ", port: " + str(self.client.gamePort)) self.searching = True self.race = race self.radius = 0 self.searchProgress.setVisible(True) self.labelAutomatch.setText("Searching...") self.rankedTimer.start(RANKED_SEARCH_EXPANSION_TIME) self.client.send(dict(command="game_matchmaking", mod="ladder1v1", state="start", gameport = self.client.gamePort, faction = self.race))
def handleMatchmakerInfo(self, message): action = message["action"] if action == "startSearching": if (not fa.exe.check("matchmaker")): logger.error("Can't play ranked without successfully updating Forged Alliance.") return self.client.send(dict(command="game_matchmaking", mod="matchmaker", state="port", port=self.client.gamePort)) if self.client.useUPnP: fa.upnp.createPortMapping(self.client.localIP, self.client.gamePort, "UDP") numplayers = message["players"] self.disconnectTeamSearchToggles() for numplayer in self.teamSearchButton: if numplayer != numplayers: self.teamSearchButton[numplayer].setChecked(False) else: self.teamSearchButton[numplayer].setChecked(True) self.connectTeamSearchToggles() self.teamSearching = True self.teamSearchProgress.show() elif action == "stopSearching": self.teamSearching = False self.teamSearchProgress.hide()
def handleMatchmakerInfo(self, message): action = message["action"] if action == "startSearching": if (not fa.exe.check("matchmaker")): logger.error( "Can't play ranked without successfully updating Forged Alliance." ) return self.client.send( dict(command="game_matchmaking", mod="matchmaker", state="port", port=self.client.gamePort)) if self.client.useUPnP: fa.upnp.createPortMapping(self.client.localIP, self.client.gamePort, "UDP") numplayers = message["players"] self.disconnectTeamSearchToggles() for numplayer in self.teamSearchButton: if numplayer != numplayers: self.teamSearchButton[numplayer].setChecked(False) else: self.teamSearchButton[numplayer].setChecked(True) self.connectTeamSearchToggles() self.teamSearching = True self.teamSearchProgress.show() elif action == "stopSearching": self.teamSearching = False self.teamSearchProgress.hide()
def startSearchRanked(self, race): self.stopSearchingTeamMatchmaker() if (fa.exe.running()): QtGui.QMessageBox.information(None, "ForgedAlliance.exe", "FA is already running.") self.stopSearchRanked() return if (not fa.exe.check("ladder1v1")): self.stopSearchRanked() logger.error( "Can't play ranked without successfully updating Forged Alliance." ) return if (self.searching): logger.info("Switching Ranked Search to Race " + str(race)) self.race = race self.client.send( dict(command="game_matchmaking", mod="ladder1v1", state="settings", faction=self.race)) else: #Experimental UPnP Mapper - mappings are removed on app exit if self.client.useUPnP: fa.upnp.createPortMapping(self.client.localIP, self.client.gamePort, "UDP") logger.info("Starting Ranked Search as " + str(race) + ", port: " + str(self.client.gamePort)) self.searching = True self.race = race self.radius = 0 self.searchProgress.setVisible(True) self.labelAutomatch.setText("Searching...") self.rankedTimer.start(RANKED_SEARCH_EXPANSION_TIME) self.client.send( dict(command="game_matchmaking", mod="ladder1v1", state="start", gameport=self.client.gamePort, faction=self.race))