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Python GameState.stopの例
プログラミング言語:
Python
名前空間/パッケージ名:
gamestate
クラス/型:
GameState
メソッド/関数:
stop
hotexamples.comのコード掲載数:
1
Python GameState.stop - 1件のコード例が見つかりました
。すべてオープンソースプロジェクトから抽出されたPythonの
gamestate.GameState.stop
の実例で、最も評価が高いものを厳選しています。コード例の評価を行っていただくことで、より質の高いコード例が表示されるようになります。
よく使われるメソッド
表示
非表示
GameState(30)
apply(22)
_make_move(21)
__init__(8)
actions(8)
board(5)
is_gameover(5)
getObjectById(4)
roles(4)
alternate_turn(4)
getObjectsFromMap(4)
is_terminal(4)
key_flags(4)
players(4)
player_size(3)
frame(3)
hasObject(2)
handle_event(2)
clearObjects(2)
deleteObject(2)
getStateForSaving(2)
ai_player_move(2)
addPlayer(2)
restoreFromState(2)
removePlayer(2)
_parse_fen_str(2)
addObject(2)
processCommand(2)
add_score(2)
initialize(1)
toString(1)
stop(1)
setPlayerName(1)
setPlayerColor(1)
hero_fire(1)
paddle_left(1)
setCurrentPlayer(1)
logComment(1)
print_readable_data(1)
get_next_move(1)
movePlayer(1)
keybits(1)
keyboardup(1)
nextPlayer(1)
fromString(1)
get_available_moves(1)
agent_cannot_move(1)
_get_flush_hands(1)
_get_full_house_hands(1)
_get_lg_straight_hands(1)
よく使われるメソッド
GameState (30)
apply (22)
_make_move (21)
__init__ (8)
actions (8)
board (5)
is_gameover (5)
getObjectById (4)
roles (4)
alternate_turn (4)
よく使われるメソッド
getObjectsFromMap (4)
is_terminal (4)
key_flags (4)
players (4)
player_size (3)
frame (3)
hasObject (2)
handle_event (2)
clearObjects (2)
deleteObject (2)
getStateForSaving (2)
ai_player_move (2)
addPlayer (2)
restoreFromState (2)
removePlayer (2)
_parse_fen_str (2)
addObject (2)
processCommand (2)
add_score (2)
initialize (1)
よく使われるメソッド
getStateForSaving (2)
ai_player_move (2)
addPlayer (2)
restoreFromState (2)
removePlayer (2)
_parse_fen_str (2)
addObject (2)
processCommand (2)
add_score (2)
initialize (1)
toString (1)
stop (1)
setPlayerName (1)
setPlayerColor (1)
hero_fire (1)
paddle_left (1)
setCurrentPlayer (1)
logComment (1)
print_readable_data (1)
get_next_move (1)
movePlayer (1)
keybits (1)
keyboardup (1)
nextPlayer (1)
fromString (1)
get_available_moves (1)
agent_cannot_move (1)
_get_flush_hands (1)
_get_full_house_hands (1)
_get_lg_straight_hands (1)
よく使われるメソッド
toString (1)
stop (1)
setPlayerName (1)
setPlayerColor (1)
hero_fire (1)
paddle_left (1)
setCurrentPlayer (1)
logComment (1)
print_readable_data (1)
get_next_move (1)
movePlayer (1)
keybits (1)
keyboardup (1)
nextPlayer (1)
fromString (1)
get_available_moves (1)
agent_cannot_move (1)
_get_flush_hands (1)
_get_full_house_hands (1)
_get_lg_straight_hands (1)
_get_pair_hands (1)
_get_quad_hands (1)
_get_sm_straight_hands (1)
_get_straight_flush_hands (1)
_get_trip_hands (1)
add_boost (1)
add_difficulty (1)
adjacent_hexcoors (1)
agent_just_leveled_up (1)
getPlayers (1)
all_active (1)
build_board (1)
configure_keybindings (1)
containsPlayerWithName (1)
copyState (1)
count_available (1)
create_gamestate_arff (1)
edit_tile (1)
generateOperations (1)
getMapOfObject (1)
コード例 #1
0
ファイルを表示
ファイル:
menu.py
プロジェクト:
yngfng/robot_toast_goodmary
def stop(self): GameState.stop(self) pygame.mouse.set_visible(False)